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- added a few missing World Tour bits.
Looks like GDX missed the redefined new types of the old bosses. Also guard the commentary sprites by a CVAR.
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parent
a690f44fc8
commit
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2 changed files with 5 additions and 2 deletions
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@ -38,6 +38,8 @@ source as it is released.
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#include "prediction.h"
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#include "names_d.h"
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CVAR(Bool, dukewt_commentary, false, CVAR_ARCHIVE)
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BEGIN_DUKE_NS
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void animatesprites_d(int x,int y,int a,int smoothratio)
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@ -58,7 +60,7 @@ void animatesprites_d(int x,int y,int a,int smoothratio)
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{
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case DEVELOPERCOMMENTARY:
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case DEVELOPERCOMMENTARY + 1:
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if(!isWorldTour() /* || !cfg.bDevCommentry)*/)
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if(!isWorldTour() || !dukewt_commentary)
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t->xrepeat = t->yrepeat = 0;
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break;
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case BLOODPOOL:
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@ -86,7 +86,8 @@ void initactorflags_d()
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if (isWorldTour())
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{
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setflag(SFLAG_INTERNAL_BADGUY|SFLAG_NODAMAGEPUSH, { FIREFLY, BOSS5, BOSS5STAYPUT });
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setflag(SFLAG_INTERNAL_BADGUY, { FIREFLY });
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setflag(SFLAG_INTERNAL_BADGUY|SFLAG_NODAMAGEPUSH, { BOSS5, BOSS5STAYPUT, BOSS2STAYPUT, BOSS3STAYPUT });
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}
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settileflag(TFLAG_WALLSWITCH, {
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