mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
git-svn-id: https://svn.eduke32.com/eduke32@848 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
098c99e3f7
commit
4ddfc3e9d9
18 changed files with 3002 additions and 2985 deletions
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@ -56,7 +56,7 @@ static int osdfunc_setrendermode(const osdfuncparm_t *parm)
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char *modestrs[] =
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{
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"classic software", "polygonal flat-shaded software",
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"classic software", "completely broken polygonal flat-shaded software",
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"polygonal textured software", "polygonal OpenGL", "great justice"
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};
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@ -106,8 +106,15 @@ int osdcmd_glinfo(const osdfuncparm_t *parm)
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initprintf("OpenGL Information:\n"
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" Version: %s\n"
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" Vendor: %s\n"
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" Renderer: %s\n"
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" Maximum anisotropy: %.1f%s\n"
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" Renderer: %s\n",
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glinfo.version,
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glinfo.vendor,
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glinfo.renderer);
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if (!glinfo.dumped)
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return OSDCMD_OK;
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initprintf(" Maximum anisotropy: %.1f%s\n"
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" BGRA textures: %s\n"
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" Non-x^2 textures: %s\n"
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" Texure compression: %s\n"
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@ -123,9 +130,6 @@ int osdcmd_glinfo(const osdfuncparm_t *parm)
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" env_combine: %s\n"
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" Vertex Buffer Objects: %s\n"
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" Extensions:\n",
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glinfo.version,
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glinfo.vendor,
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glinfo.renderer,
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glinfo.maxanisotropy, glinfo.maxanisotropy>1.0?"":" (no anisotropic filtering)",
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glinfo.bgra ? "supported": "not supported",
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glinfo.texnpot ? "supported": "not supported",
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@ -522,7 +522,7 @@ int initsystem(void)
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{
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DEVMODE desktopmode;
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initprintf("Initializing Windows DirectX/GDI system interface\n");
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// initprintf("Initializing Windows DirectX/GDI system interface\n");
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// get the desktop dimensions before anything changes them
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ZeroMemory(&desktopmode, sizeof(DEVMODE));
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@ -873,9 +873,9 @@ void uninitmouse(void)
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grabmouse(0);
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moustat=mousegrab=0;
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SetEvent(inputevt[MOUSE]);
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if (WaitForSingleObject(mousethread, 300) == WAIT_OBJECT_0)
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initprintf("DirectInput: Mouse thread has exited\n");
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else
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if (WaitForSingleObject(mousethread, 300) != WAIT_OBJECT_0)
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// initprintf("DirectInput: Mouse thread has exited\n");
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// else
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initprintf("DirectInput: Mouse thread failed to exit!\n");
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}
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@ -1194,7 +1194,7 @@ static BOOL InitDirectInput(void)
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// load up the DirectInput DLL
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if (!hDInputDLL)
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{
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initprintf(" - Loading DINPUT.DLL\n");
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// initprintf(" - Loading DINPUT.DLL\n");
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hDInputDLL = LoadLibrary("DINPUT.DLL");
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if (!hDInputDLL)
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{
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@ -1208,7 +1208,7 @@ static BOOL InitDirectInput(void)
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if (!aDirectInputCreateA) ShowErrorBox("Error fetching DirectInputCreateA()");
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// create a new DirectInput object
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initprintf(" - Creating DirectInput object\n");
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// initprintf(" - Creating DirectInput object\n");
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result = aDirectInputCreateA(hInstance, DIRECTINPUT_VERSION, &lpDI, NULL);
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if FAILED(result) { HorribleDInputDeath("DirectInputCreateA() failed", result); }
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else if (result != DI_OK) initprintf(" Created DirectInput object with warning: %s\n",GetDInputError(result));
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@ -1234,7 +1234,7 @@ static BOOL InitDirectInput(void)
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if ((inputdevices & (1<<devn)) == 0) continue;
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*devicedef[devn].did = NULL;
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initprintf(" - Creating %s device\n", devicedef[devn].name);
