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https://github.com/ZDoom/raze-gles.git
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Lunatic: more commands, mostly of the define* variety.
git-svn-id: https://svn.eduke32.com/eduke32@3373 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
4d3df90fa4
commit
50f5a2340f
6 changed files with 150 additions and 32 deletions
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@ -3877,6 +3877,7 @@ void G_DrawRooms(int32_t snum, int32_t smoothratio)
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static void G_DumpDebugInfo(void)
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{
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#if !defined LUNATIC
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int32_t i,j,x;
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// FILE * fp=fopen("condebug.log","w");
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@ -3884,7 +3885,7 @@ static void G_DumpDebugInfo(void)
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OSD_Printf("\n");
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OSD_Printf("Current gamevar values:\n");
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#if !defined LUNATIC
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for (i=0; i<MAX_WEAPONS; i++)
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{
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for (j=0; j<numplayers; j++)
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@ -98,8 +98,10 @@ int32_t g_totalLines,g_lineNumber;
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static int32_t g_checkingIfElse, g_processingState, g_lastKeyword = -1;
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char g_szBuf[1024];
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intptr_t *g_caseScriptPtr=NULL; // the pointer to the start of the case table in a switch statement
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// first entry is 'default' code.
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#if !defined LUNATIC_ONLY
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// The pointer to the start of the case table in a switch statement.
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// First entry is 'default' code.
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static intptr_t *g_caseScriptPtr=NULL;
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static intptr_t *previous_event=NULL;
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static int32_t g_numCases = 0;
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static int32_t g_checkingSwitch = 0, g_currentEvent = -1;
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@ -108,6 +110,7 @@ static int32_t g_numBraces = 0;
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static int32_t C_ParseCommand(int32_t loop);
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static int32_t C_SetScriptSize(int32_t size);
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#endif
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int32_t g_numQuoteRedefinitions = 0;
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@ -160,9 +163,7 @@ gamearray_t aGameArrays[MAXGAMEARRAYS];
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int32_t g_gameVarCount=0;
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int32_t g_gameArrayCount=0;
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extern int32_t qsetmode;
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char *textptr;
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static char *textptr;
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int32_t g_numCompilerErrors,g_numCompilerWarnings;
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extern int32_t g_maxSoundPos;
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@ -2129,11 +2130,54 @@ void C_DefineSound(int32_t sndidx, const char *fn, int32_t args[5])
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}
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}
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void C_DefineMusic(int32_t vol, int32_t lev, const char *fn)
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{
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Bassert((unsigned)vol < MAXVOLUMES+1);
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Bassert((unsigned)lev < MAXLEVELS);
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{
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map_t *const map = &MapInfo[(MAXLEVELS*vol)+lev];
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Bfree(map->musicfn);
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map->musicfn = dup_filename(fn);
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check_filename_case(map->musicfn);
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}
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}
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void C_DefineQuote(int32_t qnum, const char *qstr)
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{
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C_AllocQuote(qnum);
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Bstrncpyz(ScriptQuotes[qnum], qstr, MAXQUOTELEN);
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}
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void C_DefineVolumeName(int32_t vol, const char *name)
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{
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Bassert((unsigned)vol < MAXVOLUMES);
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Bstrncpyz(EpisodeNames[vol], name, sizeof(EpisodeNames[vol]));
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g_numVolumes = max(g_numVolumes, vol+1);
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}
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void C_DefineLevelName(int32_t vol, int32_t lev, const char *fn,
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int32_t partime, int32_t designertime,
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const char *levelname)
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{
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Bassert((unsigned)vol < MAXVOLUMES);
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Bassert((unsigned)lev < MAXLEVELS);
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{
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map_t *const map = &MapInfo[(MAXLEVELS*vol)+lev];
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Bfree(map->filename);
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map->filename = dup_filename(fn);
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// TODO: truncate to 32 chars?
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Bfree(map->name);
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map->name = Bstrdup(levelname);
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map->partime = REALGAMETICSPERSEC * partime;
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map->designertime = REALGAMETICSPERSEC * designertime;
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}
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}
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#endif
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int32_t C_AllocQuote(int32_t qnum)
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@ -10,7 +10,9 @@ local con_lang = require("con_lang")
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local setmetatable = setmetatable
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local assert = assert
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local error = error
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local print = print
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local type = type
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local unpack = unpack
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@ -287,20 +289,38 @@ end
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--- expose the functionality in a better fashion than merely giving access to
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--- the C functions.)
