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The part of "Fixes from JonoF" that I forgot to commit
git-svn-id: https://svn.eduke32.com/eduke32@243 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
931df593c1
commit
5800687491
3 changed files with 13 additions and 9 deletions
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@ -100,6 +100,7 @@ GAMEOBJS=$(OBJ)game.$o \
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$(OBJ)testcd.$o \
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$(OBJ)osdfuncs.$o \
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$(OBJ)osdcmds.$o \
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$(OBJ)grpscan.$o \
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$(JMACTOBJ)
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EDITOROBJS=$(OBJ)astub.$o
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@ -107,7 +108,7 @@ EDITOROBJS=$(OBJ)astub.$o
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ifeq ($(PLATFORM),WINDOWS)
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OURCFLAGS+= -DUNDERSCORES -I$(DXROOT)/include
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NASMFLAGS+= -DUNDERSCORES -f win32
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GAMEOBJS+= $(OBJ)gameres.$o $(OBJ)winbits.$o $(OBJ)startwin.game.$o $(OBJ)startdlg.$o
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GAMEOBJS+= $(OBJ)gameres.$o $(OBJ)winbits.$o $(OBJ)startwin.game.$o
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EDITOROBJS+= $(OBJ)buildres.$o
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endif
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@ -122,7 +123,7 @@ ifeq ($(RENDERTYPE),SDL)
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ifeq (1,$(HAVE_GTK2))
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OURCFLAGS+= -DHAVE_GTK2 $(shell pkg-config --cflags gtk+-2.0)
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GAMEOBJS+= $(OBJ)game_banner.$o $(OBJ)startgtk.game.$o $(OBJ)startdlg.$o
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GAMEOBJS+= $(OBJ)game_banner.$o $(OBJ)startgtk.game.$o
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EDITOROBJS+= $(OBJ)editor_banner.$o
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endif
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@ -1,7 +1,7 @@
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duke3d_h=$(EINC)build.h $(EINC)pragmas.h $(EINC)compat.h $(EINC)cache1d.h $(EINC)baselayer.h $(SRC)jmact/types.h $(SRC)jmact/file_lib.h $(SRC)jmact/util_lib.h $(SRC)jmact/keyboard.h $(SRC)jmact/control.h $(INC)develop.h $(INC)gamedefs.h $(INC)function.h $(INC)config.h $(INC)sounds.h $(INC)rts.h $(INC)_rts.h $(INC)soundefs.h $(SRC)jaudiolib/fx_man.h $(SRC)jaudiolib/music.h $(INC)namesdyn.h $(INC)funct.h $(INC)duke3d.h $(EINC)mmulti.h
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gamedef_h=$(SRC)gamedef.h
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$(OBJ)game.$o: $(SRC)*.c $(SRC)jmact/scriplib.h $(duke3d_h) $(INC)osdfuncs.h $(INC)osdcmds.h
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$(OBJ)game.$o: $(SRC)*.c $(SRC)jmact/scriplib.h $(duke3d_h) $(INC)osdfuncs.h $(INC)osdcmds.h $(INC)grpscan.h
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$(OBJ)actors.$o: $(SRC)actors.c $(duke3d_h)
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$(OBJ)anim.$o: $(SRC)anim.c $(duke3d_h) $(SRC)jmact/animlib.h
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$(OBJ)gamedef.$o: $(SRC)gamedef.c $(duke3d_h) $(gamedef_h)
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@ -27,10 +27,10 @@ $(OBJ)astub.$o: $(SRC)astub.c $(EINC)build.h $(EINC)pragmas.h $(EINC)compat.h $(
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$(OBJ)game_icon.$o: $(RSRC)game_icon.c
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$(OBJ)build_icon.$o: $(RSRC)build_icon.c
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$(OBJ)startdlg.$o: $(SRC)startdlg.c $(EINC)compat.h $(EINC)baselayer.h $(EINC)scriptfile.h $(EINC)cache1d.h $(EINC)crc32.h $(INC)startdlg.h
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$(OBJ)grpscan.$o: $(SRC)grpscan.c $(EINC)compat.h $(EINC)baselayer.h $(EINC)scriptfile.h $(EINC)cache1d.h $(EINC)crc32.h $(INC)grpscan.h
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$(OBJ)gameres.$o: $(SRC)misc/gameres.rc $(SRC)startwin.game.h $(RSRC)game.bmp $(RSRC)game_icon.ico
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$(OBJ)buildres.$o: $(SRC)misc/buildres.rc $(EINC)startwin.editor.h $(RSRC)build.bmp $(RSRC)build_icon.ico
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$(OBJ)startwin.game.$o: $(SRC)startwin.game.c $(duke3d_h) $(EINC)build.h $(EINC)winlayer.h $(EINC)compat.h $(INC)startdlg.h
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$(OBJ)startwin.game.$o: $(SRC)startwin.game.c $(duke3d_h) $(EINC)build.h $(EINC)winlayer.h $(EINC)compat.h $(INC)grpscan.h
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$(OBJ)startgtk.game.$o: $(SRC)startgtk.game.c $(duke3d_h) $(EINC)dynamicgtk.h $(EINC)build.h $(EINC)baselayer.h $(EINC)compat.h
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@ -83,10 +83,13 @@ AUDIOLIBOBJ=$(AUDIOLIB_JFAUD)
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$(OBJ)animlib.$o\
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$(OBJ)testcd.$o \
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$(OBJ)osdfuncs.$o \
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$(OBJ)osdcmds.$o \
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$(JMACTOBJ) \
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$(AUDIOLIBOBJ) \
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$(OBJ)winbits.$o $(OBJ)gameres.res $(OBJ)startwin.game.$o $(OBJ)startdlg.$o
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$(OBJ)osdcmds.$o \
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$(OBJ)grpscan.$o \
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$(OBJ)winbits.$o \
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$(OBJ)gameres.res \
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$(OBJ)startwin.game.$o \
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$(JMACTOBJ) \
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$(AUDIOLIBOBJ)
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EDITOROBJS=$(OBJ)astub.$o \
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$(OBJ)buildres.res
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