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- deleted a few unused files
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4788dc42fb
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5 changed files with 0 additions and 2216 deletions
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@ -1,616 +0,0 @@
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 1996, 2003 - 3D Realms Entertainment
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Copyright (C) 2000, 2003 - Matt Saettler (EDuke Enhancements)
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Copyright (C) 2004, 2007 - EDuke32 developers
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This file is part of EDuke32
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EDuke32 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
|
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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||||
|
||||
See the GNU General Public License for more details.
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||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#ifndef m32def_h_
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#define m32def_h_
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// the parsing routines aren't good at error recovery yet...
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#define ABORTERRCNT 1
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// these two are for m32def.c
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#define C_CUSTOMERROR(Text, ...) do { \
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C_ReportError(-1); \
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initprintf("%s:%d: error: " Text "\n", g_szScriptFileName, g_lineNumber, ## __VA_ARGS__); \
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C_PrintErrorPosition(); \
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g_numCompilerErrors++; \
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} while (0)
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#define C_CUSTOMWARNING(Text, ...) do { \
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C_ReportError(-1); \
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initprintf("%s:%d: warning: " Text "\n", g_szScriptFileName, g_lineNumber, ## __VA_ARGS__); \
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C_PrintErrorPosition(); \
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g_numCompilerWarnings++; \
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} while (0)
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extern void C_PrintErrorPosition();
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extern void C_ReportError(int32_t iError);
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extern char g_szScriptFileName[BMAX_PATH];
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extern int32_t g_totalLines, g_lineNumber;
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extern int32_t g_numCompilerErrors, g_numCompilerWarnings;
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extern int32_t g_didDefineSomething;
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extern instype *g_scriptPtr;
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void C_Compile(const char *filenameortext, int32_t isfilename);
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void C_CompilationInfo(void);
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void registerMenuFunction(const char *funcname, int32_t stateidx);
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void M32_PostScriptExec(void);
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typedef struct
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{
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int32_t ofs; // offset into script[]
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int32_t codesize;
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uint16_t numlocals; // number of local int32_t vars to allocate
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char name[MAXLABELLEN];
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} statesinfo_t;
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extern statesinfo_t *statesinfo;
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extern int32_t g_stateCount;
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typedef struct
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{
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const char *name;
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int16_t lId;
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int16_t flags; // 1: read-only
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int32_t min, max;
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} memberlabel_t;
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extern const memberlabel_t SectorLabels[];
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extern const memberlabel_t WallLabels[];
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extern const memberlabel_t SpriteLabels[];
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extern const memberlabel_t LightLabels[];
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typedef struct {
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const char* token;
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int32_t val;
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} tokenmap_t;
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extern const tokenmap_t iter_tokens[];
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enum vmflags
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{
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VMFLAG_RETURN = 1,
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VMFLAG_BREAK = 2,
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VMFLAG_ERROR = 4,
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};
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enum miscvmflags
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{
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VMFLAG_MISC_UPDATEHL = 1,
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VMFLAG_MISC_UPDATEHLSECT = 2,
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VMFLAG_MISC_INTERACTIVE = 4,
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};
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typedef struct {
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int32_t spriteNum;
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// VM state: either ==0 (top-level), >=1 and < MAXEVENTS+1 (event),
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// or >= MAXEVENTS+1 and < MAXEVENTS+1+g_stateCount (state)
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int32_t g_st;
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union {
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spritetype * pSprite;
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uspritetype const * pUSprite;
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};
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uint32_t flags; // g_errorFlag, g_returnFlag;
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// 1:updatehighlight, 2:updatehighlightsector, 4:interactive (from menu)?
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uint32_t miscflags;
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} vmstate_t;
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extern vmstate_t vm;
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extern vmstate_t vm_default;
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extern int32_t g_errorLineNum;
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extern int32_t g_tw;
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extern const char *keyw[];
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enum SystemString_t {
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STR_MAPFILENAME,
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STR_VERSION,
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};
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enum ScriptError_t
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{
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ERROR_CLOSEBRACKET,
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ERROR_EVENTONLY,
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// ERROR_EXCEEDSMAXTILES,
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ERROR_EXPECTEDKEYWORD,
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ERROR_FOUNDWITHIN,
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ERROR_ISAKEYWORD,
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ERROR_NOENDSWITCH,
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ERROR_NOTAGAMEDEF,
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ERROR_NOTAGAMEVAR,
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ERROR_NOTAGAMEARRAY,
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ERROR_GAMEARRAYBNC,
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ERROR_GAMEARRAYBNO,
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ERROR_INVALIDARRAYWRITE,
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ERROR_EXPECTEDSIMPLEVAR,
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ERROR_OPENBRACKET,
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ERROR_PARAMUNDEFINED,
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ERROR_SYMBOLNOTRECOGNIZED,
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ERROR_SYNTAXERROR,
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ERROR_VARREADONLY,
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ERROR_ARRAYREADONLY,
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ERROR_VARTYPEMISMATCH,
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ERROR_LABELINUSE,
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// WARNING_BADGAMEVAR,
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WARNING_DUPLICATECASE,
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WARNING_DUPLICATEDEFINITION,
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WARNING_LABELSONLY,
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WARNING_NAMEMATCHESVAR,
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// WARNING_CONSTANTBITSIZE,
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WARNING_OUTSIDEDRAWSPRITE,
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};
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enum SectorLabel_t
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{
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SECTOR_WALLPTR,
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SECTOR_WALLNUM,
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SECTOR_CEILINGZ,
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SECTOR_FLOORZ,
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SECTOR_CEILINGSTAT,
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SECTOR_FLOORSTAT,
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SECTOR_CEILINGPICNUM,
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SECTOR_CEILINGSLOPE,
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SECTOR_CEILINGSHADE,
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SECTOR_CEILINGPAL,
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SECTOR_CEILINGXPANNING,
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SECTOR_CEILINGYPANNING,
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SECTOR_FLOORPICNUM,
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SECTOR_FLOORSLOPE,
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SECTOR_FLOORSHADE,
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SECTOR_FLOORPAL,
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SECTOR_FLOORXPANNING,
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SECTOR_FLOORYPANNING,
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SECTOR_VISIBILITY,
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SECTOR_FOGPAL,
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SECTOR_LOTAG,
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SECTOR_HITAG,
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SECTOR_EXTRA,
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SECTOR_END
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};
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enum WallLabel_t
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{
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WALL_X,
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WALL_Y,
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WALL_POINT2,
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WALL_NEXTWALL,
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WALL_NEXTSECTOR,
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WALL_CSTAT,
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WALL_PICNUM,
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WALL_OVERPICNUM,
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WALL_SHADE,
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WALL_PAL,
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WALL_XREPEAT,
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WALL_YREPEAT,
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WALL_XPANNING,
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WALL_YPANNING,
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WALL_LOTAG,
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WALL_HITAG,
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WALL_EXTRA,
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WALL_END
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};
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enum SpriteLabel_t
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{
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SPRITE_X, // 0
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SPRITE_Y,
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SPRITE_Z,
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SPRITE_CSTAT,
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SPRITE_PICNUM,
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SPRITE_SHADE, // 5
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SPRITE_PAL,
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SPRITE_CLIPDIST,
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SPRITE_BLEND,
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SPRITE_XREPEAT,
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SPRITE_YREPEAT, // 10
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SPRITE_XOFFSET,
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SPRITE_YOFFSET,
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SPRITE_SECTNUM,
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SPRITE_STATNUM,
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SPRITE_ANG, // 15
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SPRITE_OWNER,
