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Splitscreen hack: draw status bar for both players.
git-svn-id: https://svn.eduke32.com/eduke32@2902 1a8010ca-5511-0410-912e-c29ae57300e0
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400a1ba895
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1 changed files with 24 additions and 13 deletions
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@ -1338,44 +1338,51 @@ static void G_DrawStatusBar(int32_t snum)
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{
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{
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// ORIGINAL MINI STATUS BAR
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// ORIGINAL MINI STATUS BAR
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rotatesprite_fs(sbarx(5),sbary(200-28),sb16,0,HEALTHBOX,0,21,10+16+256);
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const int32_t ofs = (g_fakeMultiMode && snum==1) ? 160 : 0, ofssh=ofs<<16;
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int32_t orient = 10+16+256 + (g_fakeMultiMode?1024:0);
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rotatesprite_fs(ofssh+sbarx(5),sbary(200-28),sb16,0,HEALTHBOX,0,21,orient);
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if (p->inven_icon)
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if (p->inven_icon)
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rotatesprite_fs(sbarx(69),sbary(200-30),sb16,0,INVENTORYBOX,0,21,10+16+256);
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rotatesprite_fs(ofssh+sbarx(69),sbary(200-30),sb16,0,INVENTORYBOX,0,21,orient);
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// health
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if (sprite[p->i].pal == 1 && p->last_extra < 2) // frozen
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if (sprite[p->i].pal == 1 && p->last_extra < 2) // frozen
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G_DrawDigiNum(20,200-17,1,-16,10+16+256);
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G_DrawDigiNum(ofs+20,200-17,1,-16,orient);
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else G_DrawDigiNum(20,200-17,p->last_extra,-16,10+16+256);
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else G_DrawDigiNum(ofs+20,200-17,p->last_extra,-16,orient);
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rotatesprite_fs(sbarx(37),sbary(200-28),sb16,0,AMMOBOX,0,21,10+16+256);
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rotatesprite_fs(ofssh+sbarx(37),sbary(200-28),sb16,0,AMMOBOX,0,21,orient);
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if (p->curr_weapon == HANDREMOTE_WEAPON) i = HANDBOMB_WEAPON;
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if (p->curr_weapon == HANDREMOTE_WEAPON) i = HANDBOMB_WEAPON;
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else i = p->curr_weapon;
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else i = p->curr_weapon;
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G_DrawDigiNum(53,200-17,p->ammo_amount[i],-16,10+16+256);
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G_DrawDigiNum(ofs+53,200-17,p->ammo_amount[i],-16,orient);
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o = 158;
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o = 158;
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permbit = 0;
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permbit = 0;
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if (p->inven_icon)
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if (p->inven_icon)
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{
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{
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const int32_t orient = 10+16+permbit+256;
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// orient += permbit;
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i = ((unsigned)p->inven_icon < 8) ? item_icons[p->inven_icon] : -1;
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i = ((unsigned)p->inven_icon < 8) ? item_icons[p->inven_icon] : -1;
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if (i >= 0)
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if (i >= 0)
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rotatesprite_fs(sbarx(231-o),sbary(200-21),sb16,0,i,0,0, orient);
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rotatesprite_fs(ofssh+sbarx(231-o),sbary(200-21),sb16,0,i,0,0, orient);
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minitext(292-30-o,190,"%",6, orient+ROTATESPRITE_MAX);
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if (!g_fakeMultiMode)
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orient |= ROTATESPRITE_MAX;
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minitext(ofs+292-30-o,190,"%",6, orient);
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i = G_GetInvAmount(p);
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i = G_GetInvAmount(p);
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j = G_GetInvOn(p);
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j = G_GetInvOn(p);
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G_DrawInvNum(284-30-o,200-6,(uint8_t)i,0,10+permbit+256);
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G_DrawInvNum(ofs+284-30-o,200-6,(uint8_t)i,0, orient&~16);
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if (j > 0)
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if (j > 0)
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minitext(288-30-o,180,"On",0, orient+ROTATESPRITE_MAX);
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minitext(ofs+288-30-o,180,"On",0, orient);
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else if ((uint32_t)j != 0x80000000)
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else if ((uint32_t)j != 0x80000000)
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minitext(284-30-o,180,"Off",2, orient+ROTATESPRITE_MAX);
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minitext(ofs+284-30-o,180,"Off",2, orient);
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if (p->inven_icon >= 6)
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if (p->inven_icon >= 6)
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minitext(284-35-o,180,"Auto",2, orient+ROTATESPRITE_MAX);
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minitext(ofs+284-35-o,180,"Auto",2, orient);
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}
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}
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}
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}
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@ -2696,6 +2703,10 @@ void G_DisplayRest(int32_t smoothratio)
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if (VM_OnEvent(EVENT_DISPLAYSBAR, g_player[screenpeek].ps->i, screenpeek, -1, 0) == 0)
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if (VM_OnEvent(EVENT_DISPLAYSBAR, g_player[screenpeek].ps->i, screenpeek, -1, 0) == 0)
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G_DrawStatusBar(screenpeek);
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G_DrawStatusBar(screenpeek);
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// HACK
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if (g_fakeMultiMode && ud.multimode==2)
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G_DrawStatusBar(1);
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G_PrintGameQuotes();
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G_PrintGameQuotes();
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if (ud.show_level_text && hud_showmapname && g_levelTextTime > 1)
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if (ud.show_level_text && hud_showmapname && g_levelTextTime > 1)
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