Misc additional optimizations, mostly to polymost/mdsprite. Also separate voxmodel into its own source file and object. This commit is pretty large because I was hitting the limit of what could realistically be carved up into smaller patches. DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@4639 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2014-09-30 04:18:43 +00:00
parent 2631da8822
commit 4263626f97
11 changed files with 1377 additions and 1433 deletions

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@ -46,7 +46,7 @@ else
endif endif
endif endif
ifeq (1,$(USE_OPENGL)) ifeq (1,$(USE_OPENGL))
ENGINE_OBJS+= mdsprite glbuild ENGINE_OBJS+= glbuild voxmodel mdsprite
ifeq (1,$(POLYMER)) ifeq (1,$(POLYMER))
ENGINE_OBJS+= polymer ENGINE_OBJS+= polymer
endif endif

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@ -131,22 +131,23 @@ ENGINE_OBJS= \
$(ENGINE_OBJ)\crc32.$o \ $(ENGINE_OBJ)\crc32.$o \
$(ENGINE_OBJ)\defs.$o \ $(ENGINE_OBJ)\defs.$o \
$(ENGINE_OBJ)\engine.$o \ $(ENGINE_OBJ)\engine.$o \
$(ENGINE_OBJ)\glbuild.$o \
$(ENGINE_OBJ)\texcache.$o \
$(ENGINE_OBJ)\kplib.$o \
$(ENGINE_OBJ)\hightile.$o \
$(ENGINE_OBJ)\polymost.$o \ $(ENGINE_OBJ)\polymost.$o \
$(ENGINE_OBJ)\texcache.$o \ $(ENGINE_OBJ)\polymer.$o \
$(ENGINE_OBJ)\mdsprite.$o \
$(ENGINE_OBJ)\voxmodel.$o \
$(ENGINE_OBJ)\dxtfilter.$o \ $(ENGINE_OBJ)\dxtfilter.$o \
$(ENGINE_OBJ)\hightile.$o \
$(ENGINE_OBJ)\mdsprite.$o \
$(ENGINE_OBJ)\textfont.$o \ $(ENGINE_OBJ)\textfont.$o \
$(ENGINE_OBJ)\smalltextfont.$o \ $(ENGINE_OBJ)\smalltextfont.$o \
$(ENGINE_OBJ)\glbuild.$o \
$(ENGINE_OBJ)\kplib.$o \
$(ENGINE_OBJ)\lz4.$o \ $(ENGINE_OBJ)\lz4.$o \
$(ENGINE_OBJ)\lzwnew.$o \ $(ENGINE_OBJ)\lzwnew.$o \
$(ENGINE_OBJ)\mmulti_null.$o \ $(ENGINE_OBJ)\mmulti_null.$o \
$(ENGINE_OBJ)\osd.$o \ $(ENGINE_OBJ)\osd.$o \
$(ENGINE_OBJ)\pragmas.$o \ $(ENGINE_OBJ)\pragmas.$o \
$(ENGINE_OBJ)\scriptfile.$o \ $(ENGINE_OBJ)\scriptfile.$o \
$(ENGINE_OBJ)\polymer.$o \
$(ENGINE_OBJ)\mutex.$o \ $(ENGINE_OBJ)\mutex.$o \
$(ENGINE_OBJ)\winbits.$o \ $(ENGINE_OBJ)\winbits.$o \
$(ENGINE_OBJ)\xxhash.$o $(ENGINE_OBJ)\xxhash.$o

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@ -14,6 +14,7 @@ $(ENGINE_OBJ)/polymost.$o: $(ENGINE_SRC)/polymost.c $(ENGINE_INC)/lz4.h $(ENGINE
$(ENGINE_OBJ)/texcache.$o: $(ENGINE_SRC)/texcache.c $(ENGINE_INC)/texcache.h $(ENGINE_INC)/polymost.h $(ENGINE_INC)/dxtfilter.h $(ENGINE_OBJ)/texcache.$o: $(ENGINE_SRC)/texcache.c $(ENGINE_INC)/texcache.h $(ENGINE_INC)/polymost.h $(ENGINE_INC)/dxtfilter.h
$(ENGINE_OBJ)/dxtfilter.$o: $(ENGINE_SRC)/dxtfilter.c $(ENGINE_INC)/dxtfilter.h $(ENGINE_INC)/texcache.h $(ENGINE_OBJ)/dxtfilter.$o: $(ENGINE_SRC)/dxtfilter.c $(ENGINE_INC)/dxtfilter.h $(ENGINE_INC)/texcache.h
$(ENGINE_OBJ)/hightile.$o: $(ENGINE_SRC)/hightile.c $(ENGINE_INC)/kplib.h $(ENGINE_INC)/hightile.h $(ENGINE_OBJ)/hightile.$o: $(ENGINE_SRC)/hightile.c $(ENGINE_INC)/kplib.h $(ENGINE_INC)/hightile.h
$(ENGINE_OBJ)/voxmodel.$o: $(ENGINE_SRC)/voxmodel.c $(ENGINE_SRC)/engine_priv.h $(ENGINE_INC)/polymost.h $(ENGINE_INC)/hightile.h $(ENGINE_INC)/mdsprite.h $(ENGINE_INC)/texcache.h
$(ENGINE_OBJ)/mdsprite.$o: $(ENGINE_SRC)/mdsprite.c $(ENGINE_SRC)/engine_priv.h $(ENGINE_INC)/polymost.h $(ENGINE_INC)/hightile.h $(ENGINE_INC)/mdsprite.h $(ENGINE_INC)/texcache.h $(ENGINE_OBJ)/mdsprite.$o: $(ENGINE_SRC)/mdsprite.c $(ENGINE_SRC)/engine_priv.h $(ENGINE_INC)/polymost.h $(ENGINE_INC)/hightile.h $(ENGINE_INC)/mdsprite.h $(ENGINE_INC)/texcache.h
$(ENGINE_OBJ)/textfont.$o: $(ENGINE_SRC)/textfont.c $(ENGINE_OBJ)/textfont.$o: $(ENGINE_SRC)/textfont.c
$(ENGINE_OBJ)/smalltextfont.$o: $(ENGINE_SRC)/smalltextfont.c $(ENGINE_OBJ)/smalltextfont.$o: $(ENGINE_SRC)/smalltextfont.c

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@ -287,11 +287,11 @@ typedef struct {
typedef struct { typedef struct {
float x, y; float x, y;
} fvec2_t; } vec2f_t;
typedef struct { typedef struct {
float x, y, z; float x, y, z;
} fvec3_t; } vec3f_t;
// Links to various ABIs specifying (or documenting non-normatively) the // Links to various ABIs specifying (or documenting non-normatively) the
// alignment requirements of aggregates: // alignment requirements of aggregates:

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@ -15,6 +15,8 @@ extern "C" {
#ifdef WITHKPLIB #ifdef WITHKPLIB
int32_t cache1d_file_fromzip(int32_t fil); int32_t cache1d_file_fromzip(int32_t fil);
extern char *kpzbuf;
extern int32_t kpzbufsiz;
#endif #endif
void initcache(intptr_t dacachestart, int32_t dacachesize); void initcache(intptr_t dacachestart, int32_t dacachesize);

View file

@ -6,13 +6,23 @@
#define SHIFTMOD32(a) ((a)&31) #define SHIFTMOD32(a) ((a)&31)
#define SHARED_MODEL_DATA int32_t mdnum, shadeoff; \
float scale, bscale, zadd, yoffset; \
GLuint *texid; \
int32_t flags;
#define IDMODEL_SHARED_DATA int32_t numframes, cframe, nframe, fpssc, usesalpha; \
float oldtime, curtime, interpol; \
mdanim_t *animations; \
mdskinmap_t *skinmap; \
int32_t numskins, skinloaded;
#define IDP2_MAGIC 0x32504449
#define IDP3_MAGIC 0x33504449
typedef struct typedef struct
{ {
int32_t mdnum; //VOX=1, MD2=2, MD3=3. NOTE: must be first in structure! SHARED_MODEL_DATA;
int32_t shadeoff;
float scale, bscale, zadd, yoffset;
GLuint *texid; // skins
int32_t flags;
} mdmodel_t; } mdmodel_t;
typedef struct _mdanim_t typedef struct _mdanim_t
@ -21,6 +31,7 @@ typedef struct _mdanim_t
int32_t fpssc, flags; int32_t fpssc, flags;
struct _mdanim_t *next; struct _mdanim_t *next;
} mdanim_t; } mdanim_t;
#define MDANIM_LOOP 0 #define MDANIM_LOOP 0
#define MDANIM_ONESHOT 1 #define MDANIM_ONESHOT 1
@ -40,7 +51,6 @@ typedef struct _mdskinmap_t
// Available from http://web.archive.org/web/20030816010242/http://tfc.duke.free.fr/us/tutorials/models/md2.htm // Available from http://web.archive.org/web/20030816010242/http://tfc.duke.free.fr/us/tutorials/models/md2.htm
// Now at http://tfc.duke.free.fr/coding/md2.html (in French) // Now at http://tfc.duke.free.fr/coding/md2.html (in French)
//He probably wouldn't recognize it if he looked at it though :) //He probably wouldn't recognize it if he looked at it though :)
typedef struct { float x, y, z; } point3d;
typedef struct typedef struct
{ {
@ -52,7 +62,7 @@ typedef struct
typedef struct { uint8_t v[3], ni; } md2vert_t; //compressed vertex coords (x,y,z) typedef struct { uint8_t v[3], ni; } md2vert_t; //compressed vertex coords (x,y,z)
typedef struct typedef struct
{ {
point3d mul, add; //scale&translation vector vec3f_t mul, add; //scale&translation vector
char name[16]; //frame name char name[16]; //frame name
md2vert_t verts[1]; //first vertex of this frame md2vert_t verts[1]; //first vertex of this frame
} md2frame_t; } md2frame_t;
@ -66,18 +76,8 @@ typedef struct
typedef struct typedef struct
{ {
//WARNING: This top block is a union between md2model&md3model: Make sure it matches! SHARED_MODEL_DATA;
int32_t mdnum; //VOX=1, MD2=2, MD3=3. NOTE: must be first in structure! IDMODEL_SHARED_DATA;
int32_t shadeoff;
float scale, bscale, zadd, yoffset;
GLuint *texid; // texture ids for base skin if no mappings defined
int32_t flags;
int32_t numframes, cframe, nframe, fpssc, usesalpha;
float oldtime, curtime, interpol;
mdanim_t *animations;
mdskinmap_t *skinmap;
int32_t numskins, skinloaded; // set to 1+numofskin when a skin is loaded and the tex coords are modified,
//MD2 specific stuff: //MD2 specific stuff:
int32_t numverts, numglcmds, framebytes, *glcmds; int32_t numverts, numglcmds, framebytes, *glcmds;
@ -96,7 +96,7 @@ typedef struct { int16_t x, y, z; uint8_t nlat, nlng; } md3xyzn_t; //xyz are [10
typedef struct typedef struct
{ {
point3d min, max, cen; //bounding box&origin vec3f_t min, max, cen; //bounding box&origin
float r; //radius of bounding sphere float r; //radius of bounding sphere
char nam[16]; //ascz frame name char nam[16]; //ascz frame name
} md3frame_t; } md3frame_t;
@ -104,7 +104,7 @@ typedef struct
typedef struct typedef struct
{ {
char nam[64]; //ascz tag name char nam[64]; //ascz tag name
point3d p, x, y, z; //tag object pos&orient vec3f_t p, x, y, z; //tag object pos&orient
} md3tag_t; } md3tag_t;
typedef struct typedef struct
@ -152,22 +152,12 @@ typedef struct
typedef struct typedef struct
{ {
//WARNING: This top block is a union between md2model&md3model: Make sure it matches! SHARED_MODEL_DATA;
int32_t mdnum; //VOX=1, MD2=2, MD3=3. NOTE: must be first in structure! IDMODEL_SHARED_DATA;
int32_t shadeoff;
float scale, bscale, zadd, yoffset;
uint32_t *texid; // texture ids for base skin if no mappings defined
int32_t flags;
int32_t numframes, cframe, nframe, fpssc, usesalpha;
float oldtime, curtime, interpol;
mdanim_t *animations;
mdskinmap_t *skinmap;
int32_t numskins, skinloaded; // set to 1+numofskin when a skin is loaded and the tex coords are modified,
//MD3 specific //MD3 specific
md3head_t head; md3head_t head;
point3d *muladdframes; vec3f_t *muladdframes;
uint16_t *indexes; uint16_t *indexes;
uint16_t *vindexes; uint16_t *vindexes;
float *maxdepths; float *maxdepths;
@ -198,8 +188,8 @@ typedef struct
//VOX specific stuff: //VOX specific stuff:
voxrect_t *quad; int32_t qcnt, qfacind[7]; voxrect_t *quad; int32_t qcnt, qfacind[7];
int32_t *mytex, mytexx, mytexy; int32_t *mytex, mytexx, mytexy;
int32_t xsiz, ysiz, zsiz; vec3_t siz;
float xpiv, ypiv, zpiv; vec3f_t piv;
int32_t is8bit; int32_t is8bit;
} voxmodel_t; } voxmodel_t;
@ -210,9 +200,10 @@ int32_t mdloadskin(md2model_t *m, int32_t number, int32_t pal, int32_t surf);
void mdinit(void); void mdinit(void);
void freeallmodels(void); void freeallmodels(void);
void clearskins(void); void clearskins(void);
int32_t mddraw(const spritetype *tspr); int32_t polymost_mddraw(const spritetype *tspr);
EXTERN void md3_vox_calcmat_common(const spritetype *tspr, const vec3f_t *a0, float f, float mat[16]);
typedef struct { float xadd, yadd, zadd; int16_t angadd, flags, fov; } hudtyp; typedef struct { vec3f_t add; int16_t angadd, flags, fov; } hudtyp;
EXTERN hudtyp hudmem[2][MAXTILES]; EXTERN hudtyp hudmem[2][MAXTILES];
@ -222,10 +213,11 @@ EXTERN voxmodel_t *voxmodels[MAXVOXELS];
void voxfree(voxmodel_t *m); void voxfree(voxmodel_t *m);
voxmodel_t *voxload(const char *filnam); voxmodel_t *voxload(const char *filnam);
int32_t voxdraw(voxmodel_t *m, const spritetype *tspr); int32_t polymost_voxdraw(voxmodel_t *m, const spritetype *tspr);
int md3postload_polymer(md3model_t* m); int md3postload_polymer(md3model_t* m);
//int32_t md_thinoutmodel(int32_t modelid, uint8_t *usedframebitmap); //int32_t md_thinoutmodel(int32_t modelid, uint8_t *usedframebitmap);
EXTERN void md_freevbos(void);
#endif // defined USE_OPENGL #endif // defined USE_OPENGL

