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Remove a couple of Android-specific menu items I accidentally left enabled on PC.
git-svn-id: https://svn.eduke32.com/eduke32@5023 1a8010ca-5511-0410-912e-c29ae57300e0
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702f80cc17
commit
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1 changed files with 8 additions and 14 deletions
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@ -369,9 +369,10 @@ static MenuEntry_t *MEL_GAMESETUP[] = {
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#endif
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#endif
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&ME_GAMESETUP_AIM_AUTO,
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&ME_GAMESETUP_AIM_AUTO,
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&ME_GAMESETUP_WEAPSWITCH_PICKUP,
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&ME_GAMESETUP_WEAPSWITCH_PICKUP,
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#ifdef DROIDMENU
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&ME_GAMESETUP_QUICKSWITCH,
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&ME_GAMESETUP_QUICKSWITCH,
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&ME_GAMESETUP_CROUCHLOCK,
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&ME_GAMESETUP_CROUCHLOCK,
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#ifndef DROIDMENU
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#else
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&ME_GAMESETUP_DEMOREC,
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&ME_GAMESETUP_DEMOREC,
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#ifdef _WIN32
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#ifdef _WIN32
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&ME_GAMESETUP_UPDATES,
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&ME_GAMESETUP_UPDATES,
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@ -708,16 +709,16 @@ static MenuEntry_t *MEL_MOUSESETUP[] = {
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};
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};
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#ifdef DROIDMENU
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#ifdef DROIDMENU
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static MenuRangeFloat_t MEO_TOUCHSETUP_SENSITIVITY_MOVE = MAKE_MENURANGE(&droidinput.forward_sens, &MF_Redfont, 1.f, 10.f, 0.f, 20, 1 + EnforceIntervals);
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static MenuRangeFloat_t MEO_TOUCHSETUP_SENSITIVITY_MOVE = MAKE_MENURANGE(&droidinput.forward_sens, &MF_Redfont, 1.f, 9.f, 0.f, 17, 1 + EnforceIntervals);
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static MenuEntry_t ME_TOUCHSETUP_SENSITIVITY_MOVE = MAKE_MENUENTRY("Run sens:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_TOUCHSETUP_SENSITIVITY_MOVE, RangeFloat);
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static MenuEntry_t ME_TOUCHSETUP_SENSITIVITY_MOVE = MAKE_MENUENTRY("Run sens:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_TOUCHSETUP_SENSITIVITY_MOVE, RangeFloat);
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static MenuRangeFloat_t MEO_TOUCHSETUP_SENSITIVITY_STRAFE = MAKE_MENURANGE(&droidinput.strafe_sens, &MF_Redfont, 1.f, 10.f, 0.f, 20, 1 + EnforceIntervals);
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static MenuRangeFloat_t MEO_TOUCHSETUP_SENSITIVITY_STRAFE = MAKE_MENURANGE(&droidinput.strafe_sens, &MF_Redfont, 1.f, 9.f, 0.f, 17, 1 + EnforceIntervals);
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static MenuEntry_t ME_TOUCHSETUP_SENSITIVITY_STRAFE = MAKE_MENUENTRY("Strafe sens:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_TOUCHSETUP_SENSITIVITY_STRAFE, RangeFloat);
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static MenuEntry_t ME_TOUCHSETUP_SENSITIVITY_STRAFE = MAKE_MENUENTRY("Strafe sens:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_TOUCHSETUP_SENSITIVITY_STRAFE, RangeFloat);
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static MenuRangeFloat_t MEO_TOUCHSETUP_SENSITIVITY_LOOK = MAKE_MENURANGE(&droidinput.pitch_sens, &MF_Redfont, 1.f, 10.f, 0.f, 20, 1 + EnforceIntervals);
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static MenuRangeFloat_t MEO_TOUCHSETUP_SENSITIVITY_LOOK = MAKE_MENURANGE(&droidinput.pitch_sens, &MF_Redfont, 1.f, 9.f, 0.f, 17, 1 + EnforceIntervals);
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static MenuEntry_t ME_TOUCHSETUP_SENSITIVITY_LOOK = MAKE_MENUENTRY("Look sens:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_TOUCHSETUP_SENSITIVITY_LOOK, RangeFloat);
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static MenuEntry_t ME_TOUCHSETUP_SENSITIVITY_LOOK = MAKE_MENUENTRY("Look sens:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_TOUCHSETUP_SENSITIVITY_LOOK, RangeFloat);
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static MenuRangeFloat_t MEO_TOUCHSETUP_SENSITIVITY_TURN = MAKE_MENURANGE(&droidinput.yaw_sens, &MF_Redfont, 1.f, 10.f, 0.f, 20, 1 + EnforceIntervals);
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static MenuRangeFloat_t MEO_TOUCHSETUP_SENSITIVITY_TURN = MAKE_MENURANGE(&droidinput.yaw_sens, &MF_Redfont, 1.f, 9.f, 0.f, 17, 1 + EnforceIntervals);
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static MenuEntry_t ME_TOUCHSETUP_SENSITIVITY_TURN = MAKE_MENUENTRY("Turn sens:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_TOUCHSETUP_SENSITIVITY_TURN, RangeFloat);
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static MenuEntry_t ME_TOUCHSETUP_SENSITIVITY_TURN = MAKE_MENUENTRY("Turn sens:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_TOUCHSETUP_SENSITIVITY_TURN, RangeFloat);
