mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-26 11:40:44 +00:00
- Backend update from GZDoom.
This commit is contained in:
parent
389340f97c
commit
56fcf904b5
13 changed files with 79 additions and 94 deletions
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@ -787,7 +787,7 @@ void F2DDrawer::AddPoly(FGameTexture* img, FVector4* vt, size_t vtcount, const u
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mIndices.Reserve(vtcount);
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for (size_t i = 0; i < vtcount; i++)
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{
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mIndices[dg.mIndexIndex + i] = i + dg.mVertIndex;
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mIndices[dg.mIndexIndex + i] = int(i + dg.mVertIndex);
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}
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dg.mIndexCount = (int)vtcount;
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@ -50,7 +50,7 @@ CVAR(Bool, ui_screenborder_classic_scaling, true, CVAR_ARCHIVE)
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// nonsense that graphics should not be able to actually use that extra screen space.
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extern bool setsizeneeded;
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CUSTOM_CVAR(Bool, vid_allowtrueultrawide, true, CVAR_GLOBALCONFIG|CVAR_ARCHIVE|CVAR_NOINITCALL)
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CUSTOM_CVAR(Int, vid_allowtrueultrawide, 1, CVAR_ARCHIVE|CVAR_NOINITCALL)
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{
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setsizeneeded = true;
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}
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@ -335,7 +335,7 @@ DEFINE_ACTION_FUNCTION(_Screen, SetScreenFade)
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{
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PARAM_PROLOGUE;
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PARAM_FLOAT(x);
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twod->SetScreenFade(x);
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twod->SetScreenFade(float(x));
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return 0;
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}
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@ -1279,11 +1279,20 @@ static void VirtualToRealCoords(F2DDrawer *drawer, double Width, double Height,
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{
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float myratio = float(handleaspect ? ActiveRatio (Width, Height) : (4.0 / 3.0));
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// if 21:9 AR, map to 16:9 for all callers.
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// this allows for black bars and stops the stretching of fullscreen images
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if ((myratio > 1.7f) && !vid_allowtrueultrawide) {
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myratio = 16.0f / 9.0f;
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}
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// if 21:9 AR, map to 16:9 for all callers.
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// this allows for black bars and stops the stretching of fullscreen images
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switch (vid_allowtrueultrawide)
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{
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case 1:
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default:
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myratio = MIN(64.0f / 27.0f, myratio);
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break;
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case 0:
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myratio = MIN(16.0f / 9.0f, myratio);
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case -1:
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break;
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}
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double right = x + w;
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double bottom = y + h;
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@ -61,12 +61,9 @@
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// MACROS ------------------------------------------------------------------
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// Requires SDL 2.0.6 or newer
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//#define SDL2_STATIC_LIBRARY
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#if defined SDL2_STATIC_LIBRARY && defined HAVE_VULKAN
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#if defined HAVE_VULKAN
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#include <SDL_vulkan.h>
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#endif // SDL2_STATIC_LIBRARY && HAVE_VULKAN
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#endif // HAVE_VULKAN
