- minor menu tweaks and fixes.

This commit is contained in:
Christoph Oelckers 2019-12-04 18:52:39 +01:00
parent dca118881a
commit 5b0033c08c
3 changed files with 52 additions and 31 deletions

View file

@ -907,6 +907,7 @@ int32_t C_AllocQuote(int32_t qnum)
void C_InitQuotes(void)
{
#if 0 // if we want to keep this it must be done differently. This does not play nice with text substitution.
auto openkeys = Bindings.GetKeysForCommand("+open");
if (openkeys.Size())
{
@ -915,6 +916,7 @@ void C_InitQuotes(void)
quoteMgr.Substitute(QUOTE_DEAD, "OPEN", OpenGameFunc);
quoteMgr.Substitute(QUOTE_DEAD, "USE", OpenGameFunc);
}
#endif
g_numObituaries = 48;
for (bssize_t i = g_numObituaries - 1; i >= 0; i--)

View file

@ -417,6 +417,7 @@ Name,PLYRMNU_NAME,,,,Jméno,,,Nomo,Nombre,,Nimi,Nom,Név,Nome,名前,이름,Naam
Team,PLYRMNU_TEAM,,,,Tým,,,Teamo,Equipo,,Joukkue,Equipe,Csapat,Squadra,チーム,팀,Team,Drużyna,Equipe,Equipa,,Команда,Тим
Color,PLYRMNU_PLAYERCOLOR,,,Colour,Barva,Farbe,,Koloro,,,Väri,Couleur,Szín,Colore,色,색상,Kleur,Kolor,Cor,,,Цвет,Боја
Multiplayer taunts,PLRMNU_TAUNTS,,,,,Mehrspieler-Spott,,,,,,,,,,,,,,,,,
Gender,PLYRMNU_PLAYERGENDER,,,,Pohlaví,Geschlecht,,Genro,Género,,Sukupuoli,Genre,Nem,Sesso,性別,성별,Geslacht,Płeć,Gênero,,,Пол,Пол
Male,OPTVAL_MALE,,,,Muž,Männlich,,Vira (Li),Masculino,,Miespuolinen,Masculin,,Maschio,男,남성,Man,Mężczyzna,Masculino,,,Мужской,Мушко
Female,OPTVAL_FEMALE,,,,Žena,Weiblich,,Ina (Ŝi),Femenino,,Naispuolinen,Féminin,,Femmina,女,여성,Vrouw,Kobieta,Feminino,,,Женский,Женско
Neutral,OPTVAL_NEUTRAL,,,,Neutrální,Neutral,,Neŭtrala (Ri),Neutro,,Sukupuoleton,Neutre,,Neutrale,中間,중성,Neutraal,Neutralne,Neutro,,,Нейтральный,Неутрално
@ -479,7 +480,7 @@ Generic,DSPLYMNU_GENERIC,,,,,Generisch,,,,,,,,,,,,,,,,,
Show Map Name,DSPLYMNU_SHOWMAPNAME,,,,,"Levelnamen anzeigen
",,,,,,,,,,,,,,,,,
FOV,DSPLYMNU_FOV,,,,,Gesichtsfeld,,,,,,,,,,,,,,,,,
Crosshair,DSPLYMNU_CROSSHAIRON,,,,Křížek,Fadenkreuz,,Reteto,Retícula,,Tähtäin,Viseur,,Mirino,クロスヘア,조준점,Draadkruis,Celownik,Mira,,,Прицел,Нишан
Crosshair,DSPLYMNU_CROSSHAIR,,,,Křížek,Fadenkreuz,,Reteto,Retícula,,Tähtäin,Viseur,,Mirino,クロスヘア,조준점,Draadkruis,Celownik,Mira,,,Прицел,Нишан
HUD Options,OPTMNU_HUD,,,,Nastavení HUD,HUD Einstellungen,,Agordoj de HUD,Opciones del HUD,,Tilanäytön asetukset,Options de l'ATH,HUD beállítások,Opzioni HUD,HUD オプション,HUD 설정,HUD opties,Opcje Paska HUD,Opções de HUD,,,HUD,HUD
Polymost Options,OPTMNU_POLYMOST,,,,,Polymost Einstellungen,,,,,,,,,,,,,,,,,
Texture Filter mode,GLTEXMNU_TEXFILTER,,,,Režim filtrování textur,Texturfiltermodus,,Reĝimo por Teksturfiltrado,Modo de filtro de texturas,,Pintakuviointien suodatustapa,Mode de Filtrage Texture,,Modalità filtro texture,テクスチャーフィルター モード,텍스쳐 필터 모드,Textuur Filter mode,Tryb Filtrowania Tekstur,Modo de filtragem de textura,,,Фильтрация текстур,Текстурни филтер мод

