Fix a display error with the bonus screen when a map's 3DR time was zero.

git-svn-id: https://svn.eduke32.com/eduke32@4518 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hendricks266 2014-06-21 15:30:48 +00:00
parent 27c9651fde
commit 41fb46b1bc
1 changed files with 15 additions and 10 deletions

View File

@ -12861,10 +12861,13 @@ void G_BonusScreen(int32_t bonusonly)
yy+=10;
if (!(ud.volume_number == 0 && ud.last_level-1 == 7))
{
if (MapInfo[ud.volume_number*MAXLEVELS+ud.last_level-1].partime)
{
gametext(10,yy+9,"Par Time:",0,2+8+16);
yy+=10;
if (!NAM && !DUKEBETA)
}
if (!NAM && !DUKEBETA && MapInfo[ud.volume_number*MAXLEVELS+ud.last_level-1].designertime)
{
gametext(10,yy+9,"3D Realms' Time:",0,2+8+16);
yy+=10;
@ -12905,14 +12908,16 @@ void G_BonusScreen(int32_t bonusonly)
yy+=10;
if (!(ud.volume_number == 0 && ud.last_level-1 == 7))
{
if (MapInfo[ud.volume_number*MAXLEVELS+ud.last_level-1].partime)
{
Bsprintf(tempbuf,"%0*d:%02d",clockpad,
(MapInfo[ud.volume_number*MAXLEVELS+ud.last_level-1].partime/(REALGAMETICSPERSEC*60)),
(MapInfo[ud.volume_number*MAXLEVELS+ud.last_level-1].partime/REALGAMETICSPERSEC)%60);
gametext((320>>2)+71,yy+9,tempbuf,0,2+8+16);
yy+=10;
if (!NAM && MapInfo[ud.volume_number*MAXLEVELS+ud.last_level-1].designertime)
}
if (!NAM && !DUKEBETA && MapInfo[ud.volume_number*MAXLEVELS+ud.last_level-1].designertime)
{
Bsprintf(tempbuf,"%0*d:%02d",clockpad,
(MapInfo[ud.volume_number*MAXLEVELS+ud.last_level-1].designertime/(REALGAMETICSPERSEC*60)),