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Fix the previous/next weapon events
git-svn-id: https://svn.eduke32.com/eduke32@2675 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 3 additions and 3 deletions
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@ -2710,13 +2710,13 @@ CHECKINV1:
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case -1:
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break;
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default:
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j = (uint32_t)VM_OnEvent(EVENT_WEAPKEY1+j,p->i,snum, -1, j);
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j = VM_OnEvent(EVENT_WEAPKEY1+j,p->i,snum, -1, j);
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break;
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case 10:
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VM_OnEvent(EVENT_PREVIOUSWEAPON,p->i,snum, -1, 0);
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j = VM_OnEvent(EVENT_PREVIOUSWEAPON,p->i,snum, -1, j);
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break;
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case 11:
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VM_OnEvent(EVENT_NEXTWEAPON,p->i,snum, -1, 0);
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j = VM_OnEvent(EVENT_NEXTWEAPON,p->i,snum, -1, j);
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break;
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}
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