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Don't autoexec <mapname>.cfg files for clipshape maps.
git-svn-id: https://svn.eduke32.com/eduke32@4212 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 5 additions and 2 deletions
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@ -1402,7 +1402,7 @@ int32_t clipmapinfo_load(void)
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fisec[fi] = ournumsectors;
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fisec[fi] = ournumsectors;
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fispr[fi] = ournumsprites;
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fispr[fi] = ournumsprites;
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i = loadboard(g_clipMapFiles[fi], 0, &tmppos, &ang, &cs);
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i = loadboard(g_clipMapFiles[fi], 8, &tmppos, &ang, &cs);
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if (i<0)
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if (i<0)
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continue;
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continue;
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// Numsprites will now be set!
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// Numsprites will now be set!
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@ -9854,7 +9854,9 @@ LUNATIC_CB int32_t (*loadboard_maptext)(int32_t fil, vec3_t *dapos, int16_t *daa
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// flags: 1, 2: former parameter "fromwhere"
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// flags: 1, 2: former parameter "fromwhere"
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// 4: don't call polymer_loadboard
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// 4: don't call polymer_loadboard
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// returns: -1: file not found
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// 8: don't autoexec <mapname>.cfg
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// returns: on success, number of removed sprites
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// -1: file not found
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// -2: invalid version
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// -2: invalid version
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// -3: invalid number of sectors, walls or sprites
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// -3: invalid number of sectors, walls or sprites
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// <= -4: map-text error
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// <= -4: map-text error
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@ -10032,6 +10034,7 @@ skip_reading_mapbin:
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yax_updategrays(dapos->z);
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yax_updategrays(dapos->z);
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#endif
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#endif
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if ((myflags&8)==0)
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{
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{
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char fn[BMAX_PATH];
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char fn[BMAX_PATH];
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