mirror of
https://github.com/ZDoom/raze-gles.git
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Rename some console commands to be more consistent with each other
git-svn-id: https://svn.eduke32.com/eduke32@832 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
7c6881717d
commit
4c8538e0f7
5 changed files with 56 additions and 57 deletions
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@ -174,10 +174,10 @@ static int osdcmd_vars(const osdfuncparm_t *parm)
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{
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{
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int showval = (parm->numparms < 1);
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int showval = (parm->numparms < 1);
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if (!Bstrcasecmp(parm->name, "screencaptureformat"))
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if (!Bstrcasecmp(parm->name, "r_captureformat"))
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{
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{
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const char *fmts[] = {"TGA", "PCX"};
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const char *fmts[] = {"TGA", "PCX"};
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if (showval) { OSD_Printf("captureformat is %s\n", fmts[captureformat]); }
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if (showval) { OSD_Printf("r_captureformat is %s\n", fmts[captureformat]); }
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else
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else
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{
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{
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int j;
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int j;
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@ -189,14 +189,14 @@ static int osdcmd_vars(const osdfuncparm_t *parm)
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return OSDCMD_OK;
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return OSDCMD_OK;
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}
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}
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#ifdef SUPERBUILD
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#ifdef SUPERBUILD
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else if (!Bstrcasecmp(parm->name, "novoxmips"))
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else if (!Bstrcasecmp(parm->name, "r_novoxmips"))
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{
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{
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if (showval) { OSD_Printf("novoxmips is %d\n", novoxmips); }
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if (showval) { OSD_Printf("r_novoxmips is %d\n", novoxmips); }
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else { novoxmips = (atoi(parm->parms[0]) != 0); }
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else { novoxmips = (atoi(parm->parms[0]) != 0); }
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}
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}
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else if (!Bstrcasecmp(parm->name, "usevoxels"))
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else if (!Bstrcasecmp(parm->name, "r_voxels"))
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{
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{
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if (showval) { OSD_Printf("usevoxels is %d\n", usevoxels); }
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if (showval) { OSD_Printf("r_voxels is %d\n", usevoxels); }
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else { usevoxels = (atoi(parm->parms[0]) != 0); }
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else { usevoxels = (atoi(parm->parms[0]) != 0); }
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}
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}
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#endif
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#endif
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@ -218,10 +218,10 @@ int baselayer_init(void)
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,
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,
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osdfunc_setrendermode);
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osdfunc_setrendermode);
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#endif
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#endif
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OSD_RegisterFunction("screencaptureformat","screencaptureformat: sets the output format for screenshots (TGA or PCX)",osdcmd_vars);
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OSD_RegisterFunction("r_captureformat","screencaptureformat: sets the output format for screenshots (TGA or PCX)",osdcmd_vars);
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#ifdef SUPERBUILD
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#ifdef SUPERBUILD
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OSD_RegisterFunction("novoxmips","novoxmips: turn off/on the use of mipmaps when rendering 8-bit voxels",osdcmd_vars);
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OSD_RegisterFunction("r_novoxmips","novoxmips: turn off/on the use of mipmaps when rendering 8-bit voxels",osdcmd_vars);
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OSD_RegisterFunction("usevoxels","usevoxels: enable/disable automatic sprite->voxel rendering",osdcmd_vars);
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OSD_RegisterFunction("r_voxels","usevoxels: enable/disable automatic sprite->voxel rendering",osdcmd_vars);
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#endif
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#endif