1 default Identifier Remarks Filter eng enc ena enz eni ens enj enb enl ent enw cs de el eo es esm esn esg esc esa esd esv eso esr ess esf esl esy esz esb ese esh esi esu fi fr hu it jp ko nl pl pt ptg ro ru sr
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View file

@ -962,7 +962,7 @@ OptionMenu "JoystickConfigMenu" //protected
OptionValue "PlayerColors"
{
0, OPTVAL_AUTO"
0, "$OPTVAL_AUTO"
1, "$TXT_COLOR_BLUE"
2, "TXT_COLOR_RED"
3, "TXT_COLOR_GREEN"
@ -998,7 +998,7 @@ OptionMenu "NewPlayerMenu" //protected
TextField "$PLYRMNU_NAME", playername
Option "$PLYRMNU_TEAM", "playerteam", "PlayerTeam"
Option "$PLYRMNU_PLAYERCOLOR", "playercolor", "PlayerColors"
Option "$PLYRMNU_PLAYERGENDER", "playergender", "Gender""
Option "$PLYRMNU_PLAYERGENDER", "playergender", "Gender"
Submenu "$PLRMNU_TAUNTS", "TauntsMenu"
Class "NewPlayerMenu"
}
@ -1007,15 +1007,15 @@ OptionMenu "TauntsMenu" //protected
{
Title "$PLRMNU_TAUNTS"
TextField "1", "combatmacro0"
TextField "2", "combatmacro0"
TextField "3", "combatmacro0"
TextField "4", "combatmacro0"
TextField "5", "combatmacro0"
TextField "6", "combatmacro0"
TextField "7", "combatmacro0"
TextField "8", "combatmacro0"
TextField "9", "combatmacro0"
TextField "10", "combatmacro0"
TextField "2", "combatmacro1"
TextField "3", "combatmacro2"
TextField "4", "combatmacro3"
TextField "5", "combatmacro4"
TextField "6", "combatmacro5"
TextField "7", "combatmacro6"
TextField "8", "combatmacro7"
TextField "9", "combatmacro8"
TextField "10", "combatmacro9"
}
//-------------------------------------------------------------------------------------------
@ -1068,12 +1068,12 @@ OptionMenu GameplayOptions //protected
OptionValue "FilterModes"
{
0, "$OPTVAL_NONE"
1, "$OPTVAL_NONENEARESTMIPMAP"
5, "$OPTVAL_NONELINEARMIPMAP"
2, "$OPTVAL_NONENEARESTMIPMAP"
4, "$OPTVAL_NONELINEARMIPMAP"
6, "$OPTVAL_NONETRILINEAR"
2, "$OPTVAL_LINEAR_2"
3, "$OPTVAL_BILINEAR"
4, "$OPTVAL_TRILINEAR"
3, "$OPTVAL_LINEAR_2"
1, "$OPTVAL_BILINEAR"
5, "$OPTVAL_TRILINEAR"
}
OptionValue "Anisotropy"
@ -1097,6 +1097,11 @@ OptionMenu "VideoOptions" //protected
Slider "$DSPLYMNU_CONTRAST", "vid_contrast", 0.1, 3.0, 0.1
Slider "$DSPLYMNU_SATURATION", "vid_saturation", -3.0, 3.0, 0.25, 2
StaticText ""
Option "$DSPLYMNU_VOXELS", "r_voxels", "OnOff"
StaticText ""
Slider "$DSPLYMNU_FOV", "r_fov", 60, 130, 10, 1