View file

@ -2767,7 +2767,7 @@ static WSHELPER_DECL void calc_vplcinc_wall(uint32_t *vplc, int32_t *vinc, inthi
#ifdef HIGH_PRECISION_SPRITE #ifdef HIGH_PRECISION_SPRITE
static WSHELPER_DECL void calc_vplcinc_sprite(uint32_t *vplc, int32_t *vinc, int32_t x, int32_t y1v) static WSHELPER_DECL void calc_vplcinc_sprite(uint32_t *vplc, int32_t *vinc, int32_t x, int32_t y1v)
{ {
inthi_t tmpvinc = swallf[x]; inthi_t tmpvinc = Blrintf(swallf[x]);
inthi_t tmpvplc = globalzd + tmpvinc*(y1v-globalhoriz+1); inthi_t tmpvplc = globalzd + tmpvinc*(y1v-globalhoriz+1);
*vinc = tmpvinc; *vinc = tmpvinc;
@ -6897,7 +6897,7 @@ static inline int32_t addscaleclamp(int32_t a, int32_t b, int32_t s1, int32_t s2
// a + scale(b, s1, s1-s2), but without arithmetic exception when the // a + scale(b, s1, s1-s2), but without arithmetic exception when the
// scale() expression overflows // scale() expression overflows
double tmp = (double)a + ((double)b*s1)/(s1-s2); int64_t tmp = (int64_t)a + ((int64_t)b*s1)/(s1-s2);
if (tmp <= INT32_MIN+1) if (tmp <= INT32_MIN+1)
return INT32_MIN+1; return INT32_MIN+1;
@ -7896,18 +7896,20 @@ static void dosetaspect(void)
// //
static inline void calcbritable(void) static inline void calcbritable(void)
{ {
int32_t i,j; int32_t i, j;
double a,b; float a, b;
for (i=0; i<16; i++) for (i=0; i<16; i++)
{ {
a = (double)8 / ((double)i+8); a = 8.f / ((float)i+8.f);
b = (double)255 / pow((double)255,a); b = 255.f / powf(255.f, a);
for (j=0; j<256; j++) // JBF 20040207: full 8bit precision for (j=0; j<256; j++) // JBF 20040207: full 8bit precision
britable[i][j] = (uint8_t)(pow((double)j,a)*b); britable[i][j] = (uint8_t) (powf((float)j, a) * b);
} }
} }
#define BANG2RAD (PI/1024.0) #define BANG2RAD ((float)PI * (1.f/1024.f))
static int32_t loadtables(void) static int32_t loadtables(void)
{ {
@ -8290,16 +8292,16 @@ int32_t getclosestcol_lim(int32_t r, int32_t g, int32_t b, int32_t lastokcol)
if (dist < mindist && i <= lastokcol) if (dist < mindist && i <= lastokcol)
{ {
dist += rdist[pal1[0]+r]; dist += rdist[pal1[0]+r];
if (dist < mindist) if (dist >= mindist)
{ continue;
dist += bdist[pal1[2]+b]; dist += bdist[pal1[2]+b];
if (dist < mindist) { mindist = dist; retcol = i; } if (dist >= mindist)
} continue;
mindist = dist;
retcol = i;
} }
i = colnext[i];
} }
while (i >= 0); while ((i = colnext[i]) >= 0);
} }
if (retcol >= 0) if (retcol >= 0)
@ -8609,12 +8611,12 @@ static inline void keepaway(int32_t *x, int32_t *y, int32_t w)
ox = ksgn(-dy); oy = ksgn(dx); ox = ksgn(-dy); oy = ksgn(dx);
first = (klabs(dx) <= klabs(dy)); first = (klabs(dx) <= klabs(dy));
while (1) do
{ {
if (dx*(*y-y1) > (*x-x1)*dy) return; if (dx*(*y-y1) > (*x-x1)*dy) return;
if (first == 0) *x += ox; else *y += oy; if (first == 0) *x += ox; else *y += oy;
first ^= 1; first ^= 1;
} } while (1);
} }
@ -8797,6 +8799,7 @@ int32_t preinitengine(void)
getvalidmodes(); getvalidmodes();
initcrc32table(); initcrc32table();
#ifdef HAVE_CLIPSHAPE_FEATURE #ifdef HAVE_CLIPSHAPE_FEATURE
clipmapinfo_init(); clipmapinfo_init();
#endif #endif
@ -8920,6 +8923,9 @@ void uninitengine(void)
DO_FREE_AND_NULL(blockptr); DO_FREE_AND_NULL(blockptr);
#endif #endif
#ifdef WITHKPLIB
DO_FREE_AND_NULL(kpzbuf);
#endif
uninitsystem(); uninitsystem();
} }
@ -17511,9 +17517,7 @@ int32_t setrendermode(int32_t renderer)
#ifdef USE_OPENGL #ifdef USE_OPENGL
void setrollangle(int32_t rolla) void setrollangle(int32_t rolla)
{ {
UNREFERENCED_PARAMETER(rolla); gtang = (float) rolla * PI * (1.f/1024.f);
if (rolla == 0) gtang = 0.0;
else gtang = PI * (double)rolla / 1024.0;
} }
#endif #endif