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#if defined(POLYMOST) && defined(USE_OPENGL)
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#if defined(POLYMOST) && defined(USE_OPENGL)
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#ifdef DEBUGGINGAIDS
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#ifdef DEBUGGINGAIDS
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@ -5671,40 +5671,40 @@ static int osdcmd_polymostvars(const osdfuncparm_t *parm)
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int showval = (parm->numparms < 1), val = 0;
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int showval = (parm->numparms < 1), val = 0;
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if (!showval) val = atoi(parm->parms[0]);
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if (!showval) val = atoi(parm->parms[0]);
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if (!Bstrcasecmp(parm->name, "usemodels"))
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if (!Bstrcasecmp(parm->name, "r_models"))
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{
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{
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if (showval) { OSD_Printf("usemodels is %d\n", usemodels); }
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if (showval) { OSD_Printf("r_models is %d\n", usemodels); }
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else usemodels = (val != 0);
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else usemodels = (val != 0);
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return OSDCMD_OK;
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return OSDCMD_OK;
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}
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}
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else if (!Bstrcasecmp(parm->name, "usehightile"))
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else if (!Bstrcasecmp(parm->name, "r_hightile"))
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{
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{
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if (showval) { OSD_Printf("usehightile is %d\n", usehightile); }
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if (showval) { OSD_Printf("r_hightile is %d\n", usehightile); }
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else usehightile = (val != 0);
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else usehightile = (val != 0);
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return OSDCMD_OK;
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return OSDCMD_OK;
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}
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}
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#ifdef USE_OPENGL
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#ifdef USE_OPENGL
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else if (!Bstrcasecmp(parm->name, "glusetexcompr"))
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else if (!Bstrcasecmp(parm->name, "r_usetexcompr"))
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{
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{
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if (showval) { OSD_Printf("glusetexcompr is %d\n", glusetexcompr); }
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if (showval) { OSD_Printf("r_usetexcompr is %d\n", glusetexcompr); }
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else glusetexcompr = (val != 0);
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else glusetexcompr = (val != 0);
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return OSDCMD_OK;
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return OSDCMD_OK;
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}
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}
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else if (!Bstrcasecmp(parm->name, "glredbluemode"))
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else if (!Bstrcasecmp(parm->name, "r_redbluemode"))
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{
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{
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if (showval) { OSD_Printf("glredbluemode is %d\n", glredbluemode); }
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if (showval) { OSD_Printf("r_redbluemode is %d\n", glredbluemode); }
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else glredbluemode = (val != 0);
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else glredbluemode = (val != 0);
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return OSDCMD_OK;
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return OSDCMD_OK;
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}
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}
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else if (!Bstrcasecmp(parm->name, "gltexturemaxsize"))
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else if (!Bstrcasecmp(parm->name, "r_texturemaxsize"))
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{
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{
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if (showval) { OSD_Printf("gltexturemaxsize is %d\n", gltexmaxsize); }
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if (showval) { OSD_Printf("r_texturemaxsize is %d\n", gltexmaxsize); }
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else gltexmaxsize = val;
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else gltexmaxsize = val;
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return OSDCMD_OK;
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return OSDCMD_OK;
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}
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}
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else if (!Bstrcasecmp(parm->name, "gltexturemiplevel"))
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else if (!Bstrcasecmp(parm->name, "r_texturemiplevel"))
