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Make getceilzofslopeptr/getflorzofslopeptr/getzsofslopeptr not invoke the structure trackers
git-svn-id: https://svn.eduke32.com/eduke32@7583 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 10 additions and 8 deletions
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@ -11722,11 +11722,11 @@ int32_t getceilzofslopeptr(const usectortype *sec, int32_t dax, int32_t day)
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if (!(sec->ceilingstat&2))
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if (!(sec->ceilingstat&2))
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return sec->ceilingz;
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return sec->ceilingz;
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uwalltype const *wal = (uwalltype *)&wall[sec->wallptr];
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uwalltype const *wal = (uwalltype *)&wall[sec->wallptr];
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uwalltype const *wal2 = (uwalltype *)&wall[wal->point2];
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// floor(sqrt(2**31-1)) == 46340
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vec2_t const w = *(vec2_t const *)wal;
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vec2_t const w = *(vec2_t const *)wal;
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vec2_t const d = { wall[wal->point2].x-w.x , wall[wal->point2].y-w.y };
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vec2_t const d = { wal2->x - w.x, wal2->y - w.y };
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int const i = nsqrtasm(uhypsq(d.x,d.y))<<5;
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int const i = nsqrtasm(uhypsq(d.x,d.y))<<5;
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if (i == 0) return sec->ceilingz;
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if (i == 0) return sec->ceilingz;
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@ -11740,10 +11740,11 @@ int32_t getflorzofslopeptr(const usectortype *sec, int32_t dax, int32_t day)
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if (!(sec->floorstat&2))
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if (!(sec->floorstat&2))
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return sec->floorz;
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return sec->floorz;
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uwalltype const *wal = (uwalltype *) &wall[sec->wallptr];
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uwalltype const *wal = (uwalltype *)&wall[sec->wallptr];
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uwalltype const *wal2 = (uwalltype *)&wall[wal->point2];
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vec2_t const w = *(vec2_t const *)wal;
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vec2_t const w = *(vec2_t const *)wal;
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vec2_t const d = { wall[wal->point2].x-w.x , wall[wal->point2].y-w.y };
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vec2_t const d = { wal2->x - w.x, wal2->y - w.y };
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int const i = nsqrtasm(uhypsq(d.x,d.y))<<5;
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int const i = nsqrtasm(uhypsq(d.x,d.y))<<5;
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if (i == 0) return sec->floorz;
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if (i == 0) return sec->floorz;
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@ -11759,9 +11760,10 @@ void getzsofslopeptr(const usectortype *sec, int32_t dax, int32_t day, int32_t *
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if (((sec->ceilingstat|sec->floorstat)&2) != 2)
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if (((sec->ceilingstat|sec->floorstat)&2) != 2)
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return;
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return;
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uwalltype const *wal = (uwalltype *) &wall[sec->wallptr];
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uwalltype const *wal = (uwalltype *)&wall[sec->wallptr];
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uwalltype const *wal2 = (uwalltype *) &wall[wal->point2];
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uwalltype const *wal2 = (uwalltype *)&wall[wal->point2];
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vec2_t const d = { wal2->x-wal->x, wal2->y-wal->y };
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vec2_t const d = { wal2->x - wal->x, wal2->y - wal->y };
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int const i = nsqrtasm(uhypsq(d.x,d.y))<<5;
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int const i = nsqrtasm(uhypsq(d.x,d.y))<<5;
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if (i == 0) return;
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if (i == 0) return;
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