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SPRITE_XVEL,
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SPRITE_YVEL,
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SPRITE_ZVEL,
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SPRITE_LOTAG, // 20
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SPRITE_HITAG,
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SPRITE_EXTRA,
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LIGHT_X, // must be first here
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LIGHT_Y,
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LIGHT_Z, // 25
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LIGHT_HORIZ,
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LIGHT_RANGE,
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LIGHT_ANGLE,
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LIGHT_FADERADIUS,
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LIGHT_RADIUS, // 30
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LIGHT_SECTOR,
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LIGHT_R,
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LIGHT_G,
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LIGHT_B,
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LIGHT_PRIORITY, // 35
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LIGHT_TILENUM,
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LIGHT_MINSHADE,
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LIGHT_MAXSHADE,
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LIGHT_ACTIVE,
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SPRITE_END
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};
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enum IterationTypes_t
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{
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ITER_ALLSPRITES,
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ITER_ALLSECTORS,
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ITER_ALLWALLS,
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ITER_ACTIVELIGHTS,
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ITER_SELSPRITES,
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ITER_SELSECTORS,
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ITER_SELWALLS,
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ITER_DRAWNSPRITES,
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// ---
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ITER_SPRITESOFSECTOR,
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ITER_WALLSOFSECTOR,
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ITER_LOOPOFWALL,
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ITER_RANGE,
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ITER_END
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};
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enum ScriptKeywords_t
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{
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// basic commands
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CON_NULLOP,
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CON_DEFINE,
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CON_INCLUDE,
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CON_DEFSTATE,
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CON_ENDS,
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CON_STATE,
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CON_ONEVENT,
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CON_ENDEVENT,
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CON_GAMEVAR,
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// control flow (except if*)
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CON_ELSE,
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CON_RETURN,
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CON_BREAK,
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CON_SWITCH,
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CON_CASE,
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CON_DEFAULT,
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CON_ENDSWITCH,
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CON_GETCURRADDRESS,
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CON_JUMP,
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CON_LEFTBRACE,
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CON_RIGHTBRACE,
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#if 0
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// more basic commands
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CON_SETSECTOR,
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CON_GETSECTOR,
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CON_SETWALL,
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CON_GETWALL,
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CON_SETSPRITE, //+
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CON_GETSPRITE, //+
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CON_GETTSPR,
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CON_SETTSPR,
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#endif
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// arrays
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CON_GAMEARRAY,
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CON_SETARRAY,
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CON_GETARRAYSIZE,
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CON_RESIZEARRAY,
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CON_COPY,
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/// CON_WRITEARRAYTOFILE,
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/// CON_READARRAYFROMFILE,
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// var ops
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CON_RANDVAR,
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CON_DISPLAYRANDVAR,
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CON_SETVAR,
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CON_ADDVAR,
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CON_SUBVAR,
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CON_MULVAR,
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CON_DIVVAR,
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CON_MODVAR,
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CON_ANDVAR,
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CON_ORVAR,
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CON_XORVAR,
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CON_SHIFTVARL,
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CON_SHIFTVARR,
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// varvar ops
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CON_RANDVARVAR,
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CON_DISPLAYRANDVARVAR,
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CON_SETVARVAR,
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CON_ADDVARVAR,
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CON_SUBVARVAR,
|
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CON_MULVARVAR,
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CON_DIVVARVAR,
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CON_MODVARVAR,
|
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CON_ANDVARVAR,
|
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CON_ORVARVAR,
|
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CON_XORVARVAR,
|
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CON_SHIFTVARVARL,
|
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CON_SHIFTVARVARR,
|
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CON_SIN,
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CON_COS,
|
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|
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// random
|
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CON_DISPLAYRAND,
|
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|
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// other math
|
||||
CON_ITOF,
|
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CON_FTOI,
|
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CON_CLAMP,
|
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CON_INV,
|
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CON_SQRT,
|
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CON_MULSCALE,
|
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CON_DIVSCALE,
|
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CON_SCALEVAR,
|
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CON_DIST,
|
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CON_LDIST,
|
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CON_CALCHYPOTENUSE,
|
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CON_GETANGLE,
|
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CON_GETINCANGLE,
|
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CON_A2XY,
|
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CON_AH2XYZ,
|
||||
|
||||
CON_COLLECTSECTORS,
|
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CON_SORT,
|
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CON_FOR,
|
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|
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// if & while var
|
||||
CON_IFVARL,
|
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CON_IFVARLE,
|
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CON_IFVARG,
|
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CON_IFVARGE,
|
||||
CON_IFVARA,
|
||||
CON_IFVARAE,
|
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CON_IFVARB,
|
||||
CON_IFVARBE,
|
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CON_IFVARE,
|
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CON_IFVARN,
|
||||
CON_IFVARAND,
|
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CON_IFVAROR,
|
||||
CON_IFVARXOR,
|
||||
CON_IFVAREITHER,
|
||||
CON_IFVARBOTH,
|
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CON_WHILEVARN,
|
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CON_WHILEVARL,
|
||||
|
||||
// if & while varvar
|
||||
CON_IFVARVARL,
|
||||
CON_IFVARVARLE,
|
||||
CON_IFVARVARG,
|
||||
CON_IFVARVARGE,
|
||||
CON_IFVARVARA,
|
||||
CON_IFVARVARAE,
|
||||
CON_IFVARVARB,
|
||||
CON_IFVARVARBE,
|
||||
CON_IFVARVARE,
|
||||
CON_IFVARVARN,
|
||||
CON_IFVARVARAND,
|
||||
CON_IFVARVAROR,
|
||||
CON_IFVARVARXOR,
|
||||
CON_IFVARVAREITHER,
|
||||
CON_IFVARVARBOTH,
|
||||
CON_WHILEVARVARN,
|
||||
CON_WHILEVARVARL,
|
||||
|
||||
// other if*
|
||||
CON_IFHITKEY,
|
||||
CON_IFHOLDKEY,
|
||||
CON_IFRND,
|
||||
|
||||
// if* using current sprite
|
||||
CON_IFANGDIFFL,
|
||||
CON_IFSPRITEPAL,
|
||||
CON_IFHIGHLIGHTED,
|
||||
CON_IFACTOR,
|
||||
CON_IFSOUND,
|
||||
CON_IFPDISTL,
|
||||
CON_IFPDISTG,
|
||||
/// CON_IFGAPZL,
|
||||
/// CON_IFFLOORDISTL,
|
||||
/// CON_IFCEILINGDISTL,
|
||||
|
||||
CON_IFINSIDE,
|
||||
|
||||
CON_IFEITHERALT,
|
||||
CON_IFEITHERCTRL,
|
||||
CON_IFEITHERSHIFT,
|
||||
CON_IFAWAYFROMWALL,
|
||||
CON_IFCANSEE,
|
||||
CON_IFONWATER,
|
||||
CON_IFINWATER,
|
||||
CON_IFOUTSIDE,
|
||||
/// CON_IFHITSPACE,
|
||||
/// CON_IFINSPACE,
|
||||
/// CON_IFINOUTERSPACE,
|
||||
/// CON_IFCANSEETARGET,
|
||||
CON_IFNOSOUNDS,
|
||||
CON_IFIN3DMODE,
|
||||
CON_IFAIMINGSPRITE,
|
||||
CON_IFAIMINGWALL,
|
||||
CON_IFAIMINGSECTOR,
|
||||
CON_IFINTERACTIVE,
|
||||
|
||||
// keyboard
|
||||
CON_RESETKEY,
|
||||
CON_SETKEY,
|
||||
|
||||
// BUILD functions
|
||||
CON_INSERTSPRITE,
|
||||
CON_DUPSPRITE,
|
||||
CON_TDUPSPRITE,
|
||||
CON_DELETESPRITE,
|
||||
CON_GETSPRITELINKTYPE,
|
||||
CON_LASTWALL,
|
||||
CON_UPDATECURSECTNUM,
|
||||
CON_UPDATESECTOR,
|
||||
CON_UPDATESECTORZ,
|
||||
CON_UPDATESECTORNEIGHBOR,
|
||||
CON_UPDATESECTORNEIGHBORZ,
|
||||
CON_GETZRANGE,
|
||||
CON_CLIPMOVE,
|
||||
CON_LINEINTERSECT,
|
||||
CON_RAYINTERSECT,
|
||||
CON_HITSCAN,
|
||||
CON_CANSEE,
|
||||
CON_CANSEESPR,
|
||||
CON_NEARTAG,
|
||||
CON_ROTATEPOINT,
|
||||
CON_DRAGPOINT,
|
||||
CON_GETCEILZOFSLOPE,
|
||||
CON_GETFLORZOFSLOPE,
|
||||
CON_ALIGNCEILSLOPE,
|
||||
CON_ALIGNFLORSLOPE,
|
||||
CON_BSETSPRITE, // was CON_SETSPRITE
|
||||
CON_SETFIRSTWALL,
|
||||
CON_CHANGESPRITESTAT,
|
||||
CON_CHANGESPRITESECT,
|
||||
CON_HEADSPRITESTAT,
|
||||
CON_PREVSPRITESTAT,
|
||||
CON_NEXTSPRITESTAT,
|
||||
CON_HEADSPRITESECT,
|
||||
CON_PREVSPRITESECT,
|
||||
CON_NEXTSPRITESECT,
|
||||
CON_SECTOROFWALL,
|
||||
CON_FIXREPEATS,
|
||||
CON_GETCLOSESTCOL,
|
||||
|
||||
// stuff
|
||||
CON_UPDATEHIGHLIGHT,
|
||||
CON_UPDATEHIGHLIGHTSECTOR,
|
||||
CON_SETHIGHLIGHT,
|
||||
CON_SETHIGHLIGHTSECTOR,
|
||||
CON_ADDLOGVAR,
|
||||
CON_ADDLOG,
|
||||
CON_DEBUG,
|
||||
|
||||
// strings
|
||||
CON_DEFINEQUOTE,
|
||||
CON_REDEFINEQUOTE,
|
||||
CON_PRINT,
|
||||
CON_QUOTE,
|
||||
CON_ERRORINS,
|
||||
CON_PRINTMESSAGE16,
|
||||
CON_PRINTMESSAGE256,
|
||||
CON_PRINTEXT256,
|
||||
CON_PRINTEXT16,
|
||||
CON_DRAWLABEL,
|
||||
CON_GETNUMBER16,
|
||||
CON_GETNUMBER256,
|
||||
CON_GETNUMBERFROMUSER,
|
||||
CON_QSPRINTF,
|
||||
CON_QSTRCAT,
|
||||
CON_QSTRCPY,
|
||||
CON_QSTRLEN,
|
||||
// CON_QGETSYSSTR,
|
||||
CON_QSTRNCAT,
|
||||
CON_QSUBSTR,
|
||||
|
||||
// findnear*
|
||||
CON_FINDNEARSPRITE,
|
||||
CON_FINDNEARSPRITEVAR,
|
||||
CON_FINDNEARSPRITE3D,
|
||||
CON_FINDNEARSPRITE3DVAR,
|
||||
CON_FINDNEARSPRITEZ,
|
||||
CON_FINDNEARSPRITEZVAR,
|
||||
|
||||
CON_GETTICKS,
|
||||
CON_GETTIMEDATE,
|
||||
CON_SETASPECT,
|
||||
|
||||
// vvv stuff using current sprite
|
||||
CON_SETI,
|
||||
CON_SIZEAT,
|
||||
CON_CSTAT,
|
||||
CON_CSTATOR,
|
||||
CON_CLIPDIST,
|
||||
CON_SPRITEPAL,
|
||||
CON_CACTOR,
|
||||
CON_SPGETLOTAG,
|
||||
CON_SPGETHITAG,
|
||||
CON_SECTGETLOTAG,
|
||||
CON_SECTGETHITAG,
|
||||
CON_GETTEXTUREFLOOR,
|
||||
CON_GETTEXTURECEILING,
|
||||
/// CON_KILLIT,
|
||||
|
||||
// left to define later/undecided
|
||||
|
||||
// sound
|
||||
CON_SOUNDVAR,
|
||||
CON_SOUNDONCEVAR,
|
||||
CON_STOPALLSOUNDS,
|
||||
CON_STOPSOUNDVAR,
|
||||
CON_GLOBALSOUNDVAR,
|
||||
CON_GETSOUNDFLAGS,
|
||||
/// CON_SOUND,
|
||||
/// CON_SOUNDONCE,
|
||||
/// CON_STOPSOUND,
|
||||
/// CON_GLOBALSOUND,
|
||||
|
||||
// drawing
|
||||
/// CON_MYOS,
|
||||
/// CON_MYOSPAL,
|
||||
/// CON_MYOSX,
|
||||
/// CON_MYOSPALX,
|
||||
/// CON_MINITEXT,
|
||||
/// CON_GAMETEXT,
|
||||
/// CON_DIGITALNUMBER,
|
||||
/// CON_SHOWVIEW,
|
||||
/// CON_GAMETEXTZ,
|
||||
/// CON_DIGITALNUMBERZ,
|
||||
CON_DRAWLINE16,
|
||||
CON_DRAWLINE16B,
|
||||
CON_DRAWLINE16Z,
|
||||
CON_DRAWCIRCLE16,
|
||||
CON_DRAWCIRCLE16B,
|
||||
CON_DRAWCIRCLE16Z,
|
||||
CON_ROTATESPRITEA,
|
||||
CON_ROTATESPRITE16,
|
||||
CON_ROTATESPRITE,
|
||||
CON_SETGAMEPALETTE,
|
||||
|
||||
/// CON_TIME,
|
||||
/// CON_GETANGLETOTARGET,
|
||||
/// CON_ANGOFF,
|
||||
/// CON_ANGOFFVAR,
|
||||
/// CON_PRECACHE,
|
||||
/// CON_SAVEGAMEVAR,
|
||||
/// CON_READGAMEVAR,
|
||||
/// CON_SETDEFNAME,
|
||||
/// CON_SETCFGNAME,
|
||||
|
||||
CON_END
|
||||
};
|
||||
|
||||
#endif
|
|
@ -1,103 +0,0 @@
|
|||
#include "ns.h" // Must come before everything else!
