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Add Polymer support to rotatesprite, which hooks up highpal amongst other things.
git-svn-id: https://svn.eduke32.com/eduke32@1812 1a8010ca-5511-0410-912e-c29ae57300e0
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4 changed files with 26 additions and 18 deletions
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@ -289,7 +289,8 @@ void polymer_loadboard(void);
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void polymer_drawrooms(int32_t daposx, int32_t daposy, int32_t daposz, int16_t daang, int32_t dahoriz, int16_t dacursectnum);
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void polymer_drawmasks(void);
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void polymer_editorpick(void);
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void polymer_rotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum, int8_t dashade, char dapalnum, int32_t dastat, int32_t cx1, int32_t cy1, int32_t cx2, int32_t cy2);
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void polymer_inb4rotatesprite(int16_t tilenum, char pal, int8_t shade);
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void polymer_postrotatesprite(void);
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void polymer_drawmaskwall(int32_t damaskwallcnt);
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void polymer_drawsprite(int32_t snum);
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void polymer_setanimatesprites(animatespritesptr animatesprites, int32_t x, int32_t y, int32_t a, int32_t smoothratio);
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@ -5149,9 +5149,6 @@ static void dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t
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//============================================================================= //POLYMOST BEGINS
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#ifdef POLYMOST
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if (rendmode >= 3 && qsetmode == 200) { polymost_dorotatesprite(sx,sy,z,a,picnum,dashade,dapalnum,dastat,cx1,cy1,cx2,cy2,uniqid); return; }
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# ifdef POLYMER
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if (rendmode == 4 && qsetmode == 200) { polymer_rotatesprite(sx,sy,z,a,picnum,dashade,dapalnum,dastat,cx1,cy1,cx2,cy2); return; }
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#endif
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#endif
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//============================================================================= //POLYMOST ENDS
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@ -585,6 +585,8 @@ _prprograminfo prprograms[1 << PR_BIT_COUNT];
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int32_t overridematerial;
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int32_t globaloldoverridematerial;
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int32_t rotatespritematerialbits;
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// RENDER TARGETS
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_prrt *prrts;
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@ -1199,21 +1201,18 @@ void polymer_editorpick(void)
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searchit = 0;
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}
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void polymer_rotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum, int8_t dashade,
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char dapalnum, int32_t dastat, int32_t cx1, int32_t cy1, int32_t cx2, int32_t cy2)
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void polymer_inb4rotatesprite(int16_t tilenum, char pal, int8_t shade)
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{
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UNREFERENCED_PARAMETER(sx);
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UNREFERENCED_PARAMETER(sy);
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UNREFERENCED_PARAMETER(z);
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UNREFERENCED_PARAMETER(a);
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UNREFERENCED_PARAMETER(picnum);
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UNREFERENCED_PARAMETER(dashade);
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UNREFERENCED_PARAMETER(dapalnum);
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UNREFERENCED_PARAMETER(dastat);
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UNREFERENCED_PARAMETER(cx1);
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UNREFERENCED_PARAMETER(cy1);
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UNREFERENCED_PARAMETER(cx2);
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UNREFERENCED_PARAMETER(cy2);
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_prmaterial rotatespritematerial;
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polymer_getbuildmaterial(&rotatespritematerial, tilenum, pal, shade, 4);
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rotatespritematerialbits = polymer_bindmaterial(rotatespritematerial, NULL, 0);
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}
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void polymer_postrotatesprite(void)
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{
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polymer_unbindmaterial(rotatespritematerialbits);
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}
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void polymer_drawmaskwall(int32_t damaskwallcnt)
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@ -5454,6 +5454,12 @@ void polymost_dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16
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bglDisable(GL_DEPTH_TEST);
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bglDisable(GL_ALPHA_TEST);
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bglEnable(GL_TEXTURE_2D);
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# ifdef POLYMER
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if (rendmode >= 4) {
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polymer_inb4rotatesprite(picnum, dapalnum, dashade);
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}
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# endif
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}
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#endif
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@ -5607,6 +5613,11 @@ void polymost_dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16
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#ifdef USE_OPENGL
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if (rendmode >= 3)
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{
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# ifdef POLYMER
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if (rendmode >= 4) {
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polymer_postrotatesprite();
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}
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# endif
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bglMatrixMode(GL_PROJECTION); bglPopMatrix();
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bglMatrixMode(GL_MODELVIEW); bglPopMatrix();
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}
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