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// TYPES -------------------------------------------------------------------
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@ -118,30 +115,7 @@ CCMD(vid_list_sdl_render_drivers)
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namespace Priv
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{
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#ifdef SDL2_STATIC_LIBRARY
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#define SDL2_OPTIONAL_FUNCTION(RESULT, NAME, ...) \
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RESULT(*NAME)(__VA_ARGS__) = SDL_ ## NAME
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#else // !SDL2_STATIC_LIBRARY
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FModule library("SDL2");
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#define SDL2_OPTIONAL_FUNCTION(RESULT, NAME, ...) \
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static TOptProc<library, RESULT(*)(__VA_ARGS__)> NAME("SDL_" #NAME)
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#endif // SDL2_STATIC_LIBRARY
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SDL2_OPTIONAL_FUNCTION(int, GetWindowBordersSize, SDL_Window *window, int *top, int *left, int *bottom, int *right);
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#ifdef HAVE_VULKAN
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SDL2_OPTIONAL_FUNCTION(void, Vulkan_GetDrawableSize, SDL_Window *window, int *width, int *height);
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SDL2_OPTIONAL_FUNCTION(SDL_bool, Vulkan_GetInstanceExtensions, SDL_Window *window, unsigned int *count, const char **names);
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SDL2_OPTIONAL_FUNCTION(SDL_bool, Vulkan_CreateSurface, SDL_Window *window, VkInstance instance, VkSurfaceKHR *surface);
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#endif
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#undef SDL2_OPTIONAL_FUNCTION
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static const uint32_t VulkanWindowFlag = 0x1000'0000;
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static const uint32_t VulkanWindowFlag = SDL_WINDOW_VULKAN;
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SDL_Window *window;
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bool vulkanEnabled;
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@ -240,22 +214,21 @@ void I_GetVulkanDrawableSize(int *width, int *height)
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{
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assert(Priv::vulkanEnabled);
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assert(Priv::window != nullptr);
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assert(Priv::Vulkan_GetDrawableSize);
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Priv::Vulkan_GetDrawableSize(Priv::window, width, height);
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SDL_Vulkan_GetDrawableSize(Priv::window, width, height);
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}
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bool I_GetVulkanPlatformExtensions(unsigned int *count, const char **names)
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{
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assert(Priv::vulkanEnabled);
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assert(Priv::window != nullptr);
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return Priv::Vulkan_GetInstanceExtensions(Priv::window, count, names) == SDL_TRUE;
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return SDL_Vulkan_GetInstanceExtensions(Priv::window, count, names) == SDL_TRUE;
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}
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bool I_CreateVulkanSurface(VkInstance instance, VkSurfaceKHR *surface)
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{
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assert(Priv::vulkanEnabled);
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assert(Priv::window != nullptr);
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return Priv::Vulkan_CreateSurface(Priv::window, instance, surface) == SDL_TRUE;
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return SDL_Vulkan_CreateSurface(Priv::window, instance, surface) == SDL_TRUE;
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}
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#endif
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@ -419,20 +392,19 @@ SDLVideo::SDLVideo ()
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return;
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}
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#ifndef SDL2_STATIC_LIBRARY
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// Load optional SDL functions
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if (!Priv::library.IsLoaded())
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// Fail gracefully if we somehow reach here after linking against a SDL2 library older than 2.0.6.
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SDL_version sdlver;
