- testing some script parser improvements.

This commit is contained in:
Christoph Oelckers 2021-04-06 15:07:12 +02:00
parent cbe25d9d6b
commit 424c0ce3f4
3 changed files with 58 additions and 8 deletions

View file

@ -17,6 +17,7 @@
#include "gamecontrol.h"
#include "palettecontainer.h"
#include "mapinfo.h"
#include "parsefuncs.h"
int tileSetHightileReplacement(int picnum, int palnum, const char* filename, float alphacut, float xscale, float yscale, float specpower, float specfactor, uint8_t flags);
int tileSetSkybox(int picnum, int palnum, const char** facenames, int flags);
@ -655,15 +656,9 @@ static int32_t defsparser(scriptfile *script)
break;
}
case T_ANIMTILERANGE:
{
SetAnim set;
if (scriptfile_getsymbol(script,&set.tile1)) break;
if (scriptfile_getsymbol(script,&set.tile2)) break;
if (scriptfile_getsymbol(script,&set.speed)) break;
if (scriptfile_getsymbol(script,&set.type)) break;
processSetAnim("animtilerange", pos, set);
parseAnimTileRange(*script, pos);
break;
}
case T_TILEFROMTEXTURE:
{
auto texturepos = scriptfile_getposition(script);

View file

@ -113,6 +113,13 @@ public:
void MustGetNumber(bool evaluate = false);
bool CheckNumber(bool evaluate = false);
bool GetNumber(int& var, bool evaluate = false)
{
if (!GetNumber(evaluate)) return false;
var = Number;
return true;
}
bool GetFloat(bool evaluate = false);
void MustGetFloat(bool evaluate = false);
bool CheckFloat(bool evaluate = false);

48
source/core/parsefuncs.h Normal file
View file

@ -0,0 +1,48 @@
/*
** parsefuncs.h
** handlers for .def parser
** only to be included by the actual parser
**
**---------------------------------------------------------------------------
** Copyright 2021 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
**
*/
void parseAnimTileRange(FScanner& sc, FScriptPosition& pos)
{
SetAnim set;
if (!sc.GetNumber(set.tile1, true)) return;
if (!sc.GetNumber(set.tile2, true)) return;
if (!sc.GetNumber(set.speed, true)) return;
if (!sc.GetNumber(set.type, true)) return;
processSetAnim("animtilerange", pos, set);
}