diff --git a/source/core/rendering/scene/hw_sprites.cpp b/source/core/rendering/scene/hw_sprites.cpp index e55eda495..0923390ed 100644 --- a/source/core/rendering/scene/hw_sprites.cpp +++ b/source/core/rendering/scene/hw_sprites.cpp @@ -161,6 +161,7 @@ void HWSprite::DrawSprite(HWDrawInfo* di, FRenderState& state, bool translucent) { //RenderModel(&renderer, x, y, z, modelframe, actor, di->Viewpoint.TicFrac); } + state.SetObjectColor(0xffffffff); state.SetVertexBuffer(screen->mVertexData); state.EnableModelMatrix(false); }