File diff suppressed because it is too large Load diff

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@ -83,24 +83,6 @@ Low priority:
#include "kplib.h" #include "kplib.h"
#include "texcache.h" #include "texcache.h"
#if defined(_MSC_VER) && defined(_WIN64)
/*
#include <emmintrin.h>
static inline int32_t Blrintf(float const x) {
return _mm_cvtss_si32(_mm_load_ss(&x));} */
#define Blrintf (int32_t)
#elif defined (_MSC_VER)
static inline int32_t Blrintf(const float x)
{
int n;
__asm fld x;
__asm fistp n;
return n; }
#else
#define Blrintf lrintf
#endif
#ifndef _WIN32 #ifndef _WIN32
extern int32_t filelength(int h); // kplib.c extern int32_t filelength(int h); // kplib.c
#endif #endif
@ -376,7 +358,6 @@ float glox1, gloy1, glox2, gloy2;
//Use this for both initialization and uninitialization of OpenGL. //Use this for both initialization and uninitialization of OpenGL.
static int32_t gltexcacnum = -1; static int32_t gltexcacnum = -1;
extern void freevbos(void);
void polymost_glreset() void polymost_glreset()
{ {
@ -427,7 +408,7 @@ void polymost_glreset()
bglDeleteTextures(1,&polymosttext); bglDeleteTextures(1,&polymosttext);
polymosttext=0; polymosttext=0;
freevbos(); md_freevbos();
memset(texcache.list,0,sizeof(texcache.list)); memset(texcache.list,0,sizeof(texcache.list));
glox1 = -1; glox1 = -1;
@ -710,28 +691,24 @@ static void resizeglcheck(void)
} }
} }
// NOTE: must not use DAPICNUM for indexing into tile arrays. static void fixtransparency(coltype *dapic, vec2_t dasiz, vec2_t dasiz2, int32_t dameth)
static void fixtransparency(const int32_t dapicnum, coltype *dapic, int32_t daxsiz, int32_t daysiz,
const int32_t daxsiz2, const int32_t daysiz2, const int32_t dameth)
{ {
int32_t y, naxsiz2; int32_t y, naxsiz2;
int32_t dox = daxsiz2-1, doy = daysiz2-1; vec2_t doxy = { dasiz2.x-1, dasiz2.y-1 };
UNREFERENCED_PARAMETER(dapicnum); if (dameth&4) { doxy.x = min(doxy.x, dasiz.x); doxy.y = min(doxy.y, dasiz.y); }
else { dasiz = dasiz2; } //Make repeating textures duplicate top/left parts
if (dameth&4) { dox = min(dox,daxsiz); doy = min(doy,daysiz); } dasiz.x--; dasiz.y--; naxsiz2 = -dasiz2.x; //Hacks for optimization inside loop
else { daxsiz = daxsiz2; daysiz = daysiz2; } //Make repeating textures duplicate top/left parts
daxsiz--; daysiz--; naxsiz2 = -daxsiz2; //Hacks for optimization inside loop
//Set transparent pixels to average color of neighboring opaque pixels //Set transparent pixels to average color of neighboring opaque pixels
//Doing this makes bilinear filtering look much better for masked textures (I.E. sprites) //Doing this makes bilinear filtering look much better for masked textures (I.E. sprites)
for (y=doy; y>=0; y--) for (y=doxy.y; y>=0; y--)
{ {
int32_t x; int32_t x;
coltype * wpptr = &dapic[y*daxsiz2+dox]; coltype * wpptr = &dapic[y*dasiz2.x+doxy.x];
for (x=dox; x>=0; x--,wpptr--) for (x=doxy.x; x>=0; x--,wpptr--)
{ {
int32_t r=0, g=0, b=0, j=0; int32_t r=0, g=0, b=0, j=0;
@ -739,9 +716,9 @@ static void fixtransparency(const int32_t dapicnum, coltype *dapic, int32_t daxs
r = g = b = j = 0; r = g = b = j = 0;
if ((x> 0) && (wpptr[ -1].a)) { r += wpptr[ -1].r; g += wpptr[ -1].g; b += wpptr[ -1].b; j++; } if ((x> 0) && (wpptr[ -1].a)) { r += wpptr[ -1].r; g += wpptr[ -1].g; b += wpptr[ -1].b; j++; }
if ((x<daxsiz) && (wpptr[ +1].a)) { r += wpptr[ +1].r; g += wpptr[ +1].g; b += wpptr[ +1].b; j++; } if ((x<dasiz.x) && (wpptr[ +1].a)) { r += wpptr[ +1].r; g += wpptr[ +1].g; b += wpptr[ +1].b; j++; }
if ((y> 0) && (wpptr[naxsiz2].a)) { r += wpptr[naxsiz2].r; g += wpptr[naxsiz2].g; b += wpptr[naxsiz2].b; j++; } if ((y> 0) && (wpptr[naxsiz2].a)) { r += wpptr[naxsiz2].r; g += wpptr[naxsiz2].g; b += wpptr[naxsiz2].b; j++; }
if ((y<daysiz) && (wpptr[daxsiz2].a)) { r += wpptr[daxsiz2].r; g += wpptr[daxsiz2].g; b += wpptr[daxsiz2].b; j++; } if ((y<dasiz.y) && (wpptr[dasiz2.x].a)) { r += wpptr[dasiz2.x].r; g += wpptr[dasiz2.x].g; b += wpptr[dasiz2.x].b; j++; }
switch (j) switch (j)
{ {
case 1: case 1:
@ -849,7 +826,17 @@ void uploadtexture(int32_t doalloc, int32_t xsiz, int32_t ysiz, int32_t intexfmt
//if (wpptr->a) wpptr->a = 255; //if (wpptr->a) wpptr->a = 255;
} }
} }
if (tsizx >= 0) fixtransparency(-1, pic,(tsizx+(1<<j)-1)>>j,(tsizy+(1<<j)-1)>>j,x3,y3,dameth);
if (tsizx >= 0)
{
vec2_t tsizzle;
vec2_t mnizzle = { x3, y3 };
tsizzle.x = (tsizx+(1<<j)-1)>>j;
tsizzle.y = (tsizy+(1<<j)-1)>>j;
fixtransparency(pic, tsizzle, mnizzle, dameth);
}
if (j >= js) if (j >= js)
{ {
if (doalloc&1) if (doalloc&1)
@ -907,64 +894,63 @@ static void texture_setup(const int32_t dameth)
void gloadtile_art(int32_t dapic, int32_t dapal, int32_t dashade, int32_t dameth, pthtyp *pth, int32_t doalloc) void gloadtile_art(int32_t dapic, int32_t dapal, int32_t dashade, int32_t dameth, pthtyp *pth, int32_t doalloc)
{ {
coltype *pic; coltype *pic;
int32_t xsiz, ysiz, npoty = 0; int32_t npoty = 0;
char hasalpha = 0, hasfullbright = 0; char hasalpha = 0, hasfullbright = 0;
static int32_t fullbrightloadingpass = 0; static int32_t fullbrightloadingpass = 0;
int32_t tsizx = tilesiz[dapic].x; vec2_t siz, tsiz = tilesiz[dapic];
int32_t tsizy = tilesiz[dapic].y;
if (!glinfo.texnpot) if (!glinfo.texnpot)
{ {
for (xsiz=1; xsiz<tsizx; xsiz+=xsiz); for (siz.x=1; siz.x<tsiz.x; siz.x+=siz.x);
for (ysiz=1; ysiz<tsizy; ysiz+=ysiz); for (siz.y=1; siz.y<tsiz.y; siz.y+=siz.y);
} }
else else
{ {
if ((tsizx|tsizy) == 0) if ((tsiz.x|tsiz.y) == 0)
{ {
xsiz = ysiz = 1; siz.x = siz.y = 1;
} }
else else
{ {
xsiz = tsizx; siz.x = tsiz.x;
ysiz = tsizy; siz.y = tsiz.y;
} }
} }
pic = (coltype *)Xmalloc(xsiz*ysiz*sizeof(coltype)); pic = (coltype *)Xmalloc(siz.x*siz.y*sizeof(coltype));
if (!waloff[dapic]) if (!waloff[dapic])
{ {
//Force invalid textures to draw something - an almost purely transparency texture //Force invalid textures to draw something - an almost purely transparency texture
//This allows the Z-buffer to be updated for mirrors (which are invalidated textures) //This allows the Z-buffer to be updated for mirrors (which are invalidated textures)
pic[0].r = pic[0].g = pic[0].b = 0; pic[0].a = 1; pic[0].r = pic[0].g = pic[0].b = 0; pic[0].a = 1;
tsizx = tsizy = 1; hasalpha = 1; tsiz.x = tsiz.y = 1; hasalpha = 1;
} }
else else
{ {
const int32_t dofullbright = !(picanm[dapic].sf&PICANM_NOFULLBRIGHT_BIT); const int32_t dofullbright = !(picanm[dapic].sf&PICANM_NOFULLBRIGHT_BIT);
int32_t y; int32_t y;
for (y=0; y<ysiz; y++) for (y=0; y<siz.y; y++)
{ {
coltype *wpptr = &pic[y*xsiz]; coltype *wpptr = &pic[y*siz.x];
int32_t x; int32_t x;
int32_t y2 = (y < tsizy) ? y : y-tsizy; int32_t y2 = (y < tsiz.y) ? y : y-tsiz.y;
for (x=0; x<xsiz; x++,wpptr++) for (x=0; x<siz.x; x++,wpptr++)
{ {
int32_t dacol; int32_t dacol;
int32_t x2 = (x < tsizx) ? x : x-tsizx; int32_t x2 = (x < tsiz.x) ? x : x-tsiz.x;
if ((dameth & DAMETH_CLAMPED) && (x >= tsizx || y >= tsizy)) //Clamp texture if ((dameth & DAMETH_CLAMPED) && (x >= tsiz.x || y >= tsiz.y)) //Clamp texture
{ {
wpptr->r = wpptr->g = wpptr->b = wpptr->a = 0; wpptr->r = wpptr->g = wpptr->b = wpptr->a = 0;
continue; continue;
} }
dacol = *(char *)(waloff[dapic]+x2*tsizy+y2); dacol = *(char *)(waloff[dapic]+x2*tsiz.y+y2);
if (!fullbrightloadingpass) if (!fullbrightloadingpass)
{ {
@ -1007,27 +993,27 @@ void gloadtile_art(int32_t dapic, int32_t dapal, int32_t dashade, int32_t dameth
if (doalloc) bglGenTextures(1,(GLuint *)&pth->glpic); //# of textures (make OpenGL allocate structure) if (doalloc) bglGenTextures(1,(GLuint *)&pth->glpic); //# of textures (make OpenGL allocate structure)
bglBindTexture(GL_TEXTURE_2D,pth->glpic); bglBindTexture(GL_TEXTURE_2D,pth->glpic);
fixtransparency(dapic, pic,tsizx,tsizy,xsiz,ysiz,dameth); fixtransparency(pic,tsiz,siz,dameth);
if (polymost_want_npotytex(dameth, ysiz) && if (polymost_want_npotytex(dameth, siz.y) &&
tsizx==xsiz && tsizy==ysiz) // XXX tsiz.x==siz.x && tsiz.y==siz.y) // XXX
{ {
const int32_t nextpoty = 1<<((picsiz[dapic]>>4)+1); const int32_t nextpoty = 1<<((picsiz[dapic]>>4)+1);
const int32_t ydif = nextpoty - ysiz; const int32_t ydif = nextpoty - siz.y;
coltype *paddedpic; coltype *paddedpic;
Bassert(ydif > 0 && ydif < ysiz); Bassert(ydif > 0 && ydif < siz.y);
paddedpic = (coltype*) Xrealloc(pic, xsiz*nextpoty*sizeof(coltype)); paddedpic = (coltype*) Xrealloc(pic, siz.x*nextpoty*sizeof(coltype));
pic = paddedpic; pic = paddedpic;
Bmemcpy(&pic[xsiz*ysiz], pic, xsiz*ydif*sizeof(coltype)); Bmemcpy(&pic[siz.x*siz.y], pic, siz.x*ydif*sizeof(coltype));
ysiz = tsizy = nextpoty; siz.y = tsiz.y = nextpoty;
npoty = PTH_NPOTWALL; npoty = PTH_NPOTWALL;
} }
uploadtexture(doalloc,xsiz,ysiz,hasalpha?GL_RGBA:GL_RGB,GL_RGBA,pic,tsizx,tsizy,dameth); uploadtexture(doalloc,siz.x,siz.y,hasalpha?GL_RGBA:GL_RGB,GL_RGBA,pic,tsiz.x,tsiz.y,dameth);
texture_setup(dameth); texture_setup(dameth);
@ -1059,7 +1045,9 @@ int32_t gloadtile_hi(int32_t dapic,int32_t dapalnum, int32_t facen, hicreplctyp
int32_t dameth, pthtyp *pth, int32_t doalloc, char effect) int32_t dameth, pthtyp *pth, int32_t doalloc, char effect)
{ {
coltype *pic = NULL; coltype *pic = NULL;
int32_t xsiz=0, ysiz=0, tsizx, tsizy; // int32_t xsiz=0, ysiz=0, tsizx, tsizy;
vec2_t siz ={ 0, 0 };
vec2_t tsiz;
char *picfil = NULL, *fn, hasalpha = 255; char *picfil = NULL, *fn, hasalpha = 255;
int32_t picfillen, texfmt = GL_RGBA, intexfmt = GL_RGBA, filh; int32_t picfillen, texfmt = GL_RGBA, intexfmt = GL_RGBA, filh;
@ -1102,8 +1090,8 @@ int32_t gloadtile_hi(int32_t dapic,int32_t dapalnum, int32_t facen, hicreplctyp
if (gotcache && !texcache_loadtile(&cachead, &doalloc, pth)) if (gotcache && !texcache_loadtile(&cachead, &doalloc, pth))
{ {
tsizx = cachead.xdim; tsiz.x = cachead.xdim;
tsizy = cachead.ydim; tsiz.y = cachead.ydim;
hasalpha = (cachead.flags & CACHEAD_HASALPHA) ? 0 : 255; hasalpha = (cachead.flags & CACHEAD_HASALPHA) ? 0 : 255;
} }
else else
@ -1127,33 +1115,34 @@ int32_t gloadtile_hi(int32_t dapic,int32_t dapalnum, int32_t facen, hicreplctyp
// tsizx/y = replacement texture's natural size // tsizx/y = replacement texture's natural size
// xsiz/y = 2^x size of replacement // xsiz/y = 2^x size of replacement
