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- fixed: The precacher should not look for presence of the tile's pixel data.
For hardware rendered precaching this is meaningless.
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1 changed files with 3 additions and 3 deletions
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@ -181,17 +181,17 @@ static void G_CacheSpriteNum(int32_t i)
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break;
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case CHEERBOAT__STATICRR:
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if (!RRRA) break;
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if (waloff[CHEERBOAT] == 0) tloadtile(CHEERBOAT,1);
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tloadtile(CHEERBOAT,1);
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maxc = 0;
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break;
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case HULKBOAT__STATICRR:
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if (!RRRA) break;
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if (waloff[HULKBOAT] == 0) tloadtile(HULKBOAT,1);
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tloadtile(HULKBOAT,1);
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maxc = 0;
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break;
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case MINIONBOAT__STATICRR:
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if (!RRRA) break;
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if (waloff[MINIONBOAT] == 0) tloadtile(MINIONBOAT,1);
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tloadtile(MINIONBOAT,1);
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maxc = 0;
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break;
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case BILLYPLAY__STATICRR:
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