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- Blood: Stop music before starting a cutscene.
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@ -226,6 +226,7 @@ void credPlaySmk(const char *_pzSMK, const char *_pzWAV, int nWav)
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Smacker_GetPalette(hSMK, palette);
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paletteSetColorTable(kSMKPal, palette, true);
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videoSetPalette(0, kSMKPal, Pal_Fullscreen);
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Mus_Stop();
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int nScale;
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int nStat;
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