kpgetdim(picfil,picfillen,&tsizx,&tsizy); kpgetdim(picfil,picfillen,&tsiz.x,&tsiz.y);
if (tsizx == 0 || tsizy == 0) { Bfree(picfil); return -1; } if (tsiz.x == 0 || tsiz.y == 0) { Bfree(picfil); return -1; }
pth->sizx = tsizx;
pth->sizy = tsizy; pth->siz.x = tsiz.x;
pth->siz.y = tsiz.y;
if (!glinfo.texnpot) if (!glinfo.texnpot)
{ {
for (xsiz=1; xsiz<tsizx; xsiz+=xsiz); for (siz.x=1; siz.x<tsiz.x; siz.x+=siz.x);
for (ysiz=1; ysiz<tsizy; ysiz+=ysiz); for (siz.y=1; siz.y<tsiz.y; siz.y+=siz.y);
} }
else else
{ {
xsiz = tsizx; siz.x = tsiz.x;
ysiz = tsizy; siz.y = tsiz.y;
} }
pic = (coltype *)Xcalloc(xsiz,ysiz*sizeof(coltype)); pic = (coltype *)Xcalloc(siz.x,siz.y*sizeof(coltype));
startticks = getticks(); startticks = getticks();
if (lastpic && lastfn && !Bstrcmp(lastfn,fn)) if (lastpic && lastfn && !Bstrcmp(lastfn,fn))
{ {
willprint=1; willprint=1;
Bmemcpy(pic, lastpic, xsiz*ysiz*sizeof(coltype)); Bmemcpy(pic, lastpic, siz.x*siz.y*sizeof(coltype));
} }
else else
{ {
if (kprender(picfil,picfillen,(intptr_t)pic,xsiz*sizeof(coltype),xsiz,ysiz,0,0)) { Bfree(picfil); Bfree(pic); return -2; } if (kprender(picfil,picfillen,(intptr_t)pic,siz.x*sizeof(coltype),siz.x,siz.y)) { Bfree(picfil); Bfree(pic); return -2; }
willprint=2; willprint=2;
if (hicprecaching) if (hicprecaching)
@ -1161,16 +1150,16 @@ int32_t gloadtile_hi(int32_t dapic,int32_t dapalnum, int32_t facen, hicreplctyp
lastfn = fn; // careful... lastfn = fn; // careful...
if (!lastpic) if (!lastpic)
{ {
lastpic = (coltype *)Bmalloc(xsiz*ysiz*sizeof(coltype)); lastpic = (coltype *)Bmalloc(siz.x*siz.y*sizeof(coltype));
lastsize = xsiz*ysiz; lastsize = siz.x*siz.y;
} }
else if (lastsize < xsiz*ysiz) else if (lastsize < siz.x*siz.y)
{ {
Bfree(lastpic); Bfree(lastpic);
lastpic = (coltype *)Bmalloc(xsiz*ysiz*sizeof(coltype)); lastpic = (coltype *)Bmalloc(siz.x*siz.y*sizeof(coltype));
} }
if (lastpic) if (lastpic)
Bmemcpy(lastpic, pic, xsiz*ysiz*sizeof(coltype)); Bmemcpy(lastpic, pic, siz.x*siz.y*sizeof(coltype));
} }
else if (lastpic) else if (lastpic)
{ {
@ -1183,7 +1172,7 @@ int32_t gloadtile_hi(int32_t dapic,int32_t dapalnum, int32_t facen, hicreplctyp
r=(glinfo.bgra)?hictinting[dapalnum].r:hictinting[dapalnum].b; r=(glinfo.bgra)?hictinting[dapalnum].r:hictinting[dapalnum].b;
g=hictinting[dapalnum].g; g=hictinting[dapalnum].g;
b=(glinfo.bgra)?hictinting[dapalnum].b:hictinting[dapalnum].r; b=(glinfo.bgra)?hictinting[dapalnum].b:hictinting[dapalnum].r;
for (y=0,j=0; y<tsizy; y++,j+=xsiz) for (y=0,j=0; y<tsiz.y; y++,j+=siz.x)
{ {
coltype tcol; coltype tcol;
char *cptr = britable[gammabrightness ? 0 : curbrightness]; char *cptr = britable[gammabrightness ? 0 : curbrightness];
@ -1191,12 +1180,13 @@ int32_t gloadtile_hi(int32_t dapic,int32_t dapalnum, int32_t facen, hicreplctyp
int32_t x; int32_t x;
for (x=0; x<tsizx; x++) for (x=0; x<tsiz.x; x++)
{ {
tcol.b = cptr[rpptr[x].b]; tcol.b = cptr[rpptr[x].b];
tcol.g = cptr[rpptr[x].g]; tcol.g = cptr[rpptr[x].g];
tcol.r = cptr[rpptr[x].r]; tcol.r = cptr[rpptr[x].r];
tcol.a = rpptr[x].a; hasalpha &= rpptr[x].a; tcol.a = rpptr[x].a;
hasalpha &= rpptr[x].a;
if (effect & HICTINT_GRAYSCALE) if (effect & HICTINT_GRAYSCALE)
{ {
@ -1221,28 +1211,25 @@ int32_t gloadtile_hi(int32_t dapic,int32_t dapalnum, int32_t facen, hicreplctyp
tcol.r = min((int32_t)((tcol.r)*b)/64,255); tcol.r = min((int32_t)((tcol.r)*b)/64,255);
} }
rpptr[x].b = tcol.b; rpptr[x] = tcol;
rpptr[x].g = tcol.g;
rpptr[x].r = tcol.r;
rpptr[x].a = tcol.a;
} }
} }
if ((!(dameth & DAMETH_CLAMPED)) || facen) //Duplicate texture pixels (wrapping tricks for non power of 2 texture sizes) if ((!(dameth & DAMETH_CLAMPED)) || facen) //Duplicate texture pixels (wrapping tricks for non power of 2 texture sizes)
{ {
if (xsiz > tsizx) //Copy left to right if (siz.x > tsiz.x) //Copy left to right
{ {
int32_t *lptr = (int32_t *)pic; int32_t *lptr = (int32_t *)pic;
for (y=0; y<tsizy; y++,lptr+=xsiz) for (y=0; y<tsiz.y; y++,lptr+=siz.x)
Bmemcpy(&lptr[tsizx],lptr,(xsiz-tsizx)<<2); Bmemcpy(&lptr[tsiz.x],lptr,(siz.x-tsiz.x)<<2);
} }
if (ysiz > tsizy) //Copy top to bottom if (siz.y > tsiz.y) //Copy top to bottom
Bmemcpy(&pic[xsiz*tsizy],pic,(ysiz-tsizy)*xsiz<<2); Bmemcpy(&pic[siz.x*tsiz.y],pic,(siz.y-tsiz.y)*siz.x<<2);
} }
if (!glinfo.bgra) if (!glinfo.bgra)
{ {
for (j=xsiz*ysiz-1; j>=0; j--) for (j=siz.x*siz.y-1; j>=0; j--)
{ {
swapchar(&pic[j].r, &pic[j].b); swapchar(&pic[j].r, &pic[j].b);
} }
@ -1251,7 +1238,7 @@ int32_t gloadtile_hi(int32_t dapic,int32_t dapalnum, int32_t facen, hicreplctyp
Bfree(picfil); picfil = 0; Bfree(picfil); picfil = 0;
if (tsizx>>r_downsize <= tilesiz[dapic].x || tsizy>>r_downsize <= tilesiz[dapic].y) if (tsiz.x>>r_downsize <= tilesiz[dapic].x || tsiz.y>>r_downsize <= tilesiz[dapic].y)
hicr->flags |= (HICR_NOCOMPRESS + HICR_NOSAVE); hicr->flags |= (HICR_NOCOMPRESS + HICR_NOSAVE);
if (glinfo.texcompr && glusetexcompr && !(hicr->flags & HICR_NOSAVE)) if (glinfo.texcompr && glusetexcompr && !(hicr->flags & HICR_NOSAVE))
@ -1262,48 +1249,45 @@ int32_t gloadtile_hi(int32_t dapic,int32_t dapalnum, int32_t facen, hicreplctyp
bglGenTextures(1, &pth->glpic); //# of textures (make OpenGL allocate structure) bglGenTextures(1, &pth->glpic); //# of textures (make OpenGL allocate structure)
bglBindTexture(GL_TEXTURE_2D,pth->glpic); bglBindTexture(GL_TEXTURE_2D,pth->glpic);
fixtransparency(-1, pic,tsizx,tsizy,xsiz,ysiz,dameth); fixtransparency(pic,tsiz,siz,dameth);
uploadtexture(doalloc,xsiz,ysiz,intexfmt,texfmt,pic,-1,tsizy, uploadtexture(doalloc,siz.x,siz.y,intexfmt,texfmt,pic,-1,tsiz.y,
dameth | DAMETH_HI | (hicr->flags & HICR_NOCOMPRESS ? DAMETH_NOCOMPRESS : 0)); dameth | DAMETH_HI | (hicr->flags & HICR_NOCOMPRESS ? DAMETH_NOCOMPRESS : 0));
} }
// precalculate scaling parameters for replacement // precalculate scaling parameters for replacement
if (facen > 0) if (facen > 0)
{ {
pth->scalex = ((float)tsizx) * (1.0f/64.f); pth->scale.x = (float)tsiz.x * (1.0f/64.f);
pth->scaley = ((float)tsizy) * (1.0f/64.f); pth->scale.y = (float)tsiz.y * (1.0f/64.f);
} }
else else
{ {
pth->scalex = ((float)tsizx) / ((float)tilesiz[dapic].x); pth->scale.x = (float)tsiz.x / (float)tilesiz[dapic].x;
pth->scaley = ((float)tsizy) / ((float)tilesiz[dapic].y); pth->scale.y = (float)tsiz.y / (float)tilesiz[dapic].y;
} }
texture_setup(dameth); texture_setup(dameth);
DO_FREE_AND_NULL(pic); DO_FREE_AND_NULL(pic);
if (tsizx>>r_downsize <= tilesiz[dapic].x || tsizy>>r_downsize <= tilesiz[dapic].y) if (tsiz.x>>r_downsize <= tilesiz[dapic].x || tsiz.y>>r_downsize <= tilesiz[dapic].y)
hicr->flags |= (HICR_NOCOMPRESS + HICR_NOSAVE); hicr->flags |= HICR_NOCOMPRESS | HICR_NOSAVE;
pth->picnum = dapic; pth->picnum = dapic;
pth->effects = effect; pth->effects = effect;
pth->flags = TO_PTH_CLAMPED(dameth) + PTH_HIGHTILE + (facen>0)*PTH_SKYBOX; pth->flags = TO_PTH_CLAMPED(dameth) | PTH_HIGHTILE | ((facen>0) * PTH_SKYBOX) | ((hasalpha != 255) ? PTH_HASALPHA : 0);
if (hasalpha != 255)
pth->flags |= PTH_HASALPHA;
pth->skyface = facen; pth->skyface = facen;
pth->hicr = hicr; pth->hicr = hicr;
if (glinfo.texcompr && glusetexcompr && glusetexcache && !(hicr->flags & HICR_NOSAVE)) if (glinfo.texcompr && glusetexcompr && glusetexcache && !(hicr->flags & HICR_NOSAVE))
if (!gotcache) if (!gotcache)
{ {
const int32_t nonpow2 = check_nonpow2(xsiz) || check_nonpow2(ysiz); const int32_t nonpow2 = check_nonpow2(siz.x) || check_nonpow2(siz.y);
// save off the compressed version // save off the compressed version
if (hicr->flags & HICR_NOCOMPRESS) cachead.quality = 0; cachead.quality = (hicr->flags & HICR_NOCOMPRESS) ? 0 : r_downsize;
else cachead.quality = r_downsize; cachead.xdim = tsiz.x>>cachead.quality;
cachead.xdim = tsizx>>cachead.quality; cachead.ydim = tsiz.y>>cachead.quality;
cachead.ydim = tsizy>>cachead.quality;
// handle nocompress: // handle nocompress:
cachead.flags = nonpow2*CACHEAD_NONPOW2 | cachead.flags = nonpow2*CACHEAD_NONPOW2 |
@ -1402,7 +1386,10 @@ static float alpha = 0.f;
static pthtyp *our_texcache_fetch(int32_t dameth) static pthtyp *our_texcache_fetch(int32_t dameth)
{ {
// r_usetileshades 1 is TX's method. // r_usetileshades 1 is TX's method.
return texcache_fetch(globalpicnum, globalpal, getpalookup((r_usetileshades == 1) ? globvis>>3 : 0, globalshade), dameth); if (r_usetileshades != 1)
return texcache_fetch(globalpicnum, globalpal, globalshade, dameth);
return texcache_fetch(globalpicnum, globalpal, getpalookup(globvis>>3, globalshade), dameth);
} }
static void drawpoly(float *dpx, float *dpy, int32_t n, int32_t method) static void drawpoly(float *dpx, float *dpy, int32_t n, int32_t method)
@ -1485,7 +1472,6 @@ static void drawpoly(float *dpx, float *dpy, int32_t n, int32_t method)
pthtyp *pth, *detailpth, *glowpth; pthtyp *pth, *detailpth, *glowpth;
int32_t texunits = GL_TEXTURE0_ARB; int32_t texunits = GL_TEXTURE0_ARB;
int32_t xx, yy; int32_t xx, yy;
int32_t k;
int32_t jj = j; int32_t jj = j;
@ -1565,10 +1551,10 @@ static void drawpoly(float *dpx, float *dpy, int32_t n, int32_t method)
if (pth && (pth->flags & PTH_HIGHTILE)) if (pth && (pth->flags & PTH_HIGHTILE))
{ {
hackscx = pth->scalex; hackscx = pth->scale.x;
hackscy = pth->scaley; hackscy = pth->scale.y;
tsiz.x = pth->sizx; tsiz.x = pth->siz.x;
tsiz.y = pth->sizy; tsiz.y = pth->siz.y;
} }
xx = tsiz.x; xx = tsiz.x;
@ -2113,7 +2099,7 @@ static void polymost_internal_nonparallaxed(float nx0, float ny0, float nx1, flo
//relative alignment //relative alignment
fx = (float)(wall[wall[sec->wallptr].point2].x-wall[sec->wallptr].x); fx = (float)(wall[wall[sec->wallptr].point2].x-wall[sec->wallptr].x);
fy = (float)(wall[wall[sec->wallptr].point2].y-wall[sec->wallptr].y); fy = (float)(wall[wall[sec->wallptr].point2].y-wall[sec->wallptr].y);
r = 1.f/Bsqrtf(fx*fx+fy*fy); fx *= r; fy *= r; r = polymost_invsqrt(fx*fx+fy*fy); fx *= r; fy *= r;
ft[2] = fcosglobalang*fx + fsinglobalang*fy; ft[2] = fcosglobalang*fx + fsinglobalang*fy;
ft[3] = fsinglobalang*fx - fcosglobalang*fy; ft[3] = fsinglobalang*fx - fcosglobalang*fy;
ft[0] = ((float)(globalposx-wall[sec->wallptr].x))*fx + ((float)(globalposy-wall[sec->wallptr].y))*fy; ft[0] = ((float)(globalposx-wall[sec->wallptr].x))*fx + ((float)(globalposy-wall[sec->wallptr].y))*fy;
@ -2152,7 +2138,7 @@ static void polymost_internal_nonparallaxed(float nx0, float ny0, float nx1, flo
fy = global_cf_ypanning*((float)(1<<(picsiz[globalpicnum]>>4)))*(1.0f/256.f); fy = global_cf_ypanning*((float)(1<<(picsiz[globalpicnum]>>4)))*(1.0f/256.f);
if ((globalorientation&(2+64)) == (2+64)) //Hack for panning for slopes w/ relative alignment if ((globalorientation&(2+64)) == (2+64)) //Hack for panning for slopes w/ relative alignment
{ {
float r = global_cf_heinum * (1.0f/4096.f); r = 1.f/Bsqrtf(r*r+1); float r = global_cf_heinum * (1.0f/4096.f); r = polymost_invsqrt(r*r+1);
if (!(globalorientation&4)) fy *= r; else fx *= r; if (!(globalorientation&4)) fy *= r; else fx *= r;
} }
guy += gdy*fx; guo += gdo*fx; guy += gdy*fx; guo += gdo*fx;
@ -3086,7 +3072,7 @@ void polymost_scansector(int32_t sectnum)
walltype *wal, *wal2; walltype *wal, *wal2;
spritetype *spr; spritetype *spr;
int32_t z, zz, startwall, endwall, numscansbefore, scanfirst, bunchfrst, nextsectnum, sectorbordercnt; int32_t z, zz, startwall, endwall, numscansbefore, scanfirst, bunchfrst, nextsectnum, sectorbordercnt;
fvec2_t p1, p2, fp1, fp2; vec2f_t p1, p2, fp1, fp2;
float d; float d;
if (sectnum < 0) return; if (sectnum < 0) return;
@ -3821,7 +3807,7 @@ void polymost_drawsprite(int32_t snum)
{ {
if (usemodels && tile2model[Ptile2tile(tspr->picnum,tspr->pal)].modelid >= 0 && tile2model[Ptile2tile(tspr->picnum,tspr->pal)].framenum >= 0) if (usemodels && tile2model[Ptile2tile(tspr->picnum,tspr->pal)].modelid >= 0 && tile2model[Ptile2tile(tspr->picnum,tspr->pal)].framenum >= 0)
{ {
if (mddraw(tspr)) if (polymost_mddraw(tspr))
return; return;
break; // else, render as flat sprite break; // else, render as flat sprite
@ -3829,14 +3815,14 @@ void polymost_drawsprite(int32_t snum)
if (usevoxels && (tspr->cstat&48)!=48 && tiletovox[tspr->picnum] >= 0 && voxmodels[tiletovox[tspr->picnum]]) if (usevoxels && (tspr->cstat&48)!=48 && tiletovox[tspr->picnum] >= 0 && voxmodels[tiletovox[tspr->picnum]])
{ {
if (voxdraw(voxmodels[tiletovox[tspr->picnum]], tspr)) if (polymost_voxdraw(voxmodels[tiletovox[tspr->picnum]], tspr))
return; return;
break; // else, render as flat sprite break; // else, render as flat sprite
} }
if ((tspr->cstat&48)==48 && voxmodels[tspr->picnum]) if ((tspr->cstat&48)==48 && voxmodels[tspr->picnum])
{ {
voxdraw(voxmodels[tspr->picnum], tspr); polymost_voxdraw(voxmodels[tspr->picnum], tspr);
return; return;
} }
break; break;
@ -3846,7 +3832,7 @@ void polymost_drawsprite(int32_t snum)
{ {
curpolygonoffset += .25f; curpolygonoffset += .25f;
bglEnable(GL_POLYGON_OFFSET_FILL); bglEnable(GL_POLYGON_OFFSET_FILL);
bglPolygonOffset(-1.f-curpolygonoffset, -1.f); bglPolygonOffset(-1.f, -1.f-curpolygonoffset);
} }
#endif #endif
@ -4159,7 +4145,7 @@ void polymost_drawsprite(int32_t snum)
//copied&modified from relative alignment //copied&modified from relative alignment
xv = (float)tspr->x + s*x1 + c*y1; fx = (float)-(x0+x1)*s; xv = (float)tspr->x + s*x1 + c*y1; fx = (float)-(x0+x1)*s;
yv = (float)tspr->y + s*y1 - c*x1; fy = (float)+(x0+x1)*c; yv = (float)tspr->y + s*y1 - c*x1; fy = (float)+(x0+x1)*c;
f = 1.f/Bsqrtf(fx*fx+fy*fy); fx *= f; fy *= f; f = polymost_invsqrt(fx*fx+fy*fy); fx *= f; fy *= f;
ft[2] = singlobalang*fy + cosglobalang*fx; ft[2] = singlobalang*fy + cosglobalang*fx;
ft[3] = singlobalang*fx - cosglobalang*fy; ft[3] = singlobalang*fx - cosglobalang*fy;
ft[0] = ((float)(globalposy-yv))*fy + ((float)(globalposx-xv))*fx; ft[0] = ((float)(globalposy-yv))*fy + ((float)(globalposx-xv))*fx;
@ -4245,7 +4231,7 @@ void polymost_dorotatespritemodel(int32_t sx, int32_t sy, int32_t z, int16_t a,
{ {
int32_t oldviewingrange; int32_t oldviewingrange;
float ogxyaspect; float ogxyaspect;
float x1, y1, z1; vec3f_t vec1;
spritetype tspr; spritetype tspr;
memset(&tspr, 0, sizeof(spritetype)); memset(&tspr, 0, sizeof(spritetype));
@ -4262,15 +4248,13 @@ void polymost_dorotatespritemodel(int32_t sx, int32_t sy, int32_t z, int16_t a,
ogxyaspect = gxyaspect; gxyaspect = 1.f; ogxyaspect = gxyaspect; gxyaspect = 1.f;
oldviewingrange = viewingrange; viewingrange = 65536; oldviewingrange = viewingrange; viewingrange = 65536;
x1 = hudmem[(dastat&4)>>2][picnum].xadd; vec1 = hudmem[(dastat&4)>>2][picnum].add;
y1 = hudmem[(dastat&4)>>2][picnum].yadd;
z1 = hudmem[(dastat&4)>>2][picnum].zadd;
#ifdef POLYMER #ifdef POLYMER
if (pr_overridehud) { if (pr_overridehud) {
x1 = pr_hudxadd; vec1.x = pr_hudxadd;
y1 = pr_hudyadd; vec1.y = pr_hudyadd;
z1 = pr_hudzadd; vec1.z = pr_hudzadd;
} }
#endif #endif
if (!(hudmem[(dastat&4)>>2][picnum].flags & HUDFLAG_NOBOB)) if (!(hudmem[(dastat&4)>>2][picnum].flags & HUDFLAG_NOBOB))
@ -4297,13 +4281,13 @@ void polymost_dorotatespritemodel(int32_t sx, int32_t sy, int32_t z, int16_t a,
if (!(dastat & RS_AUTO)) if (!(dastat & RS_AUTO))
{ {
x1 += fx/((float) (xdim<<15))-1.f; //-1: left of screen, +1: right of screen vec1.x += fx/((float) (xdim<<15))-1.f; //-1: left of screen, +1: right of screen
y1 += fy/((float) (ydim<<15))-1.f; //-1: top of screen, +1: bottom of screen vec1.y += fy/((float) (ydim<<15))-1.f; //-1: top of screen, +1: bottom of screen
} }
else else
{ {
x1 += fx*(1.0f/160.f)-1.f; //-1: left of screen, +1: right of screen vec1.x += fx*(1.0f/160.f)-1.f; //-1: left of screen, +1: right of screen
y1 += fy*(1.0f/100.f)-1.f; //-1: top of screen, +1: bottom of screen vec1.y += fy*(1.0f/100.f)-1.f; //-1: top of screen, +1: bottom of screen
} }
} }
tspr.ang = hudmem[(dastat&4)>>2][picnum].angadd+globalang; tspr.ang = hudmem[(dastat&4)>>2][picnum].angadd+globalang;
@ -4314,30 +4298,28 @@ void polymost_dorotatespritemodel(int32_t sx, int32_t sy, int32_t z, int16_t a,
} }
#endif #endif
if (dastat & RS_YFLIP) { x1 = -x1; y1 = -y1; } if (dastat & RS_YFLIP) { vec1.x = -vec1.x; vec1.y = -vec1.y; }
// In Polymost, we don't care if the model is very big // In Polymost, we don't care if the model is very big
if (getrendermode() < REND_POLYMER) if (getrendermode() < REND_POLYMER)
{ {
tspr.xrepeat = tspr.yrepeat = 32; tspr.xrepeat = tspr.yrepeat = 32;
tspr.x = (int32_t) (((float) gcosang*z1 - (float) gsinang*x1)*16384.f + globalposx); tspr.x = globalposx + Blrintf((gcosang*vec1.z - gsinang*vec1.x)*16384.f);
tspr.y = (int32_t) (((float) gsinang*z1 + (float) gcosang*x1)*16384.f + globalposy); tspr.y = globalposy + Blrintf((gsinang*vec1.z + gcosang*vec1.x)*16384.f);
tspr.z = (int32_t) (globalposz + y1*16384.f*0.8f); tspr.z = globalposz + Blrintf(vec1.y * (16384.f * 0.8f));
} }
else else
{ {
float x, y, z; vec3f_t vec2;
tspr.xrepeat = tspr.yrepeat = 5; tspr.xrepeat = tspr.yrepeat = 5;
x = (float) (((float) gcosang*z1 - (float) gsinang*x1)*2560.f + globalposx); vec2.x = (float)globalposx + (gcosang*vec1.z - gsinang*vec1.x)*2560.f;
y = (float) (((float) gsinang*z1 + (float) gcosang*x1)*2560.f + globalposy); vec2.y = (float)globalposy + (gsinang*vec1.z + gcosang*vec1.x)*2560.f;
z = (float) (globalposz + y1*2560.f*0.8f); vec2.z = (float)globalposz + (vec1.y*(2560.f*0.8f));
memcpy(&tspr.x, &x, sizeof(float)); Bmemcpy(&tspr.x, &vec2, sizeof(vec3f_t));
memcpy(&tspr.y, &y, sizeof(float));
memcpy(&tspr.z, &z, sizeof(float));
} }
tspr.picnum = picnum; tspr.picnum = picnum;
tspr.shade = dashade; tspr.shade = dashade;
@ -4346,8 +4328,7 @@ void polymost_dorotatespritemodel(int32_t sx, int32_t sy, int32_t z, int16_t a,
// 1 -> 1 // 1 -> 1
// 32 -> 32*16 = 512 // 32 -> 32*16 = 512
// 4 -> 8 // 4 -> 8
globalorientation = (dastat&RS_TRANS1) + ((dastat&RS_TRANS2)<<4) + ((dastat&RS_YFLIP)<<1); tspr.cstat = globalorientation = (dastat&RS_TRANS1) | ((dastat&RS_TRANS2)<<4) | ((dastat&RS_YFLIP)<<1);
tspr.cstat = globalorientation;
if ((dastat&(RS_AUTO|RS_NOCLIP)) == RS_AUTO) if ((dastat&(RS_AUTO|RS_NOCLIP)) == RS_AUTO)
bglViewport(windowx1, yres-(windowy2+1), windowx2-windowx1+1, windowy2-windowy1+1); bglViewport(windowx1, yres-(windowy2+1), windowx2-windowx1+1, windowy2-windowy1+1);
@ -4360,10 +4341,10 @@ void polymost_dorotatespritemodel(int32_t sx, int32_t sy, int32_t z, int16_t a,
if (getrendermode() < REND_POLYMER) if (getrendermode() < REND_POLYMER)
{ {
bglMatrixMode(GL_PROJECTION); bglMatrixMode(GL_PROJECTION);
memset(m, 0, sizeof(m)); Bmemset(m, 0, sizeof(m));
if ((dastat&(RS_AUTO|RS_NOCLIP)) == RS_AUTO) if ((dastat&(RS_AUTO|RS_NOCLIP)) == RS_AUTO)
{ {
const float ratioratio = 1.f; //(float)xdim/ydim;
float f = 1.f; float f = 1.f;
int32_t fov = hudmem[(dastat&4)>>2][picnum].fov; int32_t fov = hudmem[(dastat&4)>>2][picnum].fov;
#ifdef POLYMER #ifdef POLYMER
@ -4371,16 +4352,11 @@ void polymost_dorotatespritemodel(int32_t sx, int32_t sy, int32_t z, int16_t a,
fov = pr_hudfov; fov = pr_hudfov;
#endif #endif
if (fov != -1) if (fov != -1)
{ f = 1.f/tanf(((float)fov * 2.56f) * ((.5f * PI) * (1.0f/2048.f)));
// XXX: what's the cause for this (half-guessed /
// empirically determined) factor being necessary?
fov = (fov*512)/400;
f = 1.f / tanf((PI * fov)*(1.0f/2048.f));
}
m[0][0] = f*(float) ydimen*(ratioratio >= 1.6 ? 1.2 : 1); m[0][2] = 1.f; m[0][0] = f*(float) ydimen; m[0][2] = 1.f;
m[1][1] = f*(float) xdimen; m[1][2] = 1.f; m[1][1] = f*(float) xdimen; m[1][2] = 1.f;
m[2][2] = 1.f; m[2][3] = (float) ydimen*(ratioratio >= 1.6 ? 1.2 : 1); m[2][2] = 1.f; m[2][3] = (float) ydimen;
m[3][2] =-1.f; m[3][2] =-1.f;
} }
else else
@ -4417,8 +4393,8 @@ void polymost_dorotatespritemodel(int32_t sx, int32_t sy, int32_t z, int16_t a,
bglDisable(GL_FOG); bglDisable(GL_FOG);
if (getrendermode() < REND_POLYMER) if (getrendermode() == REND_POLYMOST)
mddraw(&tspr); polymost_mddraw(&tspr);
# ifdef POLYMER # ifdef POLYMER
else else
{ {
@ -4883,7 +4859,7 @@ void polymost_fillpolygon(int32_t npoints)
f = getshadefactor(globalshade); f = getshadefactor(globalshade);
if ((globalorientation>>7)&3 > 1) if (((globalorientation>>7)&3) > 1)
{ {
bglEnable(GL_BLEND); bglEnable(GL_BLEND);
a = float_trans[(globalorientation>>7)&3]; a = float_trans[(globalorientation>>7)&3];

View file

@ -9,6 +9,7 @@
#include "dxtfilter.h" #include "dxtfilter.h"
#include "scriptfile.h" #include "scriptfile.h"
#include "xxhash.h" #include "xxhash.h"
#include "kplib.h"
#define CLEAR_GL_ERRORS() while(bglGetError() != GL_NO_ERROR) { } #define CLEAR_GL_ERRORS() while(bglGetError() != GL_NO_ERROR) { }
#define TEXCACHE_FREEBUFS() { Bfree(pic), Bfree(packbuf), Bfree(midbuf); } #define TEXCACHE_FREEBUFS() { Bfree(pic), Bfree(packbuf), Bfree(midbuf); }
@ -70,7 +71,7 @@ pthtyp *texcache_fetchmulti(pthtyp *pth, hicreplctyp *si, int32_t dapicnum, int3
for (pth2=texcache.list[i]; pth2; pth2=pth2->next) for (pth2=texcache.list[i]; pth2; pth2=pth2->next)
{ {
if (pth2->hicr && pth2->hicr->filename && Bstrcasecmp(pth2->hicr->filename, si->filename) == 0) if (pth2->hicr && pth2->hicr->filename && filnamcmp(pth2->hicr->filename, si->filename) == 0)
{ {
Bmemcpy(pth, pth2, sizeof(pthtyp)); Bmemcpy(pth, pth2, sizeof(pthtyp));
pth->picnum = dapicnum; pth->picnum = dapicnum;
@ -151,8 +152,7 @@ pthtyp *texcache_fetch(int32_t dapicnum, int32_t dapalnum, int32_t dashade, int3
pth = (pthtyp *)Xcalloc(1,sizeof(pthtyp)); pth = (pthtyp *)Xcalloc(1,sizeof(pthtyp));
// possibly fetch an already loaded multitexture :_) // possibly fetch an already loaded multitexture :_)
if (dapalnum >= (MAXPALOOKUPS - RESERVEDPALS)) if (dapalnum >= (MAXPALOOKUPS - RESERVEDPALS) && texcache_fetchmulti(pth, si, dapicnum, dameth))
if (texcache_fetchmulti(pth, si, dapicnum, dameth))
return pth; return pth;
tilestat = gloadtile_hi(dapicnum, dapalnum, drawingskybox, si, dameth, pth, 1, (si->palnum>0) ? 0 : hictinting[dapalnum].f); tilestat = gloadtile_hi(dapicnum, dapalnum, drawingskybox, si, dameth, pth, 1, (si->palnum>0) ? 0 : hictinting[dapalnum].f);
@ -192,7 +192,7 @@ void texcache_freeptrs(void)
{ {
int32_t i; int32_t i;
for (i = texcache.numentries-1; i >= 0; i--) for (i = 0; i < texcache.numentries; i++)
if (texcache.ptrs[i]) if (texcache.ptrs[i])
{ {
int32_t ii; int32_t ii;
@ -760,8 +760,8 @@ int32_t texcache_loadtile(const texcacheheader *head, int32_t *doalloc, pthtyp *
texcache_setuptexture(doalloc, &pth->glpic); texcache_setuptexture(doalloc, &pth->glpic);
pth->sizx = head->xdim; pth->siz.x = head->xdim;
pth->sizy = head->ydim; pth->siz.y = head->ydim;
CLEAR_GL_ERRORS(); CLEAR_GL_ERRORS();

View file

@ -0,0 +1,811 @@
//--------------------------------------- VOX LIBRARY BEGINS ---------------------------------------
#ifdef USE_OPENGL
#include "compat.h"
#include "build.h"
#include "glbuild.h"
#include "pragmas.h"
#include "baselayer.h"
#include "engine_priv.h"
#include "hightile.h"
#include "polymost.h"
#include "texcache.h"
#include "mdsprite.h"
#include "cache1d.h"
#include "kplib.h"
#include <math.h>
//For loading/conversion only
static vec3_t voxsiz;
static int32_t yzsiz, *vbit = 0; //vbit: 1 bit per voxel: 0=air,1=solid
static vec3f_t voxpiv;
static int32_t *vcolhashead = 0, vcolhashsizm1;
typedef struct { int32_t p, c, n; } voxcol_t;
static voxcol_t *vcol = 0; int32_t vnum = 0, vmax = 0;
typedef struct { int16_t x, y; } spoint2d;
static spoint2d *shp;
static int32_t *shcntmal, *shcnt = 0, shcntp;
static int32_t mytexo5, *zbit, gmaxx, gmaxy, garea, pow2m1[33];
static voxmodel_t *gvox;
//pitch must equal xsiz*4
uint32_t gloadtex(int32_t *picbuf, int32_t xsiz, int32_t ysiz, int32_t is8bit, int32_t dapal)
{
uint32_t rtexid;
int32_t i;
const char *const cptr = &britable[gammabrightness ? 0 : curbrightness][0];
// Correct for GL's RGB order; also apply gamma here:
const coltype *const pic = (const coltype *) picbuf;
coltype *pic2 = (coltype *) Xmalloc(xsiz*ysiz*sizeof(coltype));
if (!is8bit)
{
for (i=xsiz*ysiz-1; i>=0; i--)
{
pic2[i].b = cptr[pic[i].r];
pic2[i].g = cptr[pic[i].g];
pic2[i].r = cptr[pic[i].b];
pic2[i].a = 255;
}
}
else
{
if (palookup[dapal] == NULL)
dapal = 0;
for (i=xsiz*ysiz-1; i>=0; i--)
{
const int32_t ii = palookup[dapal][pic[i].a] * 3;
pic2[i].b = cptr[palette[ii+2]*4];
pic2[i].g = cptr[palette[ii+1]*4];
pic2[i].r = cptr[palette[ii+0]*4];
pic2[i].a = 255;
}
}
bglGenTextures(1, (GLuint *) &rtexid);
bglBindTexture(GL_TEXTURE_2D, rtexid);
bglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
bglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
bglTexImage2D(GL_TEXTURE_2D, 0, 4, xsiz, ysiz, 0, GL_RGBA, GL_UNSIGNED_BYTE, (char *) pic2);
Bfree(pic2);
return rtexid;
}
static int32_t getvox(int32_t x, int32_t y, int32_t z)
{
z += x*yzsiz + y*voxsiz.z;
for (x=vcolhashead[(z*214013)&vcolhashsizm1]; x>=0; x=vcol[x].n)
if (vcol[x].p == z) return(vcol[x].c);
return(0x808080);
}
static void putvox(int32_t x, int32_t y, int32_t z, int32_t col)
{
if (vnum >= vmax) { vmax = max(vmax<<1, 4096); vcol = (voxcol_t *) Xrealloc(vcol, vmax*sizeof(voxcol_t)); }
z += x*yzsiz + y*voxsiz.z;
vcol[vnum].p = z; z = ((z*214013)&vcolhashsizm1);
vcol[vnum].c = col;
vcol[vnum].n = vcolhashead[z]; vcolhashead[z] = vnum++;
}
//Set all bits in vbit from (x,y,z0) to (x,y,z1-1) to 0's
#if 0
static void setzrange0(int32_t *lptr, int32_t z0, int32_t z1)
{
int32_t z, ze;
if (!((z0^z1)&~31)) { lptr[z0>>5] &= ((~(-1<<SHIFTMOD32(z0)))|(-1<<SHIFTMOD32(z1))); return; }
z = (z0>>5); ze = (z1>>5);
lptr[z] &=~(-1<<SHIFTMOD32(z0)); for (z++; z<ze; z++) lptr[z] = 0;
lptr[z] &= (-1<<SHIFTMOD32(z1));
}
#endif
//Set all bits in vbit from (x,y,z0) to (x,y,z1-1) to 1's
static void setzrange1(int32_t *lptr, int32_t z0, int32_t z1)
{
int32_t z, ze;
if (!((z0^z1)&~31)) { lptr[z0>>5] |= ((~(-1<<SHIFTMOD32(z1)))&(-1<<SHIFTMOD32(z0))); return; }
z = (z0>>5); ze = (z1>>5);
lptr[z] |= (-1<<SHIFTMOD32(z0)); for (z++; z<ze; z++) lptr[z] = -1;
lptr[z] |=~(-1<<SHIFTMOD32(z1));
}
static int32_t isrectfree(int32_t x0, int32_t y0, int32_t dx, int32_t dy)
{
#if 0
int32_t i, j, x;
i = y0*gvox->mytexx + x0;
for (dy=0; dy; dy--, i+=gvox->mytexx)
for (x=0; x<dx; x++) { j = i+x; if (zbit[j>>5]&(1<<SHIFTMOD32(j))) return(0); }
#else
int32_t i, c, m, m1, x;
i = y0*mytexo5 + (x0>>5); dx += x0-1; c = (dx>>5) - (x0>>5);
m = ~pow2m1[x0&31]; m1 = pow2m1[(dx&31)+1];
if (!c) { for (m&=m1; dy; dy--, i+=mytexo5) if (zbit[i]&m) return(0); }
else
{
for (; dy; dy--, i+=mytexo5)
{
if (zbit[i]&m) return(0);
for (x=1; x<c; x++) if (zbit[i+x]) return(0);
if (zbit[i+x]&m1) return(0);
}
}
#endif
return(1);
}
static void setrect(int32_t x0, int32_t y0, int32_t dx, int32_t dy)
{
#if 0
int32_t i, j, y;
i = y0*gvox->mytexx + x0;
for (y=0; y<dy; y++, i+=gvox->mytexx)
for (x=0; x<dx; x++) { j = i+x; zbit[j>>5] |= (1<<SHIFTMOD32(j)); }
#else
int32_t i, c, m, m1, x;
i = y0*mytexo5 + (x0>>5); dx += x0-1; c = (dx>>5) - (x0>>5);
m = ~pow2m1[x0&31]; m1 = pow2m1[(dx&31)+1];
if (!c) { for (m&=m1; dy; dy--, i+=mytexo5) zbit[i] |= m; }
else
{
for (; dy; dy--, i+=mytexo5)
{
zbit[i] |= m;
for (x=1; x<c; x++) zbit[i+x] = -1;
zbit[i+x] |= m1;
}
}
#endif
}
static void cntquad(int32_t x0, int32_t y0, int32_t z0, int32_t x1, int32_t y1, int32_t z1, int32_t x2, int32_t y2, int32_t z2, int32_t face)
{
int32_t x, y, z;
UNREFERENCED_PARAMETER(x1);
UNREFERENCED_PARAMETER(y1);
UNREFERENCED_PARAMETER(z1);
UNREFERENCED_PARAMETER(face);
x = labs(x2-x0); y = labs(y2-y0); z = labs(z2-z0);
if (!x) x = z; else if (!y) y = z;
if (x < y) { z = x; x = y; y = z; }
shcnt[y*shcntp+x]++;
if (x > gmaxx) gmaxx = x;
if (y > gmaxy) gmaxy = y;
garea += (x+(VOXBORDWIDTH<<1))*(y+(VOXBORDWIDTH<<1));
gvox->qcnt++;
}
static void addquad(int32_t x0, int32_t y0, int32_t z0, int32_t x1, int32_t y1, int32_t z1, int32_t x2, int32_t y2, int32_t z2, int32_t face)
{
int32_t i, j, x, y, z, xx, yy, nx = 0, ny = 0, nz = 0, *lptr;
voxrect_t *qptr;
x = labs(x2-x0); y = labs(y2-y0); z = labs(z2-z0);
if (!x) { x = y; y = z; i = 0; }
else if (!y) { y = z; i = 1; }
else i = 2;
if (x < y) { z = x; x = y; y = z; i += 3; }
z = shcnt[y*shcntp+x]++;
lptr = &gvox->mytex[(shp[z].y+VOXBORDWIDTH)*gvox->mytexx+(shp[z].x+VOXBORDWIDTH)];
switch (face)
{
case 0:
ny = y1; x2 = x0; x0 = x1; x1 = x2; break;
case 1:
ny = y0; y0++; y1++; y2++; break;
case 2:
nz = z1; y0 = y2; y2 = y1; y1 = y0; z0++; z1++; z2++; break;
case 3:
nz = z0; break;
case 4:
nx = x1; y2 = y0; y0 = y1; y1 = y2; x0++; x1++; x2++; break;
case 5:
nx = x0; break;
}
for (yy=0; yy<y; yy++, lptr+=gvox->mytexx)
for (xx=0; xx<x; xx++)
{
switch (face)
{
case 0:
if (i < 3) { nx = x1+x-1-xx; nz = z1+yy; } //back
else { nx = x1+y-1-yy; nz = z1+xx; }
break;
case 1:
if (i < 3) { nx = x0+xx; nz = z0+yy; } //front
else { nx = x0+yy; nz = z0+xx; }
break;
case 2:
if (i < 3) { nx = x1-x+xx; ny = y1-1-yy; } //bot
else { nx = x1-1-yy; ny = y1-1-xx; }
break;
case 3:
if (i < 3) { nx = x0+xx; ny = y0+yy; } //top
else { nx = x0+yy; ny = y0+xx; }
break;
case 4:
if (i < 3) { ny = y1+x-1-xx; nz = z1+yy; } //right
else { ny = y1+y-1-yy; nz = z1+xx; }
break;
case 5:
if (i < 3) { ny = y0+xx; nz = z0+yy; } //left
else { ny = y0+yy; nz = z0+xx; }
break;
}
lptr[xx] = getvox(nx, ny, nz);
}
//Extend borders horizontally
for (yy=VOXBORDWIDTH; yy<y+VOXBORDWIDTH; yy++)
for (xx=0; xx<VOXBORDWIDTH; xx++)
{
lptr = &gvox->mytex[(shp[z].y+yy)*gvox->mytexx+shp[z].x];
lptr[xx] = lptr[VOXBORDWIDTH]; lptr[xx+x+VOXBORDWIDTH] = lptr[x-1+VOXBORDWIDTH];
}
//Extend borders vertically
for (yy=0; yy<VOXBORDWIDTH; yy++)
{
Bmemcpy(&gvox->mytex[(shp[z].y+yy)*gvox->mytexx+shp[z].x],
&gvox->mytex[(shp[z].y+VOXBORDWIDTH)*gvox->mytexx+shp[z].x],
(x+(VOXBORDWIDTH<<1))<<2);
Bmemcpy(&gvox->mytex[(shp[z].y+y+yy+VOXBORDWIDTH)*gvox->mytexx+shp[z].x],
&gvox->mytex[(shp[z].y+y-1+VOXBORDWIDTH)*gvox->mytexx+shp[z].x],
(x+(VOXBORDWIDTH<<1))<<2);
}
qptr = &gvox->quad[gvox->qcnt];
qptr->v[0].x = x0; qptr->v[0].y = y0; qptr->v[0].z = z0;
qptr->v[1].x = x1; qptr->v[1].y = y1; qptr->v[1].z = z1;
qptr->v[2].x = x2; qptr->v[2].y = y2; qptr->v[2].z = z2;
for (j=0; j<3; j++) { qptr->v[j].u = shp[z].x+VOXBORDWIDTH; qptr->v[j].v = shp[z].y+VOXBORDWIDTH; }
if (i < 3) qptr->v[1].u += x; else qptr->v[1].v += y;
qptr->v[2].u += x; qptr->v[2].v += y;
qptr->v[3].u = qptr->v[0].u - qptr->v[1].u + qptr->v[2].u;
qptr->v[3].v = qptr->v[0].v - qptr->v[1].v + qptr->v[2].v;
qptr->v[3].x = qptr->v[0].x - qptr->v[1].x + qptr->v[2].x;
qptr->v[3].y = qptr->v[0].y - qptr->v[1].y + qptr->v[2].y;
qptr->v[3].z = qptr->v[0].z - qptr->v[1].z + qptr->v[2].z;
if (gvox->qfacind[face] < 0) gvox->qfacind[face] = gvox->qcnt;
gvox->qcnt++;
}
static inline int32_t isolid(int32_t x, int32_t y, int32_t z)
{
if ((uint32_t) x >= (uint32_t) voxsiz.x) return(0);
if ((uint32_t) y >= (uint32_t) voxsiz.y) return(0);
if ((uint32_t) z >= (uint32_t) voxsiz.z) return(0);
z += x*yzsiz + y*voxsiz.z; return(vbit[z>>5]&(1<<SHIFTMOD32(z)));
}
static voxmodel_t *vox2poly()
{
int32_t i, j, x, y, z, v, ov, oz = 0, cnt, sc, x0, y0, dx, dy, *bx0, *by0;
void(*daquad)(int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t);
gvox = (voxmodel_t *) Xmalloc(sizeof(voxmodel_t));
memset(gvox, 0, sizeof(voxmodel_t));
//x is largest dimension, y is 2nd largest dimension
x = voxsiz.x; y = voxsiz.y; z = voxsiz.z;
if ((x < y) && (x < z)) x = z; else if (y < z) y = z;
if (x < y) { z = x; x = y; y = z; }
shcntp = x; i = x*y*sizeof(int32_t);
shcntmal = (int32_t *) Xmalloc(i);
memset(shcntmal, 0, i); shcnt = &shcntmal[-shcntp-1];
gmaxx = gmaxy = garea = 0;
if (pow2m1[32] != -1) { for (i=0; i<32; i++) pow2m1[i] = (1u<<i)-1; pow2m1[32] = -1; }
for (i=0; i<7; i++) gvox->qfacind[i] = -1;
i = ((max(voxsiz.y, voxsiz.z)+1)<<2);
bx0 = (int32_t *) Xmalloc(i<<1);
by0 = (int32_t *) (((intptr_t) bx0)+i);
for (cnt=0; cnt<2; cnt++)
{
if (!cnt) daquad = cntquad;
else daquad = addquad;
gvox->qcnt = 0;
memset(by0, -1, (max(voxsiz.y, voxsiz.z)+1)<<2); v = 0;
for (i=-1; i<=1; i+=2)
for (y=0; y<voxsiz.y; y++)
for (x=0; x<=voxsiz.x; x++)
for (z=0; z<=voxsiz.z; z++)
{
ov = v; v = (isolid(x, y, z) && (!isolid(x, y+i, z)));
if ((by0[z] >= 0) && ((by0[z] != oz) || (v >= ov)))
{
daquad(bx0[z], y, by0[z], x, y, by0[z], x, y, z, i>=0); by0[z] = -1;
}
if (v > ov) oz = z; else if ((v < ov) && (by0[z] != oz)) { bx0[z] = x; by0[z] = oz; }
}
for (i=-1; i<=1; i+=2)
for (z=0; z<voxsiz.z; z++)
for (x=0; x<=voxsiz.x; x++)
for (y=0; y<=voxsiz.y; y++)
{
ov = v; v = (isolid(x, y, z) && (!isolid(x, y, z-i)));
if ((by0[y] >= 0) && ((by0[y] != oz) || (v >= ov)))
{
daquad(bx0[y], by0[y], z, x, by0[y], z, x, y, z, (i>=0)+2); by0[y] = -1;
}
if (v > ov) oz = y; else if ((v < ov) && (by0[y] != oz)) { bx0[y] = x; by0[y] = oz; }
}
for (i=-1; i<=1; i+=2)
for (x=0; x<voxsiz.x; x++)
for (y=0; y<=voxsiz.y; y++)
for (z=0; z<=voxsiz.z; z++)
{
ov = v; v = (isolid(x, y, z) && (!isolid(x-i, y, z)));
if ((by0[z] >= 0) && ((by0[z] != oz) || (v >= ov)))
{
daquad(x, bx0[z], by0[z], x, y, by0[z], x, y, z, (i>=0)+4); by0[z] = -1;
}
if (v > ov) oz = z; else if ((v < ov) && (by0[z] != oz)) { bx0[z] = y; by0[z] = oz; }
}
if (!cnt)
{
shp = (spoint2d *) Xmalloc(gvox->qcnt*sizeof(spoint2d));
sc = 0;
for (y=gmaxy; y; y--)
for (x=gmaxx; x>=y; x--)
{
i = shcnt[y*shcntp+x]; shcnt[y*shcntp+x] = sc; //shcnt changes from counter to head index
for (; i>0; i--) { shp[sc].x = x; shp[sc].y = y; sc++; }
}
for (gvox->mytexx=32; gvox->mytexx<(gmaxx+(VOXBORDWIDTH<<1)); gvox->mytexx<<=1);
for (gvox->mytexy=32; gvox->mytexy<(gmaxy+(VOXBORDWIDTH<<1)); gvox->mytexy<<=1);
while (gvox->mytexx*gvox->mytexy*8 < garea*9) //This should be sufficient to fit most skins...
{
skindidntfit:
;
if (gvox->mytexx <= gvox->mytexy) gvox->mytexx <<= 1; else gvox->mytexy <<= 1;
}
mytexo5 = (gvox->mytexx>>5);
i = (((gvox->mytexx*gvox->mytexy+31)>>5)<<2);
zbit = (int32_t *) Xmalloc(i);
memset(zbit, 0, i);
v = gvox->mytexx*gvox->mytexy;
for (z=0; z<sc; z++)
{
dx = shp[z].x+(VOXBORDWIDTH<<1); dy = shp[z].y+(VOXBORDWIDTH<<1); i = v;
do
{
#if (VOXUSECHAR != 0)
x0 = (((rand()&32767)*(min(gvox->mytexx, 255)-dx))>>15);
y0 = (((rand()&32767)*(min(gvox->mytexy, 255)-dy))>>15);
#else
x0 = (((rand()&32767)*(gvox->mytexx+1-dx))>>15);
y0 = (((rand()&32767)*(gvox->mytexy+1-dy))>>15);
#endif
i--;
if (i < 0) //Time-out! Very slow if this happens... but at least it still works :P
{
Bfree(zbit);
//Re-generate shp[].x/y (box sizes) from shcnt (now head indices) for next pass :/
j = 0;
for (y=gmaxy; y; y--)
for (x=gmaxx; x>=y; x--)
{
i = shcnt[y*shcntp+x];
for (; j<i; j++) { shp[j].x = x0; shp[j].y = y0; }
x0 = x; y0 = y;
}
for (; j<sc; j++) { shp[j].x = x0; shp[j].y = y0; }
goto skindidntfit;
}
} while (!isrectfree(x0, y0, dx, dy));
while ((y0) && (isrectfree(x0, y0-1, dx, 1))) y0--;
while ((x0) && (isrectfree(x0-1, y0, 1, dy))) x0--;
setrect(x0, y0, dx, dy);
shp[z].x = x0; shp[z].y = y0; //Overwrite size with top-left location
}
gvox->quad = (voxrect_t *) Xmalloc(gvox->qcnt*sizeof(voxrect_t));
gvox->mytex = (int32_t *) Xmalloc(gvox->mytexx*gvox->mytexy*sizeof(int32_t));
}
}
Bfree(shp); Bfree(zbit); Bfree(bx0);
return(gvox);
}
static int32_t loadvox(const char *filnam)
{
int32_t i, j, k, x, y, z, pal[256], fil;
char c[3], *tbuf;
fil = kopen4load(filnam, 0); if (fil < 0) return(-1);
kread(fil, &voxsiz, sizeof(vec3_t));
#if B_BIG_ENDIAN != 0
voxsiz.x = B_LITTLE32(voxsiz.x);
voxsiz.y = B_LITTLE32(voxsiz.y);
voxsiz.z = B_LITTLE32(voxsiz.z);
#endif
voxpiv.x = (float) voxsiz.x * .5f;
voxpiv.y = (float) voxsiz.y * .5f;
voxpiv.z = (float) voxsiz.z * .5f;
klseek(fil, -768, SEEK_END);
for (i=0; i<256; i++)
{
kread(fil, c, 3); pal[i] = (((int32_t) c[0])<<18)+(((int32_t) c[1])<<10)+(((int32_t) c[2])<<2)+(i<<24);
}
pal[255] = -1;
vcolhashsizm1 = 8192-1;
vcolhashead = (int32_t *) Xmalloc((vcolhashsizm1+1)*sizeof(int32_t));
memset(vcolhashead, -1, (vcolhashsizm1+1)*sizeof(int32_t));
yzsiz = voxsiz.y*voxsiz.z; i = ((voxsiz.x*yzsiz+31)>>3)+1;
vbit = (int32_t *) Xmalloc(i);
memset(vbit, 0, i);
tbuf = (char *) Xmalloc(voxsiz.z*sizeof(uint8_t));
klseek(fil, 12, SEEK_SET);
for (x=0; x<voxsiz.x; x++)
for (y=0, j=x*yzsiz; y<voxsiz.y; y++, j+=voxsiz.z)
{
kread(fil, tbuf, voxsiz.z);
for (z=voxsiz.z-1; z>=0; z--)
{
if (tbuf[z] != 255) { i = j+z; vbit[i>>5] |= (1<<SHIFTMOD32(i)); }
}
}
klseek(fil, 12, SEEK_SET);
for (x=0; x<voxsiz.x; x++)
for (y=0, j=x*yzsiz; y<voxsiz.y; y++, j+=voxsiz.z)
{
kread(fil, tbuf, voxsiz.z);
for (z=0; z<voxsiz.z; z++)
{
if (tbuf[z] == 255) continue;
if ((!x) || (!y) || (!z) || (x == voxsiz.x-1) || (y == voxsiz.y-1) || (z == voxsiz.z-1))
{
putvox(x, y, z, pal[tbuf[z]]); continue;
}
k = j+z;
if ((!(vbit[(k-yzsiz)>>5]&(1<<SHIFTMOD32(k-yzsiz)))) ||
(!(vbit[(k+yzsiz)>>5]&(1<<SHIFTMOD32(k+yzsiz)))) ||
(!(vbit[(k- voxsiz.z)>>5]&(1<<SHIFTMOD32(k- voxsiz.z)))) ||
(!(vbit[(k+ voxsiz.z)>>5]&(1<<SHIFTMOD32(k+ voxsiz.z)))) ||
(!(vbit[(k- 1)>>5]&(1<<SHIFTMOD32(k- 1)))) ||
(!(vbit[(k+ 1)>>5]&(1<<SHIFTMOD32(k+ 1)))))
{
putvox(x, y, z, pal[tbuf[z]]); continue;
}
}
}
Bfree(tbuf); kclose(fil); return(0);
}
static int32_t loadkvx(const char *filnam)
{
int32_t i, j, k, x, y, z, pal[256], z0, z1, mip1leng, ysizp1, fil;
uint16_t *xyoffs;
char c[3], *tbuf, *cptr;
fil = kopen4load(filnam, 0); if (fil < 0) return(-1);
kread(fil, &mip1leng, 4); mip1leng = B_LITTLE32(mip1leng);
kread(fil, &voxsiz, sizeof(vec3_t));
#if B_BIG_ENDIAN != 0
voxsiz.x = B_LITTLE32(voxsiz.x);
voxsiz.y = B_LITTLE32(voxsiz.y);
voxsiz.z = B_LITTLE32(voxsiz.z);
#endif
kread(fil, &i, 4); voxpiv.x = (float) B_LITTLE32(i)*(1.f/256.f);
kread(fil, &i, 4); voxpiv.y = (float) B_LITTLE32(i)*(1.f/256.f);
kread(fil, &i, 4); voxpiv.z = (float) B_LITTLE32(i)*(1.f/256.f);
klseek(fil, (voxsiz.x+1)<<2, SEEK_CUR);
ysizp1 = voxsiz.y+1;
i = voxsiz.x*ysizp1*sizeof(int16_t);
xyoffs = (uint16_t *) Xmalloc(i);
kread(fil, xyoffs, i); for (i=i/sizeof(int16_t)-1; i>=0; i--) xyoffs[i] = B_LITTLE16(xyoffs[i]);
klseek(fil, -768, SEEK_END);
for (i=0; i<256; i++)
{
kread(fil, c, 3);
#if B_BIG_ENDIAN != 0
pal[i] = B_LITTLE32((((int32_t) c[0])<<18)+(((int32_t) c[1])<<10)+(((int32_t) c[2])<<2)+(i<<24));
#endif
}
yzsiz = voxsiz.y*voxsiz.z; i = ((voxsiz.x*yzsiz+31)>>3)+1;
vbit = (int32_t *) Xmalloc(i);
memset(vbit, 0, i);
for (vcolhashsizm1=4096; vcolhashsizm1<(mip1leng>>1); vcolhashsizm1<<=1)
{
/* do nothing */
}
vcolhashsizm1--; //approx to numvoxs!
vcolhashead = (int32_t *) Xmalloc((vcolhashsizm1+1)*sizeof(int32_t));
memset(vcolhashead, -1, (vcolhashsizm1+1)*sizeof(int32_t));
klseek(fil, 28+((voxsiz.x+1)<<2)+((ysizp1*voxsiz.x)<<1), SEEK_SET);
i = kfilelength(fil)-ktell(fil);
tbuf = (char *) Xmalloc(i);
kread(fil, tbuf, i); kclose(fil);
cptr = tbuf;
for (x=0; x<voxsiz.x; x++) //Set surface voxels to 1 else 0
for (y=0, j=x*yzsiz; y<voxsiz.y; y++, j+=voxsiz.z)
{
i = xyoffs[x*ysizp1+y+1] - xyoffs[x*ysizp1+y]; if (!i) continue;
z1 = 0;
while (i)
{
z0 = (int32_t) cptr[0]; k = (int32_t) cptr[1]; cptr += 3;
if (!(cptr[-1]&16)) setzrange1(vbit, j+z1, j+z0);
i -= k+3; z1 = z0+k;
setzrange1(vbit, j+z0, j+z1); // PK: oob in AMC TC dev if vbit alloc'd w/o +1
for (z=z0; z<z1; z++) putvox(x, y, z, pal[*cptr++]);
}
}
Bfree(tbuf); Bfree(xyoffs); return(0);
}
static int32_t loadkv6(const char *filnam)
{
int32_t i, j, x, y, numvoxs, z0, z1, fil;
uint16_t *ylen;
char c[8];
fil = kopen4load((char *) filnam, 0); if (fil < 0) return(-1);
kread(fil, &i, 4); if (B_LITTLE32(i) != 0x6c78764b) { kclose(fil); return(-1); } //Kvxl
kread(fil, &voxsiz, sizeof(vec3_t));
#if B_BIG_ENDIAN != 0
voxsiz.x = B_LITTLE32(voxsiz.x);
voxsiz.y = B_LITTLE32(voxsiz.y);
voxsiz.z = B_LITTLE32(voxsiz.z);
#endif
kread(fil, &i, 4); voxpiv.x = (float) (B_LITTLE32(i));
kread(fil, &i, 4); voxpiv.y = (float) (B_LITTLE32(i));
kread(fil, &i, 4); voxpiv.z = (float) (B_LITTLE32(i));
kread(fil, &numvoxs, 4); numvoxs = B_LITTLE32(numvoxs);
ylen = (uint16_t *) Xmalloc(voxsiz.x*voxsiz.y*sizeof(int16_t));
klseek(fil, 32+(numvoxs<<3)+(voxsiz.x<<2), SEEK_SET);
kread(fil, ylen, voxsiz.x*voxsiz.y*sizeof(int16_t)); for (i=voxsiz.x*voxsiz.y-1; i>=0; i--) ylen[i] = B_LITTLE16(ylen[i]);
klseek(fil, 32, SEEK_SET);
yzsiz = voxsiz.y*voxsiz.z; i = ((voxsiz.x*yzsiz+31)>>3)+1;
vbit = (int32_t *) Xmalloc(i);
memset(vbit, 0, i);
for (vcolhashsizm1=4096; vcolhashsizm1<numvoxs; vcolhashsizm1<<=1)
{
/* do nothing */
}
vcolhashsizm1--;
vcolhashead = (int32_t *) Xmalloc((vcolhashsizm1+1)*sizeof(int32_t));
memset(vcolhashead, -1, (vcolhashsizm1+1)*sizeof(int32_t));
for (x=0; x<voxsiz.x; x++)
for (y=0, j=x*yzsiz; y<voxsiz.y; y++, j+=voxsiz.z)
{
z1 = voxsiz.z;
for (i=ylen[x*voxsiz.y+y]; i>0; i--)
{
kread(fil, c, 8); //b,g,r,a,z_lo,z_hi,vis,dir
z0 = B_LITTLE16(*(uint16_t *) &c[4]);
if (!(c[6]&16)) setzrange1(vbit, j+z1, j+z0);
vbit[(j+z0)>>5] |= (1<<SHIFTMOD32(j+z0));
putvox(x, y, z0, B_LITTLE32(*(int32_t *) &c[0])&0xffffff);
z1 = z0+1;
}
}
Bfree(ylen); kclose(fil); return(0);
}
void voxfree(voxmodel_t *m)
{
if (!m) return;
DO_FREE_AND_NULL(m->mytex);
DO_FREE_AND_NULL(m->quad);
DO_FREE_AND_NULL(m->texid);
Bfree(m);
}
voxmodel_t *voxload(const char *filnam)
{
int32_t i, is8bit, ret;
voxmodel_t *vm;
i = strlen(filnam)-4; if (i < 0) return NULL;
if (!Bstrcasecmp(&filnam[i], ".vox")) { ret = loadvox(filnam); is8bit = 1; }
else if (!Bstrcasecmp(&filnam[i], ".kvx")) { ret = loadkvx(filnam); is8bit = 1; }
else if (!Bstrcasecmp(&filnam[i], ".kv6")) { ret = loadkv6(filnam); is8bit = 0; }
//else if (!Bstrcasecmp(&filnam[i],".vxl")) { ret = loadvxl(filnam); is8bit = 0; }
else return NULL;
if (ret >= 0) vm = vox2poly(); else vm = 0;
if (vm)
{
vm->mdnum = 1; //VOXel model id
vm->scale = vm->bscale = 1.f;
vm->siz.x = voxsiz.x; vm->siz.y = voxsiz.y; vm->siz.z = voxsiz.z;
vm->piv.x = voxpiv.x; vm->piv.y = voxpiv.y; vm->piv.z = voxpiv.z;
vm->is8bit = is8bit;
vm->texid = (uint32_t *) Xcalloc(MAXPALOOKUPS, sizeof(uint32_t));
}
DO_FREE_AND_NULL(shcntmal);
DO_FREE_AND_NULL(vbit);
DO_FREE_AND_NULL(vcol);
vnum = vmax = 0;
DO_FREE_AND_NULL(vcolhashead);
return vm;
}
//Draw voxel model as perfect cubes
int32_t polymost_voxdraw(voxmodel_t *m, const spritetype *tspr)
{
vec3f_t m0, a0;
int32_t i, j, fi, xx, yy, zz;
float ru, rv, phack[2]; //, clut[6] = {1.02,1.02,0.94,1.06,0.98,0.98};
float f, g, k0, mat[16], omat[16], pc[4];
vert_t *vptr;
if ((intptr_t) m == (intptr_t) (-1)) // hackhackhack
return 0;
if ((tspr->cstat&48)==32) return 0;
//updateanimation((md2model *)m,tspr);
m0.x = m->scale;
m0.y = m->scale;
m0.z = m->scale;
a0.x = a0.y = 0; a0.z = ((globalorientation&8) ? -m->zadd : m->zadd)*m->scale;
//if (globalorientation&8) //y-flipping
//{
// m0.z = -m0.z; a0.z = -a0.z;
// //Add height of 1st frame (use same frame to prevent animation bounce)
// a0.z += m->zsiz*m->scale;
//}
//if (globalorientation&4) { m0.y = -m0.y; a0.y = -a0.y; } //x-flipping
k0 = 1.f/(m->bscale * 64.f);
f = (float) tspr->xrepeat * (256.f/320.f) * k0;
if ((sprite[tspr->owner].cstat&48)==16)
f *= 1.25f;
m0.x *= f; a0.x *= f; f = -f;
m0.y *= f; a0.y *= f;
f = (float) tspr->yrepeat * k0;
m0.z *= f; a0.z *= f;
k0 = (float) tspr->z;
if (globalorientation&128) k0 += (float) ((tilesiz[tspr->picnum].y*tspr->yrepeat)<<1);
f = (65536.f*512.f)/((float) xdimen*viewingrange);
g = 32.f/((float) xdimen*gxyaspect);
m0.y *= f; a0.y = (((float) (tspr->x-globalposx))* (1.f/1024.f) + a0.y)*f;
m0.x *=-f; a0.x = (((float) (tspr->y-globalposy))* -(1.f/1024.f) + a0.x)*-f;
m0.z *= g; a0.z = (((float) (k0 -globalposz))* -(1.f/16384.f) + a0.z)*g;
md3_vox_calcmat_common(tspr, &a0, f, mat);
//Mirrors
if (grhalfxdown10x < 0) { mat[0] = -mat[0]; mat[4] = -mat[4]; mat[8] = -mat[8]; mat[12] = -mat[12]; }
if (tspr->cstat&CSTAT_SPRITE_MDHACK)
{
bglDepthFunc(GL_LESS); //NEVER,LESS,(,L)EQUAL,GREATER,(NOT,G)EQUAL,ALWAYS
bglDepthRange(0.0, 0.9999);
}
bglPushAttrib(GL_POLYGON_BIT);
if ((grhalfxdown10x >= 0) /*^ ((globalorientation&8) != 0) ^ ((globalorientation&4) != 0)*/) bglFrontFace(GL_CW); else bglFrontFace(GL_CCW);
bglEnable(GL_CULL_FACE);
bglCullFace(GL_BACK);
bglEnable(GL_TEXTURE_2D);
pc[0] = pc[1] = pc[2] = ((float) (numshades-min(max((globalshade * shadescale)+m->shadeoff, 0), numshades)))/((float) numshades);
hictinting_apply(pc, globalpal);
if (tspr->cstat&2) { if (!(tspr->cstat&512)) pc[3] = 0.66f; else pc[3] = 0.33f; }
else pc[3] = 1.0f;
pc[3] *= 1.0f - spriteext[tspr->owner].alpha;
if ((tspr->cstat&2) || spriteext[tspr->owner].alpha > 0.f || pc[3] < 1.0f) bglEnable(GL_BLEND); //else bglDisable(GL_BLEND);
//------------
//transform to Build coords
Bmemcpy(omat, mat, sizeof(omat));
f = 1.f/64.f;
g = m0.x*f; mat[0] *= g; mat[1] *= g; mat[2] *= g;
g = m0.y*f; mat[4] = omat[8]*g; mat[5] = omat[9]*g; mat[6] = omat[10]*g;
g =-m0.z*f; mat[8] = omat[4]*g; mat[9] = omat[5]*g; mat[10] = omat[6]*g;
mat[12] -= (m->piv.x*mat[0] + m->piv.y*mat[4] + (m->piv.z+m->siz.z*.5f)*mat[8]);
mat[13] -= (m->piv.x*mat[1] + m->piv.y*mat[5] + (m->piv.z+m->siz.z*.5f)*mat[9]);
mat[14] -= (m->piv.x*mat[2] + m->piv.y*mat[6] + (m->piv.z+m->siz.z*.5f)*mat[10]);
bglMatrixMode(GL_MODELVIEW); //Let OpenGL (and perhaps hardware :) handle the matrix rotation
mat[3] = mat[7] = mat[11] = 0.f; mat[15] = 1.f;
bglLoadMatrixf(mat);
ru = 1.f/((float) m->mytexx);
rv = 1.f/((float) m->mytexy);
#if (VOXBORDWIDTH == 0)
uhack[0] = ru*.125; uhack[1] = -uhack[0];
vhack[0] = rv*.125; vhack[1] = -vhack[0];
#endif
phack[0] = 0; phack[1] = 1.f/256.f;
if (!m->texid[globalpal]) m->texid[globalpal] = gloadtex(m->mytex, m->mytexx, m->mytexy, m->is8bit, globalpal);
else bglBindTexture(GL_TEXTURE_2D, m->texid[globalpal]);
bglBegin(GL_QUADS);
for (i=0, fi=0; i<m->qcnt; i++)
{
if (i == m->qfacind[fi]) { f = 1 /*clut[fi++]*/; bglColor4f(pc[0]*f, pc[1]*f, pc[2]*f, pc[3]*f); }
vptr = &m->quad[i].v[0];
xx = vptr[0].x+vptr[2].x;
yy = vptr[0].y+vptr[2].y;
zz = vptr[0].z+vptr[2].z;
for (j=0; j<4; j++)
{
vec3f_t fp;
#if (VOXBORDWIDTH == 0)
bglTexCoord2f(((float) vptr[j].u)*ru+uhack[vptr[j].u!=vptr[0].u],
((float) vptr[j].v)*rv+vhack[vptr[j].v!=vptr[0].v]);
#else
bglTexCoord2f(((float) vptr[j].u)*ru, ((float) vptr[j].v)*rv);
#endif
fp.x = ((float) vptr[j].x) - phack[xx>vptr[j].x*2] + phack[xx<vptr[j].x*2];
fp.y = ((float) vptr[j].y) - phack[yy>vptr[j].y*2] + phack[yy<vptr[j].y*2];
fp.z = ((float) vptr[j].z) - phack[zz>vptr[j].z*2] + phack[zz<vptr[j].z*2];
bglVertex3fv((float *) &fp);
}
}
bglEnd();
//------------
bglDisable(GL_CULL_FACE);
bglPopAttrib();
if (tspr->cstat&CSTAT_SPRITE_MDHACK)
{
bglDepthFunc(GL_LESS); //NEVER,LESS,(,L)EQUAL,GREATER,(NOT,G)EQUAL,ALWAYS
bglDepthRange(0.0, 0.99999);
}
bglLoadIdentity();
return 1;
}
#endif
//---------------------------------------- VOX LIBRARY ENDS ----------------------------------------