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function _quote(pli, qnum)
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local MAXQUOTES = con_lang.MAXQUOTES
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local MAXQUOTES = con_lang.MAXQUOTES
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local function check_quote_idx(qnum)
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if (qnum >= MAXQUOTES+0ULL) then
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error("invalid quote number "..qnum)
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error("invalid quote number "..qnum, 3)
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end
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if (ffiC.ScriptQuotes[qnum] == nil) then
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error("null quote "..qnum)
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error("null quote "..qnum, 3)
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end
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end
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function _definequote(qnum, quotestr)
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check_quote_idx(qnum)
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assert(type(quotestr)=="string")
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ffiC.C_DefineQuote(qnum, quotestr)
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return (#quotestr >= con_lang.MAXQUOTELEN)
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end
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function _quote(pli, qnum)
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check_quote_idx(qnum)
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local p = player[pli] -- bound-check
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ffiC.P_DoQuote(qnum+MAXQUOTES, ffiC.g_player[pli].ps)
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end
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function _echo(qnum)
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check_quote_idx(qnum)
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-- XXX: ugly round-trip
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print(ffi.string(ffiC.ScriptQuotes[qnum]))
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end
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local D = {
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-- TODO: dynamic tile remapping
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ACTIVATOR = 2,
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@ -965,6 +985,11 @@ function _globalsound(pli, sndidx)
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end
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end
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-- This is a macro for EDuke32 (game.h)
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local function S_StopSound(sndidx)
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ffiC.S_StopEnvSound(sndidx, -1)
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end
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function _stopsound(aci, sndidx)
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check_sprite_idx(aci)
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check_sound_idx(sndidx)
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@ -484,7 +484,7 @@ void G_ClearCameraView(DukePlayer_t *ps);
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int32_t A_CheckAnySoundPlaying(int32_t i);
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int32_t A_PlaySound(uint32_t num, int32_t i);
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int32_t S_CheckSoundPlaying(int32_t i, int32_t num);
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void S_StopSound(int32_t num);
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void S_StopEnvSound(int32_t num, int32_t i);
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]]
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-- functions
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@ -497,7 +497,12 @@ int32_t kread(int32_t handle, void *buffer, int32_t leng);
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const char *G_ConFile(void);
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void G_DoGameStartup(const int32_t *params);
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int32_t C_DefineSound(int32_t sndidx, const char *fn, int32_t args[5]);
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void C_DefineMusic(int32_t vol, int32_t lev, const char *fn);
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void C_DefineQuote(int32_t qnum, const char *qstr);
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void C_DefineVolumeName(int32_t vol, const char *name);
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void C_DefineLevelName(int32_t vol, int32_t lev, const char *fn,
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int32_t partime, int32_t designertime,
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const char *levelname);
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]]
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@ -66,7 +66,10 @@ kread;
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G_ConFile;
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G_DoGameStartup;
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C_DefineSound;
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C_DefineMusic;
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C_DefineQuote;
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C_DefineVolumeName;
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C_DefineLevelName;
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actor;
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ud;
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@ -113,5 +116,5 @@ G_ClearCameraView;
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A_CheckAnySoundPlaying;
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A_PlaySound;
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S_CheckSoundPlaying;
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S_StopSound;
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S_StopEnvSound;
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};
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@ -131,6 +131,12 @@ local function addcodef(fmt, ...)
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addcode(format(fmt, ...))
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end
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local function add_code_and_end(codetab, endstr)
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assert(type(codetab)=="table")
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addcode(codetab)
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addcode(endstr)
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end
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local function on_actor_end(usertype, tsamm, codetab)
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local tilenum = tsamm[1]
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@ -149,19 +155,22 @@ local function on_actor_end(usertype, tsamm, codetab)
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-- TODO: usertype (is non-nil only for 'useractor')
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addcodef("gameactor(%d,%sfunction(_aci, _pli, _dist)", tilenum, str)
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assert(type(codetab)=="table")
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g_actor_code[tilenum] = codetab
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add_code_and_end(codetab, "end)")
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addcode(codetab)
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addcode("end)")
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g_actor_code[tilenum] = codetab
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end
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local function on_state_end(statename, codetab)
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-- TODO: mangle names
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addcodef("local function %s(_aci, _pli, _dist)", statename)
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assert(type(codetab)=="table")
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addcode(codetab)
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addcode("end")
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add_code_and_end(codetab, "end")
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end
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local function on_event_end(eventidx, codetab)
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addcodef("gameevent(%d, function (_aci, _pli, _dist)", eventidx)
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add_code_and_end(codetab, "end)")
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g_event_code[eventidx] = codetab
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end
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----------
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@ -279,7 +288,7 @@ local function do_define_label(identifier, num)
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else
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-- conl.labels[...]: don't warn for wrong PROJ_ redefinitions
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if (g_warn["not-redefined"]) then
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if (oldval ~= num and conl.labels.PROJ[identifier]==nil) then
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if (oldval ~= num and conl.PROJ[identifier]==nil) then