|
||||
|
||||
#include "compat.h"
|
||||
#include "mdump.h"
|
||||
|
||||
#include <tchar.h>
|
||||
|
||||
BEGIN_DUKE_NS
|
||||
|
||||
LPCSTR MiniDumper::m_szAppName;
|
||||
|
||||
MiniDumper g_dumper("eduke32");
|
||||
|
||||
MiniDumper::MiniDumper(LPCSTR szAppName)
|
||||
{
|
||||
// if this assert fires then you have two instances of MiniDumper
|
||||
// which is not allowed
|
||||
assert(m_szAppName == NULL);
|
||||
|
||||
m_szAppName = szAppName ? _strdup(szAppName) : "Application";
|
||||
|
||||
::SetUnhandledExceptionFilter(TopLevelFilter);
|
||||
}
|
||||
|
||||
LONG MiniDumper::TopLevelFilter(struct _EXCEPTION_POINTERS *pExceptionInfo)
|
||||
{
|
||||
HMODULE hDll = NULL;
|
||||
char szDbgHelpPath[_MAX_PATH];
|
||||
|
||||
if (GetModuleFileNameW(NULL, szDbgHelpPath, _MAX_PATH))
|
||||
{
|
||||
auto pSlash = _tcsrchr(szDbgHelpPath, '\\');
|
||||
|
||||
if (pSlash)
|
||||
{
|
||||
_tcscpy(pSlash + 1, "DBGHELP.DLL");
|
||||
hDll = ::LoadLibrary(szDbgHelpPath);
|
||||
}
|
||||
}
|
||||
|
||||
if (hDll == NULL)
|
||||
{
|
||||
// load any version we can
|
||||
hDll = ::LoadLibrary("DBGHELP.DLL");
|
||||
}
|
||||
|
||||
LONG retval = EXCEPTION_CONTINUE_SEARCH;
|
||||
LPCTSTR szResult = "DBGHELP.DLL not found";
|
||||
char szScratch[_MAX_PATH];
|
||||
|
||||
if (hDll)
|
||||
{
|
||||
auto pDump = MINIDUMPWRITEDUMP(::GetProcAddress(hDll, "MiniDumpWriteDump"));
|
||||
|
||||
if (pDump)
|
||||
{
|
||||
char szDumpPath[_MAX_PATH];
|
||||
|
||||
sprintf(szDumpPath, "%s_%u.dmp", m_szAppName, timeGetTime());
|
||||
|
||||
HANDLE hFile = ::CreateFile(szDumpPath, GENERIC_WRITE, FILE_SHARE_WRITE, NULL, CREATE_ALWAYS, 0, NULL);
|
||||
|
||||
if (hFile != INVALID_HANDLE_VALUE)
|
||||
{
|
||||
_MINIDUMP_EXCEPTION_INFORMATION ExInfo = { ::GetCurrentThreadId(), pExceptionInfo, NULL };
|
||||
|
||||
// take a dump
|
||||
BOOL bOK = pDump(GetCurrentProcess(), GetCurrentProcessId(), hFile, MiniDumpNormal, &ExInfo, NULL, NULL);
|
||||
|
||||
if (bOK)
|
||||
{
|
||||
sprintf(szScratch, "Saved dump file to \"%s\"", szDumpPath);
|
||||
szResult = szScratch;
|
||||
retval = EXCEPTION_EXECUTE_HANDLER;
|
||||
}
|
||||
else
|
||||
{
|
||||
sprintf(szScratch, "Failed to save dump file to \"%s\" (error %d)", szDumpPath, GetLastError());
|
||||
szResult = szScratch;
|
||||
}
|
||||
|
||||
::CloseHandle(hFile);
|
||||
}
|
||||
else
|
||||
{
|
||||
sprintf(szScratch, "Failed to create dump file \"%s\" (error %d)", szDumpPath, GetLastError());
|
||||
szResult = szScratch;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
szResult = "DBGHELP.DLL too old";
|
||||
}
|
||||
|
||||
::FreeLibrary(hDll);
|
||||
}
|
||||
|
||||
::MessageBox(NULL, szResult, m_szAppName, MB_OK);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
END_DUKE_NS
|
|
@ -1,614 +0,0 @@
|
|||
//-------------------------------------------------------------------------
|
||||
/*
|
||||
Copyright (C) 1996, 2003 - 3D Realms Entertainment
|
||||
Copyright (C) 2000, 2003 - Matt Saettler (EDuke Enhancements)
|
||||
Copyright (C) 2004, 2007 - EDuke32 developers
|
||||
|
||||
This file is part of EDuke32
|
||||
|
||||
EDuke32 is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License version 2
|
||||
as published by the Free Software Foundation.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
#ifndef m32def_h_
|
||||
#define m32def_h_
|
||||
|
||||
// the parsing routines aren't good at error recovery yet...
|
||||
#define ABORTERRCNT 1
|
||||
|
||||
// these two are for m32def.c
|
||||
#define C_CUSTOMERROR(Text, ...) do { \
|
||||
C_ReportError(-1); \
|
||||
initprintf("%s:%d: error: " Text "\n", g_szScriptFileName, g_lineNumber, ## __VA_ARGS__); \
|
||||
C_PrintErrorPosition(); \
|
||||
g_numCompilerErrors++; \
|
||||
} while (0)
|
||||
#define C_CUSTOMWARNING(Text, ...) do { \
|
||||
C_ReportError(-1); \
|
||||
initprintf("%s:%d: warning: " Text "\n", g_szScriptFileName, g_lineNumber, ## __VA_ARGS__); \
|
||||
C_PrintErrorPosition(); \
|
||||
g_numCompilerWarnings++; \
|
||||
} while (0)
|
||||
|
||||
extern void C_PrintErrorPosition();
|
||||
extern void C_ReportError(int32_t iError);
|
||||
|
||||
extern char g_szScriptFileName[BMAX_PATH];
|
||||
extern int32_t g_totalLines, g_lineNumber;
|
||||
extern int32_t g_numCompilerErrors, g_numCompilerWarnings;
|
||||
|
||||
extern int32_t g_didDefineSomething;
|
||||
|
||||
extern instype *g_scriptPtr;
|
||||
|
||||
void C_Compile(const char *filenameortext, int32_t isfilename);
|
||||
void C_CompilationInfo(void);
|
||||
|
||||
void registerMenuFunction(const char *funcname, int32_t stateidx);
|
||||
void M32_PostScriptExec(void);
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int32_t ofs; // offset into script[]
|
||||
int32_t codesize;
|
||||
uint16_t numlocals; // number of local int32_t vars to allocate
|
||||
char name[MAXLABELLEN];
|
||||
} statesinfo_t;
|
||||
|
||||
extern statesinfo_t *statesinfo;
|
||||
extern int32_t g_stateCount;
|
||||
|
||||
|
||||
typedef struct
|
||||
{
|
||||
const char *name;
|
||||
int16_t lId;
|
||||
int16_t flags; // 1: read-only
|
||||
int32_t min, max;
|
||||
} memberlabel_t;
|
||||
|
||||
extern const memberlabel_t SectorLabels[];
|
||||
extern const memberlabel_t WallLabels[];
|
||||
extern const memberlabel_t SpriteLabels[];
|
||||
extern const memberlabel_t LightLabels[];
|
||||
|
||||
|
||||
typedef struct {
|
||||
const char* token;
|
||||
int32_t val;
|
||||
} tokenmap_t;
|
||||
|
||||
extern const tokenmap_t iter_tokens[];
|
||||
|
||||
enum vmflags
|
||||
{
|
||||
VMFLAG_RETURN = 1,
|
||||
VMFLAG_BREAK = 2,
|
||||
VMFLAG_ERROR = 4,
|
||||
};
|
||||
|
||||
enum miscvmflags
|
||||
{
|
||||
VMFLAG_MISC_UPDATEHL = 1,
|
||||
VMFLAG_MISC_UPDATEHLSECT = 2,
|
||||
VMFLAG_MISC_INTERACTIVE = 4,
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
int32_t spriteNum;
|
||||
// VM state: either ==0 (top-level), >=1 and < MAXEVENTS+1 (event),
|
||||
// or >= MAXEVENTS+1 and < MAXEVENTS+1+g_stateCount (state)
|
||||
int32_t g_st;
|
||||
union {
|
||||
spritetype * pSprite;
|
||||
uspritetype *pUSprite;
|
||||
};
|
||||
uint32_t flags; // g_errorFlag, g_returnFlag;
|
||||
|
||||
// 1:updatehighlight, 2:updatehighlightsector, 4:interactive (from menu)?
|
||||
uint32_t miscflags;
|
||||
} vmstate_t;
|
||||
|
||||
extern vmstate_t vm;
|
||||
extern vmstate_t vm_default;
|
||||
|
||||
|
||||
extern int32_t g_errorLineNum;
|
||||
extern int32_t g_tw;
|
||||
extern const char *keyw[];
|
||||
|
||||
enum SystemString_t {
|
||||
STR_MAPFILENAME,
|
||||
STR_VERSION,
|
||||
};
|
||||
|
||||
enum ScriptError_t
|
||||
{
|
||||
ERROR_CLOSEBRACKET,
|
||||
ERROR_EVENTONLY,
|
||||
// ERROR_EXCEEDSMAXTILES,
|
||||
ERROR_EXPECTEDKEYWORD,
|
||||
ERROR_FOUNDWITHIN,
|
||||
ERROR_ISAKEYWORD,
|
||||
ERROR_NOENDSWITCH,
|
||||
ERROR_NOTAGAMEDEF,
|
||||
ERROR_NOTAGAMEVAR,
|
||||
ERROR_NOTAGAMEARRAY,
|
||||
ERROR_GAMEARRAYBNC,
|
||||
ERROR_GAMEARRAYBNO,
|
||||
ERROR_INVALIDARRAYWRITE,
|
||||
ERROR_EXPECTEDSIMPLEVAR,
|
||||
