diff --git a/source/games/duke/src/2d_d.cpp b/source/games/duke/src/2d_d.cpp index 2bc2dc1c3..c0c9423cd 100644 --- a/source/games/duke/src/2d_d.cpp +++ b/source/games/duke/src/2d_d.cpp @@ -904,8 +904,6 @@ public: int currentclock = int(clock * 120 / 1'000'000'000); DrawTexture(twod, tileGetTexture(gfx_offset, true), 0, 0, DTA_FullscreenEx, FSMode_ScaleToFit43, DTA_LegacyRenderStyle, STYLE_Normal, TAG_DONE); - if (lastmapname) BigText(160, 20 - 6, lastmapname); - BigText(160, 36 - 6, GStrings("Completed")); GameText(160, 190, GStrings("PRESSKEY"), 8 - int(sin(currentclock / 10.) * 8), 0); if (currentclock > (60 * 3)) @@ -964,6 +962,9 @@ public: } } + if (lastmapname) BigText(160, 20 - 6, lastmapname); + BigText(160, 36 - 6, GStrings("Completed")); + if (currentclock > 10240 && currentclock < 10240 + 10240) SetTotalClock(1024);