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SDL_GetVersion(&sdlver);
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if (!(sdlver.patch >= 6))
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{
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Priv::library.Load({ "libSDL2-2.0.so.0", "libSDL2-2.0.so", "libSDL2.so" });
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I_FatalError("Only SDL 2.0.6 or later is supported.");
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}
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#endif // !SDL2_STATIC_LIBRARY
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#ifdef HAVE_SOFTPOLY
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Priv::softpolyEnabled = vid_preferbackend == 2;
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#endif
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#ifdef HAVE_VULKAN
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Priv::vulkanEnabled = vid_preferbackend == 1
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&& Priv::Vulkan_GetDrawableSize && Priv::Vulkan_GetInstanceExtensions && Priv::Vulkan_CreateSurface;
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Priv::vulkanEnabled = vid_preferbackend == 1;
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if (Priv::vulkanEnabled)
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{
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@ -539,7 +511,7 @@ int SystemBaseFrameBuffer::GetClientWidth()
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#ifdef HAVE_VULKAN
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assert(Priv::vulkanEnabled);
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Priv::Vulkan_GetDrawableSize(Priv::window, &width, nullptr);
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SDL_Vulkan_GetDrawableSize(Priv::window, &width, nullptr);
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#endif
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return width;
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@ -562,7 +534,7 @@ int SystemBaseFrameBuffer::GetClientHeight()
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#ifdef HAVE_VULKAN
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assert(Priv::vulkanEnabled);
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Priv::Vulkan_GetDrawableSize(Priv::window, nullptr, &height);
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SDL_Vulkan_GetDrawableSize(Priv::window, nullptr, &height);
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#endif
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return height;
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@ -745,10 +717,10 @@ void ProcessSDLWindowEvent(const SDL_WindowEvent &event)
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break;
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case SDL_WINDOWEVENT_MOVED:
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if (!vid_fullscreen && Priv::GetWindowBordersSize)
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if (!vid_fullscreen)
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{
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int top = 0, left = 0;
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Priv::GetWindowBordersSize(Priv::window, &top, &left, nullptr, nullptr);
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SDL_GetWindowBordersSize(Priv::window, &top, &left, nullptr, nullptr);
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win_x = event.data1-left;
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win_y = event.data2-top;
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}
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@ -81,10 +81,10 @@ DEFINE_ACTION_FUNCTION_NATIVE(DStatusBarCore, StatusbarToRealCoords, StatusbarTo
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return MIN(4, numret);
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}
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void SBar_DrawTexture(DStatusBarCore* self, int texid, double x, double y, int flags, double alpha, double w, double h, double scaleX, double scaleY)
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void SBar_DrawTexture(DStatusBarCore* self, int texid, double x, double y, int flags, double alpha, double w, double h, double scaleX, double scaleY, int style)
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{
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if (!twod->HasBegun2D()) ThrowAbortException(X_OTHER, "Attempt to draw to screen outside a draw function");
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self->DrawGraphic(FSetTextureID(texid), x, y, flags, alpha, w, h, scaleX, scaleY);
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self->DrawGraphic(FSetTextureID(texid), x, y, flags, alpha, w, h, scaleX, scaleY, ERenderStyle(style));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DStatusBarCore, DrawTexture, SBar_DrawTexture)
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@ -99,14 +99,15 @@ DEFINE_ACTION_FUNCTION_NATIVE(DStatusBarCore, DrawTexture, SBar_DrawTexture)
