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https://github.com/ZDoom/raze-gles.git
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Merge branch 'master' into sound
This commit is contained in:
commit
43c66d07ae
4 changed files with 17 additions and 21 deletions
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@ -510,7 +510,7 @@ EXTERN char *palookup[MAXPALOOKUPS];
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extern uint8_t *basepaltable[MAXBASEPALS];
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EXTERN uint8_t paletteloaded;
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EXTERN char *blendtable[MAXBLENDTABS];
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EXTERN uint8_t whitecol, redcol;
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EXTERN uint8_t whitecol, redcol, blackcol;
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EXTERN int32_t maxspritesonscreen;
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@ -866,6 +866,7 @@ static FORCE_INLINE void rotatesprite_win(int32_t sx, int32_t sy, int32_t z, int
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void getzrange(const vec3_t *pos, int16_t sectnum, int32_t *ceilz, int32_t *ceilhit, int32_t *florz,
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int32_t *florhit, int32_t walldist, uint32_t cliptype) ATTRIBUTE((nonnull(1,3,4,5,6)));
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extern vec2_t hitscangoal;
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int32_t hitscan(const vec3_t *sv, int16_t sectnum, int32_t vx, int32_t vy, int32_t vz,
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hitdata_t *hitinfo, uint32_t cliptype) ATTRIBUTE((nonnull(1,6)));
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void neartag(int32_t xs, int32_t ys, int32_t zs, int16_t sectnum, int16_t ange,
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@ -78,11 +78,8 @@ static inline int32_t sepldist(const int32_t dx, const int32_t dy)
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{
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vec2_t d = { klabs(dx), klabs(dy) };
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if (playing_rr)
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{
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if (!d.y) return d.x;
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if (!d.x) return d.y;
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}
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if (!d.y) return d.x;
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if (!d.x) return d.y;
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if (d.x < d.y)
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swaplong(&d.x, &d.y);
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@ -6796,16 +6796,13 @@ void dorotspr_handle_bit2(int32_t *sxptr, int32_t *syptr, int32_t *z, int32_t da
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int32_t zoomsc, sx=*sxptr, sy=*syptr;
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int32_t ouryxaspect = yxaspect, ourxyaspect = xyaspect;
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if ((dastat & RS_ALIGN_MASK) && (dastat & RS_ALIGN_MASK) != RS_ALIGN_MASK)
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sx += NEGATE_ON_CONDITION(scale(120<<16,xdim,ydim) - (160<<16), !(dastat & RS_ALIGN_R));
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sy += rotatesprite_y_offset;
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// screen center to s[xy], 320<<16 coords.
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const int32_t normxofs = sx-(320<<15), normyofs = sy-(200<<15);
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if (!(dastat & RS_STRETCH) && 4*ydim <= 3*xdim)
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{
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if ((dastat & RS_ALIGN_MASK) && (dastat & RS_ALIGN_MASK) != RS_ALIGN_MASK)
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sx += NEGATE_ON_CONDITION(scale(120<<16,xdim,ydim) - (160<<16), !(dastat & RS_ALIGN_R));
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if ((dastat & RS_ALIGN_MASK) == RS_ALIGN_MASK)
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ydim = scale(xdim, 3, 4);
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else
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@ -6818,6 +6815,9 @@ void dorotspr_handle_bit2(int32_t *sxptr, int32_t *syptr, int32_t *z, int32_t da
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ouryxaspect = mulscale16(ouryxaspect, rotatesprite_yxaspect);
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ourxyaspect = divscale16(ourxyaspect, rotatesprite_yxaspect);
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// screen center to s[xy], 320<<16 coords.
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const int32_t normxofs = sx-(320<<15), normyofs = sy-(200<<15);
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// nasty hacks go here
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if (!(dastat & RS_NOCLIP))
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{
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@ -7150,7 +7150,7 @@ static void dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t
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if (d4 >= u4) vlineasm4(d4-u4+1, (char *)(ylookup[u4]+p));
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i = p+ylookup[d4+1];
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intptr_t i = p+ylookup[d4+1];
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if (y2ve[0] > d4) prevlineasm1(vince[0],palookupoffse[0],y2ve[0]-d4-1,vplce[0],bufplce[0],i+0);
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if (y2ve[1] > d4) prevlineasm1(vince[1],palookupoffse[1],y2ve[1]-d4-1,vplce[1],bufplce[1],i+1);
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if (y2ve[2] > d4) prevlineasm1(vince[2],palookupoffse[2],y2ve[2]-d4-1,vplce[2],bufplce[2],i+2);
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@ -7174,7 +7174,7 @@ static void dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t
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if (d4 >= u4) mvlineasm4(d4-u4+1, (char *)(ylookup[u4]+p));
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i = p+ylookup[d4+1];
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intptr_t i = p+ylookup[d4+1];
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if (y2ve[0] > d4) mvlineasm1(vince[0],palookupoffse[0],y2ve[0]-d4-1,vplce[0],bufplce[0],i+0);
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if (y2ve[1] > d4) mvlineasm1(vince[1],palookupoffse[1],y2ve[1]-d4-1,vplce[1],bufplce[1],i+1);
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if (y2ve[2] > d4) mvlineasm1(vince[2],palookupoffse[2],y2ve[2]-d4-1,vplce[2],bufplce[2],i+2);
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@ -28,7 +28,6 @@ palette_t curpalette[256]; // the current palette, unadjusted for brightness o
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palette_t curpalettefaded[256]; // the current palette, adjusted for brightness and tint (ie. what gets sent to the card)
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palette_t palfadergb = { 0, 0, 0, 0 };
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char palfadedelta = 0;
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uint8_t blackcol;
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int32_t realmaxshade;
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float frealmaxshade;
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@ -266,13 +265,15 @@ void paletteLoadFromDisk(void)
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// Read the entries above and on the diagonal, if the table is
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// thought as being row-major.
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if (read_and_test(fil, &transluc[256*i + i], 256-i-1))
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if (read_and_test(fil, &transluc[256*i + i + 1], 255-i))
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return;
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// Duplicate the entries below the diagonal.
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for (bssize_t j=0; j<i; j++)
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transluc[256*i + j] = transluc[256*j + i];
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for (bssize_t j=i+1; j<256; j++)
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transluc[256*j + i] = transluc[256*i + j];
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}
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for (bssize_t i=0; i<256; i++)
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transluc[256*i + i] = i;
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}
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else
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{
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@ -600,9 +601,6 @@ void handle_blend(uint8_t enable, uint8_t blend, uint8_t def)
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int32_t paletteSetLookupTable(int32_t palnum, const uint8_t *shtab)
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{
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if (numshades != 32)
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return -1;
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if (shtab != NULL)
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{
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maybe_alloc_palookup(palnum);
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