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- fix for cherry picks.
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1 changed files with 3 additions and 3 deletions
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@ -137,8 +137,8 @@ void scrLoadPalette(void)
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x = bloodglblend;
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#endif
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initfastcolorlookup_scale(30, 59, 11);
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initfastcolorlookup_gridvectors();
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paletteInitClosestColorScale(30, 59, 11);
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paletteInitClosestColorGrid();
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paletteloaded = 0;
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initprintf("Loading palettes\n");
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for (int i = 0; i < 5; i++)
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@ -161,7 +161,7 @@ void scrLoadPalette(void)
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blendtable[0] = (char*)gSysRes.Lock(pTrans);
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paletteloaded |= PALETTE_TRANSLUC;
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initfastcolorlookup_palette(palette);
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paletteInitClosestColorMap(palette);
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palettePostLoadTables();
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}
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