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PARAM_FLOAT(h);
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PARAM_FLOAT(scaleX);
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PARAM_FLOAT(scaleY);
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SBar_DrawTexture(self, texid, x, y, flags, alpha, w, h, scaleX, scaleY);
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PARAM_INT(style);
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SBar_DrawTexture(self, texid, x, y, flags, alpha, w, h, scaleX, scaleY, style);
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return 0;
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}
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void SBar_DrawImage(DStatusBarCore* self, const FString& texid, double x, double y, int flags, double alpha, double w, double h, double scaleX, double scaleY)
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void SBar_DrawImage(DStatusBarCore* self, const FString& texid, double x, double y, int flags, double alpha, double w, double h, double scaleX, double scaleY, int style)
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{
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if (!twod->HasBegun2D()) ThrowAbortException(X_OTHER, "Attempt to draw to screen outside a draw function");
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self->DrawGraphic(TexMan.CheckForTexture(texid, ETextureType::Any), x, y, flags, alpha, w, h, scaleX, scaleY);
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self->DrawGraphic(TexMan.CheckForTexture(texid, ETextureType::Any), x, y, flags, alpha, w, h, scaleX, scaleY, ERenderStyle(style));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DStatusBarCore, DrawImage, SBar_DrawImage)
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@ -121,11 +122,12 @@ DEFINE_ACTION_FUNCTION_NATIVE(DStatusBarCore, DrawImage, SBar_DrawImage)
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PARAM_FLOAT(h);
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PARAM_FLOAT(scaleX);
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PARAM_FLOAT(scaleY);
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SBar_DrawImage(self, texid, x, y, flags, alpha, w, h, scaleX, scaleY);
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PARAM_INT(style);
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SBar_DrawImage(self, texid, x, y, flags, alpha, w, h, scaleX, scaleY, style);
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return 0;
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}
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void SBar_DrawString(DStatusBarCore* self, DHUDFont* font, const FString& string, double x, double y, int flags, int trans, double alpha, int wrapwidth, int linespacing, double scaleX, double scaleY, int translation);
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void SBar_DrawString(DStatusBarCore* self, DHUDFont* font, const FString& string, double x, double y, int flags, int trans, double alpha, int wrapwidth, int linespacing, double scaleX, double scaleY, int translation, int style);
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DEFINE_ACTION_FUNCTION_NATIVE(DStatusBarCore, DrawString, SBar_DrawString)
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{
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@ -142,7 +144,8 @@ DEFINE_ACTION_FUNCTION_NATIVE(DStatusBarCore, DrawString, SBar_DrawString)
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PARAM_FLOAT(scaleX);
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PARAM_FLOAT(scaleY);
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PARAM_INT(pt);
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SBar_DrawString(self, font, string, x, y, flags, trans, alpha, wrapwidth, linespacing, scaleX, scaleY, pt);
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PARAM_INT(style);
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SBar_DrawString(self, font, string, x, y, flags, trans, alpha, wrapwidth, linespacing, scaleX, scaleY, pt, style);
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return 0;
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}
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@ -452,16 +452,16 @@ void DStatusBarCore::StatusbarToRealCoords(double& x, double& y, double& w, doub
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//
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//============================================================================
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void DStatusBarCore::DrawGraphic(FTextureID texture, double x, double y, int flags, double Alpha, double boxwidth, double boxheight, double scaleX, double scaleY, PalEntry color, int translation, ERenderStyle style, double clipwidth)
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void DStatusBarCore::DrawGraphic(FTextureID texture, double x, double y, int flags, double Alpha, double boxwidth, double boxheight, double scaleX, double scaleY, ERenderStyle style, PalEntry color, int translation, double clipwidth)
