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- explicitly check for opening the console when running a screen job.
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1 changed files with 12 additions and 0 deletions
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@ -211,6 +211,18 @@ public:
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bool OnEvent(event_t* ev)
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bool OnEvent(event_t* ev)
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{
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{
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if (paused || index >= jobs.Size()) return false;
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if (paused || index >= jobs.Size()) return false;
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if (ev->type == EV_KeyDown)
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{
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// We never reach the key binding checks in G_Responder, so for the console we have to check for ourselves here.
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auto binding = Bindings.GetBinding(ev->data1);
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if (binding.CompareNoCase("toggleconsole") == 0)
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{
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C_ToggleConsole();
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return true;
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}
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}
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if (jobs[index].job->state != DScreenJob::running) return false;
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if (jobs[index].job->state != DScreenJob::running) return false;
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return jobs[index].job->OnEvent(ev);
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return jobs[index].job->OnEvent(ev);
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}
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}
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