mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
- decrappification
This commit is contained in:
parent
2e98b2f8da
commit
4baf065370
4 changed files with 42 additions and 72 deletions
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@ -253,7 +253,6 @@ void G_HandleLocalKeys(void);
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void G_HandleSpecialKeys(void);
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//void G_SE40(int32_t smoothratio);
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void G_UpdatePlayerFromMenu(void);
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void P_DoQuote(int32_t q,DukePlayer_t *p);
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void FTA(int q, struct player_struct* p);
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void P_SetGamePalette(DukePlayer_t* player, uint32_t palid, ESetPalFlags flags);
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@ -303,7 +303,7 @@ void G_DoCheats(void)
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//case CHEAT_RESERVED3:
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break;
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default:
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P_DoQuote(QUOTE_CHEATS_DISABLED, pPlayer);
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FTA(QUOTE_CHEATS_DISABLED, pPlayer);
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osdcmd_cheatsinfo_stat.cheatnum = -1;
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return;
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}
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@ -347,7 +347,7 @@ void G_DoCheats(void)
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if (!((ch >= 'a' && ch <= 'z') || (ch >= '0' && ch <= '9')))
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{
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pPlayer->cheat_phase = 0;
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// P_DoQuote(QUOTE_46,pPlayer);
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// FTA(QUOTE_46,pPlayer);
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return;
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}
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@ -435,7 +435,7 @@ void G_DoCheats(void)
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if (RRRA) pPlayer->ammo_amount[SLINGBLADE_WEAPON] = 1;
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P_DoQuote(QUOTE_CHEAT_ALL_WEAPONS, pPlayer);
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FTA(QUOTE_CHEAT_ALL_WEAPONS, pPlayer);
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end_cheat(pPlayer);
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}
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@ -443,7 +443,7 @@ void G_DoCheats(void)
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case CHEAT_INVENTORY:
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G_CheatGetInv(pPlayer);
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P_DoQuote(QUOTE_CHEAT_ALL_INV, pPlayer);
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FTA(QUOTE_CHEAT_ALL_INV, pPlayer);
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end_cheat(pPlayer);
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return;
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@ -453,7 +453,7 @@ void G_DoCheats(void)
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for (int key = 0; key < 5; key++)
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pPlayer->keys[key] = 1;
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inputState.keyFlushChars();
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P_DoQuote(QUOTE_CHEAT_ALL_KEYS, pPlayer);
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FTA(QUOTE_CHEAT_ALL_KEYS, pPlayer);
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end_cheat(pPlayer);
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return;
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@ -464,14 +464,14 @@ void G_DoCheats(void)
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case CHEAT_CLIP:
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ud.clipping = !ud.clipping;
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P_DoQuote(QUOTE_CHEAT_NOCLIP-!ud.clipping, pPlayer);
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FTA(QUOTE_CHEAT_NOCLIP-!ud.clipping, pPlayer);
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end_cheat(pPlayer);
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return;
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case CHEAT_RESERVED2:
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if (RR)
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{
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P_DoQuote(QUOTE_JETPACK_ON, pPlayer);
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FTA(QUOTE_JETPACK_ON, pPlayer);
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inputState.keyFlushChars();
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}
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else
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@ -483,7 +483,7 @@ void G_DoCheats(void)
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return;
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case CHEAT_ALLEN:
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P_DoQuote(QUOTE_CHEAT_ALLEN, pPlayer);
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FTA(QUOTE_CHEAT_ALLEN, pPlayer);
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pPlayer->cheat_phase = 0;
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inputState.ClearKeyStatus(sc_N);
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return;
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@ -517,14 +517,14 @@ void G_DoCheats(void)
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//if (cheatNum != CHEAT_COMEGETSOME)
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//{
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P_DoQuote(QUOTE_CHEAT_GODMODE_ON, pPlayer);
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FTA(QUOTE_CHEAT_GODMODE_ON, pPlayer);
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//}
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//else
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//{
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// Bstrcpy(pStrings[QUOTE_RESERVED4], "Come Get Some!");
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//
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// S_PlaySound(DUKE_GETWEAPON2);
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// P_DoQuote(QUOTE_RESERVED4, pPlayer);
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// FTA(QUOTE_RESERVED4, pPlayer);
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// G_CheatGetInv(pPlayer);
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//
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// for (bssize_t weaponNum = PISTOL_WEAPON; weaponNum < MAX_WEAPONS; weaponNum++)
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@ -541,7 +541,7 @@ void G_DoCheats(void)
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sprite[pi].extra = max_player_health;
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actor[pi].extra = -1;