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{
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if (!texture.isValid())
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return;
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FGameTexture* tex = TexMan.GetGameTexture(texture, !(flags & DI_DONTANIMATE));
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DrawGraphic(tex, x, y, flags, Alpha, boxwidth, boxheight, scaleX, scaleY, color, translation, style);
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DrawGraphic(tex, x, y, flags, Alpha, boxwidth, boxheight, scaleX, scaleY, style, color, translation);
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}
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void DStatusBarCore::DrawGraphic(FGameTexture* tex, double x, double y, int flags, double Alpha, double boxwidth, double boxheight, double scaleX, double scaleY, PalEntry color, int translation, ERenderStyle style, double clipwidth)
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void DStatusBarCore::DrawGraphic(FGameTexture* tex, double x, double y, int flags, double Alpha, double boxwidth, double boxheight, double scaleX, double scaleY, ERenderStyle style, PalEntry color, int translation, double clipwidth)
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{
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double texwidth = tex->GetDisplayWidth() * scaleX;
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double texheight = tex->GetDisplayHeight() * scaleY;
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@ -695,7 +695,7 @@ void DStatusBarCore::DrawRotated(FGameTexture* tex, double x, double y, int flag
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//
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//============================================================================
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void DStatusBarCore::DrawString(FFont* font, const FString& cstring, double x, double y, int flags, double Alpha, int translation, int spacing, EMonospacing monospacing, int shadowX, int shadowY, double scaleX, double scaleY, int pt)
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void DStatusBarCore::DrawString(FFont* font, const FString& cstring, double x, double y, int flags, double Alpha, int translation, int spacing, EMonospacing monospacing, int shadowX, int shadowY, double scaleX, double scaleY, int pt, int style)
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{
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bool monospaced = monospacing != EMonospacing::Off;
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double dx = 0;
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@ -822,6 +822,7 @@ void DStatusBarCore::DrawString(FFont* font, const FString& cstring, double x, d
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DTA_DestHeightF, rh,
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DTA_Alpha, Alpha,
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DTA_TranslationIndex, pt,
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DTA_LegacyRenderStyle, ERenderStyle(style),
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TAG_DONE);
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dx = monospaced
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@ -833,7 +834,7 @@ void DStatusBarCore::DrawString(FFont* font, const FString& cstring, double x, d
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}
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}
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void SBar_DrawString(DStatusBarCore* self, DHUDFont* font, const FString& string, double x, double y, int flags, int trans, double alpha, int wrapwidth, int linespacing, double scaleX, double scaleY, int pt)
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void SBar_DrawString(DStatusBarCore* self, DHUDFont* font, const FString& string, double x, double y, int flags, int trans, double alpha, int wrapwidth, int linespacing, double scaleX, double scaleY, int pt, int style)
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{
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if (font == nullptr) ThrowAbortException(X_READ_NIL, nullptr);
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if (!twod->HasBegun2D()) ThrowAbortException(X_OTHER, "Attempt to draw to screen outside a draw function");
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@ -852,13 +853,13 @@ void SBar_DrawString(DStatusBarCore* self, DHUDFont* font, const FString& string
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auto brk = V_BreakLines(font->mFont, int(wrapwidth * scaleX), string, true);
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for (auto& line : brk)
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{
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self->DrawString(font->mFont, line.Text, x, y, flags, alpha, trans, font->mSpacing, font->mMonospacing, font->mShadowX, font->mShadowY, scaleX, scaleY, pt);
