mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
Mapster32: in 3D mode's tile info, highlight members of swapped bottom walls.
- If aiming at a swapped bottom wall, display "Wall <wallnum> -> <otherwallnum>" - highlight pic, shade, pal, cstat in yellow then - in printext256, accept at most 3 digits for the color format string (e.g. ^123) git-svn-id: https://svn.eduke32.com/eduke32@3308 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
55283e5ce6
commit
518ac7b4df
3 changed files with 28 additions and 14 deletions
|
@ -4266,7 +4266,6 @@ static void grouscan(int32_t dax1, int32_t dax2, int32_t sectnum, char dastat)
|
|||
dx = mulscale14(wall[wal->point2].x-wal->x,dasqr);
|
||||
dy = mulscale14(wall[wal->point2].y-wal->y,dasqr);
|
||||
|
||||
// NOTE: sector[].*heinum is int16_t and not supposed to be <0.
|
||||
i = nsqrtasm(daslope*daslope+16777216);
|
||||
|
||||
x = globalx; y = globaly;
|
||||
|
@ -15803,12 +15802,13 @@ void printext256(int32_t xpos, int32_t ypos, int16_t col, int16_t backcol, const
|
|||
|
||||
for (i=0; name[i]; i++)
|
||||
{
|
||||
// TODO: factor out!
|
||||
if (name[i] == '^' && isdigit(name[i+1]))
|
||||
{
|
||||
char smallbuf[8];
|
||||
int32_t bi=0;
|
||||
|
||||
while (isdigit(name[i+1]) && bi<8)
|
||||
while (isdigit(name[i+1]) && bi<3)
|
||||
{
|
||||
smallbuf[bi++]=name[i+1];
|
||||
i++;
|
||||
|
@ -15863,7 +15863,7 @@ void printext256(int32_t xpos, int32_t ypos, int16_t col, int16_t backcol, const
|
|||
{
|
||||
char smallbuf[8];
|
||||
int32_t bi=0;
|
||||
while (isdigit(name[i+1]) && bi<8)
|
||||
while (isdigit(name[i+1]) && bi<3)
|
||||
{
|
||||
smallbuf[bi++]=name[i+1];
|
||||
i++;
|
||||
|
|
|
@ -6200,7 +6200,7 @@ int32_t polymost_printext256(int32_t xpos, int32_t ypos, int16_t col, int16_t ba
|
|||
{
|
||||
char smallbuf[8];
|
||||
int32_t bi=0;
|
||||
while (isdigit(name[c+1]) && bi<8)
|
||||
while (isdigit(name[c+1]) && bi<3)
|
||||
{
|
||||
smallbuf[bi++]=name[c+1];
|
||||
c++;
|
||||
|
|
|
@ -4190,16 +4190,19 @@ restart:
|
|||
#define WIND1X 3
|
||||
#define WIND1Y 150
|
||||
|
||||
static char *tileinfo_colorstr = "";
|
||||
|
||||
static void tileinfo_doprint(int32_t x, int32_t y, char *buf, const char *label, int32_t value, int32_t pos)
|
||||
{
|
||||
int32_t small = (xdimgame<=640), i = ydimgame>>6;
|
||||
Bsprintf(buf,"%s:%4d",label,value);
|
||||
Bsprintf(buf,"%s:%s%4d", label, tileinfo_colorstr, value);
|
||||
printext256(x+2, y+2+i*pos, 0, -1, buf, small);
|
||||
printext256(x, y+i*pos, whitecol, -1, buf, small);
|
||||
}
|
||||
|
||||
// flags: 1:draw asterisk for lotag
|
||||
// 2:draw asterisk for extra
|
||||
// 4:print bottom-swapped wall members colored
|
||||
static void drawtileinfo(const char *title,int32_t x,int32_t y,int32_t picnum,int32_t shade,int32_t pal,int32_t cstat,
|
||||
int32_t lotag,int32_t hitag,int32_t extra, uint32_t flags)
|
||||
{
|
||||
|
@ -4233,10 +4236,13 @@ static void drawtileinfo(const char *title,int32_t x,int32_t y,int32_t picnum,in
|
|||
printext256(x+2,y+2,0,-1,title,small);
|
||||
printext256(x,y,255-13,-1,title,small);
|
||||
|
||||
if (flags&4)
|
||||
tileinfo_colorstr = "^242";
|
||||
tileinfo_doprint(x, y, buf, "Pic", picnum, 1);
|
||||
tileinfo_doprint(x, y, buf, "Shd", shade, 2);
|
||||
tileinfo_doprint(x, y, buf, "Pal", pal, 3);
|
||||
tileinfo_doprint(x, y, buf, "Cst", cstat, 4);