ERROR_OPENBRACKET,
|
||||
ERROR_PARAMUNDEFINED,
|
||||
ERROR_SYMBOLNOTRECOGNIZED,
|
||||
ERROR_SYNTAXERROR,
|
||||
ERROR_VARREADONLY,
|
||||
ERROR_ARRAYREADONLY,
|
||||
ERROR_VARTYPEMISMATCH,
|
||||
ERROR_LABELINUSE,
|
||||
// WARNING_BADGAMEVAR,
|
||||
WARNING_DUPLICATECASE,
|
||||
WARNING_DUPLICATEDEFINITION,
|
||||
WARNING_LABELSONLY,
|
||||
WARNING_NAMEMATCHESVAR,
|
||||
// WARNING_CONSTANTBITSIZE,
|
||||
WARNING_OUTSIDEDRAWSPRITE,
|
||||
};
|
||||
|
||||
|
||||
enum SectorLabel_t
|
||||
{
|
||||
SECTOR_WALLPTR,
|
||||
SECTOR_WALLNUM,
|
||||
SECTOR_CEILINGZ,
|
||||
SECTOR_FLOORZ,
|
||||
SECTOR_CEILINGSTAT,
|
||||
SECTOR_FLOORSTAT,
|
||||
SECTOR_CEILINGPICNUM,
|
||||
SECTOR_CEILINGSLOPE,
|
||||
SECTOR_CEILINGSHADE,
|
||||
SECTOR_CEILINGPAL,
|
||||
SECTOR_CEILINGXPANNING,
|
||||
SECTOR_CEILINGYPANNING,
|
||||
SECTOR_FLOORPICNUM,
|
||||
SECTOR_FLOORSLOPE,
|
||||
SECTOR_FLOORSHADE,
|
||||
SECTOR_FLOORPAL,
|
||||
SECTOR_FLOORXPANNING,
|
||||
SECTOR_FLOORYPANNING,
|
||||
SECTOR_VISIBILITY,
|
||||
SECTOR_FOGPAL,
|
||||
SECTOR_LOTAG,
|
||||
SECTOR_HITAG,
|
||||
SECTOR_EXTRA,
|
||||
SECTOR_END
|
||||
};
|
||||
|
||||
enum WallLabel_t
|
||||
{
|
||||
WALL_X,
|
||||
WALL_Y,
|
||||
WALL_POINT2,
|
||||
WALL_NEXTWALL,
|
||||
WALL_NEXTSECTOR,
|
||||
WALL_CSTAT,
|
||||
WALL_PICNUM,
|
||||
WALL_OVERPICNUM,
|
||||
WALL_SHADE,
|
||||
WALL_PAL,
|
||||
WALL_XREPEAT,
|
||||
WALL_YREPEAT,
|
||||
WALL_XPANNING,
|
||||
WALL_YPANNING,
|
||||
WALL_LOTAG,
|
||||
WALL_HITAG,
|
||||
WALL_EXTRA,
|
||||
WALL_END
|
||||
};
|
||||
|
||||
enum SpriteLabel_t
|
||||
{
|
||||
SPRITE_X, // 0
|
||||
SPRITE_Y,
|
||||
SPRITE_Z,
|
||||
SPRITE_CSTAT,
|
||||
SPRITE_PICNUM,
|
||||
SPRITE_SHADE, // 5
|
||||
SPRITE_PAL,
|
||||
SPRITE_CLIPDIST,
|
||||
SPRITE_BLEND,
|
||||
SPRITE_XREPEAT,
|
||||
SPRITE_YREPEAT, // 10
|
||||
SPRITE_XOFFSET,
|
||||
SPRITE_YOFFSET,
|
||||
SPRITE_SECTNUM,
|
||||
SPRITE_STATNUM,
|
||||
SPRITE_ANG, // 15
|
||||
SPRITE_OWNER,
|
||||
SPRITE_XVEL,
|
||||
SPRITE_YVEL,
|
||||
SPRITE_ZVEL,
|
||||
SPRITE_LOTAG, // 20
|
||||
SPRITE_HITAG,
|
||||
SPRITE_EXTRA,
|
||||
|
||||
LIGHT_X, // must be first here
|
||||
LIGHT_Y,
|
||||
LIGHT_Z, // 25
|
||||
LIGHT_HORIZ,
|
||||
LIGHT_RANGE,
|
||||
LIGHT_ANGLE,
|
||||
LIGHT_FADERADIUS,
|
||||
LIGHT_RADIUS, // 30
|
||||
LIGHT_SECTOR,
|
||||
LIGHT_R,
|
||||
LIGHT_G,
|
||||
LIGHT_B,
|
||||
LIGHT_PRIORITY, // 35
|
||||
LIGHT_TILENUM,
|
||||
LIGHT_MINSHADE,
|
||||
LIGHT_MAXSHADE,
|
||||
LIGHT_ACTIVE,
|
||||
|
||||
SPRITE_END
|
||||
};
|
||||
|
||||
enum IterationTypes_t
|
||||
{
|
||||
ITER_ALLSPRITES,
|
||||
ITER_ALLSECTORS,
|
||||
ITER_ALLWALLS,
|
||||
ITER_ACTIVELIGHTS,
|
||||
ITER_SELSPRITES,
|
||||
ITER_SELSECTORS,
|
||||
ITER_SELWALLS,
|
||||
ITER_DRAWNSPRITES,
|
||||
// ---
|
||||
ITER_SPRITESOFSECTOR,
|
||||
ITER_WALLSOFSECTOR,
|
||||
ITER_LOOPOFWALL,
|
||||
ITER_RANGE,
|
||||
ITER_END
|
||||
};
|
||||
|
||||
enum ScriptKeywords_t
|
||||
{
|
||||
// basic commands
|
||||
CON_NULLOP,
|
||||
CON_DEFINE,
|
||||
CON_INCLUDE,
|
||||
CON_DEFSTATE,
|
||||
CON_ENDS,
|
||||
CON_STATE,
|
||||
CON_ONEVENT,
|
||||
CON_ENDEVENT,
|
||||
CON_GAMEVAR,
|
||||
|
||||
// control flow (except if*)
|
||||
CON_ELSE,
|
||||
CON_RETURN,
|
||||
CON_BREAK,
|
||||
CON_SWITCH,
|
||||
CON_CASE,
|
||||
CON_DEFAULT,
|
||||
CON_ENDSWITCH,
|
||||
CON_GETCURRADDRESS,
|
||||
CON_JUMP,
|
||||
CON_LEFTBRACE,
|
||||
CON_RIGHTBRACE,
|
||||
|
||||
#if 0
|
||||
// more basic commands
|
||||
CON_SETSECTOR,
|
||||
CON_GETSECTOR,
|
||||
CON_SETWALL,
|
||||
CON_GETWALL,
|
||||
CON_SETSPRITE, //+
|
||||
CON_GETSPRITE, //+
|
||||
CON_GETTSPR,
|
||||
CON_SETTSPR,
|
||||
#endif
|
||||
|
||||
// arrays
|
||||
CON_GAMEARRAY,
|
||||
CON_SETARRAY,
|
||||
CON_GETARRAYSIZE,
|
||||
CON_RESIZEARRAY,
|
||||
CON_COPY,
|
||||
/// CON_WRITEARRAYTOFILE,
|
||||
/// CON_READARRAYFROMFILE,
|
||||
|
||||
// var ops
|
||||
CON_RANDVAR,
|
||||
CON_DISPLAYRANDVAR,
|
||||
CON_SETVAR,
|
||||
CON_ADDVAR,
|
||||
CON_SUBVAR,
|
||||
CON_MULVAR,
|
||||
CON_DIVVAR,
|
||||
CON_MODVAR,
|
||||
CON_ANDVAR,
|
||||
CON_ORVAR,
|
||||
CON_XORVAR,
|
||||
CON_SHIFTVARL,
|
||||
CON_SHIFTVARR,
|
||||
// varvar ops
|
||||
CON_RANDVARVAR,
|
||||
CON_DISPLAYRANDVARVAR,
|
||||
CON_SETVARVAR,
|
||||
CON_ADDVARVAR,
|
||||
CON_SUBVARVAR,
|
||||
CON_MULVARVAR,
|
||||
CON_DIVVARVAR,
|
||||
CON_MODVARVAR,
|
||||
CON_ANDVARVAR,
|
||||
CON_ORVARVAR,
|
||||
CON_XORVARVAR,
|
||||
CON_SHIFTVARVARL,
|
||||
CON_SHIFTVARVARR,
|
||||
CON_SIN,
|
||||
CON_COS,
|
||||
|
||||
// random
|
||||
CON_DISPLAYRAND,
|
||||
|
||||
// other math
|
||||
CON_ITOF,
|
||||
CON_FTOI,
|
||||
CON_CLAMP,
|
||||
CON_INV,
|
||||
CON_SQRT,
|
||||
CON_MULSCALE,
|
||||
CON_DIVSCALE,
|
||||
CON_SCALEVAR,
|
||||
CON_DIST,
|
||||
CON_LDIST,
|
||||
CON_CALCHYPOTENUSE,
|
||||
CON_GETANGLE,
|
||||
CON_GETINCANGLE,
|
||||
CON_A2XY,
|
||||
CON_AH2XYZ,
|
||||
|
||||
CON_COLLECTSECTORS,
|
||||
CON_SORT,
|
||||
CON_FOR,
|
||||
|
||||
// if & while var
|
||||
CON_IFVARL,
|
||||
CON_IFVARLE,
|
||||
CON_IFVARG,
|
||||
CON_IFVARGE,
|
||||
CON_IFVARA,
|
||||
CON_IFVARAE,
|
||||
CON_IFVARB,
|
||||
CON_IFVARBE,
|
||||
CON_IFVARE,
|
||||
CON_IFVARN,
|
||||
CON_IFVARAND,
|
||||
CON_IFVAROR,
|
||||
CON_IFVARXOR,
|
||||
CON_IFVAREITHER,
|
||||
CON_IFVARBOTH,
|
||||
CON_WHILEVARN,
|
||||
CON_WHILEVARL,
|
||||
|
||||
// if & while varvar
|
||||
CON_IFVARVARL,
|
||||
CON_IFVARVARLE,
|
||||
CON_IFVARVARG,
|
||||
CON_IFVARVARGE,
|
||||
CON_IFVARVARA,
|
||||
CON_IFVARVARAE,
|
||||
CON_IFVARVARB,
|
||||
CON_IFVARVARBE,
|
||||
CON_IFVARVARE,
|
||||
CON_IFVARVARN,
|
||||
CON_IFVARVARAND,
|
||||
CON_IFVARVAROR,
|
||||
CON_IFVARVARXOR,
|
||||
CON_IFVARVAREITHER,
|
||||
CON_IFVARVARBOTH,
|
||||
CON_WHILEVARVARN,
|
||||
CON_WHILEVARVARL,
|
||||
|
||||
// other if*
|
||||
CON_IFHITKEY,
|
||||
CON_IFHOLDKEY,
|
||||
CON_IFRND,
|
||||
|
||||
// if* using current sprite
|
||||
CON_IFANGDIFFL,
|
||||
CON_IFSPRITEPAL,
|
||||
CON_IFHIGHLIGHTED,
|
||||
CON_IFACTOR,
|
||||
CON_IFSOUND,
|
||||
CON_IFPDISTL,
|
||||
CON_IFPDISTG,
|
||||
/// CON_IFGAPZL,
|
||||
/// CON_IFFLOORDISTL,
|
||||
/// CON_IFCEILINGDISTL,
|
||||
|
||||
CON_IFINSIDE,
|
||||
|
||||
CON_IFEITHERALT,
|
||||
CON_IFEITHERCTRL,
|
||||
CON_IFEITHERSHIFT,
|
||||
CON_IFAWAYFROMWALL,
|
||||
CON_IFCANSEE,
|
||||
CON_IFONWATER,
|
||||
CON_IFINWATER,
|
||||
CON_IFOUTSIDE,
|
||||
/// CON_IFHITSPACE,
|
||||
/// CON_IFINSPACE,
|
||||
/// CON_IFINOUTERSPACE,
|
||||
/// CON_IFCANSEETARGET,
|
||||
CON_IFNOSOUNDS,
|
||||
CON_IFIN3DMODE,
|
||||
CON_IFAIMINGSPRITE,
|
||||
CON_IFAIMINGWALL,
|
||||
CON_IFAIMINGSECTOR,
|
||||
CON_IFINTERACTIVE,
|
||||
|
||||
// keyboard
|
||||
CON_RESETKEY,
|
||||
CON_SETKEY,
|
||||
|
||||
// BUILD functions
|
||||
CON_INSERTSPRITE,
|
||||
CON_DUPSPRITE,
|
||||
CON_TDUPSPRITE,
|
||||
CON_DELETESPRITE,
|
||||
CON_GETSPRITELINKTYPE,
|
||||
CON_LASTWALL,
|
||||
CON_UPDATECURSECTNUM,
|
||||
CON_UPDATESECTOR,
|
||||
CON_UPDATESECTORZ,
|
||||
CON_GETZRANGE,
|
||||
CON_CLIPMOVE,
|
||||
CON_LINEINTERSECT,
|
||||
