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synced 2024-12-24 10:40:46 +00:00
engine.c: add compilation switches for non-pow2 ysize functions, disable for now.
Previously, we used them in our builds for sprites, but MSVC builds don't have the ASM ported to MASM, and thus the workaround of ignoring the linking errors was not safe. git-svn-id: https://svn.eduke32.com/eduke32@3031 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
99f9cfca7f
commit
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1 changed files with 20 additions and 14 deletions
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@ -47,6 +47,7 @@
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#include "engine_priv.h"
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#define CACHEAGETIME 16
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//#define CLASSIC_NONPOW2_YSIZE
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#if !defined DEBUG_MAIN_ARRAYS
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const int32_t engine_main_arrays_are_static = 0; // for Lunatic
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@ -2640,6 +2641,11 @@ skipitaddwall:
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while (sectorbordercnt > 0);
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}
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#undef NONPOW2_YSIZE_ASM
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#if defined CLASSIC_NONPOW2_YSIZE && !defined ENGINE_USING_A_C
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# define NONPOW2_YSIZE_ASM
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#endif
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//
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// maskwallscan (internal)
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@ -2686,7 +2692,7 @@ static void maskwallscan(int32_t x1, int32_t x2, int16_t *uwal, int16_t *dwal, i
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p = x+frameoffset;
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#ifndef ENGINE_USING_A_C
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#ifdef NONPOW2_YSIZE_ASM
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if (globalshiftval==0)
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goto do_mvlineasm1;
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#endif
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@ -2766,7 +2772,7 @@ static void maskwallscan(int32_t x1, int32_t x2, int16_t *uwal, int16_t *dwal, i
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if (y2ve[2] > d4) mvlineasm1(vince[2],palookupoffse[2],y2ve[2]-d4-1,vplce[2],bufplce[2],pp+2);
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if (y2ve[3] > d4) mvlineasm1(vince[3],palookupoffse[3],y2ve[3]-d4-1,vplce[3],bufplce[3],pp+3);
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}
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#ifndef ENGINE_USING_A_C
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#ifdef NONPOW2_YSIZE_ASM
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do_mvlineasm1:
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#endif
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for (; x<=x2; x++,p++)
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@ -2784,7 +2790,7 @@ do_mvlineasm1:
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vince[0] = (int64_t)swal[x]*globalyscale;
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vplce[0] = globalzd + (uint32_t)vince[0]*(y1ve[0]-globalhoriz+1);
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#ifndef ENGINE_USING_A_C
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#ifdef NONPOW2_YSIZE_ASM
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if (globalshiftval==0)
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mvlineasm1nonpow2(vince[0],palookupoffse[0],y2ve[0]-y1ve[0]-1,vplce[0],bufplce[0]+waloff[globalpicnum],p+ylookup[y1ve[0]]);
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else
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@ -3676,7 +3682,7 @@ static void wallscan(int32_t x1, int32_t x2,
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x = x1;
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while ((umost[x] > dmost[x]) && (x <= x2)) x++;
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#ifndef ENGINE_USING_A_C
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#ifdef NONPOW2_YSIZE_ASM
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if (globalshiftval==0)
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goto do_vlineasm1;
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#endif
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@ -3756,7 +3762,7 @@ static void wallscan(int32_t x1, int32_t x2,
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if (y2ve[2] > d4) prevlineasm1(vince[2],palookupoffse[2],y2ve[2]-d4-1,vplce[2],bufplce[2],p+2);
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if (y2ve[3] > d4) prevlineasm1(vince[3],palookupoffse[3],y2ve[3]-d4-1,vplce[3],bufplce[3],p+3);
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}
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#ifndef ENGINE_USING_A_C
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#ifdef NONPOW2_YSIZE_ASM
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do_vlineasm1:
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#endif
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for (; x<=x2; x++)
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@ -3774,7 +3780,7 @@ do_vlineasm1:
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vince[0] = (int64_t)swal[x]*globalyscale;
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vplce[0] = globalzd + (uint32_t)vince[0]*(y1ve[0]-globalhoriz+1);
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#ifndef ENGINE_USING_A_C
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#ifdef NONPOW2_YSIZE_ASM
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if (globalshiftval==0)
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vlineasm1nonpow2(vince[0],palookupoffse[0],y2ve[0]-y1ve[0]-1,vplce[0],bufplce[0]+waloff[globalpicnum],x+frameoffset+ylookup[y1ve[0]]);
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else
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@ -3813,7 +3819,7 @@ static void transmaskvline(int32_t x)
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p = ylookup[y1v]+x+frameoffset;
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#ifndef ENGINE_USING_A_C
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#ifdef NONPOW2_YSIZE_ASM
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if (globalshiftval==0)
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tvlineasm1nonpow2(vinc,palookupoffs,y2v-y1v,vplc,bufplc,p);
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else
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@ -4527,12 +4533,10 @@ static void setup_globals_wall2(const walltype *wal, uint8_t secvisibility, int3
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globvis = mulscale4(globvis, (int32_t)((uint8_t)(secvisibility+16)));
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globalshiftval = logtilesizy;
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#if 1
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#if !defined CLASSIC_NONPOW2_YSIZE
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// before proper non-power-of-two tilesizy drawing
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if (pow2long[logtilesizy] != tilesizy[globalpicnum])
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globalshiftval++;
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if (1)
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#else
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// non power-of-two y size textures!
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if (pow2long[logtilesizy] == tsizy)
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@ -4543,12 +4547,14 @@ static void setup_globals_wall2(const walltype *wal, uint8_t secvisibility, int3
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globalshiftval = 32-globalshiftval;
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globalyscale = wal->yrepeat<<(globalshiftval-19);
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}
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#if defined CLASSIC_NONPOW2_YSIZE
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else
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{
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globaltilesizy = tsizy;
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globalyscale = divscale13(wal->yrepeat, tsizy);
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globalshiftval = 0;
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}
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#endif
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if ((globalorientation&4) == 0)
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globalzd = (((int64_t)(globalposz-topzref)*globalyscale)<<8);
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@ -5382,12 +5388,10 @@ static void setup_globals_sprite1(const spritetype *tspr, const sectortype *sec,
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tsizy = tilesizy[globalpicnum];
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globalshiftval = logtilesizy;
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#if 0
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#if !defined CLASSIC_NONPOW2_YSIZE
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// before proper non-power-of-two tilesizy drawing
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if (pow2long[logtilesizy] != tilesizy[globalpicnum])
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if (pow2long[logtilesizy] != tsizy)
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globalshiftval++;
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if (1)
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#else
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// non power-of-two y size textures!
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if (pow2long[logtilesizy] == tsizy)
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@ -5396,12 +5400,14 @@ static void setup_globals_sprite1(const spritetype *tspr, const sectortype *sec,
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globalshiftval = 32-globalshiftval;
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globalyscale = divscale(512,tspr->yrepeat,globalshiftval-19);
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}
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#if defined CLASSIC_NONPOW2_YSIZE
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else
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{
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globaltilesizy = tsizy;
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globalyscale = (1<<22)/(tsizy*tspr->yrepeat);
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globalshiftval = 0;
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}
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#endif
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globalzd = ((int64_t)(globalposz-z1)*globalyscale)<<8;
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if ((cstat&8) > 0)
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