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- replaced SW's stats display with the shared version.
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1 changed files with 55 additions and 31 deletions
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@ -679,6 +679,7 @@ private:
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DisplayTimeLimit(pp);
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DisplayBarInventory(pp);
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DrawCompass(pp);
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PrintLevelStats(-1);
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}
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//---------------------------------------------------------------------------
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@ -735,6 +736,7 @@ private:
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x = MINI_BAR_AMMO_BOX_X + 3;
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DisplayPanelNumber(x, y + 5, pp->WpnAmmo[u->WeaponNum]);
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}
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PrintLevelStats(30);
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if (!pp->InventoryAmount[pp->InventoryNum])
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return;
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@ -794,6 +796,41 @@ private:
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}
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}
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//==========================================================================
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//
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// Statistics output
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//
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//==========================================================================
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void PrintLevelStats(int bottomy)
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{
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// JBF 20040124: display level stats in screen corner
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if (hud_stats && !(CommEnabled || numplayers > 1))
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{
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auto pp = Player + screenpeek;
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FLevelStats stats{};
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stats.fontscale = 1;
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stats.spacing = 7;
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stats.screenbottomspace = bottomy;
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stats.time = Scale(PlayClock, 1000, 120);
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stats.kills = Player->Kills;
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stats.maxkills = TotalKillable;
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stats.frags = -1;
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stats.secrets = Player->SecretsFound;
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stats.maxsecrets = LevelSecrets;
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stats.font = SmallFont;
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stats.letterColor = CR_RED;
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stats.standardColor = CR_TAN;
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stats.completeColor = CR_FIRE;
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DBaseStatusBar::PrintLevelStats(stats);
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}
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}
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//---------------------------------------------------------------------------
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//
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//
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@ -806,14 +843,12 @@ public:
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double inv_x, inv_y;
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int align;
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short InventoryBarXpos[] = { 110, 110, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80 };
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short InventoryBarYpos[] = { 172, 172, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130 };
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if (gs.BorderNum <= BORDER_NONE)
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{
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align = DI_SCREEN_RIGHT_BOTTOM;
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inv_x = -210 * hud_scale / 100.;
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inv_y = -28 * hud_scale / 100.;
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PrintLevelStats(2);
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}
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/*else if (gs.BorderNum == BORDER_HUD)
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{
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@ -842,34 +877,11 @@ public:
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};
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#if 0
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SWBOOL DebugSecret = FALSE;
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void SecretInfo(PLAYERp pp)
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{
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if (!hud_stats) return;
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#define Y_STEP 7
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#define AVERAGEFRAMES 16
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int x = windowxy1.x + 2;
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int y = windowxy1.y + 2 + 8;
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extern short LevelSecrets, TotalKillable;
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if (CommEnabled || numplayers > 1)
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return;
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x = x / (xdim / 320.0);
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y = y / (ydim / 200.0);
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if (hud_stats)
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{
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sprintf(ds, "Kills %d/%d", Player->Kills, TotalKillable);
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MNU_DrawSmallString(x, y, PAL_XLAT_BROWN, ds);
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sprintf(ds, "Secrets %d/%d", Player->SecretsFound, LevelSecrets);
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MNU_DrawSmallString(x, y + 10, PAL_XLAT_BROWN, ds);
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}
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}
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#endif
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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static void UpdateFrame(void)
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{
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@ -887,6 +899,12 @@ static void UpdateFrame(void)
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twod->AddFlatFill(windowxy1.x - 3, windowxy2.y + 1, windowxy2.x + 1, windowxy2.y + 4, tex, 0, 1, 0xff2a2a2a);
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}
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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static FString cookieQuote;
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static int cookieTime;
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@ -896,6 +914,12 @@ void adduserquote(const char* daquote)
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cookieTime = totalclock + 540;
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}
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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void UpdateStatusBar(ClockTicks arg)
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{
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DSWStatusBar sbar;
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