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Message log cleanup for GPU program compilation and removed a GL error.
git-svn-id: https://svn.eduke32.com/eduke32@1324 1a8010ca-5511-0410-912e-c29ae57300e0
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2ac7c2dc1e
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5b3524d621
3 changed files with 22 additions and 15 deletions
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@ -135,7 +135,7 @@ typedef struct s_prrograminfo {
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GLint uniform_spotRadius;
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} _prprograminfo;
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#define PR_INFO_LOG_BUFFER_SIZE 65536
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#define PR_INFO_LOG_BUFFER_SIZE 8192
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typedef struct s_prprogrambit {
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int32_t bit;
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@ -1413,14 +1413,14 @@ static inline void linefeed(void)
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#define MAX_ERRORS 4096
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void OSD_Printf(const char *fmt, ...)
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{
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static char tmpstr[1024];
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static char tmpstr[8192];
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char *chp, p=osdtextpal, s=osdtextshade;
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va_list va;
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if (!osdinited) OSD_Init();
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va_start(va, fmt);
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Bvsnprintf(tmpstr, 1024, fmt, va);
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Bvsnprintf(tmpstr, 8192, fmt, va);
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va_end(va);
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if (tmpstr[0]=='^' && tmpstr[1]=='1' && tmpstr[2]=='0' && ++OSD_errors > MAX_ERRORS)
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@ -3310,11 +3310,13 @@ static int32_t polymer_bindmaterial(_prmaterial material, char* lights, int
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if (programbits & prprogrambits[PR_BIT_ANIM_INTERPOLATION].bit)
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{
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bglEnableVertexAttribArrayARB(prprograms[programbits].attrib_nextFrameData);
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if (prprograms[programbits].attrib_nextFrameNormal != -1)
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bglEnableVertexAttribArrayARB(prprograms[programbits].attrib_nextFrameNormal);
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bglVertexAttribPointerARB(prprograms[programbits].attrib_nextFrameData,
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3, GL_FLOAT, GL_FALSE,
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material.nextframedatastride,
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material.nextframedata);
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if (prprograms[programbits].attrib_nextFrameNormal != -1)
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bglVertexAttribPointerARB(prprograms[programbits].attrib_nextFrameNormal,
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3, GL_FLOAT, GL_FALSE,
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material.nextframedatastride,
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@ -3537,6 +3539,7 @@ static void polymer_unbindmaterial(int32_t programbits)
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// PR_BIT_ANIM_INTERPOLATION
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if (programbits & prprogrambits[PR_BIT_ANIM_INTERPOLATION].bit)
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{
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if (prprograms[programbits].attrib_nextFrameNormal != -1)
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bglDisableVertexAttribArrayARB(prprograms[programbits].attrib_nextFrameNormal);
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bglDisableVertexAttribArrayARB(prprograms[programbits].attrib_nextFrameData);
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}
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@ -3557,6 +3560,7 @@ static void polymer_compileprogram(int32_t programbits)
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GLhandleARB vert, frag, program;
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GLcharARB* source[PR_BIT_COUNT * 2];
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GLcharARB infobuffer[PR_INFO_LOG_BUFFER_SIZE];
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GLint linkstatus;
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// --------- VERTEX
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vert = bglCreateShaderObjectARB(GL_VERTEX_SHADER_ARB);
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@ -3610,17 +3614,20 @@ static void polymer_compileprogram(int32_t programbits)
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bglLinkProgramARB(program);
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bglGetObjectParameterivARB(program, GL_OBJECT_LINK_STATUS_ARB, &linkstatus);
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bglGetInfoLogARB(program, PR_INFO_LOG_BUFFER_SIZE, NULL, infobuffer);
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prprograms[programbits].handle = program;
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if (pr_verbosity >= 1) OSD_Printf("Compiling GPU program with bits %i...\n", programbits);
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if (infobuffer[0]) {
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if (pr_verbosity >= 1) OSD_Printf("Info log:\n%s\n", infobuffer);
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if (pr_verbosity >= 1) OSD_Printf("PR : Compiling GPU program with bits %i...\n", programbits);
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if (!linkstatus) {
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OSD_Printf("PR : Failed to compile GPU program with bits %i!\n", programbits);
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if (pr_verbosity >= 1) OSD_Printf("PR : Compilation log:\n%s\n", infobuffer);
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bglGetShaderSourceARB(vert, PR_INFO_LOG_BUFFER_SIZE, NULL, infobuffer);
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if (pr_verbosity >= 1) OSD_Printf("Vertex source dump:\n%s\n", infobuffer);
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if (pr_verbosity >= 1) OSD_Printf("PR : Vertex source dump:\n%s\n", infobuffer);
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bglGetShaderSourceARB(frag, PR_INFO_LOG_BUFFER_SIZE, NULL, infobuffer);
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if (pr_verbosity >= 1) OSD_Printf("Shader source dump:\n%s\n", infobuffer);
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if (pr_verbosity >= 1) OSD_Printf("PR : Fragment source dump:\n%s\n", infobuffer);
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}
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// --------- ATTRIBUTE/UNIFORM LOCATIONS
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@ -4129,7 +4136,7 @@ static void polymer_initrendertargets(int32_t count)
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if (bglCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT) != GL_FRAMEBUFFER_COMPLETE_EXT)
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{
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OSD_Printf("FBO #%d initialization failed.\n", i);
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OSD_Printf("PR : FBO #%d initialization failed.\n", i);
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}
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bglBindTexture(prrts[i].target, 0);
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