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pPlayer->last_extra = max_player_health;
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P_DoQuote(QUOTE_CHEAT_GODMODE_OFF, pPlayer);
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FTA(QUOTE_CHEAT_GODMODE_OFF, pPlayer);
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}
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sprite[pi].extra = max_player_health;
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@ -572,9 +572,9 @@ void G_DoCheats(void)
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if (RR)
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for (int key = 0; key < 5; key++)
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pPlayer->keys[key] = 1;
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P_DoQuote(QUOTE_CHEAT_EVERYTHING, pPlayer);
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FTA(QUOTE_CHEAT_EVERYTHING, pPlayer);
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// P_DoQuote(QUOTE_21,pPlayer);
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// FTA(QUOTE_21,pPlayer);
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pPlayer->inven_icon = ICON_FIRSTAID;
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end_cheat(pPlayer);
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@ -621,13 +621,13 @@ void G_DoCheats(void)
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pPlayer->over_shoulder_on ^= 1;
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CAMERADIST = 0;
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CAMERACLOCK = (int32_t) totalclock;
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// P_DoQuote(QUOTE_CHEATS_DISABLED,pPlayer);
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// FTA(QUOTE_CHEATS_DISABLED,pPlayer);
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}
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end_cheat(pPlayer);
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return;
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case CHEAT_TIME:
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// P_DoQuote(QUOTE_21,pPlayer);
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// FTA(QUOTE_21,pPlayer);
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end_cheat(pPlayer);
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return;
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@ -647,7 +647,7 @@ void G_DoCheats(void)
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}
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fi.operateforcefields(pPlayer->i, -1);
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P_DoQuote(QUOTE_CHEAT_UNLOCK, pPlayer);
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FTA(QUOTE_CHEAT_UNLOCK, pPlayer);
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end_cheat(pPlayer);
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return;
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@ -663,14 +663,14 @@ void G_DoCheats(void)
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if (RR)
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for(int key = 0; key < 5; key++)
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pPlayer->keys[key] = 1;
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P_DoQuote(QUOTE_CHEAT_EVERYTHING, pPlayer);
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FTA(QUOTE_CHEAT_EVERYTHING, pPlayer);
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end_cheat(pPlayer);
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return;
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case CHEAT_SHOWMAP: // SHOW ALL OF THE MAP TOGGLE;
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gFullMap = !gFullMap;
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P_DoQuote(gFullMap ? QUOTE_SHOW_MAP_ON : QUOTE_SHOW_MAP_OFF,
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FTA(gFullMap ? QUOTE_SHOW_MAP_ON : QUOTE_SHOW_MAP_OFF,
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pPlayer);
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end_cheat(pPlayer);
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@ -680,11 +680,11 @@ void G_DoCheats(void)
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if (NAM_WW2GI)
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{
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quoteMgr.InitializeQuote(QUOTE_RESERVED4, g_NAMMattCheatQuote);
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P_DoQuote(QUOTE_RESERVED4, pPlayer);
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FTA(QUOTE_RESERVED4, pPlayer);
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}
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else
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{
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P_DoQuote(QUOTE_CHEAT_TODD, pPlayer);
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FTA(QUOTE_CHEAT_TODD, pPlayer);
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}
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end_cheat(pPlayer);
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@ -696,7 +696,7 @@ void G_DoCheats(void)
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return;
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case CHEAT_BETA:
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P_DoQuote(QUOTE_CHEAT_BETA, pPlayer);
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FTA(QUOTE_CHEAT_BETA, pPlayer);
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inputState.ClearKeyStatus(sc_H);
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end_cheat(pPlayer);
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return;
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@ -705,7 +705,7 @@ void G_DoCheats(void)
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pPlayer->inv_amount[GET_STEROIDS] = 399;
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if (!RR)
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pPlayer->inv_amount[GET_HEATS] = 1200;
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P_DoQuote(QUOTE_CHEAT_STEROIDS, pPlayer);
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FTA(QUOTE_CHEAT_STEROIDS, pPlayer);
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end_cheat(pPlayer);
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return;
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@ -717,7 +717,7 @@ void G_DoCheats(void)
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g_noEnemies = 0;
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quoteMgr.FormatQuote(QUOTE_RESERVED4, "%s: %s", GStrings("NETMNU_MONSTERS"), s[g_noEnemies]);
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P_DoQuote(QUOTE_RESERVED4, pPlayer);
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FTA(QUOTE_RESERVED4, pPlayer);
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end_cheat(pPlayer);
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return;
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@ -727,7 +727,7 @@ void G_DoCheats(void)
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//case CHEAT_RESERVED3:
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if (RR)
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{
