mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-28 12:30:46 +00:00
- moved I_StartFrame to the top of the loop and cleaned up baselayer.hj
This commit is contained in:
parent
d73bf62465
commit
536e7455f2
9 changed files with 16 additions and 57 deletions
|
@ -823,8 +823,9 @@ static void gameTicker()
|
|||
else
|
||||
{
|
||||
netCheckSync();
|
||||
auto beforeSwapTime = I_msTimeF();
|
||||
viewDrawScreen();
|
||||
g_gameUpdateAndDrawTime = g_beforeSwapTime/* I_msTimeF()*/ - gameUpdateStartTime;
|
||||
g_gameUpdateAndDrawTime = beforeSwapTime/* I_msTimeF()*/ - gameUpdateStartTime;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -15,27 +15,12 @@
|
|||
#include "zstring.h"
|
||||
#include "vectors.h"
|
||||
|
||||
extern int32_t swapcomplete;
|
||||
|
||||
EXTERN_CVAR(Bool, r_usenewaspect)
|
||||
|
||||
// video
|
||||
extern int32_t newaspect_enable;
|
||||
extern int32_t r_fpgrouscan;
|
||||
extern int32_t setaspect_new_use_dimen;
|
||||
extern int32_t xres, yres, bpp;
|
||||
|
||||
int32_t videoCheckMode(int32_t *x, int32_t *y, int32_t c, int32_t fs, int32_t forced);
|
||||
int32_t videoSetMode(int32_t x, int32_t y, int32_t c, int32_t fs);
|
||||
void videoGetModes(void);
|
||||
void videoShowFrame(int32_t);
|
||||
int32_t videoUpdatePalette(int32_t start, int32_t num);
|
||||
|
||||
extern int32_t qsetmode;
|
||||
|
||||
#define in3dmode() (qsetmode==200)
|
||||
|
||||
extern int32_t g_logFlushWindow;
|
||||
|
||||
#include "gamestruct.h"
|
||||
#endif // baselayer_h_
|
||||
|
|
|
@ -646,7 +646,6 @@ void vox_undefine(int32_t const);
|
|||
void vox_deinit();
|
||||
|
||||
int32_t videoSetGameMode(char davidoption, int32_t daupscaledxdim, int32_t daupscaledydim, int32_t dabpp, int32_t daupscalefactor);
|
||||
void videoNextPage(void);
|
||||
void videoSetCorrectedAspect();
|
||||
void videoSetViewableArea(int32_t x1, int32_t y1, int32_t x2, int32_t y2);
|
||||
void renderSetAspect(int32_t daxrange, int32_t daaspect);
|
||||
|
|
|
@ -83,7 +83,6 @@ static int32_t oxdimen = -1, oviewingrange = -1, oxyaspect = -1;
|
|||
CVAR(Bool, r_usenewaspect, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG);
|
||||
int32_t newaspect_enable=0;
|
||||
|
||||
int32_t r_fpgrouscan = 1;
|
||||
int32_t globalflags;
|
||||
|
||||
static int8_t tempbuf[MAXWALLS];
|
||||
|
@ -350,7 +349,6 @@ int16_t globalpicnum;
|
|||
static int32_t globaly1, globalx2;
|
||||
|
||||
int16_t sectorborder[256];
|
||||
int32_t ydim16, qsetmode = 0;
|
||||
int16_t pointhighlight=-1, linehighlight=-1, highlightcnt=0;
|
||||
|
||||
int32_t halfxdim16, midydim16;
|
||||
|
@ -2681,15 +2679,9 @@ int32_t videoSetGameMode(char davidoption, int32_t daupscaledxdim, int32_t daups
|
|||
daupscaledxdim = max(320, daupscaledxdim);
|
||||
daupscaledydim = max(200, daupscaledydim);
|
||||
|
||||
if (in3dmode() &&
|
||||
(xres == daupscaledxdim) && (yres == daupscaledydim) && (bpp == dabpp))
|
||||
return 0;
|
||||
|
||||
Bstrcpy(kensmessage,"!!!! BUILD engine&tools programmed by Ken Silverman of E.G. RI."