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self->DrawString(font->mFont, line.Text, x, y, flags, alpha, trans, font->mSpacing, font->mMonospacing, font->mShadowX, font->mShadowY, scaleX, scaleY, pt, style);
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y += (font->mFont->GetHeight() + linespacing) * scaleY;
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}
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}
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else
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{
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self->DrawString(font->mFont, string, x, y, flags, alpha, trans, font->mSpacing, font->mMonospacing, font->mShadowX, font->mShadowY, scaleX, scaleY, pt);
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self->DrawString(font->mFont, string, x, y, flags, alpha, trans, font->mSpacing, font->mMonospacing, font->mShadowX, font->mShadowY, scaleX, scaleY, pt, style);
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}
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}
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@ -184,11 +184,11 @@ public:
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virtual void SetScale();
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void ValidateResolution(int& hres, int& vres) const;
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void StatusbarToRealCoords(double& x, double& y, double& w, double& h) const;
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void DrawGraphic(FGameTexture* texture, double x, double y, int flags, double Alpha, double boxwidth, double boxheight, double scaleX, double scaleY, PalEntry color = 0xffffffff, int translation = 0, ERenderStyle style = STYLE_Translucent, double clipwidth = -1.0);
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void DrawGraphic(FTextureID texture, double x, double y, int flags, double Alpha, double boxwidth, double boxheight, double scaleX, double scaleY, PalEntry color = 0xffffffff, int translation = 0, ERenderStyle style = STYLE_Translucent, double clipwidth = -1.0);
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void DrawGraphic(FGameTexture* texture, double x, double y, int flags, double Alpha, double boxwidth, double boxheight, double scaleX, double scaleY, ERenderStyle style = STYLE_Translucent, PalEntry color = 0xffffffff, int translation = 0, double clipwidth = -1.0);
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void DrawGraphic(FTextureID texture, double x, double y, int flags, double Alpha, double boxwidth, double boxheight, double scaleX, double scaleY, ERenderStyle style = STYLE_Translucent, PalEntry color = 0xffffffff, int translation = 0, double clipwidth = -1.0);
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void DrawRotated(FTextureID texture, double x, double y, int flags, double angle, double Alpha, double scaleX, double scaleY, PalEntry color = 0xffffffff, int translation = 0, ERenderStyle style = STYLE_Translucent);
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void DrawRotated(FGameTexture* tex, double x, double y, int flags, double angle, double Alpha, double scaleX, double scaleY, PalEntry color = 0xffffffff, int translation = 0, ERenderStyle style = STYLE_Translucent);
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void DrawString(FFont* font, const FString& cstring, double x, double y, int flags, double Alpha, int translation, int spacing, EMonospacing monospacing, int shadowX, int shadowY, double scaleX, double scaleY, int pt);
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void DrawString(FFont* font, const FString& cstring, double x, double y, int flags, double Alpha, int translation, int spacing, EMonospacing monospacing, int shadowX, int shadowY, double scaleX, double scaleY, int pt, int style);
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void TransformRect(double& x, double& y, double& w, double& h, int flags = 0);
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void Fill(PalEntry color, double x, double y, double w, double h, int flags = 0);
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void SetClipRect(double x, double y, double w, double h, int flags = 0);
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@ -136,7 +136,7 @@ void ST_Clear();
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extern FGameTexture *CrosshairImage;
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void SBar_DrawString(DStatusBarCore* self, DHUDFont* font, const FString& string, double x, double y, int flags, int trans, double alpha, int wrapwidth, int linespacing, double scaleX, double scaleY, int pt = 0);
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void SBar_DrawString(DStatusBarCore* self, DHUDFont* font, const FString& string, double x, double y, int flags, int trans, double alpha, int wrapwidth, int linespacing, double scaleX, double scaleY, int pt = 0, int style = STYLE_Translucent);
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void setViewport(int viewSize);
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struct MapRecord;
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void setLevelStarted(MapRecord *);
