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Revert r2141 functionality because it was a stupid-ass hack and breaks E3L5.
The texture warping mode will need to be set depending on whether we're actually drawing a parallaxed sky or not. git-svn-id: https://svn.eduke32.com/eduke32@2142 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -1123,11 +1123,15 @@ void uploadtexture(int32_t doalloc, int32_t xsiz, int32_t ysiz, int32_t intexfmt
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}
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#if 0
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// TODO: make configurable
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// TODO: make configurable
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static int32_t tile_is_sky(int32_t tilenum)
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static int32_t tile_is_sky(int32_t tilenum)
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{
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{
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return (tilenum >= 78 /*CLOUDYOCEAN*/ && tilenum <= 99 /*REDSKY2*/);
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return return (tilenum >= 78 /*CLOUDYOCEAN*/ && tilenum <= 99 /*REDSKY2*/);
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}
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}
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#else
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# define tile_is_sky(x) (0)
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#endif
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static int32_t gloadtile_art(int32_t dapic, int32_t dapal, int32_t dameth, pthtyp *pth, int32_t doalloc)
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static int32_t gloadtile_art(int32_t dapic, int32_t dapal, int32_t dameth, pthtyp *pth, int32_t doalloc)
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{
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{
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