polymer.c: "Compiling GPU program with bits (octal) %o" for easier reading.

Also, for debugging builds, show this message from verbosity level 1 on.

git-svn-id: https://svn.eduke32.com/eduke32@2250 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2012-01-12 20:48:17 +00:00
parent 7a5a19a874
commit 5f50c30ac2

View file

@ -1497,7 +1497,7 @@ void polymer_deletelight(int16_t lighti)
if (!prlights[lighti].flags.active)
{
#ifdef DEBUGGINGAIDS
if (pr_verbosity >= 1)
if (pr_verbosity >= 2)
OSD_Printf("PR : Called polymer_deletelight on inactive light\n");
// currently known cases: when reloading maphack lights (didn't set maphacklightcnt=0
// but did loadmaphack()->delete_maphack_lights() after polymer_resetlights())
@ -4978,9 +4978,14 @@ static void polymer_compileprogram(int32_t programbits)
prprograms[programbits].handle = program;
if (pr_verbosity >= 2) OSD_Printf("PR : Compiling GPU program with bits %i...\n", programbits);
#ifdef DEBUGGINGAIDS
if (pr_verbosity >= 1)
#else
if (pr_verbosity >= 2)
#endif
OSD_Printf("PR : Compiling GPU program with bits (octal) %o...\n", (unsigned)programbits);
if (!linkstatus) {
OSD_Printf("PR : Failed to compile GPU program with bits %i!\n", programbits);
OSD_Printf("PR : Failed to compile GPU program with bits (octal) %o!\n", (unsigned)programbits);
if (pr_verbosity >= 1) OSD_Printf("PR : Compilation log:\n%s\n", infobuffer);
bglGetShaderSourceARB(vert, PR_INFO_LOG_BUFFER_SIZE, NULL, infobuffer);
if (pr_verbosity >= 1) OSD_Printf("PR : Vertex source dump:\n%s\n", infobuffer);