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- uninitialized local variable
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@ -1039,7 +1039,7 @@ void checkhitwall_r(int spr, int dawallnum, int x, int y, int z, int atwith)
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s = &sprite[jj];
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if (s->lotag == 6)
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{
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for (j = 0; j < 16; j++) RANDOMSCRAP(s, i);
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for (j = 0; j < 16; j++) RANDOMSCRAP(s, -1);
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g_spriteExtra[jj]++; // TRANSITIONAL move to sprite or actor
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if (g_spriteExtra[jj] == 25)
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{
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