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{
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{
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if (showval) { OSD_Printf("gltexturemiplevel is %d\n", gltexmiplevel); }
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if (showval) { OSD_Printf("r_texturemiplevel is %d\n", gltexmiplevel); }
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else gltexmiplevel = val;
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else gltexmiplevel = val;
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return OSDCMD_OK;
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return OSDCMD_OK;
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}
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}
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@ -5822,33 +5822,33 @@ static int osdcmd_polymostvars(const osdfuncparm_t *parm)
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else r_parallaxskypanning = (val != 0);
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else r_parallaxskypanning = (val != 0);
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return OSDCMD_OK;
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return OSDCMD_OK;
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}
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}
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else if (!Bstrcasecmp(parm->name, "glpolygonmode"))
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else if (!Bstrcasecmp(parm->name, "r_polygonmode"))
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{
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{
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if (showval) { OSD_Printf("glpolygonmode is %d\n", glpolygonmode); }
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if (showval) { OSD_Printf("r_polygonmode is %d\n", glpolygonmode); }
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else glpolygonmode = val;
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else glpolygonmode = val;
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return OSDCMD_OK;
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return OSDCMD_OK;
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}
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}
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else if (!Bstrcasecmp(parm->name, "glusetexcache"))
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else if (!Bstrcasecmp(parm->name, "r_usetexcache"))
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{
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{
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if (showval) { OSD_Printf("glusetexcache is %d\n", glusetexcache); }
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if (showval) { OSD_Printf("r_usetexcache is %d\n", glusetexcache); }
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else glusetexcache = (val != 0);
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else glusetexcache = (val != 0);
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return OSDCMD_OK;
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return OSDCMD_OK;
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}
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}
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else if (!Bstrcasecmp(parm->name, "glusetexcachecompression"))
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else if (!Bstrcasecmp(parm->name, "r_usetexcachecompression"))
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{
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{
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if (showval) { OSD_Printf("glusetexcachecompression is %d\n", glusetexcachecompression); }
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if (showval) { OSD_Printf("r_usetexcachecompression is %d\n", glusetexcachecompression); }
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else glusetexcachecompression = (val != 0);
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else glusetexcachecompression = (val != 0);
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return OSDCMD_OK;
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return OSDCMD_OK;
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}
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}
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else if (!Bstrcasecmp(parm->name, "glmultisample"))
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else if (!Bstrcasecmp(parm->name, "r_multisample"))
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{
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{
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if (showval) { OSD_Printf("glmultisample is %d\n", glmultisample); }
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if (showval) { OSD_Printf("r_multisample is %d\n", glmultisample); }
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else glmultisample = max(0,val);
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else glmultisample = max(0,val);
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return OSDCMD_OK;
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return OSDCMD_OK;
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}
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}
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else if (!Bstrcasecmp(parm->name, "glnvmultisamplehint"))
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else if (!Bstrcasecmp(parm->name, "r_nvmultisamplehint"))
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{
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{
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if (showval) { OSD_Printf("glnvmultisamplehint is %d\n", glnvmultisamplehint); }
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if (showval) { OSD_Printf("r_nvmultisamplehint is %d\n", glnvmultisamplehint); }