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warnprintf("label \"%s\" not redefined with new value %d (old: %d)",
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identifier, num, oldval)
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end
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@ -478,9 +487,15 @@ local function cmd_definelevelname(vol, lev, fn, ptstr, dtstr, levname)
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return (m and s) and m*60+s or 0
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end
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g_data.level[EPMUL*vol+lev] = {
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ptime=secs(ptstr), dtime=secs(dtstr), fn=fn, name="/"..levname
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local map = {
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ptime=secs(ptstr), dtime=secs(dtstr), fn="/"..fn, name=levname
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}
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if (ffi) then
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ffiC.C_DefineLevelName(vol, lev, map.fn, map.ptime, map.dtime, map.name)
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end
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g_data.level[EPMUL*vol+lev] = map
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end
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local function cmd_defineskillname(skillnum, name)
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@ -498,7 +513,20 @@ local function cmd_definevolumename(vol, name)
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return
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end
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g_data.volname[vol] = name:upper()
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name = name:upper()
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if (ffi) then
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ffiC.C_DefineVolumeName(vol, name)
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if (#name > 32) then
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warnprintf("volume %d name truncated to 32 characters.", vol)
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end
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end
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g_data.volname[vol] = name
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end
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-- strip whitespace from front and back
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local function stripws(str)
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return str:match("^%s*(.*)%s*$")
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end
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local function cmd_definequote(qnum, quotestr)
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@ -514,8 +542,7 @@ local function cmd_definequote(qnum, quotestr)
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return
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end
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-- strip whitespace from front and back
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quotestr = quotestr:match("^%s*(.*)%s*$")
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quotestr = stripws(quotestr)
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if (ffi) then
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if (#quotestr >= conl.MAXQUOTELEN) then
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@ -550,7 +577,7 @@ end
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local function cmd_definesound(sndnum, fn, ...)
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if (not (sndnum >= 0 and sndnum < conl.MAXSOUNDS)) then
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errprintf("sound number is or exceeds sound limit of %d", conl.MAXSOUNDS)
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errprintf("sound number is negative or exceeds sound limit of %d", conl.MAXSOUNDS-1)
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return
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end
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@ -565,8 +592,9 @@ local function cmd_definesound(sndnum, fn, ...)
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end
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local function cmd_music(volnum, ...)
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if (volnum < 0 or volnum >= conl.MAXVOLUMES+1) then
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errprintf("volume number is negative or exceeds maximum volume count+1")
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if (not (volnum >= 0 and volnum < conl.MAXVOLUMES+1)) then
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-- NOTE: MAXVOLUMES is OK, since it's MapInfo[(MAXVOLUMES+1)*MAXLEVELS]
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errprintf("volume number is negative or exceeds MAXVOLUMES=%d", conl.MAXVOLUMES)
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return
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end
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@ -579,6 +607,13 @@ local function cmd_music(volnum, ...)
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end
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end
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if (ffi) then
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for i=1,#filenames do
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assert(type(filenames[i])=="string")
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ffiC.C_DefineMusic(volnum, i-1, "/"..filenames[i])
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end
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end
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g_data.music[volnum] = filenames
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end
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@ -940,7 +975,8 @@ local Ci = {
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savegamevar = cmd(R),
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readgamevar = cmd(R),
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userquote = cmd(R),
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echo = cmd(R),
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echo = cmd(D) / "_con._echo(%1)", -- XXX: TEMP
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-- echo = cmd(R),
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starttrackvar = cmd(R),
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clearmapstate = cmd(R),
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activatecheat = cmd(R),
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@ -1122,7 +1158,8 @@ local Ci = {
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readarrayfromfile = cmd(I,D),
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writearraytofile = cmd(I,D),
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redefinequote = sp1 * t_define * newline_term_string,
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redefinequote = sp1 * t_define * newline_term_string
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/ function(qnum, qstr) return format("_con._definequote(%d,%q)", qnum, stripws(qstr)) end,
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resizearray = cmd(I,R),
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getarraysize = cmd(I,W),
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rotatepoint = cmd(R,R,R,R,R,W,W),
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@ -1219,7 +1256,8 @@ local Cif = {
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ifvarl = cmd(R,D),
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ifvarg = cmd(R,D),
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ifvare = cmd(R,D),
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ifvare = cmd(R,D)
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/ "%1==%2",
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ifvarn = cmd(R,D),
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ifvarand = cmd(R,D),
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ifvaror = cmd(R,D),
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@ -1505,7 +1543,8 @@ local Cb = {
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eventloadactor = lpeg.Cc(nil) * sp1 * lpeg.Ct(t_define)
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* sp1 * stmt_list_or_eps * "enda" / on_actor_end,
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onevent = sp1 * t_define * sp1 * stmt_list_or_eps * "endevent",
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onevent = sp1 * t_define * sp1 * stmt_list_or_eps * "endevent"
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/ on_event_end,
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state = sp1 * t_identifier * sp1 * stmt_list_or_eps * "ends"
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/ on_state_end,
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@ -1578,6 +1617,7 @@ end
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local function check_else_Cmt()
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-- match an 'else' only at the outermost level
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-- XXX: THIS IS STILL WRONG
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local good = (g_iflevel==0)
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if (good) then
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return true, "else"
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