CON_RAYINTERSECT,
|
||||
CON_HITSCAN,
|
||||
CON_CANSEE,
|
||||
CON_CANSEESPR,
|
||||
CON_NEARTAG,
|
||||
CON_ROTATEPOINT,
|
||||
CON_DRAGPOINT,
|
||||
CON_GETCEILZOFSLOPE,
|
||||
CON_GETFLORZOFSLOPE,
|
||||
CON_ALIGNCEILSLOPE,
|
||||
CON_ALIGNFLORSLOPE,
|
||||
CON_BSETSPRITE, // was CON_SETSPRITE
|
||||
CON_SETFIRSTWALL,
|
||||
CON_CHANGESPRITESTAT,
|
||||
CON_CHANGESPRITESECT,
|
||||
CON_HEADSPRITESTAT,
|
||||
CON_PREVSPRITESTAT,
|
||||
CON_NEXTSPRITESTAT,
|
||||
CON_HEADSPRITESECT,
|
||||
CON_PREVSPRITESECT,
|
||||
CON_NEXTSPRITESECT,
|
||||
CON_SECTOROFWALL,
|
||||
CON_FIXREPEATS,
|
||||
CON_GETCLOSESTCOL,
|
||||
|
||||
// stuff
|
||||
CON_UPDATEHIGHLIGHT,
|
||||
CON_UPDATEHIGHLIGHTSECTOR,
|
||||
CON_SETHIGHLIGHT,
|
||||
CON_SETHIGHLIGHTSECTOR,
|
||||
CON_ADDLOGVAR,
|
||||
CON_ADDLOG,
|
||||
CON_DEBUG,
|
||||
|
||||
// strings
|
||||
CON_DEFINEQUOTE,
|
||||
CON_REDEFINEQUOTE,
|
||||
CON_PRINT,
|
||||
CON_QUOTE,
|
||||
CON_ERRORINS,
|
||||
CON_PRINTMESSAGE16,
|
||||
CON_PRINTMESSAGE256,
|
||||
CON_PRINTEXT256,
|
||||
CON_PRINTEXT16,
|
||||
CON_DRAWLABEL,
|
||||
CON_GETNUMBER16,
|
||||
CON_GETNUMBER256,
|
||||
CON_GETNUMBERFROMUSER,
|
||||
CON_QSPRINTF,
|
||||
CON_QSTRCAT,
|
||||
CON_QSTRCPY,
|
||||
CON_QSTRLEN,
|
||||
// CON_QGETSYSSTR,
|
||||
CON_QSTRNCAT,
|
||||
CON_QSUBSTR,
|
||||
|
||||
// findnear*
|
||||
CON_FINDNEARSPRITE,
|
||||
CON_FINDNEARSPRITEVAR,
|
||||
CON_FINDNEARSPRITE3D,
|
||||
CON_FINDNEARSPRITE3DVAR,
|
||||
CON_FINDNEARSPRITEZ,
|
||||
CON_FINDNEARSPRITEZVAR,
|
||||
|
||||
CON_GETTICKS,
|
||||
CON_GETTIMEDATE,
|
||||
CON_SETASPECT,
|
||||
|
||||
// vvv stuff using current sprite
|
||||
CON_SETI,
|
||||
CON_SIZEAT,
|
||||
CON_CSTAT,
|
||||
CON_CSTATOR,
|
||||
CON_CLIPDIST,
|
||||
CON_SPRITEPAL,
|
||||
CON_CACTOR,
|
||||
CON_SPGETLOTAG,
|
||||
CON_SPGETHITAG,
|
||||
CON_SECTGETLOTAG,
|
||||
CON_SECTGETHITAG,
|
||||
CON_GETTEXTUREFLOOR,
|
||||
CON_GETTEXTURECEILING,
|
||||
/// CON_KILLIT,
|
||||
|
||||
// left to define later/undecided
|
||||
|
||||
// sound
|
||||
CON_SOUNDVAR,
|
||||
CON_SOUNDONCEVAR,
|
||||
CON_STOPALLSOUNDS,
|
||||
CON_STOPSOUNDVAR,
|
||||
CON_GLOBALSOUNDVAR,
|
||||
CON_GETSOUNDFLAGS,
|
||||
/// CON_SOUND,
|
||||
/// CON_SOUNDONCE,
|
||||
/// CON_STOPSOUND,
|
||||
/// CON_GLOBALSOUND,
|
||||
|
||||
// drawing
|
||||
/// CON_MYOS,
|
||||
/// CON_MYOSPAL,
|
||||
/// CON_MYOSX,
|
||||
/// CON_MYOSPALX,
|
||||
/// CON_MINITEXT,
|
||||
/// CON_GAMETEXT,
|
||||
/// CON_DIGITALNUMBER,
|
||||
/// CON_SHOWVIEW,
|
||||
/// CON_GAMETEXTZ,
|
||||
/// CON_DIGITALNUMBERZ,
|
||||
CON_DRAWLINE16,
|
||||
CON_DRAWLINE16B,
|
||||
CON_DRAWLINE16Z,
|
||||
CON_DRAWCIRCLE16,
|
||||
CON_DRAWCIRCLE16B,
|
||||
CON_DRAWCIRCLE16Z,
|
||||
CON_ROTATESPRITEA,
|
||||
CON_ROTATESPRITE16,
|
||||
CON_ROTATESPRITE,
|
||||
CON_SETGAMEPALETTE,
|
||||
|
||||
/// CON_TIME,
|
||||
/// CON_GETANGLETOTARGET,
|
||||
/// CON_ANGOFF,
|
||||
/// CON_ANGOFFVAR,
|
||||
/// CON_PRECACHE,
|
||||
/// CON_SAVEGAMEVAR,
|
||||
/// CON_READGAMEVAR,
|
||||
/// CON_SETDEFNAME,
|
||||
/// CON_SETCFGNAME,
|
||||
|
||||
CON_END
|
||||
};
|
||||
|
||||
#endif
|
|
@ -1,119 +0,0 @@
|
|||
#include "ns.h" // Must come before everything else!
|
||||
|
||||
#include "compat.h"
|
||||
#include "mdump.h"
|
||||
|
||||
#include <tchar.h>
|
||||
|
||||
BEGIN_RR_NS
|
||||
|
||||
LPCSTR MiniDumper::m_szAppName;
|
||||
|
||||
MiniDumper g_dumper("eduke32");
|
||||
|
||||
MiniDumper::MiniDumper( LPCSTR szAppName )
|
||||
{
|
||||
// if this assert fires then you have two instances of MiniDumper
|
||||
// which is not allowed
|
||||
assert( m_szAppName==NULL );
|
||||
|
||||
m_szAppName = szAppName ? _strdup(szAppName) : "Application";
|
||||
|
||||
::SetUnhandledExceptionFilter( TopLevelFilter );
|
||||
}
|
||||
|
||||
LONG MiniDumper::TopLevelFilter( struct _EXCEPTION_POINTERS *pExceptionInfo )
|
||||
{
|
||||
LONG retval = EXCEPTION_CONTINUE_SEARCH;
|
||||
//HWND hParent = NULL; // find a better value for your app
|
||||
|
||||
// firstly see if dbghelp.dll is around and has the function we need
|
||||
// look next to the EXE first, as the one in System32 might be old
|
||||
// (e.g. Windows 2000)
|
||||
HMODULE hDll = NULL;
|
||||
char szDbgHelpPath[_MAX_PATH];
|
||||
|
||||
if (GetModuleFileName( NULL, szDbgHelpPath, _MAX_PATH ))
|
||||
{
|
||||
char *pSlash = _tcsrchr( szDbgHelpPath, '\\' );
|
||||
if (pSlash)
|
||||
{
|
||||
_tcscpy( pSlash+1, "DBGHELP.DLL" );
|
||||
hDll = ::LoadLibrary( szDbgHelpPath );
|
||||
}
|
||||
}
|
||||
|
||||
if (hDll==NULL)
|
||||
{
|
||||
// load any version we can
|
||||
hDll = ::LoadLibrary( "DBGHELP.DLL" );
|
||||
}
|
||||
|
||||
LPCTSTR szResult = "DBGHELP.DLL not found";;
|
||||
char szScratch [_MAX_PATH];
|
||||
|
||||
if (hDll)
|
||||
{
|
||||
MINIDUMPWRITEDUMP pDump = (MINIDUMPWRITEDUMP)::GetProcAddress( hDll, "MiniDumpWriteDump" );
|
||||
if (pDump)
|
||||
{
|
||||
char szDumpPath[_MAX_PATH];
|
||||
|
||||
// work out a good place for the dump file
|
||||
/*if (!GetTempPath( _MAX_PATH, szDumpPath ))
|
||||
_tcscpy( szDumpPath, "c:\\temp\\" );
|
||||
*/
|
||||
sprintf(szDumpPath,"%s_%u",m_szAppName,timeGetTime());
|
||||
_tcscat( szDumpPath, ".dmp" );
|
||||
|
||||
// ask the user if they want to save a dump file
|
||||
//if (::MessageBox( NULL, "Something bad happened in your program, would you like to save a diagnostic file?", m_szAppName, MB_YESNO )==IDYES)
|
||||
{
|
||||
// create the file
|
||||
HANDLE hFile = ::CreateFile( szDumpPath, GENERIC_WRITE, FILE_SHARE_WRITE, NULL, CREATE_ALWAYS,
|
||||
FILE_ATTRIBUTE_NORMAL, NULL );
|
||||
|
||||
if (hFile!=INVALID_HANDLE_VALUE)
|
||||
{
|
||||
_MINIDUMP_EXCEPTION_INFORMATION ExInfo;
|
||||
|
||||
ExInfo.ThreadId = ::GetCurrentThreadId();
|
||||
ExInfo.ExceptionPointers = pExceptionInfo;
|
||||
ExInfo.ClientPointers = NULL;
|
||||
|
||||
// write the dump
|
||||
BOOL bOK = pDump( GetCurrentProcess(), GetCurrentProcessId(), hFile, MiniDumpNormal, &ExInfo, NULL, NULL );
|
||||
if (bOK)
|
||||
{
|
||||
sprintf( szScratch, "Saved dump file to \"%s\"", szDumpPath );
|
||||
szResult = szScratch;
|
||||
retval = EXCEPTION_EXECUTE_HANDLER;
|
||||
}
|
||||
else
|
||||
{
|
||||
sprintf( szScratch, "Failed to save dump file to \"%s\" (error %d)", szDumpPath, GetLastError() );
|
||||
szResult = szScratch;
|
||||
}
|
||||
::CloseHandle(hFile);
|
||||
}
|
||||
else
|
||||
{
|
||||
sprintf( szScratch, "Failed to create dump file \"%s\" (error %d)", szDumpPath, GetLastError() );
|
||||
szResult = szScratch;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
szResult = "DBGHELP.DLL too old";
|
||||
}
|
||||
|
||||
::FreeLibrary(hDll);
|
||||
}
|
||||
|
||||
::MessageBox( NULL, szResult, m_szAppName, MB_OK );
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
END_RR_NS
|
|
@ -1,764 +0,0 @@
|
|||
//-------------------------------------------------------------------------
|
||||
/*
|
||||
Copyright (C) 2010 EDuke32 developers and contributors
|
||||
|
||||
This file is part of EDuke32.