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// initprintf(" - Creating %s device\n", devicedef[devn].name);
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result = IDirectInput_CreateDevice(lpDI, &guidDevs[devn], &dev, NULL);
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if FAILED(result) { HorribleDInputDeath("Failed creating device", result); }
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else if (result != DI_OK) initprintf(" Created device with warning: %s\n",GetDInputError(result));
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@ -1345,7 +1345,7 @@ static void UninitDirectInput(void)
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{
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if (*devicedef[devn].did)
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{
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initprintf(" - Releasing %s device\n", devicedef[devn].name);
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// initprintf(" - Releasing %s device\n", devicedef[devn].name);
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if (devn != JOYSTICK) IDirectInputDevice2_SetEventNotification(*devicedef[devn].did, NULL);
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@ -1361,14 +1361,14 @@ static void UninitDirectInput(void)
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if (lpDI)
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{
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initprintf(" - Releasing DirectInput object\n");
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// initprintf(" - Releasing DirectInput object\n");
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IDirectInput_Release(lpDI);
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lpDI = NULL;
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}
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if (hDInputDLL)
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{
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initprintf(" - Unloading DINPUT.DLL\n");
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// initprintf(" - Unloading DINPUT.DLL\n");
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FreeLibrary(hDInputDLL);
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hDInputDLL = NULL;
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}
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@ -2128,8 +2128,9 @@ int setvideomode(int x, int y, int c, int fs)
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validmode[validmodecnt].fs=f; \
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validmode[validmodecnt].extra=n; \
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validmodecnt++; \
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initprintf(" - %dx%d %d-bit %s\n", x, y, c, (f&1)?"fullscreen":"windowed"); \
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}
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/* initprintf(" - %dx%d %d-bit %s\n", x, y, c, (f&1)?"fullscreen":"windowed"); \
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} */
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#define CHECK(w,h) if ((w < maxx) && (h < maxy))
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@ -2228,7 +2229,7 @@ void getvalidmodes(void)
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if (modeschecked) return;
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validmodecnt=0;
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initprintf("Detecting video modes:\n");
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// initprintf("Detecting video modes:\n");
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if (bDDrawInited)
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{
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@ -2723,7 +2724,7 @@ static BOOL WINAPI InitDirectDraw_enum(GUID *lpGUID, LPSTR lpDesc, LPSTR lpName,
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UNREFERENCED_PARAMETER(lpGUID);
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UNREFERENCED_PARAMETER(lpName);
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UNREFERENCED_PARAMETER(lpContext);
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initprintf(" * %s\n", lpDesc);
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// initprintf(" * %s\n", lpDesc);
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return 1;
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}
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@ -2741,7 +2742,7 @@ static BOOL InitDirectDraw(void)
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// load up the DirectDraw DLL
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if (!hDDrawDLL)
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{
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initprintf(" - Loading DDRAW.DLL\n");
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// initprintf(" - Loading DDRAW.DLL\n");
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hDDrawDLL = LoadLibrary("DDRAW.DLL");
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if (!hDDrawDLL)
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{
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@ -2760,7 +2761,7 @@ static BOOL InitDirectDraw(void)
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}
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// enumerate the devices to make us look fancy
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initprintf(" - Enumerating display devices\n");
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// initprintf(" - Enumerating display devices\n");
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aDirectDrawEnumerate(InitDirectDraw_enum, NULL);
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// get the pointer to DirectDrawCreate
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@ -2773,7 +2774,7 @@ static BOOL InitDirectDraw(void)
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}
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// create a new DirectDraw object
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initprintf(" - Creating DirectDraw object\n");
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// initprintf(" - Creating DirectDraw object\n");
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result = aDirectDrawCreate(NULL, &lpDD, NULL);
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if (result != DD_OK)
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{
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@ -2783,7 +2784,7 @@ static BOOL InitDirectDraw(void)
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}
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// fetch capabilities