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else glnvmultisamplehint = (val != 0);
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else glnvmultisamplehint = (val != 0);
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return OSDCMD_OK;
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return OSDCMD_OK;
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}
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}
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@ -5899,17 +5899,17 @@ static int dumptexturedefs(const osdfuncparm_t *parm)
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void polymost_initosdfuncs(void)
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void polymost_initosdfuncs(void)
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{
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{
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#ifdef USE_OPENGL
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#ifdef USE_OPENGL
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OSD_RegisterFunction("glusetexcompr","glusetexcompr: enable/disable OpenGL texture compression",osdcmd_polymostvars);
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OSD_RegisterFunction("r_usetexcompr","r_usetexcompr: enable/disable OpenGL texture compression",osdcmd_polymostvars);
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OSD_RegisterFunction("glredbluemode","glredbluemode: enable/disable experimental OpenGL red-blue glasses mode",osdcmd_polymostvars);
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OSD_RegisterFunction("r_redbluemode","r_redbluemode: enable/disable experimental OpenGL red-blue glasses mode",osdcmd_polymostvars);
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OSD_RegisterFunction("gltexturemode", "gltexturemode: changes the texture filtering settings", gltexturemode);
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OSD_RegisterFunction("r_texturemode", "r_texturemode: changes the texture filtering settings", gltexturemode);
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OSD_RegisterFunction("gltextureanisotropy", "gltextureanisotropy: changes the OpenGL texture anisotropy setting", gltextureanisotropy);
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OSD_RegisterFunction("r_textureanisotropy", "r_textureanisotropy: changes the OpenGL texture anisotropy setting", gltextureanisotropy);
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OSD_RegisterFunction("gltexturemaxsize","gltexturemaxsize: changes the maximum OpenGL texture size limit",osdcmd_polymostvars);
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OSD_RegisterFunction("r_texturemaxsize","r_texturemaxsize: changes the maximum OpenGL texture size limit",osdcmd_polymostvars);
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OSD_RegisterFunction("gltexturemiplevel","gltexturemiplevel: changes the highest OpenGL mipmap level used",osdcmd_polymostvars);
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OSD_RegisterFunction("r_texturemiplevel","r_texturemiplevel: changes the highest OpenGL mipmap level used",osdcmd_polymostvars);
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OSD_RegisterFunction("glpolygonmode","glpolygonmode: debugging feature",osdcmd_polymostvars); //FUK
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OSD_RegisterFunction("r_polygonmode","r_polygonmode: debugging feature",osdcmd_polymostvars); //FUK
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OSD_RegisterFunction("glusetexcache","glusetexcache: enable/disable OpenGL compressed texture cache",osdcmd_polymostvars);
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OSD_RegisterFunction("r_usetexcache","r_usetexcache: enable/disable OpenGL compressed texture cache",osdcmd_polymostvars);
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OSD_RegisterFunction("glusetexcachecompression","usetexcachecompression: enable/disable compression of files in the OpenGL compressed texture cache",osdcmd_polymostvars);
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OSD_RegisterFunction("r_usetexcachecompression","usetexcachecompression: enable/disable compression of files in the OpenGL compressed texture cache",osdcmd_polymostvars);
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OSD_RegisterFunction("glmultisample","glmultisample: sets the number of samples used for antialiasing (0 = off)",osdcmd_polymostvars);
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OSD_RegisterFunction("r_multisample","r_multisample: sets the number of samples used for antialiasing (0 = off)",osdcmd_polymostvars);
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OSD_RegisterFunction("glnvmultisamplehint","glnvmultisamplehint: enable/disable Nvidia multisampling hinting",osdcmd_polymostvars);
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OSD_RegisterFunction("r_nvmultisamplehint","r_nvmultisamplehint: enable/disable Nvidia multisampling hinting",osdcmd_polymostvars);
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OSD_RegisterFunction("r_shadescale","r_shadescale: multiplier for lighting",osdcmd_polymostvars);
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OSD_RegisterFunction("r_shadescale","r_shadescale: multiplier for lighting",osdcmd_polymostvars);
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OSD_RegisterFunction("r_depthpeeling","r_depthpeeling: enable/disable order-independant transparency",osdcmd_polymostvars);
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OSD_RegisterFunction("r_depthpeeling","r_depthpeeling: enable/disable order-independant transparency",osdcmd_polymostvars);
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OSD_RegisterFunction("r_peelscount","r_peelscount: sets the number of depth layers for depth peeling",osdcmd_polymostvars);
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OSD_RegisterFunction("r_peelscount","r_peelscount: sets the number of depth layers for depth peeling",osdcmd_polymostvars);
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@ -5923,8 +5923,8 @@ void polymost_initosdfuncs(void)
