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Revise r8001
git-svn-id: https://svn.eduke32.com/eduke32@8004 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 4 additions and 3 deletions
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@ -1461,9 +1461,9 @@ int A_Spawn(int spriteNum, int tileNum)
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else
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s.owner = a.owner = newSprite;
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A_GetZLimits(newSprite);
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a.stayput = a.extra = -1;
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a.floorz = sector[s.sectnum].floorz;
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a.ceilingz = sector[s.sectnum].ceilingz;
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a.stayput = a.extra = -1;
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#ifdef POLYMER
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a.lightId = -1;
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@ -1515,6 +1515,7 @@ int A_Spawn(int spriteNum, int tileNum)
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if (!G_InitActor(newSprite, s.picnum, 0))
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T2(newSprite) = T5(newSprite) = 0; // AC_MOVE_ID, AC_ACTION_ID
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else A_GetZLimits(newSprite);
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}
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pSprite = &sprite[newSprite];
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