|
||||
|
||||
EDuke32 is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License version 2
|
||||
as published by the Free Software Foundation.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
#define SECTOREFFECTOR 1
|
||||
#define ACTIVATOR 2
|
||||
#define TOUCHPLATE 3
|
||||
#define ACTIVATORLOCKED 4
|
||||
#define MUSICANDSFX 5
|
||||
#define LOCATORS 6
|
||||
#define CYCLER 7
|
||||
#define MASTERSWITCH 8
|
||||
#define RESPAWN 9
|
||||
#define GPSPEED 10
|
||||
#define FOF 13
|
||||
#define ARROW 20
|
||||
#define FIRSTGUNSPRITE 21
|
||||
#define CHAINGUNSPRITE 22
|
||||
#define RPGSPRITE 23
|
||||
#define FREEZESPRITE 24
|
||||
#define SHRINKERSPRITE 25
|
||||
#define HEAVYHBOMB 26
|
||||
#define TRIPBOMBSPRITE 27
|
||||
#define SHOTGUNSPRITE 28
|
||||
#define DEVISTATORSPRITE 29
|
||||
#define HEALTHBOX 30
|
||||
#define AMMOBOX 31
|
||||
#define GROWSPRITEICON 32
|
||||
#define INVENTORYBOX 33
|
||||
#define FREEZEAMMO 37
|
||||
#define AMMO 40
|
||||
#define BATTERYAMMO 41
|
||||
#define DEVISTATORAMMO 42
|
||||
#define RPGAMMO 44
|
||||
#define GROWAMMO 45
|
||||
#define CRYSTALAMMO 46
|
||||
#define HBOMBAMMO 47
|
||||
#define AMMOLOTS 48
|
||||
#define SHOTGUNAMMO 49
|
||||
#define COLA 51
|
||||
#define SIXPAK 52
|
||||
#define FIRSTAID 53
|
||||
#define SHIELD 54
|
||||
#define STEROIDS 55
|
||||
#define AIRTANK 56
|
||||
#define JETPACK 57
|
||||
#define HEATSENSOR 59
|
||||
#define ACCESSCARD 60
|
||||
#define BOOTS 61
|
||||
#define MIRRORBROKE 70
|
||||
#define CLOUDYOCEAN 78
|
||||
#define CLOUDYSKIES 79
|
||||
#define MOONSKY1 80
|
||||
#define MOONSKY2 81
|
||||
#define MOONSKY3 82
|
||||
#define MOONSKY4 83
|
||||
#define BIGORBIT1 84
|
||||
#define BIGORBIT2 85
|
||||
#define BIGORBIT3 86
|
||||
#define BIGORBIT4 87
|
||||
#define BIGORBIT5 88
|
||||
#define LA 89
|
||||
#define REDSKY1 98
|
||||
#define REDSKY2 99
|
||||
#define ATOMICHEALTH 100
|
||||
#define TECHLIGHT2 120
|
||||
#define TECHLIGHTBUST2 121
|
||||
#define TECHLIGHT4 122
|
||||
#define TECHLIGHTBUST4 123
|
||||
#define WALLLIGHT4 124
|
||||
#define WALLLIGHTBUST4 125
|
||||
#define ACCESSSWITCH 130
|
||||
#define SLOTDOOR 132
|
||||
#define LIGHTSWITCH 134
|
||||
#define SPACEDOORSWITCH 136
|
||||
#define SPACELIGHTSWITCH 138
|
||||
#define FRANKENSTINESWITCH 140
|
||||
#define NUKEBUTTON 142
|
||||
#define MULTISWITCH 146
|
||||
#define DOORTILE5 150
|
||||
#define DOORTILE6 151
|
||||
#define DOORTILE1 152
|
||||
#define DOORTILE2 153
|
||||
#define DOORTILE3 154
|
||||
#define DOORTILE4 155
|
||||
#define DOORTILE7 156
|
||||
#define DOORTILE8 157
|
||||
#define DOORTILE9 158
|
||||
#define DOORTILE10 159
|
||||
#define DOORSHOCK 160
|
||||
#define DIPSWITCH 162
|
||||
#define DIPSWITCH2 164
|
||||
#define TECHSWITCH 166
|
||||
#define DIPSWITCH3 168
|
||||
#define ACCESSSWITCH2 170
|
||||
#define REFLECTWATERTILE 180
|
||||
#define FLOORSLIME 200
|
||||
#define BIGFORCE 230
|
||||
#define EPISODE 247
|
||||
#define MASKWALL9 255
|
||||
#define W_LIGHT 260
|
||||
#define SCREENBREAK1 263
|
||||
#define SCREENBREAK2 264
|
||||
#define SCREENBREAK3 265
|
||||
#define SCREENBREAK4 266
|
||||
#define SCREENBREAK5 267
|
||||
#define SCREENBREAK6 268
|
||||
#define SCREENBREAK7 269
|
||||
#define SCREENBREAK8 270
|
||||
#define SCREENBREAK9 271
|
||||
#define SCREENBREAK10 272
|
||||
#define SCREENBREAK11 273
|
||||
#define SCREENBREAK12 274
|
||||
#define SCREENBREAK13 275
|
||||
#define MASKWALL1 285
|
||||
#define W_TECHWALL1 293
|
||||
#define W_TECHWALL2 297
|
||||
#define W_TECHWALL15 299
|
||||
#define W_TECHWALL3 301
|
||||
#define W_TECHWALL4 305
|
||||
#define W_TECHWALL10 306
|
||||
#define W_TECHWALL16 307
|
||||
#define WATERTILE2 336
|
||||
#define BPANNEL1 341
|
||||
#define PANNEL1 342
|
||||
#define PANNEL2 343
|
||||
#define WATERTILE 344
|
||||
#define STATIC 351
|
||||
#define W_SCREENBREAK 357
|
||||
#define W_HITTECHWALL3 360
|
||||
#define W_HITTECHWALL4 361
|
||||
#define W_HITTECHWALL2 362
|
||||
#define W_HITTECHWALL1 363
|
||||
#define MASKWALL10 387
|
||||
#define MASKWALL11 391
|
||||
#define DOORTILE22 395
|
||||
#define FANSPRITE 407
|
||||
#define FANSPRITEBROKE 411
|
||||
#define FANSHADOW 412
|
||||
#define FANSHADOWBROKE 416
|
||||
#define DOORTILE18 447
|
||||
#define DOORTILE19 448
|
||||
#define DOORTILE20 449
|
||||
#define SPACESHUTTLE 487
|
||||
#define SATELLITE 489
|
||||
#define VIEWSCREEN2 499
|
||||
#define VIEWSCREENBROKE 501
|
||||
#define VIEWSCREEN 502
|
||||
#define GLASS 503
|
||||
#define GLASS2 504
|
||||
#define STAINGLASS1 510
|
||||
#define MASKWALL5 514
|
||||
#define SATELITE 516
|
||||
#define FUELPOD 517
|
||||
#define SLIMEPIPE 538
|
||||
#define CRACK1 546
|
||||
#define CRACK2 547
|
||||
#define CRACK3 548
|
||||
#define CRACK4 549
|
||||
#define FOOTPRINTS 550
|
||||
#define DOMELITE 551
|
||||
#define CAMERAPOLE 554
|
||||
#define CHAIR1 556
|
||||
#define CHAIR2 557
|
||||
#define BROKENCHAIR 559
|
||||
#define MIRROR 560
|
||||
#define WATERFOUNTAIN 563
|
||||
#define WATERFOUNTAINBROKE 567
|
||||
#define FEMMAG1 568
|
||||
#define TOILET 569
|
||||
#define STALL 571
|
||||
#define STALLBROKE 573
|
||||
#define FEMMAG2 577
|
||||
#define REACTOR2 578
|
||||
#define REACTOR2BURNT 579
|
||||
#define REACTOR2SPARK 580
|
||||
#define GRATE1 595
|
||||
#define BGRATE1 596
|
||||
#define SOLARPANNEL 602
|
||||
#define NAKED1 603
|
||||
#define ANTENNA 607
|
||||
#define MASKWALL12 609
|
||||
#define TOILETBROKE 615
|
||||
#define PIPE2 616
|
||||
#define PIPE1B 617
|
||||
#define PIPE3 618
|
||||
#define PIPE1 619
|
||||
#define CAMERA1 621
|
||||
#define BRICK 626
|
||||
#define SPLINTERWOOD 630
|
||||
#define PIPE2B 633
|
||||
#define BOLT1 634
|
||||
#define W_NUMBERS 640
|
||||
#define WATERDRIP 660
|
||||
#define WATERBUBBLE 661
|
||||
#define WATERBUBBLEMAKER 662
|
||||
#define W_FORCEFIELD 663
|
||||
#define VACUUM 669
|
||||
#define FOOTPRINTS2 672
|
||||
#define FOOTPRINTS3 673
|
||||
#define FOOTPRINTS4 674
|
||||
#define EGG 675
|
||||
#define SCALE 678
|
||||
#define CHAIR3 680
|
||||
#define CAMERALIGHT 685
|
||||
#define MOVIECAMERA 686
|
||||
#define IVUNIT 689
|
||||
#define POT1 694
|
||||
#define POT2 695
|
||||
#define POT3 697
|
||||
#define PIPE3B 700
|
||||
#define WALLLIGHT3 701
|
||||
#define WALLLIGHTBUST3 702
|
||||
#define WALLLIGHT1 703
|
||||
#define WALLLIGHTBUST1 704
|
||||
#define WALLLIGHT2 705
|
||||
#define WALLLIGHTBUST2 706
|
||||
#define LIGHTSWITCH2 712
|
||||
#define WAITTOBESEATED 716
|
||||
#define DOORTILE14 717
|
||||
#define STATUE 753
|
||||
#define MIKE 762
|
||||
#define VASE 765
|
||||
#define SUSHIPLATE1 768
|
||||
#define SUSHIPLATE2 769
|
||||
#define SUSHIPLATE3 774
|
||||
#define SUSHIPLATE4 779
|
||||
#define DOORTILE16 781
|
||||
#define SUSHIPLATE5 792
|
||||
#define OJ 806
|
||||
#define MASKWALL13 830
|
||||
#define HURTRAIL 859
|
||||
#define POWERSWITCH1 860
|
||||
#define LOCKSWITCH1 862
|
||||
#define POWERSWITCH2 864
|
||||
#define ATM 867
|
||||
#define STATUEFLASH 869
|
||||
#define ATMBROKE 888
|
||||
#define BIGHOLE2 893
|
||||
#define STRIPEBALL 901
|
||||
#define QUEBALL 902
|
||||
#define POCKET 903
|
||||
#define WOODENHORSE 904
|
||||
#define TREE1 908
|
||||
#define TREE2 910
|
||||
#define CACTUS 911
|
||||
#define MASKWALL2 913
|
||||
#define MASKWALL3 914
|
||||
#define MASKWALL4 915
|
||||
#define FIREEXT 916
|
||||
#define TOILETWATER 921
|
||||
#define NEON1 925
|
||||
#define NEON2 926
|
||||
#define CACTUSBROKE 939