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OSD_RegisterFunction("r_parallaxskyclamping","r_parallaxskyclamping: enable/disable parallaxed floor/ceiling sky texture clamping",osdcmd_polymostvars);
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OSD_RegisterFunction("r_parallaxskyclamping","r_parallaxskyclamping: enable/disable parallaxed floor/ceiling sky texture clamping",osdcmd_polymostvars);
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OSD_RegisterFunction("r_parallaxskypanning","r_parallaxskypanning: enable/disable parallaxed floor/ceiling panning when drawing a parallaxed sky",osdcmd_polymostvars);
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OSD_RegisterFunction("r_parallaxskypanning","r_parallaxskypanning: enable/disable parallaxed floor/ceiling panning when drawing a parallaxed sky",osdcmd_polymostvars);
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#endif
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#endif
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OSD_RegisterFunction("usemodels","usemodels: enable/disable model rendering in >8-bit mode",osdcmd_polymostvars);
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OSD_RegisterFunction("r_models","r_models: enable/disable model rendering in >8-bit mode",osdcmd_polymostvars);
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OSD_RegisterFunction("usehightile","usehightile: enable/disable hightile texture rendering in >8-bit mode",osdcmd_polymostvars);
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OSD_RegisterFunction("r_hightile","r_hightile: enable/disable hightile texture rendering in >8-bit mode",osdcmd_polymostvars);
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//OSD_RegisterFunction("dumptexturedefs","dumptexturedefs: dumps all texture definitions in the new style",dumptexturedefs);
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//OSD_RegisterFunction("dumptexturedefs","dumptexturedefs: dumps all texture definitions in the new style",dumptexturedefs);
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}
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}
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@ -10574,7 +10574,7 @@ void app_main(int argc,const char **argv)
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GAME_onshowosd
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GAME_onshowosd
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);
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);
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OSD_SetParameters(0,10, 0,12, 4,12);
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OSD_SetParameters(0,10, 0,12, 4,12);
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OSD_SetVersionString(HEAD2,0,10);
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OSD_SetVersionString(HEAD2,0,0);
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registerosdcommands();
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registerosdcommands();
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if (setgamemode(ud.config.ScreenMode,ud.config.ScreenWidth,ud.config.ScreenHeight,ud.config.ScreenBPP) < 0)
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if (setgamemode(ud.config.ScreenMode,ud.config.ScreenWidth,ud.config.ScreenHeight,ud.config.ScreenBPP) < 0)
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@ -30,7 +30,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define ALC_NO_PROTOTYPES
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#define ALC_NO_PROTOTYPES
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#include <AL/al.h>
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#include <AL/al.h>
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#include <AL/alc.h>
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#include <AL/alc.h>
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#include <vorbis/vorbisfile.h>
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#include "openal.h"
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#include "openal.h"
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// #include "_multivc.h"
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// #include "_multivc.h"
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@ -645,18 +645,19 @@ cvarmappings cvar[] =
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{ "cl_messagetime", "cl_messagetime: length of time to display multiplayer chat messages\n", (void*)&ud.msgdisptime, CVAR_INT, 0, 0, 3600 },
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{ "cl_messagetime", "cl_messagetime: length of time to display multiplayer chat messages\n", (void*)&ud.msgdisptime, CVAR_INT, 0, 0, 3600 },
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{ "cl_mousebias", "cl_mousebias: emulates the original mouse code's weighting of input towards whichever axis is moving the most at any given time\n", (void*)&ud.config.MouseBias, CVAR_INT, 0, 0, 32 },
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{ "cl_mousefilter", "cl_mousefilter: amount of mouse movement to filter out\n", (void*)&ud.config.MouseFilter, CVAR_INT, 0, 0, 512 },
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{ "cl_showcoords", "cl_showcoords: show your position in the game world", (void*)&ud.coords, CVAR_BOOL, 0, 0, 1 },
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{ "cl_showcoords", "cl_showcoords: show your position in the game world", (void*)&ud.coords, CVAR_BOOL, 0, 0, 1 },
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{ "cl_showfps", "cl_showfps: show the frame rate counter", (void*)&ud.tickrate, CVAR_BOOL, 0, 0, 1 },
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{ "cl_showfps", "cl_showfps: show the frame rate counter", (void*)&ud.tickrate, CVAR_BOOL, 0, 0, 1 },
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{ "cl_smoothinput", "cl_smoothinput: enable/disable input smoothing\n", (void*)&ud.config.SmoothInput, CVAR_BOOL, 0, 0, 1 },
