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Build tools:
- clearbufbyte --> Bmemset - add libm to $(UTILLIBS) to fix building of mkpalette - add self-explanatory Makefile commands: dxutils, sdlutils, printdxutils, printsdlutils git-svn-id: https://svn.eduke32.com/eduke32@2597 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
c35e1005b0
commit
5777eae026
2 changed files with 30 additions and 10 deletions
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@ -58,7 +58,7 @@ ifneq ($(LUNATIC),0)
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OURCFLAGS+= -DLUNATIC_ENABLE
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endif
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UTILLIBS= # -lpthread
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UTILLIBS= -lm # -lpthread
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UTILADDOBJS=
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ifneq (0,$(NEDMALLOC))
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UTILADDOBJS+= $(OBJ)/nedmalloc.$o
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@ -191,7 +191,7 @@ OURCFLAGS+= $(BUILDCFLAGS)
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UTILOBJS=$(OBJ)/kextract.$o $(OBJ)/kgroup.$o $(OBJ)/transpal.$o $(OBJ)/wad2art.$o $(OBJ)/wad2map.$o $(OBJ)/kmd2tool.$o \
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$(OBJ)/md2tool.$o \
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$(OBJ)/generateicon.$o $(OBJ)/cacheinfo.$o $(OBJ)/enumdisplay.$o $(OBJ)/arttool.$o $(OBJ)/givedepth.$o $(OBJ)/mkpalette.$o \
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$(OBJ)/generateicon.$o $(OBJ)/cacheinfo.$o $(OBJ)/arttool.$o $(OBJ)/givedepth.$o $(OBJ)/mkpalette.$o \
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$(OBJ)/unpackssi.$o $(OBJ)/bsuite.$o \
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$(OBJ)/compat.$o $(OBJ)/compat_tools.$o $(OBJ)/pragmas.$o $(OBJ)/kplib.$o $(OBJ)/cache1d.$o
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UTILS=kextract$(EXESUFFIX) kgroup$(EXESUFFIX) transpal$(EXESUFFIX) wad2art$(EXESUFFIX) wad2map$(EXESUFFIX) kmd2tool$(EXESUFFIX) \
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@ -199,16 +199,32 @@ UTILS=kextract$(EXESUFFIX) kgroup$(EXESUFFIX) transpal$(EXESUFFIX) wad2art$(EXES
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generateicon$(EXESUFFIX) cacheinfo$(EXESUFFIX) arttool$(EXESUFFIX) givedepth$(EXESUFFIX) mkpalette$(EXESUFFIX) \
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unpackssi$(EXESUFFIX) bsuite$(EXESUFFIX)
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DXUTILOBJS=$(OBJ)/enumdisplay.$o $(OBJ)/getdxdidf.$o
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DXUTILS=enumdisplay$(EXESUFFIX) getdxdidf$(EXESUFFIX)
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SDLUTILOBJS=$(OBJ)/makesdlkeytrans.$o
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SDLUTILS=makesdlkeytrans$(EXESUFFIX)
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# all: $(OBJ)/$(ENGINELIB) $(OBJ)/$(EDITORLIB)
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utils: start $(UTILS) finish
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utils: start $(UTILS) finish utilfinish
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dxutils: start $(DXUTILS) finish dxutilfinish
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sdlutils: start $(SDLUTILS) finish sdlutilfinish
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start:
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$(BUILD_STARTED)
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finish:
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$(BUILD_FINISHED)
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utilfinish:
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@ls -l $(UTILS)
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dxutilfinish:
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@ls -l $(DXUTILS)
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sdlutilfinish:
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@ls -l $(SDLUTILS)
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enginelib: $(OBJ)/$(ENGINELIB)
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$(OBJ)/$(ENGINELIB): $(ENGINEOBJS)
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$(BUILD_ECHOFLAGS)
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@ -349,13 +365,17 @@ clean:
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echo -n "" > $(OBJ)/keep.me
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cleanutils:
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-rm -f $(UTILS) $(UTILOBJS) $(UTILADDOBJS) \
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enumdisplay$(EXESUFFIX) getdxdidf$(EXESUFFIX) makesdlkeytrans$(EXESUFFIX) \
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$(OBJ)/compat.$o $(OBJ)/getdxdidf.$o $(OBJ)/makesdlkeytrans.$o
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-rm -f $(UTILS) $(UTILOBJS) $(DXUTILS) $(DXUTILOBJS) $(SDLUTILS) $(SDLUTILOBJS) $(UTILADDOBJS)
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printutils:
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echo "$(UTILS)"
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printdxutils:
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echo "$(DXUTILS)"
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printsdlutils:
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echo "$(SDLUTILS)"
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veryclean: clean cleanutils
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-rm -f $(ENGINELIB) $(EDITORLIB)
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@ -300,7 +300,7 @@ void parsescript(void)
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int spritenumstat, slen;
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char ch;
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clearbufbyte(§spri[0], sizeof(short) * MAXSECTS * 8, 0xffffffff);
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Bmemset(sectspri, 0xffffffff, MAXSECTS*8*sizeof(short));
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if (scriptname[0] == 0)
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{
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@ -1050,9 +1050,9 @@ int main(int argc, char **argv)
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}
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}
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clearbufbyte(§or[0], sizeof(sectortype) * MAXSECTORS, 0);
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clearbufbyte(&wall[0], sizeof(walltype) * MAXWALLS, 0);
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clearbufbyte(&sprite[0], sizeof(spritetype) * MAXSPRITES, 0);
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Bmemset(sector, 0, MAXSECTORS*sizeof(sectortype));
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Bmemset(wall, 0, MAXWALLS*sizeof(walltype));
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Bmemset(sprite, 0, MAXSPRITES*sizeof(spritetype));
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for(i=0;i<MAXSECTORS;i++) sector[i].extra = -1;
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for(i=0;i<MAXWALLS;i++) wall[i].extra = -1;
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for(i=0;i<MAXSPRITES;i++) sprite[i].extra = -1;
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