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P_DoQuote(51, pPlayer);
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FTA(51, pPlayer);
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end_cheat(pPlayer);
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}
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else
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@ -742,14 +742,14 @@ void G_DoCheats(void)
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case CHEAT_RAJOSEPH:
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OnMotorcycle(pPlayer, 0);
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pPlayer->ammo_amount[MOTORCYCLE_WEAPON] = max_ammo_amount[MOTORCYCLE_WEAPON];
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P_DoQuote(126, pPlayer);
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FTA(126, pPlayer);
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end_cheat(pPlayer);
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inputState.keyFlushChars();
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return;
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case CHEAT_RAMRBILL:
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quickkill(pPlayer);
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P_DoQuote(127, pPlayer);
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FTA(127, pPlayer);
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end_cheat(pPlayer);
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inputState.keyFlushChars();
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return;
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@ -771,7 +771,7 @@ void G_DoCheats(void)
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pPlayer->curr_weapon = KNEE_WEAPON;
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pPlayer->nocheat = 1;
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sprite[pPlayer->i].extra = 1;
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P_DoQuote(128, pPlayer);
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FTA(128, pPlayer);
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end_cheat(pPlayer);
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inputState.keyFlushChars();
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return;
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@ -785,7 +785,7 @@ void G_DoCheats(void)
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case CHEAT_RANOCHEAT:
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pPlayer->nocheat = 1;
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P_DoQuote(130, pPlayer);
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FTA(130, pPlayer);
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end_cheat(pPlayer);
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inputState.keyFlushChars();
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return;
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@ -810,7 +810,7 @@ void G_DoCheats(void)
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sprite[newSprite].xrepeat <<= 2;
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sprite[newSprite].yrepeat <<= 2;
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}
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P_DoQuote(139, pPlayer);
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FTA(139, pPlayer);
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end_cheat(pPlayer);
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inputState.keyFlushChars();
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return;
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@ -819,12 +819,12 @@ void G_DoCheats(void)
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if (pPlayer->drink_amt)
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{
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pPlayer->drink_amt = 0;
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P_DoQuote(132, pPlayer);
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FTA(132, pPlayer);
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}
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else
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{
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pPlayer->drink_amt = 90;
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P_DoQuote(131, pPlayer);
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FTA(131, pPlayer);
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}
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end_cheat(pPlayer);
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inputState.keyFlushChars();
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@ -843,7 +843,7 @@ void G_DoCheats(void)
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pPlayer->got_access = 7;
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for (int key = 0; key < 5; key++)
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pPlayer->keys[key] = 1;
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P_DoQuote(5, pPlayer);
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FTA(5, pPlayer);
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end_cheat(pPlayer);
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inputState.keyFlushChars();
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return;
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@ -852,12 +852,12 @@ void G_DoCheats(void)
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if (pPlayer->sea_sick_stat)
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{
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pPlayer->sea_sick_stat = 0;
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P_DoQuote(129, pPlayer);
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FTA(129, pPlayer);
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}
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else
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{
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pPlayer->sea_sick_stat = 1;
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P_DoQuote(137, pPlayer);
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FTA(137, pPlayer);
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}
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end_cheat(pPlayer);
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inputState.keyFlushChars();
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@ -867,7 +867,7 @@ void G_DoCheats(void)
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case CHEAT_RADONUT:
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OnBoat(pPlayer, 0);
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pPlayer->ammo_amount[BOAT_WEAPON] = max_ammo_amount[BOAT_WEAPON];
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P_DoQuote(136, pPlayer);
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FTA(136, pPlayer);
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end_cheat(pPlayer);
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inputState.keyFlushChars();
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return;
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@ -897,13 +897,13 @@ void G_DoCheats(void)