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static MenuOption_t MEO_TOUCHSETUP_INVERT = MAKE_MENUOPTION(&MF_Redfont, &MEOS_NoYes, &droidinput.invertLook);
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static MenuOption_t MEO_TOUCHSETUP_INVERT = MAKE_MENUOPTION(&MF_Redfont, &MEOS_NoYes, &droidinput.invertLook);
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@ -1141,7 +1142,7 @@ static MenuPanel_t M_CREDITS = { NoTitle, MENU_CREDITS5, MA_Return, MENU_CREDITS
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static MenuPanel_t M_CREDITS2 = { NoTitle, MENU_CREDITS, MA_Return, MENU_CREDITS3, MA_Advance, };
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static MenuPanel_t M_CREDITS2 = { NoTitle, MENU_CREDITS, MA_Return, MENU_CREDITS3, MA_Advance, };
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static MenuPanel_t M_CREDITS3 = { NoTitle, MENU_CREDITS2, MA_Return, MENU_CREDITS4, MA_Advance, };
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static MenuPanel_t M_CREDITS3 = { NoTitle, MENU_CREDITS2, MA_Return, MENU_CREDITS4, MA_Advance, };
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#ifdef DROIDMENU
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#ifdef DROIDMENU
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static MenuPanel_t M_CREDITS4 = { "Meltdown Collection", MENU_CREDITS3, MA_Return, MENU_CREDITS5, MA_Advance, };
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static MenuPanel_t M_CREDITS4 = { "Hail to the King", MENU_CREDITS3, MA_Return, MENU_CREDITS5, MA_Advance, };
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#else
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#else
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static MenuPanel_t M_CREDITS4 = { "About EDuke32", MENU_CREDITS3, MA_Return, MENU_CREDITS5, MA_Advance, };
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static MenuPanel_t M_CREDITS4 = { "About EDuke32", MENU_CREDITS3, MA_Return, MENU_CREDITS5, MA_Advance, };
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#endif
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#endif
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@ -2108,14 +2109,6 @@ static void M_PreMenuDraw(MenuID_t cm, MenuEntry_t *entry, const vec2_t origin)
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creditsminitext(origin.x + (160<<16), origin.y + ((90+10-l)<<16), "Philipp \"Helixhorned\" Kutin", 8);
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creditsminitext(origin.x + (160<<16), origin.y + ((90+10-l)<<16), "Philipp \"Helixhorned\" Kutin", 8);
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creditsminitext(origin.x + (160<<16), origin.y + ((90+7+10-l)<<16), "Evan \"Hendricks266\" Ramos", 8);
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creditsminitext(origin.x + (160<<16), origin.y + ((90+7+10-l)<<16), "Evan \"Hendricks266\" Ramos", 8);
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#ifdef DROIDMENU
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# if defined EDUKE32_IOS
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mgametextcenter(origin.x, origin.y + ((110+7-l)<<16), "iOS support programming");
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# else
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mgametextcenter(origin.x, origin.y + ((110+7-l)<<16), "Android support programming");
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# endif
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creditsminitext(origin.x + (160<<16), origin.y + ((110+7+10-l)<<16), "Emile Belanger", 8);
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#endif
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mgametextcenter(origin.x, origin.y + ((130+7-l)<<16), "Based on \"JFDuke3D\" by");
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mgametextcenter(origin.x, origin.y + ((130+7-l)<<16), "Based on \"JFDuke3D\" by");
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creditsminitext(origin.x + (160<<16), origin.y + ((130+7+10-l)<<16), "Jonathon \"JonoF\" Fowler", 8);
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creditsminitext(origin.x + (160<<16), origin.y + ((130+7+10-l)<<16), "Jonathon \"JonoF\" Fowler", 8);
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@ -2149,6 +2142,7 @@ static void M_PreMenuDraw(MenuID_t cm, MenuEntry_t *entry, const vec2_t origin)
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"Dan Gaskill", // "DeeperThought" - testing
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"Dan Gaskill", // "DeeperThought" - testing
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"David Koenig", // "Bargle" - Merged a couple of things from duke3d_w32
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"David Koenig", // "Bargle" - Merged a couple of things from duke3d_w32
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"Ed Coolidge", // Mapster32 improvements
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"Ed Coolidge", // Mapster32 improvements
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"Emile Belanger", // original Android work
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"Ferry Landzaat", // ? (listed on the wiki page)
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"Ferry Landzaat", // ? (listed on the wiki page)
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"Hunter_rus", // tons of stuff
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"Hunter_rus", // tons of stuff
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"James Bentler", // Mapster32 improvements
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"James Bentler", // Mapster32 improvements
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