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Fix http://forums.3drealms.com/vb/showpost.php?p=439437 and bump demo/savegame version number due to a change in the size of the spriteext struct
git-svn-id: https://svn.eduke32.com/eduke32@328 1a8010ca-5511-0410-912e-c29ae57300e0
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4 changed files with 5 additions and 4 deletions
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@ -151,7 +151,7 @@ typedef struct BPACK {
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short mdanimcur;
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short angoff;
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short pitch, roll;
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short xoff, yoff, zoff;
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long xoff, yoff, zoff;
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unsigned char flags;
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char filler[3];
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} spriteexttype;
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@ -4627,6 +4627,7 @@ if (dastat&16) { xoff = 0; yoff = 0; }
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setgotpic(picnum);
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bufplc = waloff[picnum];
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if(!palookup[dapalnum]) dapalnum = 0;
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palookupoffs = FP_OFF(palookup[dapalnum]) + (getpalookup(0L,(long)dashade)<<8);
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i = divscale32(1L,z);
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@ -1523,9 +1523,9 @@ void Keys3d(void)
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}
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if (tabgraphic == 1 )
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rotatesprite((44)<<16,(114)<<16,32768,0,temppicnum,tempshade,temppal,2,0L,0L,xdim-1L,ydim-1L);
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rotatesprite((44+tilesizx[temppicnum])<<16,(114)<<16,32768,0,temppicnum,tempshade,temppal,2,0L,0L,xdim-1L,ydim-1L);
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else if (tabgraphic == 2 )
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rotatesprite((44)<<16,(114)<<16,16384,0,temppicnum,tempshade,temppal,2,0L,0L,xdim-1L,ydim-1L);
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rotatesprite((44+tilesizx[temppicnum])<<16,(114)<<16,16384,0,temppicnum,tempshade,temppal,2,0L,0L,xdim-1L,ydim-1L);
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begindrawing();
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j = xdimgame>640?0:1;
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@ -62,7 +62,7 @@ extern int conversion, shareware, gametype;
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#define BYTEVERSION_13 27
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#define BYTEVERSION_14 116
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#define BYTEVERSION_15 117
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#define BYTEVERSION_JF 168 // increase by 3, because atomic GRP adds 1, and Shareware adds 2
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#define BYTEVERSION_JF 171 // increase by 3, because atomic GRP adds 1, and Shareware adds 2
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#define BYTEVERSION (BYTEVERSION_JF+(PLUTOPAK?1:(VOLUMEONE<<1))) // JBF 20040116: different data files give different versions
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