From 533d5dd42f893beccf36aca108b8bbc68c89c9de Mon Sep 17 00:00:00 2001 From: Mitchell Richters Date: Tue, 31 Mar 2020 09:22:55 +1100 Subject: [PATCH] Blood: Repair issue with strafing following cherry pick merge conflicts. --- source/blood/src/controls.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/blood/src/controls.cpp b/source/blood/src/controls.cpp index b1259785c..ea619a0ee 100644 --- a/source/blood/src/controls.cpp +++ b/source/blood/src/controls.cpp @@ -300,9 +300,9 @@ void ctrlGetInput(void) if (gInput.strafe < keyMove && gInput.strafe > -keyMove) { - if (buttonMap.ButtonDown(gamefunc_Turn_Left)) + if (buttonMap.ButtonDown(gamefunc_Strafe_Left)) input.strafe += keyMove; - if (buttonMap.ButtonDown(gamefunc_Turn_Right)) + if (buttonMap.ButtonDown(gamefunc_Strafe_Right)) input.strafe -= keyMove; }