|
||||
tileinfo_colorstr = "";
|
||||
tileinfo_doprint(x, y, buf, (flags&1)?"Lo*":"Lot", lotag, 5);
|
||||
tileinfo_doprint(x, y, buf, "Hit", hitag, 6);
|
||||
tileinfo_doprint(x, y, buf, (flags&2)?"Ex*":"Ext", extra, 7);
|
||||
|
@ -4842,26 +4848,29 @@ static void Keys3d(void)
|
|||
if (searchsector > -1 && searchsector < numsectors)
|
||||
{
|
||||
char lines[8][64];
|
||||
int32_t dist, height1=0,height2=0,height3=0, num=0;
|
||||
int32_t num=0;
|
||||
int32_t x,y,flags=0;
|
||||
int16_t w;
|
||||
|
||||
if (infobox&1)
|
||||
{
|
||||
height2 = sector[searchsector].floorz - sector[searchsector].ceilingz;
|
||||
int32_t height2 = sector[searchsector].floorz - sector[searchsector].ceilingz;
|
||||
|
||||
switch (searchstat)
|
||||
{
|
||||
case SEARCH_WALL:
|
||||
case SEARCH_MASKWALL:
|
||||
w = SELECT_WALL();
|
||||
{
|
||||
int32_t dist, height1=0, height3=0;
|
||||
const int32_t w = SELECT_WALL();
|
||||
const int32_t swappedbot = (int32_t)(w != searchwall);
|
||||
flags |= (swappedbot<<2);
|
||||
#ifdef YAX_ENABLE
|
||||
flags |= (yax_getnextwall(searchwall, YAX_CEILING)>=0) + 2*(yax_getnextwall(searchwall, YAX_FLOOR)>=0);
|
||||
#endif
|
||||
drawtileinfo("Current", WIND1X,WIND1Y,
|
||||
AIMING_AT_WALL ? wall[w].picnum : wall[w].overpicnum,
|
||||
wall[w].shade, wall[w].pal, wall[searchwall].cstat,
|
||||
wall[searchwall].lotag, wall[searchwall].hitag, wall[searchwall].extra,flags);
|
||||
wall[w].shade, wall[w].pal, wall[w].cstat,
|
||||
wall[searchwall].lotag, wall[searchwall].hitag, wall[searchwall].extra, flags);
|
||||
|
||||
dist = wallength(searchwall);
|
||||
|
||||
|
@ -4873,7 +4882,8 @@ static void Keys3d(void)
|
|||
height3 = sector[nextsect].ceilingz - sector[searchsector].ceilingz;
|
||||
}
|
||||
|
||||
Bsprintf_nowarn(lines[num++],"Panning: %d, %d", TrackerCast(wall[w].xpanning), TrackerCast(wall[w].ypanning));
|
||||
Bsprintf_nowarn(lines[num++],"Panning:%s %d, %d", swappedbot?"^242":"",
|
||||
TrackerCast(wall[w].xpanning), TrackerCast(wall[w].ypanning));
|
||||
Bsprintf_nowarn(lines[num++],"Repeat: %d, %d", TrackerCast(wall[searchwall].xrepeat), TrackerCast(wall[searchwall].yrepeat));
|
||||
Bsprintf_nowarn(lines[num++],"Overpic: %d", TrackerCast(wall[searchwall].overpicnum));
|
||||
lines[num++][0]=0;
|
||||
|
@ -4881,13 +4891,17 @@ static void Keys3d(void)
|
|||
if (getmessageleng)
|
||||
break;
|
||||
|
||||
Bsprintf(lines[num++],"^251Wall %d^31", searchwall);
|
||||
if (searchwall != searchbottomwall)
|
||||
Bsprintf(lines[num++],"^251Wall %d ->^242 %d", searchwall, searchbottomwall);
|
||||
else
|
||||
Bsprintf(lines[num++],"^251Wall %d", searchwall);
|
||||
|
||||
if (wall[searchwall].nextsector!=-1)
|
||||
Bsprintf(lines[num++],"LoHeight:%d, HiHeight:%d, Length:%d",height1,height3,dist);
|
||||
else
|
||||
Bsprintf(lines[num++],"Height:%d, Length:%d",height2,dist);
|
||||
break;
|
||||
}
|
||||
|
||||
case SEARCH_CEILING:
|
||||
case SEARCH_FLOOR:
|
||||
|
@ -5339,7 +5353,7 @@ static void Keys3d(void)
|
|||
|
||||
if (PRESSED_KEYSC(2)) // 2 (bottom wall swapping)
|
||||
{
|
||||
if (searchstat != SEARCH_SPRITE)
|
||||
if (!AIMING_AT_SPRITE && searchwall>=0)
|
||||
{
|
||||
wall[searchwall].cstat ^= 2;
|
||||
message("Wall %d bottom texture swap bit %s", searchwall, ONOFF(wall[searchwall].cstat&2));
|
||||
|
|
Loading…
Reference in a new issue