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initprintf(" - Checking capabilities\n");
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// initprintf(" - Checking capabilities\n");
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ddcaps.dwSize = sizeof(DDCAPS);
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result = IDirectDraw_GetCaps(lpDD, &ddcaps, NULL);
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if (result != DD_OK)
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@ -2815,14 +2816,14 @@ static void UninitDirectDraw(void)
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if (lpDD)
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{
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initprintf(" - Releasing DirectDraw object\n");
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// initprintf(" - Releasing DirectDraw object\n");
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IDirectDraw_Release(lpDD);
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lpDD = NULL;
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}
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if (hDDrawDLL)
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{
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initprintf(" - Unloading DDRAW.DLL\n");
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// initprintf(" - Unloading DDRAW.DLL\n");
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FreeLibrary(hDDrawDLL);
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hDDrawDLL = NULL;
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}
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@ -781,6 +781,10 @@
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RelativePath=".\source\jaudiolib\music.c"
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>
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</File>
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<File
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RelativePath=".\source\jaudiolib\mv_mix-c.c"
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>
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</File>
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<File
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RelativePath=".\source\jaudiolib\openal.c"
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>
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@ -1874,7 +1874,7 @@ static void ReadPaletteTable()
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return;
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}
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}
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initprintf("Loading palette lookups... ");
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// initprintf("Loading palette lookups... ");
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kread(fp,&num_tables,1);
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for (j=0;j<num_tables;j++)
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{
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@ -164,7 +164,7 @@ void CONFIG_SetDefaultKeys(int type)
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ud.config.KeyboardKeys[f][1] = KB_StringToScanCode((char *)oldkeydefaults[i+2]);
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if (f == gamefunc_Show_Console) OSD_CaptureKey(ud.config.KeyboardKeys[f][0]);
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else MapKey(f, ud.config.KeyboardKeys[f][0], 0, ud.config.KeyboardKeys[f][1], 0);
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else CONFIG_MapKey(f, ud.config.KeyboardKeys[f][0], 0, ud.config.KeyboardKeys[f][1], 0);
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}
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return;
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}
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@ -177,7 +177,7 @@ void CONFIG_SetDefaultKeys(int type)
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ud.config.KeyboardKeys[f][1] = KB_StringToScanCode(keydefaults[i+2]);
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if (f == gamefunc_Show_Console) OSD_CaptureKey(ud.config.KeyboardKeys[f][0]);
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else MapKey(f, ud.config.KeyboardKeys[f][0], 0, ud.config.KeyboardKeys[f][1], 0);
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else CONFIG_MapKey(f, ud.config.KeyboardKeys[f][0], 0, ud.config.KeyboardKeys[f][1], 0);
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}
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}
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@ -382,12 +382,12 @@ void CONFIG_ReadKeys(void)
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if (i == gamefunc_Show_Console)
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OSD_CaptureKey(ud.config.KeyboardKeys[i][0]);
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else
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MapKey(i, ud.config.KeyboardKeys[i][0], 0, ud.config.KeyboardKeys[i][1], 0);
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CONFIG_MapKey(i, ud.config.KeyboardKeys[i][0], 0, ud.config.KeyboardKeys[i][1], 0);
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}
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}
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// wrapper for CONTROL_MapKey(), generates key bindings to reflect changes to keyboard setup
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void MapKey(int32 which, kb_scancode key1, kb_scancode oldkey1, kb_scancode key2, kb_scancode oldkey2)
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void CONFIG_MapKey(int32 which, kb_scancode key1, kb_scancode oldkey1, kb_scancode key2, kb_scancode oldkey2)
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{
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int i, j, k;
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int ii[] = { key1, key2, oldkey1, oldkey2 };
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@ -37,6 +37,6 @@ void CONFIG_SetDefaultKeys(int type);
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int32 CONFIG_GetMapBestTime(char *mapname);
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int32 CONFIG_SetMapBestTime(char *mapname, int32 tm);
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void MapKey(int32 which, kb_scancode key1, kb_scancode oldkey1, kb_scancode key2, kb_scancode oldkey2);
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void CONFIG_MapKey(int32 which, kb_scancode key1, kb_scancode oldkey1, kb_scancode key2, kb_scancode oldkey2);
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#endif
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@ -9832,11 +9832,11 @@ static void Startup(void)
