mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-26 03:30:46 +00:00
sdlayer: Work around warning: signed and unsigned type in conditional expression [-Wsign-compare] indirectly caused by the SDL 2.0.5 headers making all preprocessor macro literals unsigned.
git-svn-id: https://svn.eduke32.com/eduke32@5918 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
a25198d913
commit
42bb07cace
1 changed files with 4 additions and 4 deletions
|
@ -1614,8 +1614,8 @@ int32_t setvideomode(int32_t x, int32_t y, int32_t c, int32_t fs)
|
||||||
/* HACK: changing SDL GL attribs only works before surface creation,
|
/* HACK: changing SDL GL attribs only works before surface creation,
|
||||||
so we have to create a new surface in a different format first
|
so we have to create a new surface in a different format first
|
||||||
to force the surface we WANT to be recreated instead of reused. */
|
to force the surface we WANT to be recreated instead of reused. */
|
||||||
sdl_window = SDL_CreateWindow("", windowpos ? windowx : SDL_WINDOWPOS_CENTERED,
|
sdl_window = SDL_CreateWindow("", windowpos ? windowx : (int)SDL_WINDOWPOS_CENTERED,
|
||||||
windowpos ? windowy : SDL_WINDOWPOS_CENTERED, x, y,
|
windowpos ? windowy : (int)SDL_WINDOWPOS_CENTERED, x, y,
|
||||||
((fs & 1) ? SDL_WINDOW_FULLSCREEN : 0) | SDL_WINDOW_OPENGL);
|
((fs & 1) ? SDL_WINDOW_FULLSCREEN : 0) | SDL_WINDOW_OPENGL);
|
||||||
|
|
||||||
if (sdl_window)
|
if (sdl_window)
|
||||||
|
@ -1641,8 +1641,8 @@ int32_t setvideomode(int32_t x, int32_t y, int32_t c, int32_t fs)
|
||||||
#endif // defined USE_OPENGL
|
#endif // defined USE_OPENGL
|
||||||
{
|
{
|
||||||
// init
|
// init
|
||||||
sdl_window = SDL_CreateWindow("", windowpos ? windowx : SDL_WINDOWPOS_CENTERED,
|
sdl_window = SDL_CreateWindow("", windowpos ? windowx : (int)SDL_WINDOWPOS_CENTERED,
|
||||||
windowpos ? windowy : SDL_WINDOWPOS_CENTERED, x, y,
|
windowpos ? windowy : (int)SDL_WINDOWPOS_CENTERED, x, y,
|
||||||
((fs & 1) ? SDL_WINDOW_FULLSCREEN : 0));
|
((fs & 1) ? SDL_WINDOW_FULLSCREEN : 0));
|
||||||
if (!sdl_window)
|
if (!sdl_window)
|
||||||
SDL2_VIDEO_ERR("SDL_CreateWindow");
|
SDL2_VIDEO_ERR("SDL_CreateWindow");
|
||||||
|
|
Loading…
Reference in a new issue