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Fix an update issue with the recent screen tint retaining on palette change.
git-svn-id: https://svn.eduke32.com/eduke32@2307 1a8010ca-5511-0410-912e-c29ae57300e0
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15c7460059
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1 changed files with 14 additions and 8 deletions
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@ -2621,7 +2621,6 @@ void G_DisplayRest(int32_t smoothratio)
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int32_t cposx, cposy, cang;
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int32_t cposx, cposy, cang;
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#ifdef USE_OPENGL
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#ifdef USE_OPENGL
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// this takes care of fullscreen tint for OpenGL
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// this takes care of fullscreen tint for OpenGL
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if (getrendermode() >= 3)
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if (getrendermode() >= 3)
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{
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{
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@ -2642,13 +2641,20 @@ void G_DisplayRest(int32_t smoothratio)
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hictinting[MAXPALOOKUPS-1].b = 255;
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hictinting[MAXPALOOKUPS-1].b = 255;
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}
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}
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}
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}
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#endif /* USE_OPENGL && POLYMOST */
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#endif // USE_OPENGL
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// this does pain tinting etc from the CON
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if (pp->pals.f > 0 && pp->loogcnt == 0) // JBF 20040101: pals.f > 0 now >= 0
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{
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{
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Bmemcpy(&tempFade, &pp->pals, sizeof(palette_t));
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static int32_t lastpalsf; // HACK
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g_restorePalette = 1; // JBF 20040101
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applyTint = 1;
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// this does pain tinting etc from the CON
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if ((pp->pals.f > 0 && pp->loogcnt == 0) || (lastpalsf>0 && pp->pals.f==0)) // JBF 20040101: pals.f > 0 now >= 0
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{
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Bmemcpy(&tempFade, &pp->pals, sizeof(palette_t));
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g_restorePalette = 1; // JBF 20040101
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applyTint = 1;
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}
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lastpalsf = pp->pals.f;
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}
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}
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// reset a normal palette
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// reset a normal palette
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@ -2676,7 +2682,7 @@ void G_DisplayRest(int32_t smoothratio)
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applyTint = 1;
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applyTint = 1;
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}
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}
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if (tempFade.f > tempTint.f)
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if (tempFade.f > 0 /*tempTint.f*/)
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Bmemcpy(&tempTint, &tempFade, sizeof(palette_t));
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Bmemcpy(&tempTint, &tempFade, sizeof(palette_t));
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if (ud.show_help)
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if (ud.show_help)
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