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- Duke: Store velocity scale in motoApplyTurn()
as a variable like boatApplyTurn()
.
This commit is contained in:
parent
591f593888
commit
571583ca9c
1 changed files with 7 additions and 6 deletions
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@ -592,6 +592,7 @@ static double motoApplyTurn(player_struct* p, ControlInfo* const hidInput, bool
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{
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{
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if (kbdLeft || kbdRight || p->moto_drink || hidInput->mouseturnx || hidInput->dyaw)
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if (kbdLeft || kbdRight || p->moto_drink || hidInput->mouseturnx || hidInput->dyaw)
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{
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{
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double const velScale = 3. / 10;
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auto const baseVel = (buttonMap.ButtonDown(gamefunc_Move_Backward) || hidInput->dz < 0) && p->MotoSpeed <= 0 ? -VEHICLETURN : VEHICLETURN;
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auto const baseVel = (buttonMap.ButtonDown(gamefunc_Move_Backward) || hidInput->dz < 0) && p->MotoSpeed <= 0 ? -VEHICLETURN : VEHICLETURN;
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int tics = getticssincelastupdate();
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int tics = getticssincelastupdate();
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@ -604,13 +605,13 @@ static double motoApplyTurn(player_struct* p, ControlInfo* const hidInput, bool
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p->TiltStatus = -10;
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p->TiltStatus = -10;
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if (kbdLeft)
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if (kbdLeft)
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turnvel -= turnheldtime >= TURBOTURNTIME && p->MotoSpeed > 0 ? baseVel : baseVel * (3. / 10.);
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turnvel -= turnheldtime >= TURBOTURNTIME && p->MotoSpeed > 0 ? baseVel : baseVel * velScale;
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if (hidInput->mouseturnx < 0)
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if (hidInput->mouseturnx < 0)
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turnvel -= sqrt((p->MotoSpeed > 0 ? baseVel : baseVel * (3. / 10.)) * -(hidInput->mouseturnx / factor) * 2.);
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turnvel -= sqrt((p->MotoSpeed > 0 ? baseVel : baseVel * velScale) * -(hidInput->mouseturnx / factor) * 2.);
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if (hidInput->dyaw < 0)
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if (hidInput->dyaw < 0)
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turnvel += (p->MotoSpeed > 0 ? baseVel : baseVel * (3. / 10.)) * hidInput->dyaw;
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turnvel += (p->MotoSpeed > 0 ? baseVel : baseVel * velScale) * hidInput->dyaw;
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}
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}
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if (kbdRight || p->moto_drink > 0 || hidInput->mouseturnx > 0 || hidInput->dyaw > 0)
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if (kbdRight || p->moto_drink > 0 || hidInput->mouseturnx > 0 || hidInput->dyaw > 0)
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@ -622,13 +623,13 @@ static double motoApplyTurn(player_struct* p, ControlInfo* const hidInput, bool
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p->TiltStatus = 10;
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p->TiltStatus = 10;
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if (kbdRight)
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if (kbdRight)
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turnvel += turnheldtime >= TURBOTURNTIME && p->MotoSpeed > 0 ? baseVel : baseVel * (3. / 10.);
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turnvel += turnheldtime >= TURBOTURNTIME && p->MotoSpeed > 0 ? baseVel : baseVel * velScale;
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if (hidInput->mouseturnx > 0)
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if (hidInput->mouseturnx > 0)
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turnvel += sqrt((p->MotoSpeed > 0 ? baseVel : baseVel * (3. / 10.)) * (hidInput->mouseturnx / factor) * 2.);
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turnvel += sqrt((p->MotoSpeed > 0 ? baseVel : baseVel * velScale) * (hidInput->mouseturnx / factor) * 2.);
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if (hidInput->dyaw > 0)
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if (hidInput->dyaw > 0)
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turnvel += (p->MotoSpeed > 0 ? baseVel : baseVel * (3. / 10.)) * hidInput->dyaw;
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turnvel += (p->MotoSpeed > 0 ? baseVel : baseVel * velScale) * hidInput->dyaw;
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}
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}
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}
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}
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else
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else
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