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@ -130,7 +130,7 @@ private:
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int flags = align | ((nStat & RS_CENTERBOTTOM)? DI_ITEM_CENTER_BOTTOM : (nStat & RS_TOPLEFT)? DI_ITEM_LEFT_TOP : DI_ITEM_RELCENTER);
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double alpha = 1.;
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double scale = nScale / 65536.;
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DrawGraphic(tileGetTexture(nTile, true), x, y, flags, alpha, -1, -1, scale, scale, shadeToLight(nShade), TRANSLATION(Translation_Remap, nPalette), style);
|
||||
DrawGraphic(tileGetTexture(nTile, true), x, y, flags, alpha, -1, -1, scale, scale, STYLE_Translucent, shadeToLight(nShade), TRANSLATION(Translation_Remap, nPalette), style);
|
||||
}
|
||||
void DrawStatMaskedSprite(int nTile, double x, double y, int nShade = 0, int nPalette = 0, unsigned int nStat = 0, int nScale = 65536, int align = DI_SCREEN_AUTO)
|
||||
{
|
||||
|
@ -197,7 +197,7 @@ private:
|
|||
int bx = scale(MulScale(w, nScale, 16), nMult, nDiv) + x;
|
||||
double scale = double(bx - x) / w;
|
||||
double sc = nScale / 65536.;
|
||||
DrawGraphic(tileGetTexture(nTile, true), x, y, DI_ITEM_LEFT_TOP, 1., -1, -1, sc, sc, 0xffffffff, 0, STYLE_Translucent, scale);
|
||||
DrawGraphic(tileGetTexture(nTile, true), x, y, DI_ITEM_LEFT_TOP, 1., -1, -1, sc, sc, STYLE_Translucent, 0xffffffff, 0, scale);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -243,9 +243,9 @@ public:
|
|||
//
|
||||
// keys
|
||||
//
|
||||
if (p->got_access & 1) DrawGraphic(tileGetTexture(ACCESSCARD), -12, -23.5, DI_ITEM_RIGHT, 1, -1, -1, 0.5, 0.5, 0xffffffff, TRANSLATION(Translation_Remap, 0));
|
||||
if (p->got_access & 4) DrawGraphic(tileGetTexture(ACCESSCARD), -7 , -21.5, DI_ITEM_RIGHT, 1, -1, -1, 0.5, 0.5, 0xffffffff, TRANSLATION(Translation_Remap, 23));
|
||||
if (p->got_access & 2) DrawGraphic(tileGetTexture(ACCESSCARD), -2 , -19.5, DI_ITEM_RIGHT, 1, -1, -1, 0.5, 0.5, 0xffffffff, TRANSLATION(Translation_Remap, 21));
|
||||
if (p->got_access & 1) DrawGraphic(tileGetTexture(ACCESSCARD), -12, -23.5, DI_ITEM_RIGHT, 1, -1, -1, 0.5, 0.5, STYLE_Translucent, 0xffffffff, TRANSLATION(Translation_Remap, 0));
|
||||
if (p->got_access & 4) DrawGraphic(tileGetTexture(ACCESSCARD), -7 , -21.5, DI_ITEM_RIGHT, 1, -1, -1, 0.5, 0.5, STYLE_Translucent, 0xffffffff, TRANSLATION(Translation_Remap, 23));
|
||||
if (p->got_access & 2) DrawGraphic(tileGetTexture(ACCESSCARD), -2 , -19.5, DI_ITEM_RIGHT, 1, -1, -1, 0.5, 0.5, STYLE_Translucent, 0xffffffff, TRANSLATION(Translation_Remap, 21));
|
||||
}
|
||||
|
||||
|
||||
|
@ -355,15 +355,15 @@ public:
|
|||
format.Format("%3d/%d", num1, num2);
|
||||
}
|
||||
y--;
|
||||
DrawGraphic(tileGetTexture(THREEBYFIVE + index), x - 7, y, DI_ITEM_LEFT|DI_ITEM_VCENTER, 1, 0, 0, 1, 1, LightForShade(shade - 10), TRANSLATION(Translation_Remap, 7));
|
||||
DrawGraphic(tileGetTexture(THREEBYFIVE + index), x - 7, y, DI_ITEM_LEFT|DI_ITEM_VCENTER, 1, 0, 0, 1, 1, STYLE_Translucent, LightForShade(shade - 10), TRANSLATION(Translation_Remap, 7));
|
||||
auto pe = LightForShade(shade);
|
||||
DrawGraphic(tileGetTexture(THREEBYFIVE + 10), x - 3, y, DI_ITEM_LEFT | DI_ITEM_VCENTER, 1, 0, 0, 1, 1, pe);
|
||||
DrawGraphic(tileGetTexture(THREEBYFIVE + 10), x - 3, y, DI_ITEM_LEFT | DI_ITEM_VCENTER, 1, 0, 0, 1, 1, STYLE_Translucent, pe);
|
||||
for (size_t i = 0; i < format.Len(); i++)
|
||||
{
|
||||
if (format[i] != ' ')
|
||||
{
|
||||
char c = format[i] == '/' ? 11 : format[i] - '0';
|
||||
DrawGraphic(tileGetTexture(THREEBYFIVE + c), x + 4 * i + (parsedDivisor ? 1 : 0), y, DI_ITEM_LEFT | DI_ITEM_VCENTER, 1, 0, 0, 1, 1, pe);
|
||||
DrawGraphic(tileGetTexture(THREEBYFIVE + c), x + 4 * i + (parsedDivisor ? 1 : 0), y, DI_ITEM_LEFT | DI_ITEM_VCENTER, 1, 0, 0, 1, 1, STYLE_Translucent, pe);
|
||||
}
|
||||
if (format[i] == '/')
|
||||
{
|
||||
|
@ -431,9 +431,9 @@ public:
|
|||
else
|
||||
{
|
||||
auto key = tileGetTexture(ACCESS_ICON);
|
||||
if (p->got_access & 4) DrawGraphic(key, 275.5, top + 16, DI_ITEM_OFFSETS, 1, -1, -1, 1, 1, 0xffffffff, TRANSLATION(Translation_Remap, 23));
|
||||
if (p->got_access & 2) DrawGraphic(key, 288.5, top + 16, DI_ITEM_OFFSETS, 1, -1, -1, 1, 1, 0xffffffff, TRANSLATION(Translation_Remap, 21));
|
||||
if (p->got_access & 1) DrawGraphic(key, 282, top + 23, DI_ITEM_OFFSETS, 1, -1, -1, 1, 1, 0xffffffff, TRANSLATION(Translation_Remap, 0));
|
||||
if (p->got_access & 4) DrawGraphic(key, 275.5, top + 16, DI_ITEM_OFFSETS, 1, -1, -1, 1, 1, STYLE_Translucent, 0xffffffff, TRANSLATION(Translation_Remap, 23));
|
||||
if (p->got_access & 2) DrawGraphic(key, 288.5, top + 16, DI_ITEM_OFFSETS, 1, -1, -1, 1, 1, STYLE_Translucent, 0xffffffff, TRANSLATION(Translation_Remap, 21));
|
||||
if (p->got_access & 1) DrawGraphic(key, 282, top + 23, DI_ITEM_OFFSETS, 1, -1, -1, 1, 1, STYLE_Translucent, 0xffffffff, TRANSLATION(Translation_Remap, 0));
|
||||
}
|
||||
DrawWeaponAmounts(p, 96, top + 15.5);
|
||||
|
||||
|
|
|
@ -212,9 +212,9 @@ public:
|
|||
//
|
||||
// keys
|
||||
//
|
||||
