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- Exhumed: fixed inventory use bindings
They got shuffled around a bit by accident.
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1 changed files with 6 additions and 6 deletions
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@ -670,12 +670,12 @@ OptionMenu "InventoryControlsMenu" protected
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ifgame(Exhumed)
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ifgame(Exhumed)
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{
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{
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StaticText ""
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StaticText ""
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Control "$TXT_EX_USEINV1" , "useitem 1"
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Control "$TXT_EX_USEINV1" , "useitem 4"
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Control "$TXT_EX_USEINV2" , "useitem 2"
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Control "$TXT_EX_USEINV2" , "useitem 5"
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Control "$TXT_EX_USEINV3" , "useitem 3"
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Control "$TXT_EX_USEINV3" , "useitem 6"
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Control "$TXT_EX_USEINV4" , "useitem 4"
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Control "$TXT_EX_USEINV4" , "useitem 1"
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Control "$TXT_EX_USEINV5" , "useitem 5"
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Control "$TXT_EX_USEINV5" , "useitem 3"
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Control "$TXT_EX_USEINV6" , "useitem 6"
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Control "$TXT_EX_USEINV6" , "useitem 2"
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}
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}
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}
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}
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