|
||||
#define BOUNCEMINE 940
|
||||
#define BROKEFIREHYDRENT 950
|
||||
#define BOX 951
|
||||
#define BULLETHOLE 952
|
||||
#define BOTTLE1 954
|
||||
#define BOTTLE2 955
|
||||
#define BOTTLE3 956
|
||||
#define BOTTLE4 957
|
||||
#define FEMPIC5 963
|
||||
#define FEMPIC6 964
|
||||
#define FEMPIC7 965
|
||||
#define HYDROPLANT 969
|
||||
#define OCEANSPRITE1 971
|
||||
#define OCEANSPRITE2 972
|
||||
#define OCEANSPRITE3 973
|
||||
#define OCEANSPRITE4 974
|
||||
#define OCEANSPRITE5 975
|
||||
#define GENERICPOLE 977
|
||||
#define CONE 978
|
||||
#define HANGLIGHT 979
|
||||
#define HYDRENT 981
|
||||
#define MASKWALL14 988
|
||||
#define TIRE 990
|
||||
#define PIPE5 994
|
||||
#define PIPE6 995
|
||||
#define PIPE4 996
|
||||
#define PIPE4B 997
|
||||
#define BROKEHYDROPLANT 1003
|
||||
#define PIPE5B 1005
|
||||
#define NEON3 1007
|
||||
#define NEON4 1008
|
||||
#define NEON5 1009
|
||||
#define BOTTLE5 1012
|
||||
#define BOTTLE6 1013
|
||||
#define BOTTLE8 1014
|
||||
#define SPOTLITE 1020
|
||||
#define HANGOOZ 1022
|
||||
#define MASKWALL15 1024
|
||||
#define BOTTLE7 1025
|
||||
#define HORSEONSIDE 1026
|
||||
#define GLASSPIECES 1031
|
||||
#define HORSELITE 1034
|
||||
#define DONUTS 1045
|
||||
#define NEON6 1046
|
||||
#define MASKWALL6 1059
|
||||
#define CLOCK 1060
|
||||
#define RUBBERCAN 1062
|
||||
#define BROKENCLOCK 1067
|
||||
#define PLUG 1069
|
||||
#define OOZFILTER 1079
|
||||
#define FLOORPLASMA 1082
|
||||
#define REACTOR 1088
|
||||
#define REACTORSPARK 1092
|
||||
#define REACTORBURNT 1096
|
||||
#define DOORTILE15 1102
|
||||
#define HANDSWITCH 1111
|
||||
#define CIRCLEPANNEL 1113
|
||||
#define CIRCLEPANNELBROKE 1114
|
||||
#define PULLSWITCH 1122
|
||||
#define MASKWALL8 1124
|
||||
#define BIGHOLE 1141
|
||||
#define ALIENSWITCH 1142
|
||||
#define DOORTILE21 1144
|
||||
#define HANDPRINTSWITCH 1155
|
||||
#define BOTTLE10 1157
|
||||
#define BOTTLE11 1158
|
||||
#define BOTTLE12 1159
|
||||
#define BOTTLE13 1160
|
||||
#define BOTTLE14 1161
|
||||
#define BOTTLE15 1162
|
||||
#define BOTTLE16 1163
|
||||
#define BOTTLE17 1164
|
||||
#define BOTTLE18 1165
|
||||
#define BOTTLE19 1166
|
||||
#define DOORTILE17 1169
|
||||
#define MASKWALL7 1174
|
||||
#define JAILBARBREAK 1175
|
||||
#define DOORTILE11 1178
|
||||
#define DOORTILE12 1179
|
||||
#define VENDMACHINE 1212
|
||||
#define VENDMACHINEBROKE 1214
|
||||
#define COLAMACHINE 1215
|
||||
#define COLAMACHINEBROKE 1217
|
||||
#define CRANEPOLE 1221
|
||||
#define CRANE 1222
|
||||
#define BARBROKE 1225
|
||||
#define BLOODPOOL 1226
|
||||
#define NUKEBARREL 1227
|
||||
#define NUKEBARRELDENTED 1228
|
||||
#define NUKEBARRELLEAKED 1229
|
||||
#define CANWITHSOMETHING 1232
|
||||
#define MONEY 1233
|
||||
#define BANNER 1236
|
||||
#define EXPLODINGBARREL 1238
|
||||
#define EXPLODINGBARREL2 1239
|
||||
#define FIREBARREL 1240
|
||||
#define SEENINE 1247
|
||||
#define SEENINEDEAD 1248
|
||||
#define STEAM 1250
|
||||
#define CEILINGSTEAM 1255
|
||||
#define PIPE6B 1260
|
||||
#define TRANSPORTERBEAM 1261
|
||||
#define RAT 1267
|
||||
#define TRASH 1272
|
||||
#define FEMPIC1 1280
|
||||
#define FEMPIC2 1289
|
||||
#define BLANKSCREEN 1293
|
||||
#define PODFEM1 1294
|
||||
#define FEMPIC3 1298
|
||||
#define FEMPIC4 1306
|
||||
#define FEM1 1312
|
||||
#define FEM2 1317
|
||||
#define FEM3 1321
|
||||
#define FEM5 1323
|
||||
#define BLOODYPOLE 1324
|
||||
#define FEM4 1325
|
||||
#define FEM6 1334
|
||||
#define FEM6PAD 1335
|
||||
#define FEM8 1336
|
||||
#define HELECOPT 1346
|
||||
#define FETUSJIB 1347
|
||||
#define HOLODUKE 1348
|
||||
#define SPACEMARINE 1353
|
||||
#define INDY 1355
|
||||
#define FETUS 1358
|
||||
#define FETUSBROKE 1359
|
||||
#define MONK 1352
|
||||
#define LUKE 1354
|
||||
#define COOLEXPLOSION1 1360
|
||||
#define WATERSPLASH2 1380
|
||||
#define FIREVASE 1390
|
||||
#define SCRATCH 1393
|
||||
#define FEM7 1395
|
||||
#define APLAYERTOP 1400
|
||||
#define APLAYER 1405
|
||||
#define PLAYERONWATER 1420
|
||||
#define DUKELYINGDEAD 1518
|
||||
#define DUKETORSO 1520
|
||||
#define DUKEGUN 1528
|
||||
#define DUKELEG 1536
|
||||
#define SHARK 1550
|
||||
#define BLOOD 1620
|
||||
#define FIRELASER 1625
|
||||
#define TRANSPORTERSTAR 1630
|
||||
#define SPIT 1636
|
||||
#define LOOGIE 1637
|
||||
#define FIST 1640
|
||||
#define FREEZEBLAST 1641
|
||||
#define DEVISTATORBLAST 1642
|
||||
#define SHRINKSPARK 1646
|
||||
#define TONGUE 1647
|
||||
#define MORTER 1650
|
||||
#define SHRINKEREXPLOSION 1656
|
||||
#define RADIUSEXPLOSION 1670
|
||||
#define FORCERIPPLE 1671
|
||||
#define LIZTROOP 1680
|
||||
#define LIZTROOPRUNNING 1681
|
||||
#define LIZTROOPSTAYPUT 1682
|
||||
#define LIZTOP 1705
|
||||
#define LIZTROOPSHOOT 1715
|
||||
#define LIZTROOPJETPACK 1725
|
||||
#define LIZTROOPDSPRITE 1734
|
||||
#define LIZTROOPONTOILET 1741
|
||||
#define LIZTROOPJUSTSIT 1742
|
||||
#define LIZTROOPDUCKING 1744
|
||||
#define HEADJIB1 1768
|
||||
#define ARMJIB1 1772
|
||||
#define LEGJIB1 1776
|
||||
#define CANNON 1810
|
||||
#define CANNONBALL 1817
|
||||
#define CANNONBALLS 1818
|
||||
#define OCTABRAIN 1820
|
||||
#define OCTABRAINSTAYPUT 1821
|
||||
#define OCTATOP 1845
|
||||
#define OCTADEADSPRITE 1855
|
||||
#define INNERJAW 1860
|
||||
#define DRONE 1880
|
||||
#define EXPLOSION2 1890
|
||||
#define COMMANDER 1920
|
||||
#define COMMANDERSTAYPUT 1921
|
||||
#define RECON 1960
|
||||
#define TANK 1975
|
||||
#define PIGCOP 2000
|
||||
#define PIGCOPSTAYPUT 2001
|
||||
#define PIGCOPDIVE 2045
|
||||
#define PIGCOPDEADSPRITE 2060
|
||||
#define PIGTOP 2061
|
||||
#define LIZMAN 2120
|
||||
#define LIZMANSTAYPUT 2121
|
||||
#define LIZMANSPITTING 2150
|
||||
#define LIZMANFEEDING 2160
|
||||
#define LIZMANJUMP 2165
|
||||
#define LIZMANDEADSPRITE 2185
|
||||
#define FECES 2200
|
||||
#define LIZMANHEAD1 2201
|
||||
#define LIZMANARM1 2205
|
||||
#define LIZMANLEG1 2209
|
||||
#define EXPLOSION2BOT 2219
|
||||
#define USERWEAPON 2235
|
||||
#define HEADERBAR 2242
|
||||
#define JIBS1 2245
|
||||
#define JIBS2 2250
|
||||
#define JIBS3 2255
|
||||
#define JIBS4 2260
|
||||
#define JIBS5 2265
|
||||
#define BURNING 2270
|
||||
#define FIRE 2271
|
||||
#define JIBS6 2286
|
||||
#define BLOODSPLAT1 2296
|
||||
#define BLOODSPLAT3 2297
|
||||
#define BLOODSPLAT2 2298
|
||||
#define BLOODSPLAT4 2299
|
||||
#define OOZ 2300
|
||||
#define OOZ2 2309
|
||||
#define WALLBLOOD1 2301
|
||||
#define WALLBLOOD2 2302
|
||||
#define WALLBLOOD3 2303
|
||||
#define WALLBLOOD4 2304
|
||||
#define WALLBLOOD5 2305
|
||||
#define WALLBLOOD6 2306
|
||||
#define WALLBLOOD7 2307
|
||||
#define WALLBLOOD8 2308
|
||||
#define BURNING2 2310
|
||||
#define FIRE2 2311
|
||||
#define CRACKKNUCKLES 2324
|
||||
#define SMALLSMOKE 2329
|
||||
#define SMALLSMOKEMAKER 2330
|
||||
#define FLOORFLAME 2333
|
||||
#define ROTATEGUN 2360
|
||||
#define GREENSLIME 2370
|
||||
#define WATERDRIPSPLASH 2380
|
||||
#define SCRAP6 2390
|
||||
#define SCRAP1 2400
|
||||
#define SCRAP2 2404
|
||||
#define SCRAP3 2408
|
||||
#define SCRAP4 2412
|
||||
#define SCRAP5 2416
|
||||
#define ORGANTIC 2420
|
||||
#define BETAVERSION 2440
|
||||
#define PLAYERISHERE 2442
|
||||
#define PLAYERWASHERE 2443
|
||||
#define SELECTDIR 2444
|
||||
#define F1HELP 2445
|
||||
#define NOTCHON 2446
|
||||
#define NOTCHOFF 2447
|
||||
#define GROWSPARK 2448
|
||||
#define DUKEICON 2452
|
||||
#define BADGUYICON 2453
|
||||
#define FOODICON 2454
|
||||
#define GETICON 2455
|
||||