if (p->keys[1]) DrawGraphic(tileGetTexture(ACCESSCARD), -28.5, -32 , DI_ITEM_BOTTOM, 1, -1, -1, scale, scale, 0xffffffff, TRANSLATION(Translation_Remap, 0));
|
||||
if (p->keys[3]) DrawGraphic(tileGetTexture(ACCESSCARD), -21.25, -28.375, DI_ITEM_BOTTOM, 1, -1, -1, scale, scale, 0xffffffff, TRANSLATION(Translation_Remap, 23));
|
||||
if (p->keys[2]) DrawGraphic(tileGetTexture(ACCESSCARD), -14, -24.75 , DI_ITEM_BOTTOM, 1, -1, -1, scale, scale, 0xffffffff, TRANSLATION(Translation_Remap, 21));
|
||||
if (p->keys[1]) DrawGraphic(tileGetTexture(ACCESSCARD), -28.5, -32 , DI_ITEM_BOTTOM, 1, -1, -1, scale, scale, STYLE_Translucent, 0xffffffff, TRANSLATION(Translation_Remap, 0));
|
||||
if (p->keys[3]) DrawGraphic(tileGetTexture(ACCESSCARD), -21.25, -28.375, DI_ITEM_BOTTOM, 1, -1, -1, scale, scale, STYLE_Translucent, 0xffffffff, TRANSLATION(Translation_Remap, 23));
|
||||
if (p->keys[2]) DrawGraphic(tileGetTexture(ACCESSCARD), -14, -24.75 , DI_ITEM_BOTTOM, 1, -1, -1, scale, scale, STYLE_Translucent, 0xffffffff, TRANSLATION(Translation_Remap, 21));
|
||||
}
|
||||
|
||||
|
||||
|
@ -374,9 +374,9 @@ public:
|
|||
else
|
||||
{
|
||||
auto key = tileGetTexture(ACCESS_ICON);
|
||||
if (p->keys[3]) DrawGraphic(key, 138, top + 13, DI_ITEM_OFFSETS, 1, -1, -1, scale, scale, 0xffffffff, TRANSLATION(Translation_Remap, 23));
|
||||
if (p->keys[2]) DrawGraphic(key, 152, top + 13, DI_ITEM_OFFSETS, 1, -1, -1, scale, scale, 0xffffffff, TRANSLATION(Translation_Remap, 21));
|
||||
if (p->keys[1]) DrawGraphic(key, 145, top + 21, DI_ITEM_OFFSETS, 1, -1, -1, scale, scale, 0xffffffff, TRANSLATION(Translation_Remap, 0));
|
||||
if (p->keys[3]) DrawGraphic(key, 138, top + 13, DI_ITEM_OFFSETS, 1, -1, -1, scale, scale, STYLE_Translucent, 0xffffffff, TRANSLATION(Translation_Remap, 23));
|
||||
if (p->keys[2]) DrawGraphic(key, 152, top + 13, DI_ITEM_OFFSETS, 1, -1, -1, scale, scale, STYLE_Translucent, 0xffffffff, TRANSLATION(Translation_Remap, 21));
|
||||
if (p->keys[1]) DrawGraphic(key, 145, top + 21, DI_ITEM_OFFSETS, 1, -1, -1, scale, scale, STYLE_Translucent, 0xffffffff, TRANSLATION(Translation_Remap, 0));
|
||||
}
|
||||
|
||||
int num = (p->GetActor()->s->pal == 1 && p->last_extra < 2) ? 1 : p->last_extra;
|
||||
|
|
|
@ -216,7 +216,7 @@ private:
|
|||
}
|
||||
|
||||
font_pic = font_base[color] + (ch - '0');
|
||||
DrawGraphic(tileGetTexture(font_pic), x, ys, DI_ITEM_LEFT_TOP, 1, -1, -1, 1, 1, shadeToLight(shade));
|
||||
DrawGraphic(tileGetTexture(font_pic), x, ys, DI_ITEM_LEFT_TOP, 1, -1, -1, 1, 1, STYLE_Translucent, shadeToLight(shade));
|
||||
x += tileWidth(font_pic) + 1;
|
||||
}
|
||||
}
|
||||
|
@ -651,7 +651,7 @@ private:
|
|||
|
||||
for (i = 0, x = COMPASS_X; i < 10; i++)
|
||||
{
|
||||
DrawGraphic(tileGetTexture(CompassPic[NORM_CANG(start_ang + i)]), x, COMPASS_Y, DI_ITEM_LEFT_TOP, 1, -1, -1, 1, 1, shadeToLight(CompassShade[i]));
|
||||
DrawGraphic(tileGetTexture(CompassPic[NORM_CANG(start_ang + i)]), x, COMPASS_Y, DI_ITEM_LEFT_TOP, 1, -1, -1, 1, 1, STYLE_Translucent, shadeToLight(CompassShade[i]));
|
||||
x += x_size;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -722,7 +722,7 @@ class OptionMenuSliderBase : OptionMenuItem
|
|||
{
|
||||
}
|
||||
|
||||
bool IsGrayed(void)
|
||||
virtual bool IsGrayed(void)
|
||||
{
|
||||
return mGrayCheck != NULL && !mGrayCheck.GetInt();
|
||||
}
|
||||
|
|
|
@ -105,9 +105,9 @@ class StatusBarCore native ui
|
|||
|
||||
native static String FormatNumber(int number, int minsize = 0, int maxsize = 0, int format = 0, String prefix = "");
|
||||
native double, double, double, double StatusbarToRealCoords(double x, double y=0, double w=0, double h=0);
|
||||
native void DrawTexture(TextureID texture, Vector2 pos, int flags = 0, double Alpha = 1., Vector2 box = (-1, -1), Vector2 scale = (1, 1));
|
||||
native void DrawImage(String texture, Vector2 pos, int flags = 0, double Alpha = 1., Vector2 box = (-1, -1), Vector2 scale = (1, 1));
|
||||
native void DrawString(HUDFont font, String string, Vector2 pos, int flags = 0, int translation = Font.CR_UNTRANSLATED, double Alpha = 1., int wrapwidth = -1, int linespacing = 4, Vector2 scale = (1, 1), int pt = 0);
|
||||
native void DrawTexture(TextureID texture, Vector2 pos, int flags = 0, double Alpha = 1., Vector2 box = (-1, -1), Vector2 scale = (1, 1), ERenderStyle style = STYLE_Translucent);
|
||||
native void DrawImage(String texture, Vector2 pos, int flags = 0, double Alpha = 1., Vector2 box = (-1, -1), Vector2 scale = (1, 1), ERenderStyle style = STYLE_Translucent);
|
||||
native void DrawString(HUDFont font, String string, Vector2 pos, int flags = 0, int translation = Font.CR_UNTRANSLATED, double Alpha = 1., int wrapwidth = -1, int linespacing = 4, Vector2 scale = (1, 1), int pt = 0, ERenderStyle style = STYLE_Translucent);
|
||||
native double, double, double, double TransformRect(double x, double y, double w, double h, int flags = 0);
|
||||
native void Fill(Color col, double x, double y, double w, double h, int flags = 0);
|
||||
native void SetClipRect(double x, double y, double w, double h, int flags = 0);
|
||||
|
|
Loading…
Reference in a new issue