From 4d3dedd4ab274f8a15ce335c44f2f9b64dd05638 Mon Sep 17 00:00:00 2001 From: terminx Date: Sat, 19 Oct 2019 23:41:26 +0000 Subject: [PATCH] ifdef DEBUGGINGAIDS for this quick exit crap this is more like regular AIDS than DEBUGGINGAIDS though git-svn-id: https://svn.eduke32.com/eduke32@8137 1a8010ca-5511-0410-912e-c29ae57300e0 --- source/duke3d/src/game.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/source/duke3d/src/game.cpp b/source/duke3d/src/game.cpp index 4b47658de..3748dc16a 100644 --- a/source/duke3d/src/game.cpp +++ b/source/duke3d/src/game.cpp @@ -229,11 +229,13 @@ void G_HandleSpecialKeys(void) if ((myplayer.gm & MODE_GAME) != MODE_GAME) OSD_DispatchQueued(); +#ifdef DEBUGGINGAIDS if (g_quickExit == 0 && KB_KeyPressed(sc_LeftControl) && KB_KeyPressed(sc_LeftAlt) && KB_KeyPressed(sc_End)) { g_quickExit = 1; G_GameExit("Quick Exit."); } +#endif } void G_GameQuit(void)