#define MENUSCREEN 2456
|
||||
#define MENUBAR 2457
|
||||
#define KILLSICON 2458
|
||||
#define FIRSTAID_ICON 2460
|
||||
#define HEAT_ICON 2461
|
||||
#define BOTTOMSTATUSBAR 2462
|
||||
#define BOOT_ICON 2463
|
||||
#define FRAGBAR 2465
|
||||
#define JETPACK_ICON 2467
|
||||
#define AIRTANK_ICON 2468
|
||||
#define STEROIDS_ICON 2469
|
||||
#define HOLODUKE_ICON 2470
|
||||
#define ACCESS_ICON 2471
|
||||
#define DIGITALNUM 2472
|
||||
#define DUKECAR 2491
|
||||
#define CAMCORNER 2482
|
||||
#define CAMLIGHT 2484
|
||||
#define LOGO 2485
|
||||
#define TITLE 2486
|
||||
#define NUKEWARNINGICON 2487
|
||||
#define MOUSECURSOR 2488
|
||||
#define SLIDEBAR 2489
|
||||
#define DREALMS 2492
|
||||
#define BETASCREEN 2493
|
||||
#define WINDOWBORDER1 2494
|
||||
#define TEXTBOX 2495
|
||||
#define WINDOWBORDER2 2496
|
||||
#define DUKENUKEM 2497
|
||||
#define THREEDEE 2498
|
||||
#define INGAMEDUKETHREEDEE 2499
|
||||
#define TENSCREEN 2500
|
||||
#define PLUTOPAKSPRITE 2501
|
||||
#define DEVISTATOR 2510
|
||||
#define KNEE 2521
|
||||
#define CROSSHAIR 2523
|
||||
#define FIRSTGUN 2524
|
||||
#define FIRSTGUNRELOAD 2528
|
||||
#define FALLINGCLIP 2530
|
||||
#define CLIPINHAND 2531
|
||||
#define HAND 2532
|
||||
#define SHELL 2533
|
||||
#define SHOTGUNSHELL 2535
|
||||
#define CHAINGUN 2536
|
||||
#define RPGGUN 2544
|
||||
#define RPGMUZZLEFLASH 2545
|
||||
#define FREEZE 2548
|
||||
#define CATLITE 2552
|
||||
#define SHRINKER 2556
|
||||
#define HANDHOLDINGLASER 2563
|
||||
#define TRIPBOMB 2566
|
||||
#define LASERLINE 2567
|
||||
#define HANDHOLDINGACCESS 2568
|
||||
#define HANDREMOTE 2570
|
||||
#define HANDTHROW 2573
|
||||
#define TIP 2576
|
||||
#define GLAIR 2578
|
||||
#define SCUBAMASK 2581
|
||||
#define SPACEMASK 2584
|
||||
#define FORCESPHERE 2590
|
||||
#define SHOTSPARK1 2595
|
||||
#define RPG 2605
|
||||
#define LASERSITE 2612
|
||||
#define SHOTGUN 2613
|
||||
#define BOSS1 2630
|
||||
#define BOSS1STAYPUT 2631
|
||||
#define BOSS1SHOOT 2660
|
||||
#define BOSS1LOB 2670
|
||||
#define BOSSTOP 2696
|
||||
#define BOSS2 2710
|
||||
#define BOSS3 2760
|
||||
#define SPINNINGNUKEICON 2813
|
||||
#define BIGFNTCURSOR 2820
|
||||
#define SMALLFNTCURSOR 2821
|
||||
#define STARTALPHANUM 2822
|
||||
#define ENDALPHANUM 2915
|
||||
#define BIGALPHANUM 2940
|
||||
#define BIGPERIOD 3002
|
||||
#define BIGCOMMA 3003
|
||||
#define BIGX 3004
|
||||
#define BIGQ 3005
|
||||
#define BIGSEMI 3006
|
||||
#define BIGCOLIN 3007
|
||||
#define THREEBYFIVE 3010
|
||||
#define BIGAPPOS 3022
|
||||
#define BLANK 3026
|
||||
#define MINIFONT 3072
|
||||
#define BUTTON1 3164
|
||||
#define GLASS3 3187
|
||||
#define RESPAWNMARKERRED 3190
|
||||
#define RESPAWNMARKERYELLOW 3200
|
||||
#define RESPAWNMARKERGREEN 3210
|
||||
#define BONUSSCREEN 3240
|
||||
#define VIEWBORDER 3250
|
||||
#define VICTORY1 3260
|
||||
#define ORDERING 3270
|
||||
#define TEXTSTORY 3280
|
||||
#define LOADSCREEN 3281
|
||||
#define BORNTOBEWILDSCREEN 3370
|
||||
#define BLIMP 3400
|
||||
#define FEM9 3450
|
||||
#define FOOTPRINT 3701
|
||||
#define FRAMEEFFECT1_13 3999
|
||||
#define POOP 4094
|
||||
#define FRAMEEFFECT1 4095
|
||||
#define PANNEL3 4099
|
||||
#define SCREENBREAK14 4120
|
||||
#define SCREENBREAK15 4123
|
||||
#define SCREENBREAK19 4125
|
||||
#define SCREENBREAK16 4127
|
||||
#define SCREENBREAK17 4128
|
||||
#define SCREENBREAK18 4129
|
||||
#define W_TECHWALL11 4130
|
||||
#define W_TECHWALL12 4131
|
||||
#define W_TECHWALL13 4132
|
||||
#define W_TECHWALL14 4133
|
||||
#define W_TECHWALL5 4134
|
||||
#define W_TECHWALL6 4136
|
||||
#define W_TECHWALL7 4138
|
||||
#define W_TECHWALL8 4140
|
||||
#define W_TECHWALL9 4142
|
||||
#define BPANNEL3 4100
|
||||
#define W_HITTECHWALL16 4144
|
||||
#define W_HITTECHWALL10 4145
|
||||
#define W_HITTECHWALL15 4147
|
||||
#define W_MILKSHELF 4181
|
||||
#define W_MILKSHELFBROKE 4203
|
||||
#define PURPLELAVA 4240
|
||||
#define LAVABUBBLE 4340
|
||||
#define DUKECUTOUT 4352
|
||||
#define TARGET 4359
|
||||
#define GUNPOWDERBARREL 4360
|
||||
#define DUCK 4361
|
||||
#define HATRACK 4367
|
||||
#define DESKLAMP 4370
|
||||
#define COFFEEMACHINE 4372
|
||||
#define CUPS 4373
|
||||
#define GAVALS 4374
|
||||
#define GAVALS2 4375
|
||||
#define POLICELIGHTPOLE 4377
|
||||
#define FLOORBASKET 4388
|
||||
#define PUKE 4389
|
||||
#define DOORTILE23 4391
|
||||
#define TOPSECRET 4396
|
||||
#define SPEAKER 4397
|
||||
#define TEDDYBEAR 4400
|
||||
#define ROBOTDOG 4402
|
||||
#define ROBOTPIRATE 4404
|
||||
#define ROBOTMOUSE 4407
|
||||
#define MAIL 4410
|
||||
#define MAILBAG 4413
|
||||
#define HOTMEAT 4427
|
||||
#define COFFEEMUG 4438
|
||||
#define DONUTS2 4440
|
||||
#define TRIPODCAMERA 4444
|
||||
#define METER 4453
|
||||
#define DESKPHONE 4454
|
||||
#define GUMBALLMACHINE 4458
|
||||
#define GUMBALLMACHINEBROKE 4459
|
||||
#define PAPER 4460
|
||||
#define MACE 4464
|
||||
#define GENERICPOLE2 4465
|
||||
#define XXXSTACY 4470
|
||||
#define WETFLOOR 4495
|
||||
#define BROOM 4496
|
||||
#define MOP 4497
|
||||
#define LETTER 4502
|
||||
#define PIRATE1A 4510
|
||||
#define PIRATE4A 4511
|
||||
#define PIRATE2A 4512
|
||||
#define PIRATE5A 4513
|
||||
#define PIRATE3A 4514
|
||||
#define PIRATE6A 4515
|
||||
#define PIRATEHALF 4516
|
||||
#define CHESTOFGOLD 4520
|
||||
#define SIDEBOLT1 4525
|
||||
#define FOODOBJECT1 4530
|
||||
#define FOODOBJECT2 4531
|
||||
#define FOODOBJECT3 4532
|
||||
#define FOODOBJECT4 4533
|
||||
#define FOODOBJECT5 4534
|
||||
#define FOODOBJECT6 4535
|
||||
#define FOODOBJECT7 4536
|
||||
#define FOODOBJECT8 4537
|
||||
#define FOODOBJECT9 4538
|
||||
#define FOODOBJECT10 4539
|
||||
#define FOODOBJECT11 4540
|
||||
#define FOODOBJECT12 4541
|
||||
#define FOODOBJECT13 4542
|
||||
#define FOODOBJECT14 4543
|
||||
#define FOODOBJECT15 4544
|
||||
#define FOODOBJECT16 4545
|
||||
#define FOODOBJECT17 4546
|
||||
#define FOODOBJECT18 4547
|
||||
#define FOODOBJECT19 4548
|
||||
#define FOODOBJECT20 4549
|
||||
#define HEADLAMP 4550
|
||||
#define TAMPON 4557
|
||||
#define SKINNEDCHICKEN 4554
|
||||
#define FEATHEREDCHICKEN 4555
|
||||
#define ROBOTDOG2 4560
|
||||
#define JOLLYMEAL 4569
|
||||
#define DUKEBURGER 4570
|
||||
#define SHOPPINGCART 4576
|
||||
#define CANWITHSOMETHING2 4580
|
||||
#define CANWITHSOMETHING3 4581
|
||||
#define CANWITHSOMETHING4 4582
|
||||
#define SNAKEP 4590
|
||||
#define DOLPHIN1 4591
|
||||
#define DOLPHIN2 4592
|
||||
#define NEWBEAST 4610
|
||||
#define NEWBEASTSTAYPUT 4611
|
||||
#define NEWBEASTJUMP 4690
|
||||
#define NEWBEASTHANG 4670
|
||||
#define NEWBEASTHANGDEAD 4671
|
||||
#define BOSS4 4740
|
||||
#define BOSS4STAYPUT 4741
|
||||
#define FEM10 4864
|
||||
#define TOUGHGAL 4866
|
||||
#define MAN 4871
|
||||
#define MAN2 4872
|
||||
#define WOMAN 4874
|
||||
#define PLEASEWAIT 4887
|
||||
#define NATURALLIGHTNING 4890
|
||||
#define WEATHERWARN 4893
|
||||
#define DUKETAG 4900
|
||||
#define SIGN1 4909
|
||||
#define SIGN2 4912
|
||||
#define JURYGUY 4943
|
||||
|
||||
// These tile positions are reserved!
|
||||
#define RESERVEDSLOT1 6132
|
||||
#define RESERVEDSLOT2 6133
|
||||
#define RESERVEDSLOT3 6134
|
||||
#define RESERVEDSLOT4 6135
|
||||
#define RESERVEDSLOT5 6136
|
||||
#define RESERVEDSLOT6 6137
|
||||
#define RESERVEDSLOT7 6138
|
||||
#define RESERVEDSLOT8 6139
|
||||
#define RESERVEDSLOT9 6140
|
||||
#define RESERVEDSLOT10 6141
|
||||
#define RESERVEDSLOT11 6142
|
||||
#define RESERVEDSLOT12 6143
|
Loading…
Reference in a new issue