|
||||
" (c) Copyright 1995 Ken Silverman. Summary: BUILD = Ken. !!!!");
|
||||
|
||||
j = bpp;
|
||||
|
||||
rendmode = REND_POLYMOST;
|
||||
|
||||
upscalefactor = 1;
|
||||
|
@ -2713,26 +2705,9 @@ int32_t videoSetGameMode(char davidoption, int32_t daupscaledxdim, int32_t daups
|
|||
|
||||
if (searchx < 0) { searchx = halfxdimen; searchy = (ydimen>>1); }
|
||||
|
||||
qsetmode = 200;
|
||||
return 0;
|
||||
}
|
||||
|
||||
//
|
||||
// nextpage
|
||||
//
|
||||
void videoNextPage(void)
|
||||
{
|
||||
g_beforeSwapTime = I_msTimeF();
|
||||
videoShowFrame(0);
|
||||
|
||||
omdtims = mdtims;
|
||||
mdtims = I_msTime();
|
||||
|
||||
for (native_t i = 0; i < MAXSPRITES + MAXUNIQHUDID; ++i)
|
||||
if ((mdpause && spriteext[i].mdanimtims) || (spriteext[i].flags & SPREXT_NOMDANIM))
|
||||
spriteext[i].mdanimtims += mdtims - omdtims;
|
||||
}
|
||||
|
||||
//
|
||||
// qloadkvx
|
||||
//
|
||||
|
@ -3718,8 +3693,6 @@ void rotatepoint(vec2_t const pivot, vec2_t p, int16_t const daang, vec2_t * con
|
|||
p2->y = dmulscale14(p.y, dacos, p.x, dasin) + pivot.y;
|
||||
}
|
||||
|
||||
int32_t setaspect_new_use_dimen = 0;
|
||||
|
||||
void videoSetCorrectedAspect()
|
||||
{
|
||||
if (/*r_usenewaspect &&*/ newaspect_enable && videoGetRenderMode() != REND_POLYMER)
|
||||
|
@ -3730,11 +3703,8 @@ void videoSetCorrectedAspect()
|
|||
int32_t yx = (65536 * 5) / 4;
|
||||
int32_t vr, y, x;
|
||||
|
||||
const int32_t xd = setaspect_new_use_dimen ? xdimen : xdim;
|
||||
const int32_t yd = setaspect_new_use_dimen ? ydimen : ydim;
|
||||
|
||||
x = xd;
|
||||
y = yd;
|
||||
x = xdim;
|
||||
y = ydim;
|
||||
|
||||
vr = divscale16(x*3, y*4);
|
||||
|
||||
|
|
|
@ -109,7 +109,6 @@ extern int16_t searchbottomwall, searchisbottom;
|
|||
extern char inpreparemirror;
|
||||
|
||||
extern int16_t sectorborder[256];
|
||||
extern int32_t qsetmode;
|
||||
extern int32_t hitallsprites;
|
||||
|
||||
extern int32_t xb1[MAXWALLSB];
|
||||
|
|
|
@ -1677,6 +1677,16 @@ static void mdfree(mdmodel_t *vm)
|
|||
if (vm->mdnum == 2 || vm->mdnum == 3) { md3free((md3model_t *)vm); return; }
|
||||
}
|
||||
|
||||
static void updateModelInterpolation()
|
||||
{
|
||||
// sigh...
|
||||
omdtims = mdtims;
|
||||
mdtims = I_msTime();
|
||||
|
||||
for (native_t i = 0; i < MAXSPRITES + MAXUNIQHUDID; ++i)
|
||||
if ((mdpause && spriteext[i].mdanimtims) || (spriteext[i].flags & SPREXT_NOMDANIM))
|
||||
spriteext[i].mdanimtims += mdtims - omdtims;
|
||||
}
|
||||
#endif
|
||||
|
||||
//---------------------------------------- MD LIBRARY ENDS ----------------------------------------
|
||||
|
|
|
@ -91,11 +91,9 @@ CUSTOM_CVAR(Int, mouse_capturemode, 1, CVAR_GLOBALCONFIG | CVAR_ARCHIVE)
|
|||
}
|
||||
|
||||
// The last remains of sdlayer.cpp
|
||||
double g_beforeSwapTime;
|
||||
GameInterface* gi;
|
||||
int myconnectindex, numplayers;
|
||||
int connecthead, connectpoint2[MAXMULTIPLAYERS];
|
||||
int32_t xres = -1, yres = -1, bpp = 0;
|
||||
auto vsnprintfptr = vsnprintf; // This is an inline in Visual Studio but we need an address for it to satisfy the MinGW compiled libraries.
|
||||
int gameclock;
|
||||
int lastTic;
|
||||
|
@ -938,10 +936,10 @@ void app_loop()
|
|||
{
|
||||
try
|
||||
{
|
||||
I_SetFrameTime();
|
||||
TickSubsystems();
|
||||
twod->SetSize(screen->GetWidth(), screen->GetHeight());
|
||||
twodpsp.SetSize(screen->GetWidth(), screen->GetHeight());
|
||||
I_SetFrameTime();
|
||||
|
||||
handleevents();
|
||||
updatePauseStatus();
|
||||
|
@ -962,7 +960,7 @@ void app_loop()
|
|||
soundEngine->UpdateSounds(I_GetTime());
|
||||
Mus_UpdateMusic(); // must be at the end.
|
||||
|
||||
videoNextPage();
|
||||
videoShowFrame(0);
|
||||
videoSetBrightness(0); // immediately reset this so that the value doesn't stick around in the backend.
|
||||
}
|
||||
catch (CRecoverableError& err)
|
||||
|
|
|
@ -96,7 +96,6 @@ struct GameInterface
|
|||
};
|
||||
|
||||
extern GameInterface* gi;
|
||||
extern double g_beforeSwapTime;
|
||||
|
||||
|
||||
void ImGui_Begin_Frame();
|
||||
|
|
|
@ -222,9 +222,7 @@ static void analyzesprites()
|
|||
|
||||
void ResetView()
|
||||
{
|
||||
//videoSetGameMode(gSetup.fullscreen, gSetup.xdim, gSetup.ydim, gSetup.bpp, 0);
|
||||
EraseScreen(overscanindex);
|
||||
//videoUpdatePalette(0, 256);
|
||||
#ifdef USE_OPENGL
|
||||
videoTintBlood(0, 0, 0);
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue