- Exhumed: Don't clear localInput when copying to backend packet.

* Did this in 949e456018.
* Exhumed works differently...
This commit is contained in:
Mitchell Richters 2021-01-02 11:17:17 +11:00
parent 9833c94114
commit 5cfc528f5a

View file

@ -136,7 +136,6 @@ void GameInterface::GetInput(InputPacket* packet, ControlInfo* const hidInput)
if (packet)
{
*packet = localInput;
localInput = {};
}
}