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https://github.com/ZDoom/raze-gles.git
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net.c tweaks, just for the sake of pushing them to SVN.
- alloc_multimapstate() helper - make g_netMapRevision a uint32 and store save->revision in sequence order (without &(NET_REVISIONS-1)) - one assert, one XXX comment, stylistic changes git-svn-id: https://svn.eduke32.com/eduke32@2674 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
94f9c03123
commit
5e60b989ab
2 changed files with 35 additions and 12 deletions
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@ -38,7 +38,7 @@ or else fragmentation will occur
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*/
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#define SYNCPACKETSIZE 1344
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int32_t g_netMapRevision = 0;
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uint32_t g_netMapRevision = 0;
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ENetHost *g_netServer = NULL;
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ENetHost *g_netClient = NULL;
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ENetPeer *g_netClientPeer = NULL;
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@ -66,6 +66,16 @@ netmapstate_t *g_multiMapRevisions[NET_REVISIONS];
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netmapstate_t *streamoutput = NULL;
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#pragma pack(pop)
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static void alloc_multimapstate(int32_t i)
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{
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if (g_multiMapState[i] == NULL)
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{
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g_multiMapState[i] = Bcalloc(1, sizeof(netmapstate_t));
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if (g_multiMapState[i] == NULL)
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G_GameExit("OUT OF MEMORY in alloc_multimapst!");
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}
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}
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void Net_SaveMapState(netmapstate_t *save)
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{
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if (save != NULL)
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@ -73,7 +83,7 @@ void Net_SaveMapState(netmapstate_t *save)
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int32_t i;
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intptr_t j;
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save->revision = g_netMapRevision&(NET_REVISIONS-1);
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save->revision = g_netMapRevision;
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Bmemcpy(&save->numwalls,&numwalls,sizeof(numwalls));
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Bmemcpy(&save->wall[0],&wall[0],sizeof(walltype)*MAXWALLS);
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Bmemcpy(&save->numsectors,&numsectors,sizeof(numsectors));
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@ -226,7 +236,7 @@ void Net_RestoreMapState(netmapstate_t *save)
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char phealth[MAXPLAYERS];
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assert(save->crc == crc32once((uint8_t *)save, offsetof(netmapstate_t, crc)));
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Bassert(save->crc == crc32once((uint8_t *)save, offsetof(netmapstate_t, crc)));
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for (i=0; i<playerswhenstarted; i++)
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phealth[i] = sprite[g_player[i].ps->i].extra;
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@ -373,7 +383,7 @@ void Net_RestoreMapState(netmapstate_t *save)
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// G_ClearFIFO();
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// G_ResetTimers();
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initprintf("Net_RestoreMapState(): restored revision %d\n",save->revision);
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initprintf("Net_RestoreMapState(): restored revision %u\n",save->revision);
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}
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}
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@ -691,7 +701,7 @@ void Net_SyncPlayer(ENetEvent *event)
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if (g_player[0].ps->gm & MODE_GAME)
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{
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if (g_multiMapState[i] == NULL) g_multiMapState[i] = (netmapstate_t *)Bcalloc(1, sizeof(netmapstate_t));
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alloc_multimapstate(i);
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if (g_multiMapState[i])
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{
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char *buf = (char *)Bmalloc(sizeof(netmapstate_t)+512);
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@ -935,6 +945,7 @@ void Net_ParseServerPacket(ENetEvent *event)
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{
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usize_t osize = 0;
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int ret;
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j = 0;
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@ -943,9 +954,11 @@ void Net_ParseServerPacket(ENetEvent *event)
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packbufleng = qlz_decompress((char *)&event->packet->data[1], (char *)(pbuf), state_decompress);
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initprintf("packbufleng: %d\n", packbufleng);
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initprintf("xdelta3 returned %d\n",
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xd3_decode_memory((const uint8_t *)pbuf, packbufleng, (const uint8_t *)g_multiMapState[0], sizeof(netmapstate_t),
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(uint8_t *)streamoutput, &osize, sizeof(netmapstate_t), XD3_COMPLEVEL_1|XD3_NOCOMPRESS));
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ret = xd3_decode_memory((const uint8_t *)pbuf, packbufleng, (const uint8_t *)g_multiMapState[0], sizeof(netmapstate_t),
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(uint8_t *)streamoutput, &osize, sizeof(netmapstate_t), XD3_COMPLEVEL_1|XD3_NOCOMPRESS);
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initprintf("xdelta3 returned %d\n", ret);
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if (sizeof(netmapstate_t) != osize)
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initprintf("decompressed data size mismatch!\n");
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Net_RestoreMapState(streamoutput);
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@ -1203,6 +1216,9 @@ void Net_ParseClientPacket(ENetEvent *event)
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switch (pbuf[0])
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{
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case PACKET_SLAVE_TO_MASTER: //[1] (receive slave sync buffer)
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{
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const intptr_t playeridx = (intptr_t)event->peer->data;
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j = 0;
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packbufleng = qlz_size_decompressed((char *)&pbuf[1]);
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@ -1214,7 +1230,12 @@ void Net_ParseClientPacket(ENetEvent *event)
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g_player[other].revision = *(uint32_t *)&pbuf[j];
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j += sizeof(uint32_t);
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Bmemcpy(g_multiMapState[(intptr_t)event->peer->data], g_multiMapRevisions[g_player[other].revision&(NET_REVISIONS-1)], sizeof(netmapstate_t));
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alloc_multimapstate(playeridx);
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// XXX: g_multiMapRevisions[...] is NULL when started like
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// (peer 1)$ eduke32 -server
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// (peer 2)$ eduke32 -connect localhost
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// (peer 1 starts some map)
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Bmemcpy(g_multiMapState[playeridx], g_multiMapRevisions[g_player[other].revision&(NET_REVISIONS-1)], sizeof(netmapstate_t));
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Bmemcpy(&nsyn[other], &pbuf[j], sizeof(input_t));
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j += offsetof(input_t, filler);
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@ -1252,6 +1273,7 @@ void Net_ParseClientPacket(ENetEvent *event)
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Bfree(pbuf);
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break;
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}
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case PACKET_PLAYER_READY:
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j = g_player[other].ps->i;
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@ -1608,7 +1630,7 @@ void Net_GetPackets(void)
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buf = (uint8_t *)Bcalloc(1, sizeof(netmapstate_t)+512);
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}
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g_multiMapState[0] = (netmapstate_t *)Brealloc(g_multiMapState[0], sizeof(netmapstate_t));
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alloc_multimapstate(0);
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rotatesprite(0,0,65536L,0,BETASCREEN,0,0,2+8+16+64,0,0,xdim-1,ydim-1);
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@ -1729,6 +1751,7 @@ void Net_ClientMove(void)
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{
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char buf[1024];
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Bassert((signed)sizeof(buf) >= siz+400);
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siz = qlz_compress((char *)(packbuf)+1, (char *)buf, siz, state_compress);
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Bmemcpy((char *)(packbuf)+1, (char *)buf, siz);
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siz++;
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@ -1977,7 +2000,7 @@ void Net_StreamLevel(void)
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packbuf[siz++] = myconnectindex;
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initprintf("final packet size: %d\n", siz);
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initprintf("revision %u: final packet size: %d\n", g_netMapRevision-1, siz);
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enet_peer_send (currentPeer, CHAN_GAMESTATE, enet_packet_create(packbuf, siz, ENET_PACKET_FLAG_RELIABLE));
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}
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@ -129,7 +129,7 @@ extern netmapstate_t *g_multiMapState[MAXPLAYERS];
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extern netmapstate_t *g_multiMapRevisions[NET_REVISIONS];
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#pragma pack(pop)
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extern int32_t g_netMapRevision;
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extern uint32_t g_netMapRevision;
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extern ENetHost *g_netClient;
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extern ENetHost *g_netServer;
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extern ENetPeer *g_netClientPeer;
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