Don't autoexec <mapname>.cfg files for clipshape maps.

git-svn-id: https://svn.eduke32.com/eduke32@4212 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2013-12-24 09:44:23 +00:00
parent cc09a0ac92
commit 4739d3c00e

View file

@ -1402,7 +1402,7 @@ int32_t clipmapinfo_load(void)
fisec[fi] = ournumsectors;
fispr[fi] = ournumsprites;
i = loadboard(g_clipMapFiles[fi], 0, &tmppos, &ang, &cs);
i = loadboard(g_clipMapFiles[fi], 8, &tmppos, &ang, &cs);
if (i<0)
continue;
// Numsprites will now be set!
@ -9854,7 +9854,9 @@ LUNATIC_CB int32_t (*loadboard_maptext)(int32_t fil, vec3_t *dapos, int16_t *daa
// flags: 1, 2: former parameter "fromwhere"
// 4: don't call polymer_loadboard
// returns: -1: file not found
// 8: don't autoexec <mapname>.cfg
// returns: on success, number of removed sprites
// -1: file not found
// -2: invalid version
// -3: invalid number of sectors, walls or sprites
// <= -4: map-text error
@ -10032,6 +10034,7 @@ skip_reading_mapbin:
yax_updategrays(dapos->z);
#endif
if ((myflags&8)==0)
{
char fn[BMAX_PATH];