Blood: Caleb doesn't talk in multiplayer

This commit is contained in:
MexMeRcUrY 2020-03-26 01:23:08 -06:00 committed by Christoph Oelckers
parent f1421bd8ee
commit 5faef5d6dd

View file

@ -635,7 +635,7 @@ void OperateSprite(int nSprite, XSPRITE *pXSprite, EVENT event)
}
break;
case kSoundPlayer:
if ((gGameOptions.nGameType != 0 && gGameOptions.nGameType != '\x1' && gGameOptions.nGameType != '\x2') || gMe->pXSprite->health <= 0) break;
if ((gGameOptions.nGameType != 0 && gGameOptions.nGameType != 1 && gGameOptions.nGameType != 2) || gMe->pXSprite->health <= 0) break;
gMe->restTime = 0; sndStartSample(pXSprite->data1, -1, 1, 0);
break;
case kThingObjectGib: