mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
- put the movie player in a class so that it can be allocated on the stack.
This commit is contained in:
parent
966cf5e262
commit
4267b7d5fc
1 changed files with 105 additions and 132 deletions
|
@ -30,87 +30,85 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
|
||||
BEGIN_PS_NS
|
||||
|
||||
enum {
|
||||
kFramePalette = 0,
|
||||
kFrameSound,
|
||||
kFrameImage,
|
||||
kFrameDone
|
||||
};
|
||||
|
||||
#define kSampleRate 22050
|
||||
#define kSampleSize 2205
|
||||
|
||||
uint8_t bankbuf[kSampleRate];
|
||||
uint32_t bankptr = 0;
|
||||
uint32_t banktail = 0;
|
||||
|
||||
uint8_t lh[32] = { 0 };
|
||||
|
||||
static uint8_t* CurFrame = NULL;
|
||||
|
||||
bool bServedSample = false;
|
||||
palette_t moviepal[256];
|
||||
const int numAudioBlocks = 20;
|
||||
int sfxnum = -1;
|
||||
|
||||
struct AudioData
|
||||
class LMFPlayer
|
||||
{
|
||||
int16_t samples[2205 * numAudioBlocks]; // must be a multiple of the stream buffer size
|
||||
int nWrite;
|
||||
int nRead;
|
||||
};
|
||||
|
||||
SoundStream* stream;
|
||||
AudioData audio;
|
||||
bool bAudioStarted;
|
||||
|
||||
SoundHandle shandle;
|
||||
|
||||
int ReadFrame(FileReader &fp, uint8_t *palette)
|
||||
{
|
||||
static int nFrame = 0;
|
||||
Printf("Reading frame %d...\n", nFrame);
|
||||
nFrame++;
|
||||
|
||||
uint8_t nType;
|
||||
uint8_t var_1C;
|
||||
int nSize;
|
||||
uint16_t yOffset;
|
||||
uint8_t xOffset;
|
||||
uint8_t nPixels;
|
||||
|
||||
while (1)
|
||||
enum
|
||||
{
|
||||
if (fp.Read(&nType, sizeof(nType)) == 0) {
|
||||
return 0;
|
||||
}
|
||||
kFramePalette = 0,
|
||||
kFrameSound,
|
||||
kFrameImage,
|
||||
kFrameDone
|
||||
};
|
||||
|
||||
fp.Read(&nSize, sizeof(nSize));
|
||||
enum
|
||||
{
|
||||
kSampleRate = 22050,
|
||||
kSampleSize = 2205,
|
||||
numAudioBlocks = 20
|
||||
};
|
||||
|
||||
nType--;
|
||||
if (nType > 3) {
|
||||
continue;
|
||||
}
|
||||
struct AudioData
|
||||
{
|
||||
int16_t samples[kSampleSize * numAudioBlocks]; // must be a multiple of the stream buffer size
|
||||
int nWrite;
|
||||
int nRead;
|
||||
};
|
||||
|
||||
switch (nType)
|
||||
uint8_t palette[768];
|
||||
uint8_t CurFrame[64000];
|
||||
|
||||
SoundStream* stream = nullptr;
|
||||
AudioData audio{};
|
||||
|
||||
int nFrame = 0;
|
||||
|
||||
public:
|
||||
int ReadFrame(FileReader& fp)
|
||||
{
|
||||
nFrame++;
|
||||
|
||||
uint8_t nType;
|
||||
uint8_t var_1C;
|
||||
int nSize;
|
||||
uint16_t yOffset;
|
||||
uint8_t xOffset;
|
||||
uint8_t nPixels;
|
||||
|
||||
while (1)
|
||||
{
|
||||
if (fp.Read(&nType, sizeof(nType)) == 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
fp.Read(&nSize, sizeof(nSize));
|
||||
|
||||
nType--;
|
||||
if (nType > 3)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
switch (nType)
|
||||
{
|
||||
case kFramePalette:
|
||||
{
|
||||
fp.Read(palette, 768);
|
||||
fp.Read(&var_1C, sizeof(var_1C));
|
||||
|
||||
for (unsigned i = 0; i < 768;i++)
|
||||
for (unsigned i = 0; i < 768; i++)
|
||||
palette[i] <<= 2;
|
||||
|
||||
memset(CurFrame, overscanindex, 4); //sizeof(CurFrame));
|
||||
memset(CurFrame, 0, 4); //sizeof(CurFrame));
|
||||
continue;
|
||||
}
|
||||
case kFrameSound:
|
||||
{
|
||||
auto sfxx = soundEngine->GetSounds();
|
||||
auto buffer = fp.Read(nSize);
|
||||
assert(buffer.Size() == 2205);
|
||||
auto wbuffer = audio.samples + audio.nWrite * 2205;
|
||||
assert(buffer.Size() == kSampleSize);
|
||||
auto wbuffer = audio.samples + audio.nWrite * kSampleSize;
|
||||
for (int i = 0; i < 2205; i++)
|
||||
{
|
||||
wbuffer[i] = (buffer[i] - 128) << 8;
|
||||
|
@ -121,12 +119,12 @@ int ReadFrame(FileReader &fp, uint8_t *palette)
|
|||
}
|
||||
case kFrameImage:
|
||||
{
|
||||
//Printf("Reading image block size %d...\n", nSize);
|
||||
if (nSize == 0) {
|
||||
if (nSize == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
uint8_t *pFrame = CurFrame;
|
||||
uint8_t* pFrame = CurFrame;
|
||||
|
||||
int nRead = fp.Read(&yOffset, sizeof(yOffset));
|
||||
nSize -= nRead;
|
||||
|
@ -156,68 +154,60 @@ int ReadFrame(FileReader &fp, uint8_t *palette)
|
|||
return 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
static void ServeSample(const char** ptr, uint32_t* length)
|
||||
{
|
||||
//mutex_lock(&mutex);
|
||||
|
||||
*ptr = (char*)bankbuf + banktail;
|
||||
*length = kSampleSize;
|
||||
|
||||
banktail += kSampleSize;
|
||||
if (banktail >= kSampleRate) {
|
||||
banktail -= kSampleRate; // rotate back to start
|
||||
static bool StreamCallbackFunc(SoundStream* stream, void* buff, int len, void* userdata)
|
||||
{
|
||||
LMFPlayer* pId = (LMFPlayer*)userdata;
|
||||
memcpy(buff, &pId->audio.samples[pId->audio.nRead], len);
|
||||
pId->audio.nRead += len / 2;
|
||||
if (pId->audio.nRead >= countof(pId->audio.samples)) pId->audio.nRead = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
lSoundBytesUsed += kSampleSize;
|
||||
bServedSample = true;
|
||||
void Open(FileReader& fp)
|
||||
{
|
||||
|
||||
//mutex_unlock(&mutex);
|
||||
}
|
||||
#endif
|
||||
uint8_t header[32];
|
||||
fp.Read(header, sizeof(header));
|
||||
audio.nWrite = 5; // play 5 blocks (i.e. half a second) of silence to get ahead of the stream. For this video it isn't necessary to sync it perfectly.
|
||||
|
||||
static bool StreamCallbackFunc(SoundStream* stream, void* buff, int len, void* userdata)
|
||||
{
|
||||
memcpy(buff, &audio.samples[audio.nRead], len);
|
||||
audio.nRead += len / 2;
|
||||
if (audio.nRead >= countof(audio.samples)) audio.nRead = 0;
|
||||
return true;
|
||||
}
|
||||
// start audio playback
|
||||
stream = S_CreateCustomStream(kSampleSize * 2, kSampleRate, 1, StreamCallbackFunc, this); // size must be doubled here or dropouts can be heard.
|
||||
}
|
||||
|
||||
const uint8_t* GetPalette() const
|
||||
{
|
||||
return palette;
|
||||
}
|
||||
|
||||
const uint8_t* GetFrame() const
|
||||
{
|
||||
return CurFrame;
|
||||
}
|
||||
|
||||
~LMFPlayer()
|
||||
{
|
||||
S_StopCustomStream(stream);
|
||||
}
|
||||
};
|
||||
|
||||
void PlayMovie(const char* fileName)
|
||||
{
|
||||
uint8_t palette[768];
|
||||
TArray<uint8_t> f(64000, true);
|
||||
CurFrame = f.Data();
|
||||
|
||||
int bDoFade = true;
|
||||
auto fp = fileSystem.OpenFileReader(fileName);
|
||||
if (!fp.isOpen())
|
||||
{
|
||||
Printf("Unable to open %s\n", fileName);
|
||||
return;
|
||||
}
|
||||
|
||||
fp.Read(lh, sizeof(lh));
|
||||
|
||||
// sound stuff
|
||||
bankptr = 0;
|
||||
banktail = 0;
|
||||
|
||||
LMFPlayer player;
|
||||
// clear keys
|
||||
inputState.ClearAllInput();
|
||||
|
||||
bAudioStarted = false;
|
||||
if (bDoFade) {
|
||||
StartFadeIn();
|
||||
auto fp = fileSystem.OpenFileReader(fileName);
|
||||
if (!fp.isOpen())
|
||||
{
|
||||
Printf("Unable to open %s\n", fileName);
|
||||
return;
|
||||
}
|
||||
memset(audio.samples, 0, sizeof(audio.samples));
|
||||
audio.nWrite = 5; // play 5 blocks (i.e. half a second) of silence to get ahead of the stream. For this video it isn't necessary to sync it perfectly.
|
||||
player.Open(fp);
|
||||
|
||||
double angle = 1536;
|
||||
double z = 0;
|
||||
|
@ -227,20 +217,13 @@ void PlayMovie(const char* fileName)
|
|||
|
||||
auto sfxx = soundEngine->GetSounds();
|
||||
|
||||
if (!bAudioStarted)
|
||||
{
|
||||
// start audio playback
|
||||
stream = S_CreateCustomStream(4410, 22050, 1, StreamCallbackFunc, nullptr);
|
||||
bAudioStarted = true;
|
||||
}
|
||||
|
||||
// Read a frame in first
|
||||
if (ReadFrame(fp, palette))
|
||||
if (player.ReadFrame(fp))
|
||||
{
|
||||
int fn = 0;
|
||||
int ototalclock = totalclock + 12;
|
||||
int lastclock = totalclock;
|
||||
while (true)// !inputState.keyBufferWaiting())
|
||||
while (!inputState.CheckAllInput())
|
||||
{
|
||||
HandleAsync();
|
||||
|
||||
|
@ -258,33 +241,23 @@ void PlayMovie(const char* fileName)
|
|||
|
||||
// I have no idea why this needs double buffering now.
|
||||
fn ^= 1;
|
||||
animtex.SetFrame(palette, CurFrame);
|
||||
animtex.SetFrame(player.GetPalette(), player.GetFrame());
|
||||
|
||||
|
||||
rotatesprite(160 << 16, 100 << 16, int(z), int(angle+512), -1, 0, 1, RS_AUTO | RS_YFLIP, 0, 0, xdim - 1, ydim - 1, animtex.GetFrame());
|
||||
|
||||
#if 0
|
||||
if (bDoFade) {
|
||||
bDoFade = DoFadeIn();
|
||||
}
|
||||
#endif
|
||||
|
||||
videoNextPage();
|
||||
|
||||
if (totalclock >= ototalclock)
|
||||
{
|
||||
ototalclock += 12;
|
||||
if (ReadFrame(fp, palette) == 0) {
|
||||
if (player.ReadFrame(fp) == 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
S_StopCustomStream(stream);
|
||||
if (inputState.keyBufferWaiting()) {
|
||||
inputState.keyGetChar();
|
||||
}
|
||||
inputState.ClearAllInput();
|
||||
}
|
||||
|
||||
END_PS_NS
|
||||
|
|
Loading…
Reference in a new issue