mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
PCExhumed: Add god, noclip and changelevel console commands.
# Conflicts: # source/exhumed/src/osdcmds.cpp
This commit is contained in:
parent
86503338ec
commit
56abec7ed4
4 changed files with 82 additions and 10 deletions
|
@ -887,13 +887,13 @@ void DoPassword(int nPassword)
|
|||
|
||||
case 2: // LOBOCOP
|
||||
{
|
||||
lLocalCodes |= 0x20;
|
||||
lLocalCodes |= kButtonCheatGuns;
|
||||
break;
|
||||
}
|
||||
|
||||
case 3: // LOBODEITY
|
||||
{
|
||||
lLocalCodes |= 0x40;
|
||||
lLocalCodes |= kButtonCheatGodMode;
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -910,7 +910,7 @@ void DoPassword(int nPassword)
|
|||
|
||||
case 5:
|
||||
{
|
||||
lLocalCodes |= 0x80;
|
||||
lLocalCodes |= kButtonCheatKeys;
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -954,7 +954,7 @@ void DoPassword(int nPassword)
|
|||
|
||||
case 9:
|
||||
{
|
||||
lLocalCodes |= 0x100; // LOBOSWAG?
|
||||
lLocalCodes |= kButtonCheatItems; // LOBOSWAG
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
|
@ -143,6 +143,7 @@ void mysetbrightness(char nBrightness);
|
|||
|
||||
void StartFadeIn();
|
||||
int DoFadeIn();
|
||||
void DoPassword(int nPassword);
|
||||
|
||||
void InitSpiritHead();
|
||||
|
||||
|
|
|
@ -30,11 +30,81 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
BEGIN_PS_NS
|
||||
|
||||
|
||||
static int osdcmd_god(osdcmdptr_t UNUSED(parm))
|
||||
{
|
||||
UNREFERENCED_CONST_PARAMETER(parm);
|
||||
|
||||
if (!nNetPlayerCount && !bInDemo)
|
||||
{
|
||||
DoPassword(3);
|
||||
}
|
||||
else
|
||||
OSD_Printf("god: Not in a single-player game.\n");
|
||||
|
||||
return OSDCMD_OK;
|
||||
}
|
||||
|
||||
static int osdcmd_noclip(osdcmdptr_t UNUSED(parm))
|
||||
{
|
||||
UNREFERENCED_CONST_PARAMETER(parm);
|
||||
|
||||
if (!nNetPlayerCount && !bInDemo)
|
||||
{
|
||||
DoPassword(6);
|
||||
}
|
||||
else
|
||||
{
|
||||
OSD_Printf("noclip: Not in a single-player game.\n");
|
||||
}
|
||||
|
||||
return OSDCMD_OK;
|
||||
}
|
||||
|
||||
static int osdcmd_changelevel(osdcmdptr_t parm)
|
||||
{
|
||||
char* p;
|
||||
|
||||
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
|
||||
|
||||
int nLevel = strtol(parm->parms[0], &p, 10);
|
||||
if (p[0]) return OSDCMD_SHOWHELP;
|
||||
|
||||
if (nLevel < 0) return OSDCMD_SHOWHELP;
|
||||
|
||||
int nMaxLevels;
|
||||
|
||||
if (!ISDEMOVER) {
|
||||
nMaxLevels = 32;
|
||||
}
|
||||
else {
|
||||
nMaxLevels = 4;
|
||||
}
|
||||
|
||||
if (nLevel > nMaxLevels)
|
||||
{
|
||||
OSD_Printf("changelevel: invalid level number\n");
|
||||
return OSDCMD_SHOWHELP;
|
||||
}
|
||||
|
||||
levelnew = nLevel;
|
||||
levelnum = nLevel;
|
||||
|
||||
return OSDCMD_OK;
|
||||
}
|
||||
|
||||
static inline int osdcmd_quit(osdcmdptr_t UNUSED(parm))
|
||||
{
|
||||
UNREFERENCED_CONST_PARAMETER(parm);
|
||||
OSD_ShowDisplay(0);
|
||||
ShutDown();
|
||||
return OSDCMD_OK;
|
||||
}
|
||||
|
||||
|
||||
int32_t registerosdcommands(void)
|
||||
{
|
||||
//if (VOLUMEONE)
|
||||
// OSD_RegisterFunction("changelevel","changelevel <level>: warps to the given level", osdcmd_changelevel);
|
||||
OSD_RegisterFunction("changelevel","changelevel <level>: warps to the given level", osdcmd_changelevel);
|
||||
//else
|
||||
//{
|
||||
// OSD_RegisterFunction("changelevel","changelevel <volume> <level>: warps to the given level", osdcmd_changelevel);
|
||||
|
@ -47,9 +117,10 @@ int32_t registerosdcommands(void)
|
|||
|
||||
|
||||
//OSD_RegisterFunction("give","give <all|health|weapons|ammo|armor|keys|inventory>: gives requested item", osdcmd_give);
|
||||
//OSD_RegisterFunction("god","god: toggles god mode", osdcmd_god);
|
||||
OSD_RegisterFunction("god","god: toggles god mode", osdcmd_god);
|
||||
//OSD_RegisterFunction("activatecheat","activatecheat <id>: activates a cheat code", osdcmd_activatecheat);
|
||||
|
||||
OSD_RegisterFunction("noclip","noclip: toggles clipping mode", osdcmd_noclip);
|
||||
//OSD_RegisterFunction("restartmap", "restartmap: restarts the current map", osdcmd_restartmap);
|
||||
//OSD_RegisterFunction("restartsound","restartsound: reinitializes the sound system",osdcmd_restartsound);
|
||||
|
||||
|
|
|
@ -1415,7 +1415,7 @@ loc_1AB8E:
|
|||
|
||||
uint16_t buttons = sPlayerInput[nPlayer].buttons;
|
||||
|
||||
if (buttons & 0x40) // LOBODEITY cheat
|
||||
if (buttons & kButtonCheatGodMode) // LOBODEITY cheat
|
||||
{
|
||||
char strDeity[96]; // TODO - reduce in size?
|
||||
|
||||
|
@ -1437,18 +1437,18 @@ loc_1AB8E:
|
|||
sprintf(strDeity, "Deity mode %s for player", strDMode);
|
||||
StatusMessage(150, strDeity);
|
||||
}
|
||||
else if (buttons & 0x20) // LOBOCOP cheat
|
||||
else if (buttons & kButtonCheatGuns) // LOBOCOP cheat
|
||||
{
|
||||
FillWeapons(nPlayer);
|
||||
StatusMessage(150, "All weapons loaded for player");
|
||||
}
|
||||
else if (buttons & 0x80) // LOBOPICK cheat
|
||||
else if (buttons & kButtonCheatKeys) // LOBOPICK cheat
|
||||
{
|
||||
PlayerList[nPlayer].keys = 0xFFFF;
|
||||
StatusMessage(150, "All keys loaded for player");
|
||||
RefreshStatus();
|
||||
}
|
||||
else if (buttons & 0x100) // LOBOSWAG cheat
|
||||
else if (buttons & kButtonCheatItems) // LOBOSWAG cheat
|
||||
{
|
||||
FillItems(nPlayer);
|
||||
StatusMessage(150, "All items loaded for player");
|
||||
|
|
Loading…
Reference in a new issue