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inittimer(TICRATE);
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//initprintf("* Hold Esc to Abort. *\n");
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initprintf("Loading art header...\n");
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// initprintf("Loading art header...\n");
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if (loadpics("tiles000.art",MAXCACHE1DSIZE) < 0)
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gameexit("Failed loading art.");
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initprintf("Loading palette/lookups...\n");
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// initprintf("Loading palette/lookups...\n");
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genspriteremaps();
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readsavenames();
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@ -10517,9 +10517,9 @@ void app_main(int argc,const char **argv)
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ud.config.ScreenBPP = bpp[i];
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}
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initprintf("Checking music inits...\n");
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initprintf("Initializing music...\n");
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MusicStartup();
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initprintf("Checking sound inits...\n");
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initprintf("Initializing sound...\n");
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SoundStartup();
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loadtmb();
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@ -195,7 +195,7 @@ int DSOUND_Init(int soundcard, int mixrate, int numchannels, int samplebits, int
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_DSOUND_CriticalSectionAlloced = TRUE;
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}
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initprintf(" - Loading DSOUND.DLL\n");
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// initprintf(" - Loading DSOUND.DLL\n");
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hDSoundDLL = LoadLibrary("DSOUND.DLL");
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if (!hDSoundDLL)
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{
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@ -212,7 +212,7 @@ int DSOUND_Init(int soundcard, int mixrate, int numchannels, int samplebits, int
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return DSOUND_Error;
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}
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initprintf(" - Creating DirectSound object\n");
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// initprintf(" - Creating DirectSound object\n");
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hr = aDirectSoundCreate(NULL, &lpDS, NULL);
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if (hr != DS_OK)
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{
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@ -229,7 +229,7 @@ int DSOUND_Init(int soundcard, int mixrate, int numchannels, int samplebits, int
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return DSOUND_Error;
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}
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initprintf(" - Creating primary buffer\n");
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// initprintf(" - Creating primary buffer\n");
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ZeroMemory(&dsbuf, sizeof(dsbuf));
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dsbuf.dwSize = sizeof(DSBUFFERDESC);
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dsbuf.dwFlags = DSBCAPS_PRIMARYBUFFER;
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@ -351,7 +351,7 @@ int DSOUND_Shutdown(void)
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if (lpDSBSecondary)
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{
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initprintf(" - Releasing secondary buffer\n");
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// initprintf(" - Releasing secondary buffer\n");
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IDirectSoundBuffer_Stop(lpDSBSecondary);
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IDirectSoundBuffer_Release(lpDSBSecondary);
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lpDSBSecondary = NULL;
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@ -359,21 +359,21 @@ int DSOUND_Shutdown(void)
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if (lpDSBPrimary)
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{
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initprintf(" - Releasing primary buffer\n");
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// initprintf(" - Releasing primary buffer\n");
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IDirectSoundBuffer_Release(lpDSBPrimary);
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lpDSBPrimary = NULL;
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}
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if (lpDS)
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{
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initprintf(" - Releasing DirectSound object\n");
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// initprintf(" - Releasing DirectSound object\n");
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IDirectSound_Release(lpDS);
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lpDS = NULL;
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}
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if (hDSoundDLL)
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{
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initprintf(" - Unloading DSOUND.DLL\n");
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// initprintf(" - Unloading DSOUND.DLL\n");
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FreeLibrary(hDSoundDLL);
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hDSoundDLL = NULL;
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}
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@ -589,10 +589,12 @@ int DSOUND_StopPlayback(void)
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{
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SetEvent(isrfinish);
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initprintf("DirectSound: Waiting for sound thread to exit\n");
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if (WaitForSingleObject(isrthread, 300) == WAIT_OBJECT_0)
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initprintf("DirectSound: Sound thread has exited\n");