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{
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if (ud.player_skill == 4)
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{
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P_DoQuote(QUOTE_CHEATS_DISABLED, pPlayer);
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FTA(QUOTE_CHEATS_DISABLED, pPlayer);
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pPlayer->cheat_phase = 0;
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}
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else
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{
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pPlayer->cheat_phase = 1;
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// P_DoQuote(QUOTE_25,pPlayer);
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// FTA(QUOTE_25,pPlayer);
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cheatbuflen = 0;
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}
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inputState.keyFlushChars();
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@ -1305,14 +1305,14 @@ void G_HandleLocalKeys(void)
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{
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buttonMap.ClearButton(gamefunc_Show_Opponents_Weapon);
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ud.config.ShowOpponentWeapons = ud.showweapons = 1-ud.showweapons;
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P_DoQuote(QUOTE_WEAPON_MODE_OFF-ud.showweapons,g_player[screenpeek].ps);
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FTA(QUOTE_WEAPON_MODE_OFF-ud.showweapons,g_player[screenpeek].ps);
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}
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if (buttonMap.ButtonDown(gamefunc_Toggle_Crosshair))
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{
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buttonMap.ClearButton(gamefunc_Toggle_Crosshair);
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cl_crosshair = !cl_crosshair;
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P_DoQuote(QUOTE_CROSSHAIR_OFF-cl_crosshair,g_player[screenpeek].ps);
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FTA(QUOTE_CROSSHAIR_OFF-cl_crosshair,g_player[screenpeek].ps);
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}
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if (ud.overhead_on && buttonMap.ButtonDown(gamefunc_Map_Follow_Mode))
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@ -1325,7 +1325,7 @@ void G_HandleLocalKeys(void)
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ud.foly = g_player[screenpeek].ps->opos.y;
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ud.fola = fix16_to_int(g_player[screenpeek].ps->oq16ang);
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}
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P_DoQuote(QUOTE_MAP_FOLLOW_OFF+ud.scrollmode,g_player[myconnectindex].ps);
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FTA(QUOTE_MAP_FOLLOW_OFF+ud.scrollmode,g_player[myconnectindex].ps);
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}
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@ -1378,7 +1378,7 @@ void G_HandleLocalKeys(void)
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CAMERADIST = 0;
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CAMERACLOCK = (int32_t) totalclock;
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P_DoQuote(QUOTE_VIEW_MODE_OFF + g_player[myconnectindex].ps->over_shoulder_on, g_player[myconnectindex].ps);
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FTA(QUOTE_VIEW_MODE_OFF + g_player[myconnectindex].ps->over_shoulder_on, g_player[myconnectindex].ps);
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}
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}
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@ -2150,36 +2150,7 @@ int G_DoMoveThings(void)
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if (g_RTSPlaying > 0)
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g_RTSPlaying--;
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// Name display when aiming at opponents
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if (cl_idplayers && (g_netServer || ud.multimode > 1)
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)
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{
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hitdata_t hitData;
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DukePlayer_t *const pPlayer = g_player[screenpeek].ps;
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for (bssize_t TRAVERSE_CONNECT(i))
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if (g_player[i].ps->holoduke_on != -1)
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sprite[g_player[i].ps->holoduke_on].cstat ^= 256;
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hitscan((vec3_t *)pPlayer, pPlayer->cursectnum, sintable[(fix16_to_int(pPlayer->q16ang) + 512) & 2047],
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sintable[fix16_to_int(pPlayer->q16ang) & 2047], fix16_to_int(F16(100) - pPlayer->q16horiz - pPlayer->q16horizoff) << 11, &hitData,
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0xffff0030);
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for (bssize_t TRAVERSE_CONNECT(i))
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if (g_player[i].ps->holoduke_on != -1)
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sprite[g_player[i].ps->holoduke_on].cstat ^= 256;
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if ((hitData.sprite >= 0) && !(g_player[myconnectindex].ps->gm & MODE_MENU) &&
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sprite[hitData.sprite].picnum == TILE_APLAYER)
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{
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int const playerNum = P_Get(hitData.sprite);
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if (playerNum != screenpeek && g_player[playerNum].ps->dead_flag == 0)
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{
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Printf(PRINT_HIGH|PRINT_NOTIFY, "%s\n", &g_player[playerNum].user_name[0]);
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}
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}
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}
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if (g_showShareware > 0)
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{
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@ -563,7 +563,7 @@ int G_EnterLevel(int gameMode)
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#ifndef EDUKE32_TOUCH_DEVICES
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if (VOLUMEONE && ud.level_number == 0 && ud.recstat != 2)
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P_DoQuote(QUOTE_F1HELP,g_player[myconnectindex].ps);
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FTA(QUOTE_F1HELP,g_player[myconnectindex].ps);
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#endif
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for (TRAVERSE_CONNECT(i))
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