StaticText ""
Option "$GLTEXMNU_TEXFILTER", hw_texfilter, "FilterModes"
Option "$GLTEXMNU_ANISOTROPIC", hw_anisotropy, "Anisotropy"
@ -1121,18 +1126,20 @@ OptionMenu "HUDOptions" //protected
Title "$OPTMNU_HUD"
Slider "$DSPLYMNU_SCREENSIZE", "hud_size", 3.0, 12.0, 1.0, 0
Slider "$DSPLYMNU_SBSCALE", "hud_scale", 0.3, 1.0, 0.1, 2
ifgame(duke, nam, ww2gi, redneck, redneckrides, fury) // Fixme: The scaling really needs to be taken out of the game code.
{
Slider "$DSPLYMNU_SBSCALE", "hud_scale", 0.3, 1.0, 0.1, 2
}
Option "$DSPLYMNU_LEVELSTATS", "hud_stats", "OnOff"
Slider "$DSPLYMNU_TEXTSCALE", "hud_textscale", 0.3, 1.0, 0.1, 2
ifgame(duke, nam, ww2gi, redneck, redneckrides, fury)
{
Slider "$DSPLYMNU_TEXTSCALE", "hud_textscale", 0.3, 1.0, 0.1, 2
}
StaticText ""
Option "$DSPLYMNU_MESSAGES", "hud_messages", "HudMessages"
StaticText ""
Option "$DSPLYMNU_CROSSHAIR", "cl_crosshair", OnOff
Slider "$DSPLYMNU_CROSSHAIRSCALE", "cl_crosshairscale", 50, 100, 10, 1
StaticText ""
Option "$DSPLYMNU_VOXELS", "r_voxels", "OnOff"
StaticText ""
Option "$DSPLYMNU_FOV", "r_fov", 60, 130, 10, 1
}
@ -1192,7 +1199,7 @@ OptionMenu "JoinGameMenu"
{
TextField "$NETMNU_SERVER", "m_server"
TextField "$NETMNU_PORT", "m_netport"
SaveCommand "$NETMNU_CONNECT", "MultiConnect"
SafeCommand "$NETMNU_CONNECT", "MultiConnect"
}
OptionValue "MultiGameType"
@ -1204,16 +1211,27 @@ OptionValue "MultiGameType"
4, "$NETMNU_GAMETYPE5"
}
OptionValue "MultiEpisode"
{
0, "1"
0, "2"
0, "3"
0, "4"
0, "5"
0, "6"
0, "7"
}
OptionMenu "MultiOptionsMenu"
{
title "$NETMNU_OPTIONS"
Option "$NETMNU_GAMETYPE", "m_coop"
Option "$NETMNU_EPISODE", "m_episode_number"
Option "$NETMNU_LEVEL", "m_level_number"
Option "$NETMNU_GAMETYPE", "m_coop", "MultiGameType"
Option "$NETMNU_EPISODE", "m_episode_number", "MultiEpisode"
Option "$NETMNU_LEVEL", "m_level_number", "MultiEpisode"
Submenu "$MNU_USERMAP", "MultiUserMap" // todo: fileselect item
Option "$NETMNU_MONSTERS", "m_monsters"
Option "$NETMNU_MARKERS", "m_marker"
Option "$NETMNU_MAPEXITS", "m_noexit"
Option "$NETMNU_FFIRE", "m_ffire"
Option "$NETMNU_MONSTERS", "m_monsters", "OnOff"
Option "$NETMNU_MARKERS", "m_marker", "OnOff"
Option "$NETMNU_MAPEXITS", "m_noexit", "OnOff"
Option "$NETMNU_FFIRE", "m_ffire", "OnOff"
SafeCommand "$NETMNU_ACCEPT", "MultiAccept"
}