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else
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// initprintf("DirectSound: Waiting for sound thread to exit\n");
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// if (WaitForSingleObject(isrthread, 300) == WAIT_OBJECT_0)
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// initprintf("DirectSound: Sound thread has exited\n");
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// else
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// initprintf("DirectSound: Sound thread failed to exit!\n");
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if (WaitForSingleObject(isrthread, 300) != WAIT_OBJECT_0)
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initprintf("DirectSound: Sound thread failed to exit!\n");
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/*
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while (1) {
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@ -960,10 +960,12 @@ boolean CONTROL_Startup(controltype which, int32(*TimeFunction)(void), int32 tic
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// break;
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//}
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/*
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if (CONTROL_MousePresent)
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initprintf("CONTROL_Startup: Mouse Present\n");
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if (CONTROL_JoyPresent)
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initprintf("CONTROL_Startup: Joystick Present\n");
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*/
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CONTROL_ButtonState1 = 0;
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CONTROL_ButtonState2 = 0;
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@ -2491,17 +2491,21 @@ cheat_for_port_credits:
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gametextpal(d,yy, glwidescreen ? "On" : "Off", MENUHIGHLIGHT(io), 0);
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break;
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case 1:
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if (x==io)
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{
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int dummy = glanisotropy;
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modval(0,glinfo.maxanisotropy+1,(int *)&dummy,1,probey==io);
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if (dummy > glanisotropy) glanisotropy *= 2;
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else if (dummy < glanisotropy) glanisotropy /= 2;
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if (x==io)
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glanisotropy *= 2;
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if (glanisotropy > glinfo.maxanisotropy) glanisotropy = 1;
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else if (glanisotropy < 1) glanisotropy = glinfo.maxanisotropy;
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gltexapplyprops();
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}
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if (glanisotropy == 1) strcpy(tempbuf,"NONE");
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else sprintf(tempbuf,"%dx",glanisotropy);
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gametextpal(d,yy, tempbuf, MENUHIGHLIGHT(io), 0);
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break;
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}
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case 2:
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if (x==io) usehightile = 1-usehightile;
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modval(0,1,(int *)&usehightile,1,probey==io);
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@ -3231,8 +3235,8 @@ cheat_for_port_credits:
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(newvidmode==validmodecnt)?ydim:validmode[newvidmode].ydim);
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gametext(c+154,50-8,tempbuf,MENUHIGHLIGHT(0),2+8+16);
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menutext(c,50+16,MENUHIGHLIGHT(1),0,"VIDEO MODE");
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sprintf(tempbuf, "%dbit %s", vidsets[newvidset]&0x0ffff, (vidsets[newvidset]&0x20000)?"Polymost":"Classic");
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menutext(c,50+16,MENUHIGHLIGHT(1),0,"RENDERER");
|
||||
sprintf(tempbuf, "%d-bit %s", vidsets[newvidset]&0x0ffff, (vidsets[newvidset]&0x20000)?"OpenGL":"Software");
|
||||
gametext(c+154,50+16-8,tempbuf,MENUHIGHLIGHT(1),2+8+16);
|
||||
|
||||
menutext(c,50+16+16,MENUHIGHLIGHT(2),0,"FULLSCREEN");
|
||||
|
@ -3354,7 +3358,7 @@ cheat_for_port_credits:
|
|||
key[0] = ud.config.KeyboardKeys[probey][0];
|
||||
key[1] = ud.config.KeyboardKeys[probey][1];
|
||||
ud.config.KeyboardKeys[probey][currentlist] = 0xff;
|
||||
MapKey(probey, ud.config.KeyboardKeys[probey][0], key[0], ud.config.KeyboardKeys[probey][1], key[1]);
|
||||
CONFIG_MapKey(probey, ud.config.KeyboardKeys[probey][0], key[0], ud.config.KeyboardKeys[probey][1], key[1]);
|
||||
sound(KICK_HIT);
|
||||
KB_ClearKeyDown(sc_Delete);
|
||||
}
|
||||
|
@ -3419,7 +3423,7 @@ cheat_for_port_credits:
|
|||
if (function == gamefunc_Show_Console)
|
||||
OSD_CaptureKey(KB_GetLastScanCode());
|
||||
else
|
||||
MapKey(function, ud.config.KeyboardKeys[function][0], key[0], ud.config.KeyboardKeys[function][1], key[1]);
|
||||
CONFIG_MapKey(function, ud.config.KeyboardKeys[function][0], key[0], ud.config.KeyboardKeys[function][1], key[1]);
|
||||
}
|
||||
|
||||
cmenu(204);
|
||||
|
|
|
@ -354,9 +354,9 @@ static int osdcmd_restartsound(const osdfuncparm_t *parm)
|
|||
SoundShutdown();
|
||||
MusicShutdown();
|
||||
|
||||
initprintf("Checking music inits...\n");
|
||||
initprintf("Initializing music...\n");
|
||||
MusicStartup();
|
||||
initprintf("Checking sound inits...\n");
|
||||
initprintf("Initializing sound...\n");
|
||||
SoundStartup();
|
||||
|
||||
FX_StopAllSounds();
|
||||
|
|
|
@ -78,7 +78,7 @@ int32 RTS_AddFile(const char *filename)
|
|||
startlump = numlumps;
|
||||
|
||||
// WAD file
|
||||
initprintf(" Adding %s.\n",filename);
|
||||
// initprintf(" Adding %s.\n",filename);
|
||||
kread(handle, &header, sizeof(header));
|
||||
if (strncmp(header.identification,"IWAD",4))
|
||||
{
|
||||
|
@ -146,7 +146,7 @@ void RTS_Init(const char *filename)
|
|||
numlumps = 0;
|
||||
lumpinfo = NULL; // will be realloced as lumps are added
|
||||
|
||||
initprintf("RTS Manager Started.\n");
|
||||
// initprintf("RTS Manager Started.\n");
|
||||
if (RTS_AddFile(filename)) return;
|
||||
|
||||
if (!numlumps) return;
|
||||
|
|
Loading…
Reference in a new issue