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- let mouse control in the menu default to Touchscreen-like, like it is in GZDoom.
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@ -78,7 +78,7 @@ EXTERN_CVAR (Bool, show_messages)
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CVAR(Bool, menu_sounds, true, CVAR_ARCHIVE) // added mainly because RR's sounds are so supremely annoying.
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CVAR(Bool, menu_sounds, true, CVAR_ARCHIVE) // added mainly because RR's sounds are so supremely annoying.
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//CVAR (Float, snd_menuvolume, 0.6f, CVAR_ARCHIVE) the current sound engine cannot deal with this.
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//CVAR (Float, snd_menuvolume, 0.6f, CVAR_ARCHIVE) the current sound engine cannot deal with this.
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CVAR(Int, m_use_mouse, 1, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR(Int, m_use_mouse, 2, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR(Int, m_show_backbutton, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR(Int, m_show_backbutton, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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TArray<MenuClassDescriptor*> menuClasses(TArray<MenuClassDescriptor*>::ENoInit(0));
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TArray<MenuClassDescriptor*> menuClasses(TArray<MenuClassDescriptor*>::ENoInit(0));
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