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{ "cl_viewbob", "cl_viewbob: enable/disable player head bobbing\n", (void*)&ud.viewbob, CVAR_BOOL, 0, 0, 1 },
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{ "cl_viewbob", "cl_viewbob: enable/disable player head bobbing\n", (void*)&ud.viewbob, CVAR_BOOL, 0, 0, 1 },
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{ "cl_weaponsway", "cl_weaponsway: enable/disable player weapon swaying\n", (void*)&ud.weaponsway, CVAR_BOOL, 0, 0, 1 },
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{ "cl_weaponsway", "cl_weaponsway: enable/disable player weapon swaying\n", (void*)&ud.weaponsway, CVAR_BOOL, 0, 0, 1 },
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{ "cl_weaponswitch", "cl_weaponswitch: enable/disable auto weapon switching", (void*)&ud.weaponswitch, CVAR_INT|CVAR_MULTI, 0, 0, 3 },
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{ "cl_weaponswitch", "cl_weaponswitch: enable/disable auto weapon switching", (void*)&ud.weaponswitch, CVAR_INT|CVAR_MULTI, 0, 0, 3 },
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{ "cl_angleinterpolation", "cl_angleinterpolation: enable/disable angle interpolation", (void*)&ud.angleinterpolation, CVAR_INT, 0, 0, 256 },
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{ "cl_angleinterpolation", "cl_angleinterpolation: enable/disable angle interpolation", (void*)&ud.angleinterpolation, CVAR_INT, 0, 0, 256 },
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{ "in_mousebias", "in_mousebias: emulates the original mouse code's weighting of input towards whichever axis is moving the most at any given time\n", (void*)&ud.config.MouseBias, CVAR_INT, 0, 0, 32 },
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{ "in_mousefilter", "in_mousefilter: amount of mouse movement to filter out\n", (void*)&ud.config.MouseFilter, CVAR_INT, 0, 0, 512 },
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{ "in_smoothinput", "in_smoothinput: enable/disable input smoothing\n", (void*)&ud.config.SmoothInput, CVAR_BOOL, 0, 0, 1 },
|
||||||
|
|
||||||
#if defined(POLYMOST) && defined(USE_OPENGL)
|
#if defined(POLYMOST) && defined(USE_OPENGL)
|
||||||
{ "r_anamorphic", "r_anamorphic: enable/disable widescreen mode", (void*)&glwidescreen, CVAR_BOOL, 0, 0, 1 },
|
{ "r_anamorphic", "r_anamorphic: enable/disable widescreen mode", (void*)&glwidescreen, CVAR_BOOL, 0, 0, 1 },
|
||||||
{ "r_projectionhack", "r_projectionhack: enable/disable projection hack", (void*)&glprojectionhacks, CVAR_BOOL, 0, 0, 1 },
|
{ "r_projectionhack", "r_projectionhack: enable/disable projection hack", (void*)&glprojectionhacks, CVAR_BOOL, 0, 0, 1 },
|
||||||
|
@ -866,11 +867,11 @@ void onvideomodechange(int newmode)
|
||||||
static int osdcmd_usemousejoy(const osdfuncparm_t *parm)
|
static int osdcmd_usemousejoy(const osdfuncparm_t *parm)
|
||||||
{
|
{
|
||||||
int showval = (parm->numparms < 1);
|
int showval = (parm->numparms < 1);
|
||||||
if (!Bstrcasecmp(parm->name, "usemouse"))
|
if (!Bstrcasecmp(parm->name, "in_mouse"))
|
||||||
{
|
{
|
||||||
if (showval)
|
if (showval)
|
||||||
{
|
{
|
||||||
OSD_Printf("usemouse is %d\n", ud.config.UseMouse);
|
OSD_Printf("in_mouse is %d\n", ud.config.UseMouse);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -879,11 +880,11 @@ static int osdcmd_usemousejoy(const osdfuncparm_t *parm)
|
||||||
}
|
}
|
||||||
return OSDCMD_OK;
|
return OSDCMD_OK;
|
||||||
}
|
}
|
||||||
else if (!Bstrcasecmp(parm->name, "usejoystick"))
|
else if (!Bstrcasecmp(parm->name, "in_joystick"))
|
||||||
{
|
{
|
||||||
if (showval)
|
if (showval)
|
||||||
{
|
{
|
||||||
OSD_Printf("usejoystick is %d\n", ud.config.UseJoystick);
|
OSD_Printf("in_joystick is %d\n", ud.config.UseJoystick);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -1103,6 +1104,8 @@ int registerosdcommands(void)
|
||||||
OSD_RegisterFunction("give","give <all|health|weapons|ammo|armor|keys|inventory>: gives requested item", osdcmd_give);
|
OSD_RegisterFunction("give","give <all|health|weapons|ammo|armor|keys|inventory>: gives requested item", osdcmd_give);
|
||||||
OSD_RegisterFunction("god","god: toggles god mode", osdcmd_god);
|
OSD_RegisterFunction("god","god: toggles god mode", osdcmd_god);
|
||||||
|
|
||||||
|
OSD_RegisterFunction("in_joystick","in_joystick: enables input from the joystick if it is present",osdcmd_usemousejoy);
|
||||||
|
OSD_RegisterFunction("in_mouse","in_mouse: enables input from the mouse if it is present",osdcmd_usemousejoy);
|
||||||
OSD_RegisterFunction("initgroupfile","initgroupfile <path>: adds a grp file into the game filesystem", osdcmd_initgroupfile);
|
OSD_RegisterFunction("initgroupfile","initgroupfile <path>: adds a grp file into the game filesystem", osdcmd_initgroupfile);
|
||||||
|
|
||||||
OSD_RegisterFunction("name","name: change your multiplayer nickname", osdcmd_name);
|
OSD_RegisterFunction("name","name: change your multiplayer nickname", osdcmd_name);
|
||||||
|
@ -1125,9 +1128,6 @@ int registerosdcommands(void)
|
||||||
OSD_RegisterFunction("unbind","unbind <key>: unbinds a key.", osdcmd_unbind);
|
OSD_RegisterFunction("unbind","unbind <key>: unbinds a key.", osdcmd_unbind);
|
||||||
OSD_RegisterFunction("unbindall","unbindall: unbinds all keys.", osdcmd_unbindall);
|
OSD_RegisterFunction("unbindall","unbindall: unbinds all keys.", osdcmd_unbindall);
|
||||||
|
|
||||||
OSD_RegisterFunction("usejoystick","usejoystick: enables input from the joystick if it is present",osdcmd_usemousejoy);
|
|
||||||
OSD_RegisterFunction("usemouse","usemouse: enables input from the mouse if it is present",osdcmd_usemousejoy);
|
|
||||||
|
|
||||||
OSD_RegisterFunction("vidmode","vidmode [xdim ydim] [bpp] [fullscreen]: immediately change the video mode",osdcmd_vidmode);
|
OSD_RegisterFunction("vidmode","vidmode [xdim ydim] [bpp] [fullscreen]: immediately change the video mode",osdcmd_vidmode);
|
||||||
|
|
||||||
//baselayer_onvideomodechange = onvideomodechange;
|
//baselayer_onvideomodechange = onvideomodechange;
|
||||||
|
|
Loading…
Reference in a new issue