mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-11 15:21:48 +00:00
Build fix
git-svn-id: https://svn.eduke32.com/eduke32@6386 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
769b1255f6
commit
494f09f80c
2 changed files with 2 additions and 2 deletions
|
@ -499,7 +499,7 @@ void A_Fall(int const spriteNum)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int G_GetAngleDelta(int currAngle, int newAngle)
|
int32_t __fastcall G_GetAngleDelta(int32_t currAngle, int32_t newAngle)
|
||||||
{
|
{
|
||||||
currAngle &= 2047;
|
currAngle &= 2047;
|
||||||
newAngle &= 2047;
|
newAngle &= 2047;
|
||||||
|
|
|
@ -51,7 +51,7 @@ void A_Execute(int spriteNum, int playerNum, int playerDist);
|
||||||
void A_Fall(int const spriteNum);
|
void A_Fall(int const spriteNum);
|
||||||
int32_t A_GetFurthestAngle(int const spriteNum, int const angDiv);
|
int32_t A_GetFurthestAngle(int const spriteNum, int const angDiv);
|
||||||
void A_GetZLimits(int const spriteNum);
|
void A_GetZLimits(int const spriteNum);
|
||||||
int G_GetAngleDelta(int a, int na);
|
int32_t __fastcall G_GetAngleDelta(int32_t currAngle, int32_t newAngle);
|
||||||
void G_RestoreMapState();
|
void G_RestoreMapState();
|
||||||
void G_SaveMapState();
|
void G_SaveMapState();
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue